* Added a few missing atcommands.

* Added more commands to configurations (bugreport:2565)
	* Added a missing charcommand symbol config to atcommand configs.
	* GM command configs under the old format will have a warning printed back to the console as being deprecated.
	* Other fixes/cleaning partially resolving bugreport:2549

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13409 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
sketchyphoenix 2008-12-23 02:06:21 +00:00
parent 285441dd41
commit b9a1343eaa
6 changed files with 392 additions and 25 deletions

View File

@ -3,6 +3,12 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/12/22
* Added a few missing atcommands. [SketchyPhoenix]
* Added more commands to configurations (bugreport:2565)
* Added a missing charcommand symbol config to atcommand configs.
* GM command configs under the old format will have a warning printed back to the console as being deprecated.
* Other fixes/cleaning partially resolving bugreport:2549
2008/12/20
* Extended how duplicates work: (based on Orcao's work in bugreport:2361) [FlavioJS]
- you can duplicate warps/shops/cashshops/npcs (before only npcs could be duplicated)

View File

@ -6,12 +6,15 @@
// The symbol that will be used to recognize commands.
// You can set any one character except control-characters (0x00-0x1f),
// '%', '$' (party/guild chat speaking) and '/' (standard client commands).
// The symbol must also be different from from the GM charcommand symbol.
// command_symbol represents @commands used locally
// char_symbol represents #commands used on other players.
command_symbol: @
char_symbol: #
// The following settings in this file use the format "<command name>: level(@),level(#)".
// They define the minimum GM level required to execute the associated command.
// @ = self use, # = useable on other players
// @ = atcommand. most work only on yourself.
// # = charcommand. remote usage only. GMs will be able to use these on other players.
// Adjust values as you like. Note that to activate commands for normal players,
// (GM level 0), you also need to change the 'atcommand_gm_only' option to 'no'.
// To completely disable a command, set its required GM level to 100.
@ -408,6 +411,18 @@ adopt: 40,40
// Play a Sound!
sound: 40,40
// Displays a player's storage
storagelist: 40,40
// Displays a player's cart contents
cartlist: 40,40
// Displays a player's items
itemlist: 40,40
// Displays a player's stats
stats: 40,40
//---------------------
// 50: Sub-GM+ commands
@ -620,6 +635,17 @@ homhungry: 60,60
// Re-calculates stats, as if the homun was sent back to level 1 and re-leveled
homshuffle: 60,60
// WoE 2 start/stop commands
agitstart2: 60,60
agitend: 60,60
// Resets player stats
streset: 60,60
// Resets player skills
skreset: 60,60
//----------------------
// 80: GM Chief commands
@ -765,7 +791,7 @@ fireworks: 99,99
sakura: 99,99
leaves:99
leaves:99,99
// Stop all weather effects
clearweather: 99,99

