Use char_id rather than master when checking if a guild needs to be deleted during character deletion.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14416 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Paradox924X 2010-10-11 01:35:02 +00:00
parent 2f9e3dbf81
commit b95fe4e843
2 changed files with 3 additions and 1 deletions

View File

@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2010/10/10
* Use `char_id` rather than `master` when checking if a guild needs to be deleted during character deletion. [Paradox924X]
2010/10/06
* Rev. 14413 Touched up the party booking patch, seems I forgot some lines in clif.c...and managed to duplicate a line in map.c. [L0ne_W0lf]
2010/10/05

View File

@ -1511,7 +1511,7 @@ int delete_char_sql(int char_id)
Sql_ShowDebug(sql_handle);
*/
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `master` = '%s'", guild_db, esc_name) )
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
Sql_ShowDebug(sql_handle);
else if( Sql_NumRows(sql_handle) > 0 )
mapif_parse_BreakGuild(0,guild_id);