added missing next;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8555 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -33,6 +33,7 @@ Playtester
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Date Added
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======
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08/30
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* Added missing NEXT; to some custom quests. Thanks to $ephiroth
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* A small fix to the 2006 headgears quest, thanks to Belle for telling me about the problem. [MasterOfMuppets]
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* Added temporary Ice Dungeon spawn file (commented for now) [Playtester]
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08/29
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@ -19,8 +19,10 @@ geffen.gat,127,49,5 script Elven Ears Quest 84,{
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mes "Ah, the ^61B031Elven Ears ^000000Quest!";
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next;
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menu "Requirements",L_Bl, "Make Item",-,"Cancel",L_Cancel;
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mes "[Elven Ears quest]";
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mes "Good good, let me just check";
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next;
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if(countitem(2213)<1 || countitem(1040)<20 || countitem(919)<20) goto L_NoMake;
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delitem 2213,1;
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delitem 1040,20;
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@ -35,30 +37,30 @@ geffen.gat,127,49,5 script Elven Ears Quest 84,{
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close;
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L_NoMake:
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next;
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mes "[Elven Ears Quest]";
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mes "You don't have the requirements.";
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mes "Please come back another time...";
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close;
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L_Bl:
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mes "[Elven Ears Quest]";
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mes "Ok all you have to do is collect:";
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mes "^362ED61 Kitty Band^000000";
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mes "^362ED620 Elder Pixie Mustaches^000000";
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mes "and ^362ED620 Animal Skin^000000";
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next;
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menu "Accept",-, "Leave",L_Leave;
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mes "[Elven Ears Quest]";
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mes "When you are done, bring the items to me. Ok good luck finding those items.";
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close;
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L_Leave:
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next;
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mes "[Elven Ears quest]";
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mes "Maybe another time?";
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close;
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L_Cancel:
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next;
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mes "[Elven Ears quest]";
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mes "Aw, what a shame";
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mes "Giving up already?";
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@ -22,6 +22,7 @@ izlude.gat,135,96,5 script Fashion Glasses Quest 76,{
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mes "[Fashionable Glasses Quest]";
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mes "Good good, let me just check";
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next;
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if(countitem(2271)<1 || countitem(975)<1) goto M_NOITEMS;
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delitem 2271,1;
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delitem 975,1;
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@ -41,12 +42,14 @@ M_NOITEMS:
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close;
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M_INFO:
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mes "[Fashionable Glasses Quest]";
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mes "Ok all you have to do is collect";
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mes "^CC66331 Jack'a Dandy^000000";
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mes "and ^CC66331 Scalet Dyestuff^000000.";
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next;
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menu "Accept",-,"Leave",M_LEAVE;
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mes "[Fashionable Glasses Quest]";
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mes "When you are done, bring the items to me,";
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mes "Ok good luck finding those items.";
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close;
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@ -50,6 +50,7 @@ L_NotEnough:
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close;
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M_RIPOFF:
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mes "[Wizard Hat Dude]";
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mes "What I had to go through was more unfathomable..";
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mes "If you succeed in getting these items, you will have incredible strength!";
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emotion e_hmm;
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