DFASTCHAR

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@649 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
amber
2004-12-20 01:51:58 +00:00
parent 5c44ee4a8b
commit ba67cc63d9
8 changed files with 317 additions and 0 deletions

View File

@@ -37,11 +37,18 @@
#include "strlib.h"
#include "itemdb.h"
#include "inter.h"
#ifdef FASTCHAR
#include "db.h"
#endif /* FASTCHAR */
#ifdef MEMWATCH
#include "memwatch.h"
#endif
#ifdef FASTCHAR
static struct dbt *char_db_;
#endif /* FASTCHAR */
char char_db[256] = "char";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
@@ -150,6 +157,11 @@ int GM_num = 0;
int console = 0;
#ifdef FASTCHAR
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
#endif /* FASTCHAR */
//-------------------------------------------------
// Set Character online/offline [Wizputer]
//-------------------------------------------------
@@ -285,22 +297,55 @@ void insert_friends(int char_id_count){
}
}
#ifdef FASTCHAR
int compare_item(struct item *a, struct item *b) {
return (
(a->id == b->id) &&
(a->nameid == b->nameid) &&
(a->amount == b->amount) &&
(a->equip == b->equip) &&
(a->identify == b->identify) &&
(a->refine == b->refine) &&
(a->attribute == b->attribute) &&
(a->card[0] == b->card[0]) &&
(a->card[1] == b->card[1]) &&
(a->card[2] == b->card[2]) &&
(a->card[3] == b->card[3]));
}
#endif /* FASTCHAR */
//=====================================================================================================
int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
int i=0,party_exist,guild_exist;
int eqcount=1;
int noteqcount=1;
#ifdef FASTCHAR
int diff = 0;
#endif /* FASTCHAR */
char temp_str[1024];
char *tmp_p = tmp_sql;
#ifndef FASTCHAR
#else /* FASTCHAR */
struct mmo_charstatus *cp;
#endif /* FASTCHAR */
struct itemtemp mapitem;
#ifdef FASTCHAR
#endif /* FASTCHAR */
if (char_id!=p->char_id) return 0;
#ifdef FASTCHAR
cp = numdb_search(char_db_,char_id);
#endif /* FASTCHAR */
save_flag = p->char_id;
printf("(\033[1;32m%d\033[0m) %s \trequest save char data - ",char_id,char_dat[0].name);
#ifndef FASTCHAR
#endif /* not FASTCHAR */
//for(testcount=1;testcount<50;testcount++){//---------------------------test count--------------------
// printf("test count : %d\n", testcount);
// eqcount=1;
@@ -310,8 +355,16 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
//-----------------------------------------------------------------------------------------------------
//=========================================map inventory data > memory ===============================
#ifdef FASTCHAR
diff = 0;
#endif /* FASTCHAR */
//map inventory data
for(i=0;i<MAX_INVENTORY;i++){
#ifdef FASTCHAR
if (!compare_item(&p->inventory[i], &cp->inventory[i]))
diff = 1;
#endif /* FASTCHAR */
if(p->inventory[i].nameid>0){
if(itemdb_isequip(p->inventory[i].nameid)==1){
mapitem.equip[eqcount].flag=0;
@@ -345,15 +398,30 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
}
}
}
#ifdef FASTCHAR
#endif /* FASTCHAR */
//printf("- Save item data to MySQL!\n");
#ifndef FASTCHAR
memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY);
#else /* FASTCHAR */
if (diff)
memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY);
#endif /* FASTCHAR */
//=========================================map cart data > memory ====================================
eqcount=1;
noteqcount=1;
#ifdef FASTCHAR
diff = 0;
#endif /* FASTCHAR */
//map cart data
for(i=0;i<MAX_CART;i++){
#ifdef FASTCHAR
if (!compare_item(&p->cart[i], &cp->cart[i]))
diff = 1;
#endif /* FASTCHAR */
if(p->cart[i].nameid>0){
if(itemdb_isequip(p->cart[i].nameid)==1){
mapitem.equip[eqcount].flag=0;
@@ -389,10 +457,34 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
}
//printf("- Save cart data to MySQL!\n");
#ifndef FASTCHAR
memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART);
#else /* FASTCHAR */
if (diff)
memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART);
#endif /* FASTCHAR */
//=====================================================================================================
#ifdef FASTCHAR
if ((p->base_exp != cp->base_exp) || (p->class != cp->class) ||
(p->base_level != cp->base_level) || (p->job_level != cp->job_level) ||
(p->job_exp != cp->job_exp) || (p->zeny != cp->zeny) ||
(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
(p->option != cp->option) || (p->karma != cp->karma) || (p->manner != cp->manner) ||
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->hair != cp->hair) || (p->hair_color != cp->hair_color) ||
(p->clothes_color != cp->clothes_color) || (p->weapon != cp->weapon) ||
(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) ||
(p->partner_id != cp->partner_id)) {
#endif /* FASTCHAR */
//}//---------------------------test count------------------------------
//check party_exist
party_exist=0;
@@ -449,6 +541,20 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle));
