Resolved non-weapon items having a weapon level
* Fixes #2343. * Removed all weapon level values from non-weapons in the renewal item database. Thanks to @admkakaroto!
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@ -1380,11 +1380,11 @@
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2175,Esprit_Shield,Spirit Shield,4,20,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,3,{},{},{}
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2176,Dark_Book,Black Book,4,20,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,5,{ bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30)); },{},{}
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2177,Shield_Of_Death,Shield Of Death,4,20,,2000,,150,,1,0xFFFFFFFF,63,2,32,,90,1,3,{ bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bSubClass,Class_Normal,-10; },{},{}
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2178,TE_Woe_Buckler,TE Woe Buckler,4,0,,0,,15,,0,0xFFFFFFFF,63,2,32,1,40,1,2,{ bonus bMdef,15; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Player,15; },{},{}
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2179,TE_Woe_Shield,TE Woe Shield,4,0,,0,,25,,0,0x000444A2,63,2,32,1,40,1,3,{ bonus bMdef,5; bonus bMaxHP,200; bonus2 bSubRace,RC_Player,20; },{},{}
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2180,TE_Woe_Magic_Guard,TE Woe Magic Guard,4,0,,0,,5,,0,0x00818315,63,2,32,1,40,1,1,{ bonus bMdef,25; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,10; },{},{}
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2178,TE_Woe_Buckler,TE Woe Buckler,4,0,,0,,15,,0,0xFFFFFFFF,63,2,32,,40,1,2,{ bonus bMdef,15; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Player,15; },{},{}
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2179,TE_Woe_Shield,TE Woe Shield,4,0,,0,,25,,0,0x000444A2,63,2,32,,40,1,3,{ bonus bMdef,5; bonus bMaxHP,200; bonus2 bSubRace,RC_Player,20; },{},{}
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2180,TE_Woe_Magic_Guard,TE Woe Magic Guard,4,0,,0,,5,,0,0x00818315,63,2,32,,40,1,1,{ bonus bMdef,25; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,10; },{},{}
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2181,Hervor,Hervor,4,10,,1500,,100,,0,0xFFFFFFFF,63,2,32,,1,,2,{ bonus bMdef,5; bonus2 bSubRace,RC_All,30; bonus bUnbreakableArmor,1; },{},{}
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2182,Hervor_Alvitr,Hervor Alvitr,4,0,,3000,,150,,0,0x000FDF80,56,2,32,1,100,0,2,{ bonus bMdef,10; bonus bVit,20; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield,1; autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",10,60000,BF_SHORT; },{},{}
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2182,Hervor_Alvitr,Hervor Alvitr,4,0,,3000,,150,,0,0x000FDF80,56,2,32,,100,0,2,{ bonus bMdef,10; bonus bVit,20; bonus2 bSubRace,RC_All,30; bonus bUnbreakableShield,1; autobonus2 "{ sc_end SC_STUN; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_STONE; sc_end SC_POISON; sc_end SC_BLIND; sc_end SC_SILENCE; sc_end SC_BLEEDING; sc_end SC_CONFUSION; sc_end SC_FREEZE; bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; bonus2 bResEff,Eff_Poison,10000; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; bonus2 bResEff,Eff_Bleeding,10000; bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Freeze,10000; }",10,60000,BF_SHORT; },{},{}
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2183,Impr_Angel's_Safeguard,Advanced Angelic Guard,4,10000,,400,,30,,1,0x00000001,63,2,32,,99,1,1,{ bonus2 bSubRace,RC_Demon,5; bonus2 bSubEle,Ele_All,5; bonus2 bSubEle,Ele_Neutral,-5; },{},{}
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2185,Magic_Reflect,Magic Reflect,4,10,,1000,,50,,1,0xFFFFFFFF,63,2,32,,99,1,3,{ bonus bMdef,10; bonus bMagicDamageReturn,3+((getrefine()>=9) ? 3 : 0); },{},{}
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2186,Great_Encyclopedia_Revision,Great Encyclopedia Revision,4,10,,200,0:5,50,,1,0x00810100,63,2,32,,99,1,4,{ bonus bInt,3; bonus bDex,2; .@r = getrefine(); bonus bCritical,3+((.@r >= 7) ? 2 : 0); if(.@r >= 9) bonus bMatk,5; },{},{}
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@ -1392,7 +1392,7 @@
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2188,Svalinn_J,Svalinn,4,10,,500,,80,,1,0xFFFFFFFF,63,2,32,,65,1,3,{ .@r = getrefine(); bonus bMaxHP,9+.@r/3; bonus2 bAddEle,Ele_Water,4+.@r/3*5; },{},{}
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2189,Mad_Bunny,Mad Bunny Shield,4,10,,100,,40,,1,0xFFFFFFFF,63,2,32,,30,1,6,{ bonus2 bSubEle,Ele_All,5; bonus bMdef,6; bonus bDex,1; },{},{}
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2190,Ancient_Shield_Of_Aeon,Ancient Shield Of Aeon,4,0,,200,,5,,0,0x000FDF80,63,2,32,,130,1,2,{ bonus2 bSubEle,Ele_Neutral,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Ghost,10; bonus bMaxHP,500; bonus bMaxSP,50; if(getrefine()>=14) skill "MG_STONECURSE",5; },{},{}
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2195,Lian_Shield,Lian Shield,4,0,,1300,,50,,1,0xFFFFFFFF,63,2,32,1,65,1,,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{}
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2195,Lian_Shield,Lian Shield,4,0,,1300,,50,,1,0xFFFFFFFF,63,2,32,,65,1,,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{}
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2196,White_Gold_Shield,White Gold Shield,4,0,,1800,,140,,1,0xFFFFFFFF,63,2,32,,,1,,{ autobonus2 "{ bonus bMagicDamageReturn,20; }",100,2000,BF_MAGIC; /* Confirm: Success rate? */ },{},{}
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2198,Lapine_Shield,Lapine Shield,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,32,,100,1,,{ bonus bMdef,10; if (getrefine() > 7) { bonus bMatk,20; } },{},{}
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// GM Shield
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@ -1698,9 +1698,9 @@
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2493,Goibne's_Combat_Boots_,Goibne's Greaves,4,30000,,700,,13,,1,0xFFFFFFFE,63,2,64,,54,1,0,{ bonus bMdef,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; },{},{}
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2494,Chrystal_Pumps_,Crystal Pumps,4,20,,100,,5,,1,0xFFFFFFFE,63,0,64,,0,1,0,{ bonus bMdef,10; bonus bLuk,5; },{},{}
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2495,Egir_Shoes,Egir Shoes,4,200000,,300,,13,,1,0xFFFFFFFF,63,2,64,,110,1,0,{ if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,BaseLevel*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,JobLevel*2; },{},{}
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2496,TE_Woe_Shoes,TE Woe Shoes,4,0,,0,,5,,0,0xFFFFFFFF,63,2,64,0,40,1,,{ bonus bMdef,5; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
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2497,TE_Woe_Boots,TE Woe Boots,4,0,,0,,10,,0,0x000444A2,63,2,64,0,40,1,,{ bonus bMaxHP,200; bonus bMaxSP,100; bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
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2498,TE_Woe_Magic_Sandal,TE Woe Magic Sandal,4,0,,0,,5,,0,0x00818315,63,2,64,1,40,1,,{ bonus bMdef,5; bonus bMaxHP,100; bonus bMaxSP,200; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
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2496,TE_Woe_Shoes,TE Woe Shoes,4,0,,0,,5,,0,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bMdef,5; bonus bMaxHP,150; bonus bMaxSP,150; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
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2497,TE_Woe_Boots,TE Woe Boots,4,0,,0,,10,,0,0x000444A2,63,2,64,,40,1,,{ bonus bMaxHP,200; bonus bMaxSP,100; bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