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@ -8236,6 +8236,321 @@ int atcommand_allowks(const int fd, struct map_session_data *sd, const char *com
return 0;
}
int atcommand_resetstat(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
nullpo_retr(-1, sd);
pc_resetstate(sd);
sprintf(atcmd_output, msg_txt(207), sd->status.name);
clif_displaymessage(fd, atcmd_output);
return 0;
}
int atcommand_resetskill(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
nullpo_retr(-1,sd);
pc_resetskill(sd,1);
sprintf(atcmd_output, msg_txt(206), sd->status.name);
clif_displaymessage(fd, atcmd_output);
return 0;
}
/*==========================================
* #storagelist <character>: Displays the items list of a player's storage.
*------------------------------------------*/
int atcommand_storagelist(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
struct item_data *item_data, *item_temp;
int i, j, count = 0, counter = 0, counter2 = 0;
char character[NAME_LENGTH], output[200], outputtmp[200];
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(outputtmp, '\0', sizeof(outputtmp));
for (i = 0; i < MAX_STORAGE; i++)
{
struct item* it = &sd->status.storage.items[i];
if( it->nameid > 0 && (item_data = itemdb_search(it->nameid)) != NULL )
{
counter = counter + it->amount;
count++;
if (count == 1) {
sprintf(output, "------ Storage items list of '%s' ------", sd->status.name);
clif_displaymessage(fd, output);
}
if (it->refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d)", it->amount, item_data->name, it->refine, item_data->jname, it->refine, it->nameid);
else
sprintf(output, "%d %s (%s, id: %d)", it->amount, item_data->name, item_data->jname, it->nameid);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (it->card[j]) {
if ((item_temp = itemdb_search(it->card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the storage of this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
return 0;
}
/*==========================================
* Displays contents of target's cart [HiddenDragon]
*------------------------------------------*/
int atcommand_cart_list(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
char outputtmp[200];
char output[200];
char character[NAME_LENGTH];
struct item_data *item_data, *item_temp;
int i, j, count = 0, counter = 0, counter2;
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(outputtmp, '\0', sizeof(outputtmp));
for (i = 0; i < MAX_CART; i++) {
if (sd->status.cart[i].nameid > 0 && (item_data = itemdb_search(sd->status.cart[i].nameid)) != NULL) {
counter = counter + sd->status.cart[i].amount;
count++;
if (count == 1) {
sprintf(output, "------ Cart items list of '%s' ------", sd->status.name);
clif_displaymessage(fd, output);
}
if (sd->status.cart[i].refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d)", sd->status.cart[i].amount, item_data->name, sd->status.cart[i].refine, item_data->jname, sd->status.cart[i].refine, sd->status.cart[i].nameid);
else
sprintf(output, "%d %s (%s, id: %d)", sd->status.cart[i].amount, item_data->name, item_data->jname, sd->status.cart[i].nameid);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (sd->status.cart[i].card[j]) {
if ( (item_temp = itemdb_search(sd->status.cart[i].card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the cart of this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
return 0;
}
int atcommand_itemlist(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
struct item_data *item_data, *item_temp;
int i, j, equip, count, counter, counter2;
char character[NAME_LENGTH], output[200], equipstr[100], outputtmp[200];
struct item *i_item; //Current inventory item.
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(equipstr, '\0', sizeof(equipstr));
memset(outputtmp, '\0', sizeof(outputtmp));
counter = 0;
count = 0;
for (i = 0; i < MAX_INVENTORY; i++) {
i_item = &sd->status.inventory[i];
if (sd->status.inventory[i].nameid > 0 && (item_data = itemdb_exists(i_item->nameid)) != NULL) {
counter = counter + i_item->amount;
count++;
if (count == 1) {
sprintf(output, "------ Items list of '%s' ------", sd->status.name);
clif_displaymessage(fd, output);
}
if ((equip = i_item->equip)) {
strcpy(equipstr, "| equiped: ");
if (equip & EQP_GARMENT)
strcat(equipstr, "robe/gargment, ");
if (equip & EQP_ACC_L)
strcat(equipstr, "left accessory, ");
if (equip & EQP_ARMOR)
strcat(equipstr, "body/armor, ");
if ((equip & EQP_ARMS) == EQP_HAND_R)
strcat(equipstr, "right hand, ");
if ((equip & EQP_ARMS) == EQP_HAND_L)
strcat(equipstr, "left hand, ");
if ((equip & EQP_ARMS) == EQP_ARMS)
strcat(equipstr, "both hands, ");
if (equip & EQP_SHOES)
strcat(equipstr, "feet, ");
if (equip & EQP_ACC_R)
strcat(equipstr, "right accessory, ");
if ((equip & EQP_HELM) == EQP_HEAD_LOW)
strcat(equipstr, "lower head, ");
if ((equip & EQP_HELM) == EQP_HEAD_TOP)
strcat(equipstr, "top head, ");
if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP))
strcat(equipstr, "lower/top head, ");
if ((equip & EQP_HELM) == EQP_HEAD_MID)
strcat(equipstr, "mid head, ");
if ((equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID))
strcat(equipstr, "lower/mid head, ");
if ((equip & EQP_HELM) == EQP_HELM)
strcat(equipstr, "lower/mid/top head, ");
// remove final ', '
equipstr[strlen(equipstr) - 2] = '\0';
} else
memset(equipstr, '\0', sizeof(equipstr));
if (i_item->refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", i_item->amount, item_data->name, i_item->refine, item_data->jname, i_item->refine, i_item->nameid, equipstr);
else
sprintf(output, "%d %s (%s, id: %d) %s", i_item->amount, item_data->name, item_data->jname, i_item->nameid, equipstr);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
if(i_item->card[0]==CARD0_PET) { //pet eggs
if (i_item->card[3])
sprintf(outputtmp, " -> (pet egg, pet id: %u, named)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2]));
else
sprintf(outputtmp, " -> (pet egg, pet id: %u, unnamed)", (unsigned int)MakeDWord(i_item->card[1], i_item->card[2]));
strcat(output, outputtmp);
} else
if(i_item->card[0]==CARD0_FORGE) { //forged items.
sprintf(outputtmp, " -> (crafted item, creator id: %u, star crumbs %d, element %d)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]), i_item->card[1]>>8, i_item->card[1]&0x0f);
} else
if(i_item->card[0]==CARD0_CREATE) { //created items.
sprintf(outputtmp, " -> (produced item, creator id: %u)", (unsigned int)MakeDWord(i_item->card[2], i_item->card[3]));
strcat(output, outputtmp);
