Fixed SG_FUSION hp penalty (0.5% to 2%), bugreport:1805
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12929 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/07/09
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2008/07/09
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* Fixed SG_FUSION hp penalty (0.5% to 2%), bugreport:1805 [Brainstorm]
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* Added const to the return value of get_timer.
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* Added const to the return value of get_timer.
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* Added a maximum timer interval. Avoids server shutdowns being delayed
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* Added a maximum timer interval. Avoids server shutdowns being delayed
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for ~10 seconds under some circumstances on windows.
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for ~10 seconds under some circumstances on windows.
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@ -2096,7 +2096,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo
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if (100*sstatus->hp <= 20*sstatus->max_hp)
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if (100*sstatus->hp <= 20*sstatus->max_hp)
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hp = sstatus->hp;
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hp = sstatus->hp;
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} else
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} else
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hp = 5*hp/1000;
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hp = 2*hp/100; //2% hp loss per hit
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status_zap(src, hp, 0);
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status_zap(src, hp, 0);
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}
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}
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