From b87d050829d3cc73ce565c9f7e2fc9d810f0a5f8 Mon Sep 17 00:00:00 2001 From: Daegaladh Date: Sat, 12 Oct 2019 22:04:22 +0200 Subject: [PATCH] Fixed SG_FRIEND not increasing TK_COUNTER's rate when MO_COMBOFINISH is used (#4411) --- src/map/party.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/map/party.cpp b/src/map/party.cpp index cd4ea9aa6c..40fafe091b 100644 --- a/src/map/party.cpp +++ b/src/map/party.cpp @@ -1000,7 +1000,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id break; case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR - && sd->sc.data[SC_READYCOUNTER] + && p_sd->sc.data[SC_READYCOUNTER] && pc_checkskill(p_sd,SG_FRIEND)) { sc_start4(&p_sd->bl,&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER, 50+50*pc_checkskill(p_sd,SG_FRIEND), //+100/150/200% rate