diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 7e4de37c52..dac7127478 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -39,6 +39,7 @@ Playtester Date Added ====== 07/05 + * fixed missing labels socket_enchant.txt [Lupus] * Standardized NPCs quest/quests_city headers, now says 'Quest NPCs related to' - Also fixed typos in those NPC city headers [Evera] * Removed that Dbbug announce line from the 2004 headgears quest npc. diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index 9d4fcbfe50..40e6dcf70d 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -3,14 +3,14 @@ //===== By: ================================================== //= Sousuke_PL //===== Current Version: ===================================== -//= 0.1 +//= 0.1a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= item loses all element refinement and upgrades but //= cards too? //===== Additional Comments: ================================= -//= 0.1 +//= 0.1a added missing L_No: to 2 funcs [Lupus] //============================================================ @@ -512,9 +512,6 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{ set @newitem,5165; callfunc "f_armor_s2"; - - - //============================================================ //= Other //============================================================ @@ -524,11 +521,6 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{ mes "Bye~!"; close; - L_No: - mes "[Socket Enchant]"; - mes "Ok, Bye."; - close; - } //============================================================ @@ -582,7 +574,12 @@ function script addslot { mes "[Socket Enchant]"; mes "Sorry, but i could't upgrade it."; close; - + + L_No: + mes "[Socket Enchant]"; + mes "Ok, Bye."; + close; + } //============================================================ @@ -636,6 +633,11 @@ function script addslot2 { mes "Sorry, but i could't upgrade it."; close; + L_No: + mes "[Socket Enchant]"; + mes "Ok, Bye."; + close; + }