git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@598 54d463be-8e91-2dee-dedb-b68131a5f0ec

This commit is contained in:
mc_cameri 2004-12-17 22:18:01 +00:00
parent 6175d34a52
commit b9c3ccdf88
7 changed files with 93 additions and 92 deletions

View File

@ -1,5 +1,6 @@
Date Added
12/17
* Added #storagelist, removed @charstoragelist [MC Cameri]
* db.c: Fixed probs with OnInit, OnTime, and etc NPC probs
Just reverted it back. [Lupus]
* Fixed warning message in db.c line 445 [MC Cameri]

View File

@ -260,9 +260,6 @@ save: 40
// Do some visual effect on your character
effect: 40
// Display all items of a player's storage
charstoragelist: 40
// Display all items of a player's cart
charcartlist: 40

View File

@ -18,4 +18,5 @@ save: 60
statsall: 40
spiritball: 60
itemlist: 40
effect: 40
effect: 40
storagelist: 40

View File

@ -176,7 +176,6 @@ ACMD_FUNC(chardisguise); // Kalaspuff
ACMD_FUNC(charundisguise); // Kalaspuff
ACMD_FUNC(email); // by Yor
ACMD_FUNC(effect);//by Apple
ACMD_FUNC(character_storage_list); // by Yor
ACMD_FUNC(character_cart_list); // by Yor
ACMD_FUNC(addwarp); // by MouseJstr
ACMD_FUNC(follow); // by MouseJstr
@ -422,7 +421,7 @@ static AtCommandInfo atcommand_info[] = {
{ AtCommand_EMail, "@email", 0, atcommand_email }, // by Yor
{ AtCommand_Effect, "@effect", 40, atcommand_effect }, // by Apple
// { AtCommand_Char_Item_List, "@charitemlist", 40, atcommand_character_item_list }, // by Yor, now #itemlist
{ AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list }, // by Yor
// { AtCommand_Char_Storage_List, "@charstoragelist", 40, atcommand_character_storage_list }, // by Yor, now #storagelist
{ AtCommand_Char_Cart_List, "@charcartlist", 40, atcommand_character_cart_list }, // by Yor
{ AtCommand_Follow, "@follow", 10, atcommand_follow }, // by MouseJstr
{ AtCommand_AddWarp, "@addwarp", 20, atcommand_addwarp }, // by MouseJstr
@ -6734,91 +6733,6 @@ int atcommand_effect(
return 0;
}
/*==========================================
* @charstoragelist <character>: Displays the items list of a player's storage.
*------------------------------------------
*/
int
atcommand_character_storage_list(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct storage *stor;
struct map_session_data *pl_sd;
struct item_data *item_data, *item_temp;
int i, j, count, counter, counter2;
char character[100], output[200], outputtmp[200];
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(outputtmp, '\0', sizeof(outputtmp));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: @charitemlist <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
if((stor = account2storage2(pl_sd->status.account_id)) != NULL) {
counter = 0;
count = 0;
for (i = 0; i < MAX_STORAGE; i++) {
if (stor->storage[i].nameid > 0 && (item_data = itemdb_search(stor->storage[i].nameid)) != NULL) {
counter = counter + stor->storage[i].amount;
count++;
if (count == 1) {
sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
clif_displaymessage(fd, output);
}
if (stor->storage[i].refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage[i].amount, item_data->name, stor->storage[i].refine, item_data->jname, stor->storage[i].refine, stor->storage[i].nameid);
else
sprintf(output, "%d %s (%s, id: %d)", stor->storage[i].amount, item_data->name, item_data->jname, stor->storage[i].nameid);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (stor->storage[i].card[j]) {
if ((item_temp = itemdb_search(stor->storage[i].card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the storage of this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
} else {
clif_displaymessage(fd, "This player has no storage.");
return 0;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}
/*==========================================
* @charcartlist <character>: Displays the items list of a player's cart.
*------------------------------------------