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2498,TE_Woe_Magic_Sandal,TE Woe Magic Sandal,4,0,,0,,5,,0,0x00818315,63,2,64,,40,1,,{ bonus bMdef,5; bonus bMaxHP,100; bonus bMaxSP,200; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
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2499,Temporal_Boots,Temporal Boots,4,400,,600,,20,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100*(.@r/3); bonus bMaxSP,10*(.@r/3); },{},{}
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//===================================================================
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// Garments
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@ -2137,15 +2137,15 @@
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2941,Gunslinger_Manual,Gunslinger Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "GS_GLITTERING",1; skill "GS_ADJUSTMENT",1; skill "GS_MADNESSCANCEL",1; skill "GS_INCREASING",1; },{},{}
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2942,Taekwon_Manual,Taekwon Manual,4,0,,100,,0,,0,0x00000001,63,2,136,,0,0,0,{ bonus bMaxSP,100; skill "TK_SEVENWIND",4; skill "TK_JUMPKICK",5; },{},{}
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2943,Critical_Ring_,Critical Ring,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,,0,,{ bonus bCritical,5;},{},{}
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2944,TE_Ring_Of_Protection,TE Ring Of Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,1,40,0,,{ bonus bMaxHP,100; bonus2 bSubRace,RC_Player,5; },{},{}
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2945,TE_Ring_Of_Rage,TE Ring Of Rage,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,1,40,0,,{ bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; },{},{}
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2946,TE_Ring_Of_Defiance,TE Ring Of Defiance,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,1,40,0,,{ bonus bMdef,5; bonus2 bSubRace,RC_Player,5; },{},{}
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2944,TE_Ring_Of_Protection,TE Ring Of Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,40,0,,{ bonus bMaxHP,100; bonus2 bSubRace,RC_Player,5; },{},{}
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2945,TE_Ring_Of_Rage,TE Ring Of Rage,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,40,0,,{ bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; },{},{}
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2946,TE_Ring_Of_Defiance,TE Ring Of Defiance,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,40,0,,{ bonus bMdef,5; bonus2 bSubRace,RC_Player,5; },{},{}
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2948,Demon_Wing,Demon Wing,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,70,,,{ bonus bFlee,5; },{},{}
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2949,Silversmith_Bracelet,Silversmith Bracelet,4,10,,100,,3,,1,0xFFFFFFFF,63,2,136,,60,,,{ bonus bAllStats,1; bonus bMdef,3; skill "SA_SPELLBREAKER",5; },{},{}
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2950,Rune_Ring,Rune Ring,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,1,1,0,,{ bonus2 bExpAddClass,Class_Normal,10; },{},{}
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2951,Kvasir_Ring_Blue,Kvasir Ring Blue,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,1,1,0,,{ bonus bMaxSP,30; skill "ECL_SNOWFLIP",1; },{},{}
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2952,Kvasir_Ring_Red,Kvasir Ring Red,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,1,1,0,,{ bonus bMaxSP,30; skill "ECL_PEONYMAMY",1; },{},{}
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2953,Kvasir_Ring_Green,Kvasir Ring Green,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,1,1,0,,{ bonus bMaxHP,100; skill "ECL_SADAGUI",1; },{},{}
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2950,Rune_Ring,Rune Ring,4,0,,0,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bExpAddClass,Class_Normal,10; },{},{}
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2951,Kvasir_Ring_Blue,Kvasir Ring Blue,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxSP,30; skill "ECL_SNOWFLIP",1; },{},{}
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2952,Kvasir_Ring_Red,Kvasir Ring Red,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxSP,30; skill "ECL_PEONYMAMY",1; },{},{}
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2953,Kvasir_Ring_Green,Kvasir Ring Green,4,0,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bMaxHP,100; skill "ECL_SADAGUI",1; },{},{}
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2954,Kvasir_Ring_Brown,Kvasir Ring Brown,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,,,{ bonus bMaxHP,100; },{},{}
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2956,Safety_Ring_,Advanced Safety Ring,4,75000,,100,,10,,1,0xFFFFFFFE,63,2,136,,50,0,0,{ bonus bMdef,5; bonus bAllStats,1; },{},{}
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2957,Good_Ring_Of_Flame_Lord,Advanced Ring Of Flame Lord,4,20,,100,,0,,0,0x7CCFDF80,63,2,136,,85,0,0,{ bonus bStr,3; bonus bVit,2; bonus bBaseAtk,20; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20; },{},{}
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@ -2178,7 +2178,7 @@
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2995,Supplement_Part_Dex,Supplement Part Dex,4,25000,,100,,0,,1,0x00000400,56,2,136,,100,0,0,{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; bonus2 bSkillVariableCast,"NC_AXEBOOMERANG",-2000; },{},{}
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2996,Reinforced_Parts_Gun_Barrel,Reinforced Parts - Gun Barrel,4,10,,500,,,,1,0xFFFFFFFF,63,2,136,,100,,,{ bonus2 bAddClass,Class_All,4; bonus bHit,10; bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25; },{},{}
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2997,RWC_Gold_Brooch,RWC Gold Brooch,4,10,,200,,0,,1,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bBaseAtk,25; bonus bMatk,20; },{},{}
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2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,1,90,1,,{ bonus2 bSubEle,Ele_Holy,10; },{},{}
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2998,Shining_Trapezohedron,Shining Trapezohedron,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,90,1,,{ bonus2 bSubEle,Ele_Holy,10; },{},{}
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2999,RWC_Brooch,RWC Brooch,4,10,,200,,0,,0,0xFFFFFFFF,63,2,136,,0,0,,{ bonus bMaxHP,300; bonus bMaxSP,30; },{},{}
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//===================================================================
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// Cards
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@ -4006,23 +4006,23 @@
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5894,RCC2013_3RD_CROWN,RCC2013 3RD CROWN,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1108,{ bonus bAllStats,3; skill "AL_TELEPORT",1; },{ sc_start SC_SPEEDUP0,-1,25; },{ sc_end SC_SPEEDUP0; }
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5895,RCC2013_ANV_Hat,RCC2013 ANV Hat,4,20,,2500,,7,,1,0xFFFFFFFF,63,2,256,,1,0,1109,{ bonus bAllStats,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; },{},{}
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5906,Oni_Horns_,Oni Horns,4,0,,20,,10,,1,0x00001000,63,2,256,,100,1,1127,{ bonus2 bSkillAtk,"GC_COUNTERSLASH",(10*getskilllv("GC_WEAPONBLOCKING")); .@r = getrefine(); if(.@r > 6){ bonus bAtk,20; bonus bHit,5; } if(.@r > 9){ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,10; } },{},{}
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5914,C_Flutter_Butterfly,C Flutter Butterfly,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,1,1,0,1378,{ hateffect HAT_EF_FLUTTER_BUTTERFLY,true; },{},{ hateffect HAT_EF_FLUTTER_BUTTERFLY,false; }
