Resolved Guild Storage Expansion not updating (#3321)
* Fixes #3317. * Resolves the Guild Storage Expansion skill not refreshing the map server cached data. * Updated some inter server checks to grab the proper max size of guild storages. Thanks to @admkakaroto and @Lemongrass3110!
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@ -16,6 +16,7 @@
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#include "char.hpp"
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#include "char.hpp"
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#include "inter.hpp"
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#include "inter.hpp"
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#include "int_guild.hpp"
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/**
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/**
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* Check if storage ID is valid
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* Check if storage ID is valid
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@ -135,7 +136,7 @@ bool storage_fromsql(uint32 account_id, struct s_storage* p)
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bool guild_storage_tosql(int guild_id, struct s_storage* p)
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bool guild_storage_tosql(int guild_id, struct s_storage* p)
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{
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{
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//ShowInfo("Guild Storage has been saved (GID: %d)\n", guild_id);
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//ShowInfo("Guild Storage has been saved (GID: %d)\n", guild_id);
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return char_memitemdata_to_sql(p->u.items_guild, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE, p->stor_id);
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return char_memitemdata_to_sql(p->u.items_guild, inter_guild_storagemax(guild_id), guild_id, TABLE_GUILD_STORAGE, p->stor_id);
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}
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}
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/**
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/**
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@ -146,7 +147,7 @@ bool guild_storage_tosql(int guild_id, struct s_storage* p)
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*/
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*/
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bool guild_storage_fromsql(int guild_id, struct s_storage* p)
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bool guild_storage_fromsql(int guild_id, struct s_storage* p)
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{
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{
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return char_memitemdata_from_sql( p, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE, p->stor_id );
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return char_memitemdata_from_sql( p, inter_guild_storagemax(guild_id), guild_id, TABLE_GUILD_STORAGE, p->stor_id );
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}
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}
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void inter_storage_checkDB(void) {
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void inter_storage_checkDB(void) {
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@ -603,7 +603,11 @@ char storage_guild_storageopen(struct map_session_data* sd)
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return GSTORAGE_ALREADY_OPEN;
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return GSTORAGE_ALREADY_OPEN;
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}
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}
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if((gstor = guild2storage2(sd->status.guild_id)) == NULL) {
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if((gstor = guild2storage2(sd->status.guild_id)) == nullptr
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#ifdef OFFICIAL_GUILD_STORAGE
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|| (gstor->max_amount != guild_checkskill(sd->guild, GD_GUILD_STORAGE) * 100)
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#endif
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) {
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intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
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intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
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return GSTORAGE_OPEN;
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return GSTORAGE_OPEN;
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}
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}
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