} else //Normal slots
for (j = 0; j < item_data->slot; j++) {
if (sd->status.inventory[i].card[j]) {
if ((item_temp = itemdb_exists(i_item->card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
{
clif_displaymessage(fd, "No item found on this player.");
return -1;
}
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
return 0;
}
int atcommand_stats(const int fd, struct map_session_data* sd, const char* command, const char* message)
{
char character[NAME_LENGTH];
char job_jobname[100];
char output[200];
int i;
struct {
const char* format;
int value;
} output_table[] = {
{ "Base Level - %d", 0 },
{ NULL, 0 },
{ "Hp - %d", 0 },
{ "MaxHp - %d", 0 },
{ "Sp - %d", 0 },
{ "MaxSp - %d", 0 },
{ "Str - %3d", 0 },
{ "Agi - %3d", 0 },
{ "Vit - %3d", 0 },
{ "Int - %3d", 0 },
{ "Dex - %3d", 0 },
{ "Luk - %3d", 0 },
{ "Zeny - %d", 0 },
{ "Free SK Points - %d", 0 },
{ "JobChangeLvl - %d", 0 },
{ NULL, 0 }
};
memset(character, '\0', sizeof(character));
memset(job_jobname, '\0', sizeof(job_jobname));
memset(output, '\0', sizeof(output));
//direct array initialization with variables is not standard C compliant.
output_table[0].value = sd->status.base_level;
output_table[1].format = job_jobname;
output_table[1].value = sd->status.job_level;
output_table[2].value = sd->status.hp;
output_table[3].value = sd->status.max_hp;
output_table[4].value = sd->status.sp;
output_table[5].value = sd->status.max_sp;
output_table[6].value = sd->status.str;
output_table[7].value = sd->status.agi;
output_table[8].value = sd->status.vit;
output_table[9].value = sd->status.int_;
output_table[10].value = sd->status.dex;
output_table[11].value = sd->status.luk;
output_table[12].value = sd->status.zeny;
output_table[13].value = sd->status.skill_point;
output_table[14].value = sd->change_level;
sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
sprintf(output, msg_txt(53), sd->status.name); // '%s' stats:
clif_displaymessage(fd, output);
for (i = 0; output_table[i].format != NULL; i++) {
sprintf(output, output_table[i].format, output_table[i].value);
clif_displaymessage(fd, output);
}
return 0;
}
/*==========================================
* atcommand_info[] structure definition
*------------------------------------------*/
@ -8530,6 +8845,12 @@ AtCommandInfo atcommand_info[] = {
{ "points", 60,60, atcommand_cash },
{ "agitstart2", 60,60, atcommand_agitstart2 },
{ "agitend2", 60,60, atcommand_agitend2 },
{ "skreset", 60,60, atcommand_resetskill },
{ "streset", 60,60, atcommand_resetstat },
{ "storagelist", 40,40, atcommand_storagelist },
{ "cartlist", 40,40, atcommand_cart_list },
{ "itemlist", 40,40, atcommand_itemlist },
{ "stats", 40,40, atcommand_stats },
};
@ -8564,9 +8885,8 @@ int get_atcommand_level(const AtCommandFunc func)
/// Executes an at-command.
/// To be called by internal server code (bypasses various restrictions).
bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl, const char charname[NAME_LENGTH])
bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl)
{
struct map_session_data* ssd;
AtCommandInfo* info;
char command[100];
char args[100];
@ -8594,12 +8914,9 @@ bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str
}
}
if( log_config.gm && info->level >= log_config.gm ) {
if( (ssd = map_nick2sd(charname)) != NULL )
log_atcommand(ssd, str);
else
//fd will not equal sd->fd if it's a charcommand. Of course, using a charcommand on yourself would make it = sd->fd as well
if( log_config.gm && ( info->level >= log_config.gm || info->level2 >= log_config.gm ) && fd == sd->fd)
log_atcommand(sd, str);
}
if( info->func(fd, sd, command, args) != 0 )
{
@ -8619,6 +8936,8 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
char charname[NAME_LENGTH];
char cmd[100];
char param[100];
char output[200];
char output2[200];
const char* message2;
int gmlvl = pc_isGM(sd);
@ -8651,22 +8970,22 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
{
if ( (pl_sd = map_nick2sd(charname)) == NULL )
{
sprintf(atcmd_output, "%s failed. Player %s not found.", cmd, charname);
clif_displaymessage(fd, atcmd_output);
sprintf(output, "%s failed. Player %s not found.", cmd, charname);
clif_displaymessage(fd, output);
return true;
}
else {
//we pass fd instead of pl_sd->fd otherwise command output messages are sent to the target
//also, the name is taken out of the message since it's not needed anymore
sprintf(atcmd_output, "%s %s", cmd, param);
memcpy(atcmd_temp, atcmd_output, sizeof(atcmd_output));
message2 = atcmd_temp;
return is_atcommand_sub(fd,pl_sd,message2,gmlvl,sd->status.name);
sprintf(output, "%s %s", cmd, param);
memcpy(output2, output, sizeof(output2));
message2 = output2;
return is_atcommand_sub(fd,pl_sd,message2,gmlvl);
}
}
}
return is_atcommand_sub(fd,sd,message,gmlvl,sd->status.name);
return is_atcommand_sub(fd,sd,message,gmlvl);
}
@ -8690,8 +9009,8 @@ int atcommand_config_read(const char* cfgName)
if( line[0] == '/' && line[1] == '/' )
continue;
if( (sscanf(line, "%1023[^:]:%1023[^,],%1023s", w1, w2, w3)) != 3
&& ( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2 && strcmpi(w1, "import") != 0 ) )
if( (sscanf(line, "%1023[^:]:%1023[^,],%1023s", w1, w2, w3)) != 3 && ( sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2
&& strcmpi(w1, "import") != 0 ) && strcmpi(w1, "command_symbol") != 0 && strcmpi(w1, "char_symbol") != 0 )
continue;
p = get_atcommandinfo_byname(w1);
@ -8699,8 +9018,16 @@ int atcommand_config_read(const char* cfgName)
{
p->level = atoi(w2);
p->level = cap_value(p->level, 0, 100);
p->level2 = atoi(w3);
p->level2 = cap_value(p->level2, 0, 100);
if( (sscanf(line, "%1023[^:]:%1023s", w1, w2) == 2) && (sscanf(line, "%1023[^:]:%1023[^,],%1023s", w1, w2, w3)) != 3 )
{
ShowWarning("atcommand_conf: setting %s:%d is deprecated! Please see atcommand_athena.conf for the new setting format.\n",w1,atoi(w2));
ShowWarning("atcommand_conf: defaulting %s charcommand level to %d.\n",w1,atoi(w2));
p->level2 = atoi(w2);
}
else {
p->level2 = atoi(w3);
p->level2 = cap_value(p->level2, 0, 100);
}
}
else
if( strcmpi(w1, "import") == 0 )
@ -8713,6 +9040,14 @@ int atcommand_config_read(const char* cfgName)
w2[0] != '$' && // symbol of guild chat speaking
w2[0] != '#' ) // remote symbol
atcommand_symbol = w2[0];
else
if( strcmpi(w1, "char_symbol") == 0 &&
w2[0] > 31 &&
w2[0] != '/' &&
w2[0] != '%' &&
w2[0] != '$' &&
w2[0] != '@' )
charcommand_symbol = w2[0];
else
ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName);
}