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5917,Yellow_Scarf,Yellow Scarf,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,0,90,0,1170,{ bonus bLongAtkDef,3; },{},{}
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5914,C_Flutter_Butterfly,C Flutter Butterfly,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1378,{ hateffect HAT_EF_FLUTTER_BUTTERFLY,true; },{},{ hateffect HAT_EF_FLUTTER_BUTTERFLY,false; }
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5917,Yellow_Scarf,Yellow Scarf,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,90,0,1170,{ bonus bLongAtkDef,3; },{},{}
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5918,Gambler_Seal,Gambler Seal,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,,0,1202,{ bonus bCritical,3; bonus bCritAtkRate,3; bonus2 bSubSkill,"RA_ARROWSTORM",10; bonus2 bSubSkill,"SR_GATEOFHELL",10; .@dex = readparam(bDex); .@luk = readparam(bLuk); bonus bCritAtkRate,-(.@dex/10)*2; bonus bCritical,.@luk/10; bonus bBaseAtk,(.@luk/10)*2; bonus bMatk,(.@luk/10)*2; if (.@luk > 120) { bonus bCritical,10; bonus bCritAtkRate,10; bonus2 bSubSkill,"RA_ARROWSTORM",30; bonus2 bSubSkill,"SR_GATEOFHELL",30; } else if (.@luk > 108) { bonus bCritical,5; bonus bCritAtkRate,10; } },{},{}
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5919,Camellia_Hair_Pin,Camellia Hair Pin,4,0,,1000,,,,1,0xFFFFFFFF,63,2,256,0,50,1,1203,{ bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; /* CONFIRM The Rate*/ },{},{}
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5919,Camellia_Hair_Pin,Camellia Hair Pin,4,0,,1000,,,,1,0xFFFFFFFF,63,2,256,,50,1,1203,{ bonus bMdef,20; bonus3 bAutoSpell,"AL_PNEUMA",1,30+getrefine()*5; /* CONFIRM The Rate*/ },{},{}
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5920,Medical_Boots,Medical Boots,4,0,,300,,10,,0,0xFFFFFFFF,63,2,64,,10,1,,{ .@r = getrefine(); bonus bHealPower,10+((.@r/2) * 2); bonus2 bSkillUseSP,"AB_CHEAL",(.@r * 5); },{},{}
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5943,Owlviscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,0,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{}
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5966,KarduiEar,KarduiEar,4,0,,300,,,,0,0xFFFFFFFF,63,2,512,0,70,0,1357,{ .@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; } },{},{}
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5967,Flying Galapago,Flying Galapago,4,0,,500,,,,0,0xFFFFFFFF,63,2,1,0,110,0,1358,{ bonus bAgi,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*40; },{},{}
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5968,DVAngelNurseCap,DVAngelNurseCap,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,0,50,1,1359,{ if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel,1; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0)); },{},{}
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5969,QueenAnzRevenge,QueenAnzRevenge,4,0,,400,,7,,1,0xFFFFFFFF,63,2,256,0,100,1,1360,{ bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix,1; },{},{}
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5971,Moon_Eyepatch,Moon Eyepatch,4,0,,100,,,,1,0xFFFFFFFF,63,2,512,0,10,0,1370,{ bonus2 bSubEle,Ele_Water,5; },{},{}
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5972,Chatty_Parrot,Chatty Parrot,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,0,80,0,1116,{ bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30; },{},{}
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5973,Ancient_Elven_Ear_J,Ancient Elven Ear J,4,0,,200,,,,0,0xFFFFFFFF,63,2,512,0,70,0,665,{ bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2; },{},{}
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5978,Syringe_Toy,Toy Syringe,4,0,,100,,3,,0,0xFFFFFFFF,63,2,1,1,70,0,842,{ bonus bMdef,3; bonus2 bAddItemHealRate,545,150; bonus2 bAddItemHealRate,546,150; bonus2 bAddItemHealRate,547,150; },{},{}
|
||||
5979,C_Angel_Fluttering,C Angel Fluttering,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,0,1,0,1380,{ hateffect HAT_EF_ANGEL_FLUTTERING,true; },{},{ hateffect HAT_EF_ANGEL_FLUTTERING,false; }
|
||||
5980,C_Classical_Fhat,C Classical Fhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,0,1,0,1381,{},{},{}
|
||||
5985,Noble_Mask,Noble Mask,4,0,,200,,,,0,0xFFFFFFFF,63,2,256,0,30,0,1409,{ bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; if (BaseLevel > 149) { bonus bMaxHPrate,3; bonus bAspdRate,3; } else if (BaseLevel > 99) { bonus bMaxHPrate,2; bonus bAspdRate,2; } else { bonus bMaxHPrate,1; bonus bAspdRate,1; } },{},{}
|
||||
5943,Owlviscount_Silk_Hat,Owl Viscount Silk Hat,4,0,,500,,15,,1,0xFFFFFFFF,63,2,256,,70,1,1323,{ bonus bInt,1; bonus bAspdRate,10; .@r = getrefine(); bonus bMatk,7*.@r; autobonus "{ .@r = getrefine(); bonus bAspdRate,(.@r >= 9 ? 40 : ((.@r >= 7) ? 10 : ((.@r >= 5) ? 5 : 1))); }",.@r*20,30000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER }"; },{},{}
|
||||
5966,KarduiEar,KarduiEar,4,0,,300,,,,0,0xFFFFFFFF,63,2,512,,70,0,1357,{ .@dex = readparam(bDex); bonus bMatk,(.@dex > 10) ? .@dex/10*2 : 0; if (.@dex > 107) { bonus bVariableCastrate,-10; bonus bMatk,60; } if (.@dex > 119) { bonus bVariableCastrate,-5; bonus bMatk,100; } },{},{}
|
||||
5967,Flying Galapago,Flying Galapago,4,0,,500,,,,0,0xFFFFFFFF,63,2,1,,110,0,1358,{ bonus bAgi,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*40; },{},{}
|
||||
5968,DVAngelNurseCap,DVAngelNurseCap,4,0,,500,,10,,1,0xFFFFFFFF,63,2,256,,50,1,1359,{ if (BaseClass == Job_Acolyte) bonus bHealPower,3; bonus bNoCastCancel,1; .@r = getrefine(); bonus bHealPower,(.@r > 8) ? 12 : ((.@r > 6) ? 9 : ((.@r > 4) ? 6 : 0)); },{},{}
|
||||
5969,QueenAnzRevenge,QueenAnzRevenge,4,0,,400,,7,,1,0xFFFFFFFF,63,2,256,,100,1,1360,{ bonus bStr,5; .@r = getrefine(); bonus2 bAddClass,Class_All,7+(.@r > 8 ? 4 : (.@r > 6 ? 3 : (.@r > 4 ? 2 : 0))); bonus bNoSizeFix,1; },{},{}
|
||||
5971,Moon_Eyepatch,Moon Eyepatch,4,0,,100,,,,1,0xFFFFFFFF,63,2,512,,10,0,1370,{ bonus2 bSubEle,Ele_Water,5; },{},{}
|
||||
5972,Chatty_Parrot,Chatty Parrot,4,0,,100,,,,0,0xFFFFFFFF,63,2,1,,80,0,1116,{ bonus bMatkRate,BaseLevel/50; bonus bVariableCast,-readparam(bInt)/30; },{},{}
|
||||
5973,Ancient_Elven_Ear_J,Ancient Elven Ear J,4,0,,200,,,,0,0xFFFFFFFF,63,2,512,,70,0,665,{ bonus bLuk,10; bonus bMdef,10; bonus bFlee2,2; },{},{}
|
||||
5978,Syringe_Toy,Toy Syringe,4,0,,100,,3,,0,0xFFFFFFFF,63,2,1,,70,0,842,{ bonus bMdef,3; bonus2 bAddItemHealRate,545,150; bonus2 bAddItemHealRate,546,150; bonus2 bAddItemHealRate,547,150; },{},{}
|
||||
5979,C_Angel_Fluttering,C Angel Fluttering,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1380,{ hateffect HAT_EF_ANGEL_FLUTTERING,true; },{},{ hateffect HAT_EF_ANGEL_FLUTTERING,false; }
|
||||
5980,C_Classical_Fhat,C Classical Fhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,0,1381,{},{},{}
|
||||
5985,Noble_Mask,Noble Mask,4,0,,200,,,,0,0xFFFFFFFF,63,2,256,,30,0,1409,{ bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; if (BaseLevel > 149) { bonus bMaxHPrate,3; bonus bAspdRate,3; } else if (BaseLevel > 99) { bonus bMaxHPrate,2; bonus bAspdRate,2; } else { bonus bMaxHPrate,1; bonus bAspdRate,1; } },{},{}
|
||||
//===================================================================
|
||||
// More Etc Items
|
||||
//===================================================================
|
||||
@ -8605,11 +8605,11 @@
|
||||
15059,2011Love_Daddy,2011Love Daddy,4,20,,100,0,80,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15060,Sky_Blue_Smock,Sky Blue Smock,4,20,,300,0,1,0,1,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15061,Egir_Armor,Egir Armor,4,200000,,2600,,55,,1,0xFFFFFFFF,63,2,16,,110,1,0,{ bonus bAllStats,1; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{}
|
||||