}
#ifdef FASTCHAR
}
diff = 0;
for(i=0;i<10;i++){
if((strcmp(p->memo_point[i].map,cp->memo_point[i].map) == 0) && (p->memo_point[i].x == cp->memo_point[i].x) && (p->memo_point[i].y == cp->memo_point[i].y))
continue;
diff = 1;
break;
}
if (diff) {
#endif /* FASTCHAR */
//printf("- Save memo data to MySQL!\n");
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
@@ -465,7 +571,21 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
printf("DB server Error (insert `memo`)- %s\n", mysql_error(&mysql_handle));
}
}
#ifdef FASTCHAR
}
#endif /* FASTCHAR */
#ifdef FASTCHAR
diff = 0;
for(i=0;i<MAX_SKILL;i++)
if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) ||
(p->skill[i].flag != cp->skill[i].flag)) {
diff = 1;
break;
}
if (diff) {
#endif /* FASTCHAR */
//printf("- Save skill data to MySQL!\n");
//`skill` (`char_id`, `id`, `lv`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
@@ -477,7 +597,11 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
for(i=0;i<MAX_SKILL;i++){
if(p->skill[i].id){
if (p->skill[i].id && p->skill[i].flag!=1) {
#ifndef FASTCHAR
sprintf(tmp_sql,"INSERT delayed INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')",
#else /* FASTCHAR */
sprintf(tmp_sql,"INSERT INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')",
#endif /* FASTCHAR */
skill_db, char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
if(mysql_query(&mysql_handle, tmp_sql)) {
printf("DB server Error (insert `skill`)- %s\n", mysql_error(&mysql_handle));
@@ -485,8 +609,27 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
}
}
}
#ifdef FASTCHAR
}
#endif /* FASTCHAR */
#ifndef FASTCHAR
#else /* FASTCHAR */
diff = 0;
for(i=0;i<p->global_reg_num;i++) {
if ((p->global_reg[i].str == NULL) && (cp->global_reg[i].str == NULL))
continue;
if (((p->global_reg[i].str == NULL) != (cp->global_reg[i].str == NULL)) ||
(p->global_reg[i].value != cp->global_reg[i].value) ||
strcmp(p->global_reg[i].str, cp->global_reg[i].str) != 0) {
diff = 1;
break;
}
}
if (diff) {
#endif /* FASTCHAR */
//printf("- Save global_reg_value data to MySQL!\n");
//`global_reg_value` (`char_id`, `str`, `value`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id);
@@ -506,26 +649,54 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
}
}
}
#ifdef FASTCHAR
}
#endif /* FASTCHAR */
// Friends list
// account_id, friend_id0, name0, ...
tmp_p += sprintf(tmp_p, "REPLACE INTO `%s` (`id`, `account_id`",friend_db);
#ifdef FASTCHAR
diff = 0;
#endif /* FASTCHAR */
for (i=0;i<20;i++)
tmp_p += sprintf(tmp_p, ", `friend_id%d`, `name%d`", i, i);
tmp_p += sprintf(tmp_p, ") VALUES (NULL, '%d'", char_id);
#ifndef FASTCHAR
for (i=0;i<20;i++)
#else /* FASTCHAR */
for (i=0;i<20;i++) {
#endif /* FASTCHAR */
tmp_p += sprintf(tmp_p, ", '%d', '%s'", p->friend_id[i], p->friend_name[i]);
#ifdef FASTCHAR
if ((p->friend_id[i] != cp->friend_id[i]) ||
strcmp(p->friend_name[i], cp->friend_name[i]))
diff = 1;
}
#endif /* FASTCHAR */
tmp_p += sprintf(tmp_p, ")");
#ifndef FASTCHAR
mysql_query(&mysql_handle, tmp_sql);
#else /* FASTCHAR */
if (diff)
mysql_query(&mysql_handle, tmp_sql);
#endif /* FASTCHAR */
printf("saving char is done.\n");
save_flag = 0;
#ifdef FASTCHAR
memcpy(cp, p, sizeof(struct mmo_charstatus));
#endif /* FASTCHAR */
return 0;
}
@@ -759,12 +930,22 @@ int memitemdata_to_sql(struct itemtemp mapitem, int eqcount, int noteqcount, int
// printf("=================================================================================\n");
//
}
#ifdef FASTCHAR
#endif /* FASTCHAR */
return 0;
}
//=====================================================================================================
int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
int i, n;
char *tmp_p = tmp_sql;
#ifdef FASTCHAR
struct mmo_charstatus *cp;
cp = numdb_search(char_db_,char_id);
if (cp != NULL)
free(cp);
#endif /* FASTCHAR */
memset(p, 0, sizeof(struct mmo_charstatus));
@@ -1006,12 +1187,22 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){
printf("char data load success]\n"); //ok. all data load successfuly!
#ifdef FASTCHAR
cp = (struct mmo_charstatus *) malloc(sizeof(struct mmo_charstatus));
memcpy(cp, p, sizeof(struct mmo_charstatus));
numdb_insert(char_db_, char_id,cp);
#endif /* FASTCHAR */
return 1;
}
//==========================================================================================================
int mmo_char_sql_init(void) {
int i;
#ifdef FASTCHAR
char_db_=numdb_init();
#endif /* FASTCHAR */
printf("init start.......\n");
// memory initialize
// no need to set twice size in this routine. but some cause segmentation error. :P
@@ -3205,4 +3396,13 @@ int do_init(int argc, char **argv){
return 0;
}
#ifdef FASTCHAR
#undef mysql_query
int debug_mysql_query(char *file, int line, void *mysql, const char *q) {
printf("sql: %s:%d# %s\n", file, line, q);
return mysql_query((MYSQL *) mysql, q);
}
#endif /* FASTCHAR */