View File

@ -18,7 +18,7 @@ extern char charcommand_symbol;
typedef int (*AtCommandFunc)(const int fd, struct map_session_data* sd, const char* command, const char* message);
bool is_atcommand(const int fd, struct map_session_data* sd, const char* message);
bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl, const char charname[NAME_LENGTH]);
bool is_atcommand_sub(const int fd, struct map_session_data* sd, const char* str, int gmlvl);
int get_atcommand_level(const AtCommandFunc func);
void do_init_atcommand(void);

View File

@ -2934,7 +2934,7 @@ int parse_console(char* buf)
ShowInfo("Type of command: '%s' || Command: '%s' || Map: '%s' Coords: %d %d\n", type, command, map, x, y);
if( n == 5 && strcmpi("admin",type) == 0 ){
if( !is_atcommand_sub(sd.fd,&sd,command,99,sd.status.name) )
if( !is_atcommand_sub(sd.fd,&sd,command,99) )
ShowInfo("Console: not atcommand\n");
} else if( n == 2 && strcmpi("server",type) == 0 ){
if( strcmpi("shutdown",command) == 0 ||

View File

@ -10685,7 +10685,7 @@ BUILDIN_FUNC(atcommand)
cmd++;
}
is_atcommand_sub(fd, sd, cmd, 99, sd->status.name);
is_atcommand_sub(fd, sd, cmd, 99);
return 0;
}
@ -10729,7 +10729,7 @@ BUILDIN_FUNC(charcommand)
sprintf(output, "%s %s", cmd, param);
memcpy(temp, output, sizeof(output));
message = temp;
is_atcommand_sub(fd,sd,message,99,sd->status.name);
is_atcommand_sub(fd,sd,message,99);
}
}
}