15062,TE_Woe_Coat,TE Woe Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,0,40,1,,{ bonus bMdef,15; bonus bMaxHP,250; bonus bMaxSP,250; bonus2 bSubRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15063,TE_Woe_Chain_Mail,TE Woe Chain Mail,4,0,,0,,25,,0,0x000444A2,63,2,16,0,40,1,,{ bonus bMdef,5; bonus bMaxHP,450; bonus bMaxSP,50; bonus2 bSubRace,RC_Player,15; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15064,TE_Woe_Mage_Coat,TE Woe Mage Coat,4,0,,0,,5,,0,0x00818315,63,2,16,0,40,1,,{ bonus bMdef,25; bonus bMaxHP,200; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15062,TE_Woe_Coat,TE Woe Coat,4,0,,0,,15,,0,0xFFFFFFFF,63,2,16,,40,1,,{ bonus bMdef,15; bonus bMaxHP,250; bonus bMaxSP,250; bonus2 bSubRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15063,TE_Woe_Chain_Mail,TE Woe Chain Mail,4,0,,0,,25,,0,0x000444A2,63,2,16,,40,1,,{ bonus bMdef,5; bonus bMaxHP,450; bonus bMaxSP,50; bonus2 bSubRace,RC_Player,15; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15064,TE_Woe_Mage_Coat,TE Woe Mage Coat,4,0,,0,,5,,0,0x00818315,63,2,16,,40,1,,{ bonus bMdef,25; bonus bMaxHP,200; bonus bMaxSP,200; bonus2 bSubRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
15066,Engraved_Plate_Armor,Engraved Plate Armor,4,100000,,3000,,120,,1,0x00004082,63,2,16,,150,1,,{ bonus bMdef,25; },{},{}
|
||||
15067,Rune_Suit,Rune Suit,4,0,,0,,,,0,0xFFFFFFFF,63,2,16,0,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{}
|
||||
15067,Rune_Suit,Rune Suit,4,0,,0,,,,0,0xFFFFFFFF,63,2,16,,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{}
|
||||
15068,Im_Angel's_Protection,Advanced Angelic Protection,4,10000,,600,,40,,1,0x00000001,63,2,16,,99,1,0,{ bonus bMdef,30; },{},{}
|
||||
15069,Suit_Of_Sid,Suit Of Sid,4,20,,1000,,30,,0,0xFFFFFFFF,63,2,16,,0,1,0,{},{},{}
|
||||
15070,Clothes_of_Happiness,Clothes of Happiness,4,10,,1000,,5,,1,0xFFFFFFFF,63,2,16,,1,1,,{ bonus bMdef,5; bonus bLuk,getrefine(); },{},{}
|
||||
@ -9666,10 +9666,10 @@
|
||||
18728,Egir_Helm,Egir Helm,4,200000,,800,,10,,1,0xFFFFFFFF,63,2,256,,110,1,870,{ bonus bMdef,5; bonus bUnbreakableHelm,1; },{},{}
|
||||
18729,MVP_Basketball,MVP Basketball,4,20,,150,,6,,1,0xFFFFFFFF,63,2,256,,1,1,871,{ bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddItemHealRate,522,30; .@r = getrefine(); bonus bVariableCastrate,(.@r>=12)?(-5):((.@r>=10)?(-4):(-3)); },{},{}
|
||||
18730,Cryptura_Academy_Hat,Cryptura Academy Hat,4,0,,200,,2,,1,0xFFFFFFFF,63,2,256,,0,1,872,{ bonus bMaxHP,15; bonus bMaxSP,5; },{},{}
|
||||
18732,TE_Woe_Cap,TE Woe Cap,4,0,,0,,5,,0,0xFFFFFFFF,63,2,256,0,40,1,14,{ bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
18733,TE_Woe_Bone_Helm,TE Woe Bone Helm,4,0,,0,,10,,0,0x000444A2,63,2,256,0,40,1,103,{ bonus bBaseAtk,10; bonus2 bAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
18734,TE_Woe_Magic_Eyes,TE Woe Magic Eyes,4,0,,0,,5,,0,0x00818315,63,2,256,0,40,1,209,{ bonus bMdef,5; bonus bMatk,10; bonus2 bMagicAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
18736,Censor_Bar_,Censor Bar,4,0,,100,,,,0,0xFFFFFFFF,63,2,512,0,1,0,229,{},{},{}
|
||||
18732,TE_Woe_Cap,TE Woe Cap,4,0,,0,,5,,0,0xFFFFFFFF,63,2,256,,40,1,14,{ bonus bMdef,5; bonus bBaseAtk,5; bonus bMatk,5; bonus2 bAddRace,RC_Player,10; bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
18733,TE_Woe_Bone_Helm,TE Woe Bone Helm,4,0,,0,,10,,0,0x000444A2,63,2,256,,40,1,103,{ bonus bBaseAtk,10; bonus2 bAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
18734,TE_Woe_Magic_Eyes,TE Woe Magic Eyes,4,0,,0,,5,,0,0x00818315,63,2,256,,40,1,209,{ bonus bMdef,5; bonus bMatk,10; bonus2 bMagicAddRace,RC_Player,20; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
18736,Censor_Bar_,Censor Bar,4,0,,100,,,,0,0xFFFFFFFF,63,2,512,,1,0,229,{},{},{}
|
||||
18737,Fortier_Mask,Fortier Masque,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,10,0,876,{ bonus bUnbreakableHelm,1; bonus2 bMagicAtkEle,Ele_Fire,4; },{},{}
|
||||
18739,Carnation_Hairband,Carnation Hairband,4,20,,100,,0,,0,0xFFFFFFFF,63,2,256,,0,1,878,{ bonus bLuk,1; },{},{}
|
||||
18740,Hair_Of_The_Strong,RMSC2012 Special Costume,4,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,879,{},{},{}
|
||||
@ -9686,7 +9686,7 @@
|
||||
18752,Cursed_Book,Cursed Book,4,20,,300,,3,,1,0xFFFFFFFE,63,2,256,,99,1,890,{ .@r = getrefine(); bonus2 bHPLossRate,.@r,5000; bonus2 bHPDrainRate,40,4+(.@r/2); bonus2 bSPDrainRate,10,1+(.@r/3); },{},{}
|
||||
18753,Tw_Rice_Ball,Tw Rice Ball,4,20,,100,,6,,0,0xFFFFFFFF,63,2,256,,0,0,892,{ bonus bLuk,1; bonus2 bAddMonsterDropItem,564,100; },{},{}
|
||||
18754,Blood_Sucker,Blood Sucker,4,20,,300,,0,,0,0xFFFFFFFF,63,2,1,,40,0,893,{ bonus bUnbreakableHelm,1; bonus2 bHPDrainRate,30,5; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; },{},{}
|
||||
18755,Feather_Beret_,Feather Beret,4,0,,600,,1,,1,0xFFFFFFFF,63,2,256,0,1,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{}
|
||||
18755,Feather_Beret_,Feather Beret,4,0,,600,,1,,1,0xFFFFFFFF,63,2,256,,1,1,224,{ bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; },{},{}
|
||||
18756,Black_Shiba_Inu_Hat,Black Shiba Inu Hat,4,20,,400,,6,,1,0xFFFFFFFF,63,2,256,,50,1,894,{ bonus bBaseAtk,30; bonus2 bAddRace,RC_Brute,10; },{},{}
|
||||
18758,Hat_Of_Scrat,Hat Of Scrat,4,20,,200,,3,,1,0xFFFFFFFF,63,2,256,,0,1,896,{},{},{}
|
||||
18759,Stretched_Nose_M,Wood Goblin's Nose,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,50,0,737,{ bonus bUnbreakableHelm,1; bonus2 bAddMonsterDropItem,1032,400; bonus2 bAddMonsterDropItem,1033,100; bonus3 bAddMonsterDropItem,576,RC_Plant,40; },{},{}
|
||||
@ -9766,7 +9766,7 @@
|
||||
18863,Exorcist_Robe,Exorcist Robe,4,10,,1700,,57,,1,0xFFFFFFFF,63,2,16,,60,1,,{ bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bAddRace,RC_Undead,.@r/3*5; } if (BaseClass==Job_Acolyte) bonus2 bAddRace,RC_Undead,10; },{},{}
|
||||
18864,Earth_Goddess_Flower,Earth Goddess Flower,4,10,,250,,6,,0,0xFFFFFFFF,63,2,256,,1,1,864,{ bonus2 bAddEle,Ele_Earth,15; skill "WZ_EARTHSPIKE",5; },{},{}
|
||||
18865,Sword_Master_Crown,Sword Master Crown,4,10,,1000,,30,,1,0xFFFFFFFF,63,2,256,,50,1,981,{ .@i = BaseLevel; bonus bBaseAtk,(.@i>150)?(15):((.@i>100)?(10):((.@i>50)?(5):(0))); if(getskilllv("SM_SWORD")==10) bonus bHit,10; if(getskilllv("SM_TWOHAND")==10) bonus bUseSPrate,-5; if(getskilllv("AM_AXEMASTERY")==10) bonus bVariableCastrate,-5; if(getskilllv("AS_KATAR")==10) bonus bCritAtkRate,20; if(getskilllv("PR_MACEMASTERY")==10) bonus bAspdRate,10; },{},{}
|
||||
18867,Vajra,Vajra,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,0,48,0,983,{ bonus bDex,1; bonus bLongAtkRate,2; },{},{}
|
||||
18867,Vajra,Vajra,4,0,,300,,,,0,0xFFFFFFFF,63,2,1,,48,0,983,{ bonus bDex,1; bonus bLongAtkRate,2; },{},{}
|
||||
18868,Assassin_Skull_Mask,Assassin Skull Mask,4,10,,500,,2,,0,0xFFFFFFFF,63,2,513,,70,,984,{ bonus bCritical,5; },{},{}
|
||||
18870,Very_Sweet_Candy_Bar,Very Sweet Candy Bar,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,2; bonus bBaseAtk,10; bonus bMatk,10; bonus2 bExpAddClass,Class_All,2; },{},{}
|
||||
18871,Very_Sweet_Candy,Very Sweet Candy,4,10,,10,,,,0,0xFFFFFFFF,63,2,1,,1,1,446,{ bonus bAllStats,1; bonus bBaseAtk,5; bonus bMatk,5; },{},{}
|
||||
@ -9835,7 +9835,7 @@
|
||||
19020,Survive_Circlet,Survive Circlet,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,,1,1220,{ .@r = getrefine(); bonus bInt,(3 + (.@r/2)+ (BaseLevel > 130 ? .@r : 0)); bonus bMatkRate,4; },{},{}
|
||||
19021,Gigant_Helm,Gigant Helm,4,0,,500,,10,,0,0xFFFFFFFF,63,2,256,,,1,1221,{ bonus bStr,3+((BaseLevel > 130) ? getrefine() : 0); bonus2 bAddClass,Class_All,4; },{},{}
|
||||
19022,Floating_Stone_Of_Intelligence,Floating Stone Of Intelligence,4,,,,,,,,0xFFFFFFFF,63,2,256,,,,1230,{},{ sc_start SC_FSTONE,-1,0; },{ sc_end SC_FSTONE; } // jRO Item
|
||||
