Fixed one condition incorrectly modified in r12358, which caused dynamically unloaded mobs to never spawn once they've been unloaded once (bugreport:1178)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12361 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1893,12 +1893,14 @@ int unit_free(struct block_list *bl, int clrtype)
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if(md->spawn)
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{
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md->spawn->active--;
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md->spawn->num--;
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if( !md->spawn->state.dynamic && md->spawn->num == 0 )
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{// Last freed mob is responsible for deallocating the group's spawn data.
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aFree(md->spawn);
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md->spawn = NULL;
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if( !md->spawn->state.dynamic )
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{// permanently remove the mob
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if( --md->spawn->num == 0 )
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{// Last freed mob is responsible for deallocating the group's spawn data.
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aFree(md->spawn);
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md->spawn = NULL;
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}
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}
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}
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if(md->base_status) {
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