Removed duplicate of canParticipateSiegeTE
Added some mapflag Corrected typo in god quest
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@ -4126,14 +4126,6 @@ job (for example, if you try to get the baby version of a Taekwon class).
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---------------------------------------
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*canParticipateSiegeTE([<char_id>]);
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Returns 1 if player is allowed to participate in Siege/WOE TE.
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Player with 3rd classes, Kagerou/Oboro, and Rebellion cannot participate,
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the return value is 0.
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---------------------------------------
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*changebase <job ID number>{,<account ID>};
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This command will change a character's appearance to that of the specified job
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@ -93,6 +93,8 @@ izlude_c mapflag nobranch
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izlude_d mapflag nobranch
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// WOE:TE Maps ===================
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te_alde_gld mapflag nobranch
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te_alde_prt mapflag nobranch
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te_prtcas01 mapflag nobranch
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te_prtcas02 mapflag nobranch
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te_prtcas03 mapflag nobranch
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@ -77,7 +77,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{
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mes "... yeah, there were some girls..";
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mes "I had to run away because of them...";
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donpcevent "#tequest_master_alde01::OnCommandOn";
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mapannounce "te_aldecas1","A girl's voice: Hey, were you talking about us? It's Cano, right? I can't believe you ran away to a place like this.",bc_map,"0x00FF00",FW_BOLD,20,0,40;
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mapannounce "te_aldecas1","A girl's voice: Hey, were you talking about us? It's "+ .@npc_name$ +", right? I can't believe you ran away to a place like this.",bc_map,"0x00FF00",FW_BOLD,20,0,40;
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next;
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mes "["+ .@npc_name$ +"]";
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mes "Oh, no... !";
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@ -87,8 +87,8 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{
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mes "Leave it to me.";
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next;
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mes "^4d4dff!- Instruction -!";
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mes "Soon, 7 girls that are after Cano will try to invade the fortress.";
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mes "You have to protect Cano for 1 hour.^000000";
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mes "Soon, 7 girls that are after "+ .@npc_name$ +" will try to invade the fortress.";
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mes "You have to protect "+ .@npc_name$ +" for 1 hour.^000000";
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next;
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mes "^4d4dff!- Instruction -!";
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mes "When the actual attack starts, the doorway of Emperium region will be blocked up for protection.^000000";
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@ -227,7 +227,7 @@ te_aldecas1,226,34,3 script Blacksmith Cano#tegod01 4_M_RACHMAN1,{
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mes "I was so overwhelmed that it felt as short as a moment.";
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next;
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mes "Jormungand, a powerful weapon and collection of all traces in myths, is finally made";
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mes "at the hands of Cano.";
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mes "at the hands of "+ .@npc_name$ +".";
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delitem 6603,4;// Skin_Of_Hraesvelg
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delitem 6599,1;// Spirit_Of_Hugin
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delitem 6598,1;// Rib_Of_Jormungand
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@ -15,7 +15,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{
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.@guild_id = getcastledata( "te_prtcas01",1 );
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.@economy = getcastledata( "te_prtcas01",2 );
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.@npc_name$ = "Cano";
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.@npc_name$ = "Kai";
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mes "["+ .@npc_name$ +"]";
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if (.@guild_id != getcharid(2)) {
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@ -77,7 +77,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{
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mes "... yeah, there were some girls..";
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mes "I had to run away because of them...";
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donpcevent "#tequest_master_prt01::OnCommandOn";
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mapannounce "te_prtcas01","A girl's voice: Hey, were you talking about us? It's Cano, right? I can't believe you ran away to a place like this.",bc_map,"0x00FF00",FW_BOLD,20,0,40;
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mapannounce "te_prtcas01","A girl's voice: Hey, were you talking about us? It's "+ .@npc_name$ +", right? I can't believe you ran away to a place like this.",bc_map,"0x00FF00",FW_BOLD,20,0,40;
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next;
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mes "["+ .@npc_name$ +"]";
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mes "Oh, no... !";
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@ -87,8 +87,8 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{
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mes "Leave it to me.";
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next;
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mes "^4d4dff!- Instruction -!";
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mes "Soon, 7 girls that are after Kai will try to invade the fortress.";
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mes "You have to protect Kai for 1 hour.^000000";
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mes "Soon, 7 girls that are after "+ .@npc_name$ +" will try to invade the fortress.";
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mes "You have to protect "+ .@npc_name$ +" for 1 hour.^000000";
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next;
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mes "^4d4dff!- Instruction -!";
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mes "When the actual attack starts, the doorway of Emperium region will be blocked up for protection.^000000";
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@ -227,7 +227,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{
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mes "I was so overwhelmed that it felt as short as a moment.";
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next;
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mes "Hervor, a shield that Blacksmith Velund made for his wife Hervor, is finally made";
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mes "at the hands of Kai.";
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mes "at the hands of "+ .@npc_name$ +".";
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delitem 6595,2;// Hammer_Of_Velund
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delitem 6596,1;// Anvil_Of_Velund
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delitem 6594,4;// Magic_Bronze_Bullion
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@ -238,7 +238,7 @@ te_prtcas01,204,204,3 script Blacksmith Kai#tegod01 4_M_RACHMAN2,{
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delitem 2115,1;// Valkyrja's_Shield
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$@2012_tegod_gloria = 5;
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getitem 2181,1;// Hervor
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mapannounce "te_prtcas01","Velund's gift [ Hervor ] is introduced to this world by ["+ getguildname(.@guild_id) +"] of ["+ strcharinfo(0) +"] Guild.",bc_map,"0x70dbdb",FW_NORMAL,12;
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mapannounce "te_prtcas01","Velund's gift [ Hervor ] is introduced to this world by ["+ strcharinfo(0) +"] of ["+ getguildname(.@guild_id) +"] Guild.",bc_map,"0x70dbdb",FW_NORMAL,12;
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if (.@economy > 20)
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setcastledata "te_prtcas01",2,(.@economy-20);
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else
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