19024,Protect_Feathers,Protect Feathers,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,0,70,0,1232,{ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bAspdRate,-5; .@vit = readparam(bVit); if (.@vit >= 108) { bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bAspdRate,-5; } if (.@vit >= 120) { bonus bMaxHPRate,3; bonus bMdef,3; } },{},{}
|
||||
19024,Protect_Feathers,Protect Feathers,4,0,,500,,,,0,0xFFFFFFFF,63,2,512,,70,0,1232,{ bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player,2; bonus bAspdRate,-5; .@vit = readparam(bVit); if (.@vit >= 108) { bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player,3; bonus bAspdRate,-5; } if (.@vit >= 120) { bonus bMaxHPRate,3; bonus bMdef,3; } },{},{}
|
||||
19026,Aegir_Helm,Aegir Helm,4,10,,800,,10,,1,0xFFFFFFFF,63,2,256,,40,1,870,{ bonus bVit,3; },{},{}
|
||||
19030,Pretty_Rabbit_Hood,Pretty Rabbit Hood,4,10,,100,,20,,1,0xFFFFFFFF,63,2,769,,1,1,1085,{ bonus bMaxHP,(15*BaseLevel); },{},{}
|
||||
19031,Fallen_Angel_Blessing,Fallen Angel Blessing,4,0,,200,,1,,0,0xFFFFFFFF,63,2,512,,,1,1250,{ bonus2 bAddRace,RC_Angel,5; bonus2 bSubRace,RC_Angel,5; },{},{}
|
||||
@ -9847,7 +9847,7 @@
|
||||
19051,Warrior_Moon_Cat,Warrior Moon Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ bonus bAllStats,3; bonus2 bHPDrainRate,40,5; bonus2 bSPDrainRate,10,2; },{},{}
|
||||
19052,Sigruns_Wing,Rental Sigrun's Wing,4,10,,0,,2,,0,0xFFFFFFFF,63,2,512,,1,0,568,{ if (Class == Job_Swordman || Class == Job_Thief || Class == Job_Merchant || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2) bonus bAspd,1; else if (Class == Job_Mage || Class == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (Class == Job_Archer || Class == Job_Gunslinger) bonus bLongAtkRate,2; else if (Class == Job_Novice || Class == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{}
|
||||
19053,Fighter_Moon_Cat,Fighter Moon Cat,4,20,,100,,5,,1,0xFFFFFFFF,63,2,256,,1,1,1308,{ /*Enables use of Level 1 Monster's Cry*/ .@r = getrefine(); bonus bAllStats,3; bonus2 bAddEff,Eff_Stun,500+(.@r*100); },{},{}
|
||||
19082,Bio_Protector,Bio Protector,4,0,,500,,3,,0,0xFFFFFFFF,63,2,512,1,50,1,1366,{ bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5; },{},{}
|
||||
19082,Bio_Protector,Bio Protector,4,0,,500,,3,,0,0xFFFFFFFF,63,2,512,,50,1,1366,{ bonus bHit,10; bonus bVariableCastrate,-5; bonus bPerfectHitRate,5; },{},{}
|
||||
19083,Mask_of_Hero,Mask of Hero,4,20,,200,,0,,0,0xFFFFFFFF,63,2,512,,70,0,1367,{ bonus bVit,10; bonus bMdef,10; bonus bShortWeaponDamageReturn,1; },{},{}
|
||||
19084,Parfaille_Vigilante_Hat,Parfaille Vigilante Hat,4,0,,100,,2,,0,0x80000000,63,2,256,,20,1,1368,{ bonus bLuk,1; bonus3 bAutoSpell,"AL_BLESSING",3,100; },{},{}
|
||||
19085,Sigrun's_Wings_,Sigrun's Wings,4,20,,100,,2,,1,0xFFFFFFFF,63,2,512,,1,0,568,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||Class==Job_Ninja||Class==Job_Soul_Linker){ bonus bMatk,3; bonus bHealPower,2; } else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bLongAtkRate,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; } },{},{}
|
||||
@ -9861,9 +9861,9 @@
|
||||
19093,Spinning_Eyes_,Geek Glasses,4,20000,,100,,1,,1,0xFFFFFFFF,63,2,512,,0,0,27,{ bonus2 bResEff,Eff_Blind,800; },{},{}
|
||||
19094,Mr_Smile_,Mr. Smile,4,60,,100,,1,,1,0xFFFFFFFF,63,2,513,,0,0,65,{},{},{}
|
||||
19095,Happy_Balloon,Happy Balloon,4,0,,10,,0,,0,0xFFFFFFFF,63,2,1,,1,0,1289,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; },{},{}
|
||||
19109,Valhalla_Idol,Valhalla Idol,4,0,,300,,2,,0,0xFFFFFFFF,63,2,512,0,70,0,1423,{ bonus bMaxSP,50; bonus3 bAutoSpell,"MG_SAFETYWALL",10,50; },{},{}
|
||||
19111,Laser_Of_Eagle,Laser of Eagle,4,0,,400,,5,,1,0xFFFFFFFF,63,2,256,0,100,1,1424,{ bonus bDex,2; bonus bLongAtkRate,10; bonus4 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG; /*TODO: Chance to transform become Shechil while attacking.*/ },{},{}
|
||||
19116,Red_Baby_Dragon,Red Baby Dragon,4,0,,700,,,1,1,0xFFFFFFFF,63,2,256,0,90,1,1463,{ .@r=getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; if (.@r>=6) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } if (.@r>=8) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } },{},{}
|
||||
19109,Valhalla_Idol,Valhalla Idol,4,0,,300,,2,,0,0xFFFFFFFF,63,2,512,,70,0,1423,{ bonus bMaxSP,50; bonus3 bAutoSpell,"MG_SAFETYWALL",10,50; },{},{}
|
||||
19111,Laser_Of_Eagle,Laser of Eagle,4,0,,400,,5,,1,0xFFFFFFFF,63,2,256,,100,1,1424,{ bonus bDex,2; bonus bLongAtkRate,10; bonus4 bAutoSpell,"PR_LEXAETERNA",1,50,BF_LONG; /*TODO: Chance to transform become Shechil while attacking.*/ },{},{}
|
||||
19116,Red_Baby_Dragon,Red Baby Dragon,4,0,,700,,,1,1,0xFFFFFFFF,63,2,256,,90,1,1463,{ .@r=getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; if (.@r>=6) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } if (.@r>=8) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; } },{},{}
|
||||
19117,Poring_Sunglasses,Poring Sunglasses,4,0,,10,,0,,0,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus2 bDropAddRace,RC_All,5; bonus2 bExpAddRace,RC_All,5; },{},{}
|
||||
19118,Poring_Sunglasses_,Poring Sunglasses,4,0,,10,,0,,1,0xFFFFFFFF,63,2,512,,1,0,954,{ bonus2 bDropAddRace,RC_All,4; bonus2 bExpAddRace,RC_All,4; },{},{}
|
||||
19126,Shadow_Booster_,Magical Booster,4,10,,300,,,,1,0xFFFFFFFF,63,2,512,,1,1,873,{ bonus bAspd,1; bonus bDelayrate,-1; },{},{}
|
||||
@ -10396,7 +10396,7 @@
|
||||
20096,C_Blue_Ribbon,Costume Blue Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,441,{},{},{}
|
||||
20097,C_White_Ribbon,Costume White Ribbon,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,442,{},{},{}
|
||||
20098,C_Vampire_Hairband,Costume Vampire Hairband,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1238,{},{},{}
|
||||
20099,C_Ljosalfar,Flying Ljosalfar,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,1,1,1,1239,{},{ sc_start SC_LJOSALFAR,-1,0; },{ sc_end SC_LJOSALFAR; }
|
||||
20099,C_Ljosalfar,Flying Ljosalfar,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1239,{},{ sc_start SC_LJOSALFAR,-1,0; },{ sc_end SC_LJOSALFAR; }
|
||||
20100,C_Volume_Fhat,Costume Volume Fhat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1240,{},{},{}
|
||||
20101,C_Bragi_Wing_Ears,Costume Bragi Wing Ears,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1241,{},{},{}
|
||||
20102,C_Horse_King_J,Costume Horse King J,4,0,,0,,,,0,0xFFFFFFFF,63,2,7168,,1,1,1189,{},{},{}
|
||||
@ -10412,9 +10412,9 @@
|
||||
20112,C_Aqua_Ten_Gallon_Hat,Costume Aqua Ten Gallon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1256,{},{},{}
|
||||
20113,C_Star_Reading_Hat,Costume Star Reading Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1253,{},{},{}
|
||||
20114,C_Funeral_Hat,Costume Funeral Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,77,{},{},{}
|
||||
20115,C_Under_Rim_Glasses,Under Rim Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,1,1,1,1255,{},{},{}
|
||||
20116,C_Mermaid_Headphone,Mermaid Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,1,1,1,1254,{},{},{}
|
||||
20117,C_Raspberry_Mousse_Hat,Raspberry Mousse Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,1,1,1,1257,{},{},{}
|
||||
20115,C_Under_Rim_Glasses,Under Rim Glasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,1255,{},{},{}
|
||||
20116,C_Mermaid_Headphone,Mermaid Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,1254,{},{},{}
|
||||
20117,C_Raspberry_Mousse_Hat,Raspberry Mousse Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1257,{},{},{}
|
||||
20118,C_Cake_Hat,Costume Cake Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,109,{},{},{}
|
||||
20119,C_Beanie,Costume Beanie,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,160,{},{},{}
|
||||
20120,C_Aerial,Costume Aerial,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,97,{},{},{}