View File

@ -158,7 +158,7 @@ enum AtCommandType {
AtCommand_Hatch,
AtCommand_Effect, // by Apple
// AtCommand_Char_Item_List, // by Yor, now #itemlist
AtCommand_Char_Storage_List, // by Yor
// AtCommand_Char_Storage_List, // by Yor, now #storagelist
AtCommand_Char_Cart_List, // by Yor
AtCommand_AddWarp, // by MouseJstr
AtCommand_Follow, // by MouseJstr

View File

@ -45,6 +45,7 @@ CCMD_FUNC(reset);
CCMD_FUNC(spiritball);
CCMD_FUNC(itemlist);
CCMD_FUNC(effect);
CCMD_FUNC(storagelist);
#ifdef TXT_ONLY
/* TXT_ONLY */
@ -76,6 +77,7 @@ static CharCommandInfo charcommand_info[] = {
{ CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball },
{ CharCommandItemList, "#itemlist", 40, charcommand_itemlist },
{ CharCommandEffect, "#effect", 40, charcommand_effect },
{ CharCommandStorageList, "#storagelist", 40, charcommand_storagelist },
#ifdef TXT_ONLY
/* TXT_ONLY */
@ -895,3 +897,88 @@ charcommand_effect(const int fd, struct map_session_data* sd,
return 0;
}
/*==========================================
* #storagelist <character>: Displays the items list of a player's storage.
*------------------------------------------
*/
int
charcommand_storage_list(
const int fd, struct map_session_data* sd,
const char* command, const char* message)
{
struct storage *stor;
struct map_session_data *pl_sd;
struct item_data *item_data, *item_temp;
int i, j, count, counter, counter2;
char character[100], output[200], outputtmp[200];
nullpo_retr(-1, sd);
memset(character, '\0', sizeof(character));
memset(output, '\0', sizeof(output));
memset(outputtmp, '\0', sizeof(outputtmp));
if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) {
clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>).");
return -1;
}
if ((pl_sd = map_nick2sd(character)) != NULL) {
if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level
if((stor = account2storage2(pl_sd->status.account_id)) != NULL) {
counter = 0;
count = 0;
for (i = 0; i < MAX_STORAGE; i++) {
if (stor->storage[i].nameid > 0 && (item_data = itemdb_search(stor->storage[i].nameid)) != NULL) {
counter = counter + stor->storage[i].amount;
count++;
if (count == 1) {
sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name);
clif_displaymessage(fd, output);
}
if (stor->storage[i].refine)
sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage[i].amount, item_data->name, stor->storage[i].refine, item_data->jname, stor->storage[i].refine, stor->storage[i].nameid);
else
sprintf(output, "%d %s (%s, id: %d)", stor->storage[i].amount, item_data->name, item_data->jname, stor->storage[i].nameid);
clif_displaymessage(fd, output);
memset(output, '\0', sizeof(output));
counter2 = 0;
for (j = 0; j < item_data->slot; j++) {
if (stor->storage[i].card[j]) {
if ((item_temp = itemdb_search(stor->storage[i].card[j])) != NULL) {
if (output[0] == '\0')
sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
else
sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname);
strcat(output, outputtmp);
}
}
}
if (output[0] != '\0') {
output[strlen(output) - 2] = ')';
output[strlen(output) - 1] = '\0';
clif_displaymessage(fd, output);
}
}
}
if (count == 0)
clif_displaymessage(fd, "No item found in the storage of this player.");
else {
sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count);
clif_displaymessage(fd, output);
}
} else {
clif_displaymessage(fd, "This player has no storage.");
return 0;
}
} else {
clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player.
return -1;
}
} else {
clif_displaymessage(fd, msg_table[3]); // Character not found.
return -1;
}
return 0;
}

View File

@ -14,6 +14,7 @@ enum CharCommandType {
CharCommandSpiritball,
CharCommandItemList,
CharCommandEffect,
CharCommandStorageList,
#ifdef TXT_ONLY
/* TXT_ONLY */