|
||||
@ -10515,9 +10515,9 @@
|
||||
20215,C_Black_Devil_Mask,Costume Black Devil Mask,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,760,{},{},{}
|
||||
20216,C_Rideword_Hat,Costume Rideword Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,890,{},{},{}
|
||||
20217,C_Arabian_Veil,Costume Arabian Veil,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1300,{},{},{}
|
||||
20218,C_Spell_Circuit,Costume Spell Circuit,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,1,1,1,1301,{},{},{}
|
||||
20218,C_Spell_Circuit,Costume Spell Circuit,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1301,{},{},{}
|
||||
20219,C_Angel_Marcher_Hat,Costume Angel Marcher Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1302,{},{},{}
|
||||
20220,C_Dark_Night_Veil,Costume Dark Night Veil,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,1,1,1,1303,{},{},{}
|
||||
20220,C_Dark_Night_Veil,Costume Dark Night Veil,4,0,,0,,,,0,0xFFFFFFFF,63,2,3072,,1,1,1303,{},{},{}
|
||||
20221,C_Eyes_Of_Ifrit,C Eyes Of Ifrit,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,886,{},{},{}
|
||||
20222,C_Blue_Pigtail_Santa_Hat,Costume Blue Pigtail Santa Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,,1,395,{},{},{}
|
||||
20223,C_Romantic_Leaf,Costume Romantic Leaf,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,57,{},{},{}
|
||||
@ -10601,8 +10601,8 @@
|
||||
20312,C_Barons_Evil_Eye,Costume Baron's Evil Eye,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,989,{},{},{}
|
||||
20313,C_CD_in_Mouth,Costume CD in Mouth,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,815,{},{},{}
|
||||
20314,C_New_Wave_Sunglasses,Costume New Wave Sunglasses,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,856,{},{},{}
|
||||
20315,C_Analyze_Eye,Costume Analyze Eye,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,1,1,1,1351,{},{},{}
|
||||
20316,C_Seraph_Wing_Helm,Costume Seraph Wing Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,1,1,1,1352,{},{},{}
|
||||
20315,C_Analyze_Eye,Costume Analyze Eye,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,1351,{},{},{}
|
||||
20316,C_Seraph_Wing_Helm,Costume Seraph Wing Helm,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1352,{},{},{}
|
||||
20317,C_Nekomimi_Cyber_Headphone,Costume Nekomimi Cyber Headphone,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1353,{},{},{}
|
||||
20318,C_Charleston_Antenna,Costume Charleston Antenna,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,1354,{},{},{}
|
||||
20319,C_Crimson_Booster,Costume Crimson Booster,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,1355,{},{},{}
|
||||
@ -10610,8 +10610,8 @@
|
||||
20321,C_Pterios_Fins,Costume Pterios Fins,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,1009,{},{},{}
|
||||
20322,C_Seal_Hat,Costume Seal Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,540,{},{},{}
|
||||
20323,C_Sparkling_Sound,Costume Sparkling Sound,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,1074,{},{},{}
|
||||
20324,C_Pigeon_Hat,Costume Pigeon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,1,1,1,1362,{},{},{}
|
||||
20325,C_Little_Aquarium,Costume Little Aquarium,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,1,1,1,1363,{},{},{}
|
||||
20324,C_Pigeon_Hat,Costume Pigeon Hat,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1362,{},{},{}
|
||||
20325,C_Little_Aquarium,Costume Little Aquarium,4,0,,0,,,,0,0xFFFFFFFF,63,2,2048,,1,1,1363,{},{},{}
|
||||
20326,C_Sailor_Collar,Costume Sailor Collar,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,1364,{},{},{}
|
||||
20327,C_Marine_Cap,Costume Marine Cap,4,0,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,1,1365,{},{},{}
|
||||
20328,C_Mackerel_Pike,Costume Mackerel Pike,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,1,1081,{},{},{}
|
||||
@ -10753,12 +10753,12 @@
|
||||
20510,C_SwordWing,Costume Sword Wing,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,19,{},{},{}
|
||||
20600,Fantastic_Aura,Fantastic Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,0,{ /*TODO: View ID*/ bonus bUnbreakableHelm,1; },{},{}
|
||||
20700,Egir_Manteau,Egir Manteau,4,200000,,300,,10,,1,0xFFFFFFFF,63,2,4,,110,1,0,{ bonus bUnbreakableGarment,1; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); } },{},{}
|
||||
20702,TE_Woe_Muffler,TE Woe Muffler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,4,1,40,1,,{ bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
20703,TE_Woe_Manteau,TE Woe Manteau,4,0,,0,,10,,0,0x000444A2,63,2,4,1,40,1,,{ bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
20704,TE_Woe_Magic_Manteau,TE Woe Magic Manteau,4,0,,0,,5,,0,0x00818315,63,2,4,1,40,1,,{ bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
20702,TE_Woe_Muffler,TE Woe Muffler,4,0,,0,,5,,0,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bMdef,5; bonus2 bAddRace,RC_Player,5; bonus2 bMagicAddRace,RC_Player,5; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
20703,TE_Woe_Manteau,TE Woe Manteau,4,0,,0,,10,,0,0x000444A2,63,2,4,,40,1,,{ bonus2 bAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
20704,TE_Woe_Magic_Manteau,TE Woe Magic Manteau,4,0,,0,,5,,0,0x00818315,63,2,4,,40,1,,{ bonus2 bMagicAddRace,RC_Player,10; bonus2 bResEff,Eff_Freeze,25; },{},{}
|
||||
20706,Amistr_Bag,Amistr Bag,4,10,,500,,18,,0,0xFFFFFFFF,63,2,4,,1,,4,{ bonus bAllStats,1; bonus2 bSubEle,Ele_All,5; },{},{}
|
||||
20707,Kirin_Wing,Kirin Wing,4,20,,0,,18,,0,0xFFFFFFFF,63,2,4,,0,1,6,{ bonus bAllStats,1; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player,5; },{},{}
|
||||
20709,Mana_Manteau,Mana Manteau,4,0,,0,,,,0,0xFFFFFFFF,63,2,4,0,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{}
|
||||
20709,Mana_Manteau,Mana Manteau,4,0,,0,,,,0,0xFFFFFFFF,63,2,4,,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{}
|
||||
20710,Impr_Angel's_Warmth,Advanced Angelic Cardigan,4,10000,,400,,6,,1,0x00000001,63,2,4,,99,1,0,{ bonus bHPrecovRate,50; },{},{}
|
||||
20711,Manteau_Of_Diego,Manteau Of Diego,4,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; },{},{}
|
||||
20717,Gigant_Snake_Skin,Gigant Snake Skin,4,10,,400,,38,,0,0xFFFFFFFF,63,2,4,,1,1,0,{ bonus bMdef,10; },{},{}
|
||||
@ -10776,7 +10776,7 @@
|
||||
20746,C_Rudra_Wings,Costume Rudra Wings,4,10,,0,,,,0,0xFFFFFFFF,63,2,8192,,1,0,8,{},{},{}
|
||||
20748,Cloak_Of_Casualties,Cloak Of Casualties,4,10,,600,,20,,0,0xFFFFFFFF,63,2,4,,120,1,,{ .@r = getrefine(); bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
|
||||
20749,Cloak_Of_Casualties_,Cloak Of Casualties,4,10,,600,,30,,1,0xFFFFFFFF,63,2,4,,170,1,,{ .@r = getrefine(); bonus bMaxHPrate,.@r/2; bonus bMaxSPrate,.@r/2; bonus bAgi,5; bonus bFlee,10; if(readparam(bStr)>=90) bonus bBaseAtk,10+(.@r*2); if(readparam(bInt)>=90) bonus bMatk,20+(.@r*3); if(readparam(bVit)>=90) bonus2 bSubEle,Ele_Neutral,3+((.@r>=8)?3:0)+((.@r>=10)?4:0); if(readparam(bAgi)>=90){ bonus bAspdRate,3+(.@r/2); bonus bAspd,((.@r>=10)?1:0); } if(readparam(bDex)>=90) bonus bLongAtkRate,3+(.@r/2); if(readparam(bLuk)>=90) bonus bCriticalRate,5+.@r; },{},{}
|
||||
20753,Lian_Robe,Lian Robe,4,0,,700,,20,1,1,0xFFFFFFFF,63,2,4,0,65,1,,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{}
|
||||
20753,Lian_Robe,Lian Robe,4,0,,700,,20,1,1,0xFFFFFFFF,63,2,4,,65,1,,{ bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubRace,RC_Formless,-5; },{},{}
|
||||
20756,Aegir_Cloak,Aegir Cloak,4,10,,300,,10,,1,0xFFFFFFFF,63,2,4,,40,1,,{ bonus bUnbreakableGarment,1; bonus bMaxHP,500; bonus bMaxSP,50; },{},{}
|
||||
20761,C_Happiness_Wings,Costume Happiness Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,9,{},{},{}
|
||||
20762,C_Great_Devil_Wings,Costume Great Devil Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,10,{},{},{}
|
||||
@ -10786,12 +10786,12 @@
|
||||
20780,Unity_STR_Manteau,Unity STR Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bMaxHPrate,2*(.@r/2); } },{},{}
|
||||
20781,Unity_AGI_Manteau,Unity AGI Manteau,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bFlee,3*(.@r/2); } },{},{}
|
||||
20782,Unity_INT_Muffler,Unity INT Muffler,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bUseSPrate,-(.@r/2); } },{},{}
|
||||
20783,Hero_Cape,Hero Cape,4,0,,100,,,,1,0xFFFFFFFF,63,2,4,1,10,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,1+(.@r/3); bonus bFlee,1+(.@r/3); if (.@r > 9) { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; } },{},{}
|
||||
20783,Hero_Cape,Hero Cape,4,0,,100,,,,1,0xFFFFFFFF,63,2,4,,10,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,1+(.@r/3); bonus bFlee,1+(.@r/3); if (.@r > 9) { bonus2 bSubEle,Ele_Neutral,20; bonus bFlee,20; } },{},{}
|
||||
20787,Unity_Exquisite_Muffler,Unity Exquisite Muffler,4,32000,,300,,20,,1,0xFFFFFFFF,63,2,4,,1,1,0,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bCritical,2*(.@r/2); } },{},{}
|
||||
20788,Private_Doram_Manteau,Private Doram Manteau,4,20,,300,,20,,1,0x80000000,7,2,4,,100,1,,{ bonus bFlee,5; bonus2 bSubEle,Ele_Neutral,2; bonus bFlee2,getrefine()/3; },{},{}
|
||||
20789,Luxury_Doram_Manteau,Luxury Doram Manteau,4,20,,400,,25,,1,0x80000000,7,2,4,,140,1,,{ bonus bFlee,7; bonus2 bSubEle,Ele_Neutral,3; .@r = getrefine()/3; bonus bFlee2,.@r; bonus bLuk,.@r; },{},{}
|
||||
20790,Elegant_Doram_Manteau,Elegant Doram Manteau,4,20,,500,,30,,1,0x80000000,7,2,4,,175,1,,{ bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r; },{},{}
|
||||
20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,1,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1; },{},{}
|
||||
20797,Etran_Shirt,Etran Shirt,4,0,,150,,,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback,1; },{},{}
|
||||
20798,C_Grim_Reaper_Protection,Costume Grim Reaper Protection,4,0,,0,,,,0,0xFFFFFFFF,63,2,4096,,1,0,1450,{},{},{}
|
||||
20815,SeraphimRobe,Seraphim Robe,4,0,,300,,18,,1,0xFFFFFFFF,63,2,4,,1,1,,{ bonus bMaxHPrate,10; bonus2 bMagicAtkEle,Ele_Neutral,5; .@r = getrefine(); if (.@r > 6) { bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Holy,20; bonus bMatkRate,10; } if (.@r > 8) { bonus2 bSubEle,Ele_Dark,10; bonus2 bSubEle,Ele_Holy,10; bonus bVariableCastrate,-5; } if (getskilllv("CR_TRUST") > 0) { bonus2 bSubEle,Ele_Holy,.@r*3; } },{},{}
|
||||
20819,Oxygen_Bottle,Oxygen Bottle,4,0,,500,,0,,1,0xFFFFFFFF,63,2,4,,40,0,0,{ bonus bFlee,12+getrefine(); bonus bHit,getrefine(); },{},{}
|
||||
@ -10837,7 +10837,7 @@
|
||||
22009,Temporal_INT_Boots_,Temporal Boots Of Intelligence,4,20,,600,,20,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMdef,5; bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMatk,10*(.@r/3); if(readparam(bInt)>=120) bonus bMatk,60; },{},{}
|
||||
22010,Temporal_AGI_Boots_,Temporal Boots Of Agility,4,20,,600,,25,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAspdRate,3*(.@r/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{}
|
||||
22011,Temporal_LUK_Boots_,Temporal Boots Of Luck,4,20,,600,,20,,1,0xFFFFFFFF,56,2,64,,99,1,,{ .@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bMdef,5; bonus bCritAtkRate,2*(.@r/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; },{},{}
|
||||
22012,Mana_Boots,Mana Boots,4,0,,0,,,,0,0xFFFFFFFF,63,2,64,0,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{}
|
||||
22012,Mana_Boots,Mana Boots,4,0,,0,,,,0,0xFFFFFFFF,63,2,64,,1,1,,{ bonus2 bExpAddRace,RC_All,10; },{},{}
|
||||
22014,Enhanced_Variant_Shoes,Enhanced Variant Shoes,4,20,,500,,13,,1,0x7CCFDF80,63,2,64,,85,1,0,{ bonus bMaxHPrate,12; bonus bMaxSPrate,12; .@r = getrefine(); bonus bDef,.@r; bonus bMdef,.@r; },{},{}
|
||||
22015,Impr_Angel's_Arrival,Advanced Angel's Reincarnation,4,10000,,300,,8,,1,0x00000001,63,2,64,,99,1,0,{ bonus bMaxHP,500; bonus bMaxSP,100; },{},{}
|
||||
22018,Shoes_Of_Wise_Man,Shoes Of Wise Man,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,50,1,,{ .@r = getrefine(); if(.@r>5){ bonus bInt,.@r-5; bonus bMaxHPrate,-(.@r-5); } },{},{}
|
||||
@ -10855,8 +10855,8 @@
|
||||
22059,Aegir_Shoes,Aegir Shoes,4,10,,300,,13,,1,0xFFFFFFFF,63,2,64,,40,1,,{ bonus bUnbreakableShoes,1; bonus bMaxHP,500; bonus bMaxSP,50; },{},{}
|
||||
22064,Thorny_Shoes,Thorny Shoes,4,0,,1000,,25,,1,0xFFFFFFFF,63,2,64,,,1,,{ bonus bShortWeaponDamageReturn,getrefine()/2; },{},{}
|
||||
22067,Shoe_of_Witch,Shoe of Witch,4,10,,400,,10,,0,0xFFFFFFFE,63,2,64,,1,1,,{ skill "ALL_CATCRY",1; },{},{}
|
||||
22069,Lian_Shoes,Lian Shoes,4,0,,250,,12,,1,0xFFFFFFFF,63,2,64,1,90,1,,{ bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; },{},{}
|
||||
22072,Hikingboots,Hikingboots,4,0,,500,,10,,1,0xFFFFFFFF,63,2,64,0,100,1,,{ .@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25; },{},{}
|
||||
22069,Lian_Shoes,Lian Shoes,4,0,,250,,12,,1,0xFFFFFFFF,63,2,64,,90,1,,{ bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; },{},{}
|
||||
22072,Hikingboots,Hikingboots,4,0,,500,,10,,1,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMaxHPRate,4+(.@r/3); bonus bMaxSPRate,4+(.@r/3); if (.@r > 9) bonus bSpeedRate,25; },{},{}
|
||||
22075,Rift_Shoes,Rift Shoes,4,20,,250,,12,,1,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1300 : .@r >= 7 ? 700 : 300); bonus bMaxSP,-50; },{},{}
|
||||
22076,Wooden_Slipper,Wooden Slipper,4,20,,50,,10,,1,0x80000000,7,2,64,,9,1,,{ bonus2 bHPRegenRate,2,10000; },{},{}
|
||||
22077,Red_Eco-Friendly_Shoes,Red Eco-Friendly Shoes,4,20,,100,,20,,1,0x80000000,7,2,64,,18,1,,{ bonus bCritical,5; bonus2 bHPRegenRate,4,10000; bonus2 bSPRegenRate,1,10000; },{},{}
|
||||
@ -10864,13 +10864,13 @@
|
||||
22079,Unity_AGI_Boots,Unity AGI Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bAgi,.@r/2; } },{},{}
|
||||
22080,Unity_DEX_Boots,Unity DEX Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bDex,.@r/2; } },{},{}
|
||||
22081,Unity_INT_Boots,Unity INT Boots,4,10,,300,,20,,1,0xFFFFFFFF,63,2,64,,1,1,,{ .@r = getrefine(); if(BaseLevel<100) { bonus2 bExpAddRace,RC_All,4; bonus bInt,.@r/2; } },{},{}
|
||||
22082,Polyhedron_Shoes,Polyhedron Shoes,4,0,,500,,12,,1,0xFFFFFFFF,63,2,64,0,90,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; } },{},{}
|
||||
22082,Polyhedron_Shoes,Polyhedron Shoes,4,0,,500,,12,,1,0xFFFFFFFF,63,2,64,,90,1,,{ .@r = getrefine(); bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; if (.@r > 4) { .@b = (.@r > 6) ? 10 : 5; bonus2 bAddEle,Ele_Neutral,.@b; bonus2 bAddEle,Ele_Fire,.@b; bonus2 bAddEle,Ele_Water,.@b; bonus2 bAddEle,Ele_Wind,.@b; } },{},{}
|
||||
22083,Private_Doram_Shoes,Private Doram Shoes,4,20,,500,,25,,1,0x80000000,7,2,64,,100,1,,{ bonus bMaxHP,100; bonus bMaxSP,50; .@r = getrefine()/3; bonus bHPrecovRate,.@r*10; bonus bSPrecovRate,.@r*10; },{},{}
|
||||
22084,Luxury_Doram_Shoes,Luxury Doram Shoes,4,20,,600,,30,,1,0x80000000,7,2,64,,140,1,,{ bonus bMaxHP,300; bonus bMaxSP,100; .@r = getrefine()/3; bonus bHPrecovRate,20*.@r; bonus bSPrecovRate,20*.@r; },{},{}
|
||||
22085,Elegant_Doram_Shoes,Elegant Doram Shoes,4,20,,700,,35,,1,0x80000000,7,2,64,,175,1,,{ bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if(.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5; },{},{}
|
||||
22089,Crimson_Gaiter_,Crimson Gaiter,4,0,,500,,10,,1,0xFFFFFFFF,63,2,64,,50,1,,{ bonus bCritical,2; bonus bCritAtkRate,2; if(getrefine()>=7){ bonus bCritical,3; bonus bCritAtkRate,3; } },{},{}
|
||||
22101,Angel_Poring_Boots,Angel Poring Boots,4,10,,300,,15,,1,0xFFFFFFFF,63,2,64,,1,1,,{ bonus bAllStats,1; skill "AL_HEAL",1; },{},{}
|
||||
22103,Excelion_Leg,Excelion Leg,4,0,,500,,13,,0,0xFFFFFFFF,63,2,64,1,100,1,,{ .@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; },{},{}
|
||||
22103,Excelion_Leg,Excelion Leg,4,0,,500,,13,,0,0xFFFFFFFF,63,2,64,,100,1,,{ .@r = getrefine(); bonus bMaxHP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; bonus bMaxSP,5+((BaseLevel > 129) ? 4 : 0)+(.@r/3)*3; },{},{}
|
||||
22106,Giant_Boots,Giant Boots,4,0,,500,,13,,1,0xFFFFFFFF,63,2,64,,1,1,,{ bonus2 bSubRace,RC_All,1; bonus bMaxHPrate,2; bonus bMaxSPrate,2; .@r = getrefine(); if (.@r > 4) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } if (.@r > 6) { bonus bDefRate,2; bonus bMaxHPrate,4; bonus bMaxSPrate,4; } },{},{}
|
||||
22122,Para_Team_Boots100,Awakened Eden Group Boots I,4,0,,0,,22,,0,0xFFFFFFFF,63,2,64,,100,1,,{ bonus bAllStats,1; bonus bHPrecovRate,30; bonus bSPrecovRate,14; },{},{}
|
||||
22123,Para_Team_Boots115,Awakened Eden Group Boots II,4,0,,0,,25,,0,0xFFFFFFFF,63,2,64,,115,1,,{ bonus bAllStats,1; bonus bHPrecovRate,36; bonus bSPrecovRate,18; },{},{}
|
||||
@ -11464,8 +11464,8 @@
|
||||
28318,RCC2013_RING_,RCC2013_RING_,4,200,,200,,,,1,0xFFFFFFFF,63,2,136,,1,0,,{ bonus2 bAddClass,Class_All,1; },{},{}
|
||||
28310,Sarah's_Left_Earring,Sarah's Left Earring,4,10,,100,,,,0,0xFFFFFFFF,63,2,8,,145,0,,{ skill "AL_HEAL",1; },{},{}
|
||||
28311,Sarah's_Right_Earring,Sarah's Right Earring,4,10,,100,,,,0,0xFFFFFFFF,63,2,128,,145,0,,{ skill "AL_TELEPORT",1; },{},{}
|
||||
28321,Falconer_Claw,Falconer Claw,4,0,,100,,5,,1,0x00000800,63,2,136,0,80,0,,{ bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10; },{},{}
|
||||
28322,Falconer_Glove,Falconer Glove,4,0,,100,,5,,1,0x00000800,63,2,136,0,80,0,,{ bonus bDex,1; bonus bUseSPrate,-5; },{},{}
|
||||
28321,Falconer_Claw,Falconer Claw,4,0,,100,,5,,1,0x00000800,63,2,136,,80,0,,{ bonus bDex,1; bonus2 bSkillAtk,"HT_BLITZBEAT",getskilllv("HT_STEELCROW")*10; },{},{}
|
||||
28322,Falconer_Glove,Falconer Glove,4,0,,100,,5,,1,0x00000800,63,2,136,,80,0,,{ bonus bDex,1; bonus bUseSPrate,-5; },{},{}
|
||||
28326,Broken_Chips_01,Broken Chips 01,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bStr,4; },{},{}
|
||||
28327,Broken_Chips_02,Broken Chips 02,4,10,,100,,,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bInt,4; },{},{}
|
||||
28332,Jewerly_Ring,Jewerly Ring,4,10,,100,,,,0,0xFFFFFFFF,63,2,136,,1,0,,{ bonus bLuk,20; autobonus "{ bonus bAspd,2; }",50,2000,BF_WEAPON|BF_MAGIC; },{},{}
|
||||
@ -11474,18 +11474,18 @@
|
||||
28354,City_Map,City Map,4,0,,100,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ /* todo */ },{},{}
|
||||
28355,Shining_Holy_Water,Shining Holy Water,4,0,,100,,0,,1,0xFFFFFFFF,63,2,136,,1,0,0,{ /* todo */ },{},{}
|
||||
28356,Prontera_Badge,Prontera Badge,4,0,,100,,0,,0,0xFFFFFFFF,63,2,136,,1,0,0,{ /*warp "prontera",159,192; 15 mins cooldown */ },{},{}
|
||||
28358,Cursed_Lucky_Clover,Cursed Lucky Clover,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,0,100,0,,{ bonus bLuk,2; bonus bFlee,3; bonus2 bAddEff2,Eff_Curse,5; },{},{ sc_end SC_CLOAKING; /*FIXME: Because the combo has Cloaking skill*/ }
|
||||
28372,Imperial_Ring,Imperial Ring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,0,50,0,,{ bonus bStr,1; bonus bInt,1; bonus bMaxHPRate,3; bonus bMaxSPRate,3; },{},{}
|
||||
28358,Cursed_Lucky_Clover,Cursed Lucky Clover,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,100,0,,{ bonus bLuk,2; bonus bFlee,3; bonus2 bAddEff2,Eff_Curse,5; },{},{ sc_end SC_CLOAKING; /*FIXME: Because the combo has Cloaking skill*/ }
|
||||
28372,Imperial_Ring,Imperial Ring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,,{ bonus bStr,1; bonus bInt,1; bonus bMaxHPRate,3; bonus bMaxSPRate,3; },{},{}
|
||||
28374,Foxtail_Ring,Foxtail Ring,4,20,,100,,0,,0,0x80000000,7,2,136,,1,0,,{ bonus2 bExpAddRace,RC_All,5; .@lvl = min(BaseLevel/5,10); bonus bAtk,2*.@lvl; bonus bMatk,2*.@lvl; bonus bMaxHP,10*.@lvl; bonus bMaxSP,5*.@lvl; },{},{}
|
||||
28377,Magical_Ring,Magical Ring,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,0,20,0,,{ bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Wind,5; if (BaseLevel > 4) { bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; } },{},{}
|
||||
28377,Magical_Ring,Magical Ring,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,20,0,,{ bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Wind,5; if (BaseLevel > 4) { bonus2 bSkillAtk,"MG_FIREBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_COLDBOLT",BaseLevel/5; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",BaseLevel/5; bonus2 bSkillAtk,"WZ_EARTHSPIKE",BaseLevel/5; } },{},{}
|
||||
28380,Fresh_Grass_Necklace,Fresh Grass Necklace,4,20,,100,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bFlee2,5; bonus2 bSkillCooldown,"SU_SCAROFTAROU",-5000; },{},{}
|
||||
28381,Cute_Grass_Necklace,Cute Grass Necklace,4,20,,10,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bHealPower,5; bonus2 bSkillCooldown,"SU_TUNAPARTY",-7000; },{},{}
|
||||
28382,Charm_Grass_Necklace,Charm Grass Necklace,4,20,,10,,0,,1,0x80000000,7,2,136,,100,0,,{ bonus bMdef,5; bonus2 bVariableCastrate,"SU_CN_METEOR",-1000; },{},{}
|
||||
28386,Fallen_Monk_Rosary,Fallen Monk Rosary,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,0,20,0,,{ bonus bAspdRate,5; bonus bCritical,5; bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; if (BaseLevel > 14) bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; if (BaseLevel > 19) bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; if (BaseLevel > 29) bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30; },{},{}
|
||||
28386,Fallen_Monk_Rosary,Fallen Monk Rosary,4,0,,100,,,,1,0xFFFFFFFF,63,2,136,,20,0,,{ bonus bAspdRate,5; bonus bCritical,5; bonus2 bSkillUseSP,"CH_SOULCOLLECT",-5; if (BaseLevel > 14) bonus2 bSkillAtk,"SR_DRAGONCOMBO",BaseLevel/15; if (BaseLevel > 19) bonus2 bSkillAtk,"SR_KNUCKLEARROW",BaseLevel/20; if (BaseLevel > 29) bonus2 bSkillAtk,"SR_SKYNETBLOW",BaseLevel/30; },{},{}
|
||||
28391,S_Thief_Earring,Thief Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); autobonus3 "{ bonus bBaseAtk,30+(.@r*10); bonus bFlee,30+(.@r*10); }",200,5000,"TF_THROWSTONE","{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
||||
28392,S_Archer_Earring,Archer Shadow Earring,12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ .@r = getrefine(); autobonus3 "{ bonus bBaseAtk,30+(.@r*10); bonus bHit,30+(.@r*10); }",200,5000,"AC_DOUBLE","{ specialeffect2 EF_ENHANCE; }"; },{},{}
|
||||
28410,Sapphire_Wrist,Sapphire Wrist,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,0,50,0,,{ bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv("CR_SLIMPITCHER"); bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28411,Emerald_Earring,Emerald Earring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,0,50,0,,{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28410,Sapphire_Wrist,Sapphire Wrist,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,,{ bonus bDex,5; bonus bLuk,5; bonus bInt,5; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5; bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4); .@n = getskilllv("CR_SLIMPITCHER"); bonus bDex,.@n/2; bonus bLuk,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28411,Emerald_Earring,Emerald Earring,4,0,,500,,3,,1,0xFFFFFFFF,63,2,136,,50,0,,{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
|
||||
28413,Lesser_Mackerel_Talisman,Lesser Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,100,,,{ bonus bVit,1; },{},{}
|
||||
28414,Intermediate_Mackerel_Talisman,Intermediate Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,140,,,{ bonus bVit,2; },{},{}
|
||||
28415,Greater_Mackerel_Talisman,Greater Mackerel Talisman,4,0,,100,,1,,1,0x80000000,63,2,136,,175,,,{ bonus bVit,3; },{},{}
|
||||
|
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Reference in New Issue
Block a user