fixed some item names

and fixed coords of some NPC of new headgear quests

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@493 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2004-12-07 18:33:27 +00:00
parent 1a437b3c75
commit bc9ad4ea88
15 changed files with 49 additions and 45 deletions

View File

@ -1299,7 +1299,7 @@
5083,Back_Ribbon,Back Ribbon,5,20,0,200,,1,,0,10477567,0,256,,45,167,{},{ bonus bMdef,10; } 5083,Back_Ribbon,Back Ribbon,5,20,0,200,,1,,0,10477567,0,256,,45,167,{},{ bonus bMdef,10; }
5084,Lazy_Raccoon_Hat,Lazy Racoon Hat,5,20,0,500,,1,,0,10477567,2,256,,0,168,{},{ bonus2 bResEff,Eff_Sleep,2000; } 5084,Lazy_Raccoon_Hat,Lazy Racoon Hat,5,20,0,500,,1,,0,10477567,2,256,,0,168,{},{ bonus2 bResEff,Eff_Sleep,2000; }
5085,Small_Twin_Ribbons,Small Twin Ribbons,5,20,0,100,,1,,0,10477567,0,512,,45,169,{},{} 5085,Small_Twin_Ribbons,Small Twin Ribbons,5,20,0,100,,1,,0,10477567,0,512,,45,169,{},{}
5086,Alarm_Mask,Alarm Mask¡5,20,0,100,,2,,0,10477567,2,513,,0,170,{},{ bonus2 bResEff,Eff_Blind,5000; } 5086,Alarm_Mask,Alarm Mask,5,20,0,100,,2,,0,10477567,2,513,,0,170,{},{ bonus2 bResEff,Eff_Blind,5000; }
5087,Expressionless_Mask,Expressionless Mask,5,20,0,100,,1,,0,10477567,2,513,,0,171,{},{} 5087,Expressionless_Mask,Expressionless Mask,5,20,0,100,,1,,0,10477567,2,513,,0,171,{},{}
5088,Surprised_Mask,Surprised Mask,5,20,0,100,,1,,0,10477567,2,513,,0,172,{},{} 5088,Surprised_Mask,Surprised Mask,5,20,0,100,,1,,0,10477567,2,513,,0,172,{},{}
5089,Annoyed_Mask,Annoyed Mask,5,20,0,100,,1,,0,10477567,2,513,,0,173,{},{} 5089,Annoyed_Mask,Annoyed Mask,5,20,0,100,,1,,0,10477567,2,513,,0,173,{},{}

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@ -13,7 +13,8 @@
//= 1.2 Fixed wrong labels, wrong items ID. [Lupus] //= 1.2 Fixed wrong labels, wrong items ID. [Lupus]
//============================================================ //============================================================
gef_tower.gat,128,148,6 script Arjen 807,{ //86
geffen.gat,128,148,6 script Arjen 807,{
mes "[Arjen]"; mes "[Arjen]";
mes "What item information do you require?"; mes "What item information do you require?";
next; next;
@ -82,7 +83,7 @@ M_2:
next; next;
delitem 930,500;//Items: Rotten Bandage, delitem 930,500;//Items: Rotten Bandage,
delitem 970,1;//Items: Alcohol, delitem 970,1;//Items: Alcohol,
getitem 5070,1;//Items: Bandage, getitem 5063,1;//Items: Bandage,
mes "[Arjen]"; mes "[Arjen]";
mes "Thanks! Hope that cures your aches!"; mes "Thanks! Hope that cures your aches!";
close; close;

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@ -14,7 +14,7 @@
//= items check [Lupus] //= items check [Lupus]
//============================================================ //============================================================
xmas.gat,156,152,3 script Bora 826,{ xmas.gat,152,176,3 script Bora 826,{
mes "[Bora]"; mes "[Bora]";
mes "Don't bears have such a cute expression on their faces?"; mes "Don't bears have such a cute expression on their faces?";
mes "And I bet you wouldn't mind one of those vute expressions yourself!"; mes "And I bet you wouldn't mind one of those vute expressions yourself!";

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@ -1,4 +1,4 @@
//===== eAthena Script ======================================= //===== eAthena Script ======================================= ?sprite
//= Burning Blood Bandana Quest //= Burning Blood Bandana Quest
//===== By: ================================================== //===== By: ==================================================
//= Halca (1.0) //= Halca (1.0)
@ -8,7 +8,7 @@
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any eAthena Version. //= Any eAthena Version.
//===== Description: ========================================= //===== Description: =========================================
//= Seperate Red Bandana (Burning Blood Bandana?) quest. //= Seperate Burning Blood Bandana quest.
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.2 Fixed wrong labels, added missing text, wrong ID [Lupus] //= 1.2 Fixed wrong labels, added missing text, wrong ID [Lupus]
//============================================================ //============================================================
@ -21,7 +21,7 @@ yuno.gat,301,188,6 Genbolt 826,{
next; next;
mes "[Genbolt]"; mes "[Genbolt]";
mes "I am the only one who can make you look the coolest,"; mes "I am the only one who can make you look the coolest,";
mes "as I can craft a ^000090Red Bandana^000000."; mes "as I can craft a ^000090Burning Blood Bandana^000000.";
mes "You can wear this, and you clench your fist without knowing"; mes "You can wear this, and you clench your fist without knowing";
mes "because of the raw power you feel!"; mes "because of the raw power you feel!";
next; next;
@ -38,7 +38,7 @@ yuno.gat,301,188,6 Genbolt 826,{
mes "[Genbolt]"; mes "[Genbolt]";
mes "Now I can make it..."; mes "Now I can make it...";
next; next;
getitem 2275,1;//Items: Red Bandana, getitem 5070,1;//Items: Burning Blood Bandana,
mes "[Genbolt]"; mes "[Genbolt]";
mes "Enjoy."; mes "Enjoy.";
close; close;

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@ -1,4 +1,4 @@
//===== eAthena Script ======================================= //===== eAthena Script =======================================1
//= Cat Hairband Quest //= Cat Hairband Quest
//===== By: ================================================== //===== By: ==================================================
//= Halca (1.0) //= Halca (1.0)
@ -8,19 +8,20 @@
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any eAthena Version. //= Any eAthena Version.
//===== Description: ========================================= //===== Description: =========================================
//= Seperate Black Cat Ears (Cat Hairband) quest. //= Seperate Cat Hairband quest.
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.2 Fixed wrong labels, added missing text, //= 1.2 Fixed wrong labels, added missing text,
//= fixed zeny amount [Lupus] //= fixed zeny amount [Lupus]
//============================================================ //============================================================
pay_cast01.gat,110,160,4 KoneKone 819,{
payon_in01.gat,62,10,4 KoneKone 819,{
mes "[KoneKone]"; mes "[KoneKone]";
mes "Don't you just love cats? the way they have the pointy,"; mes "Don't you just love cats? the way they have the pointy,";
mes "sticky ears and stuff, they're just so cute!"; mes "sticky ears and stuff, they're just so cute!";
next; next;
mes "[KoneKone]"; mes "[KoneKone]";
mes "Hehe... well, I decided, I would make a Black Cat Ears!"; mes "Hehe... well, I decided, I would make a Cat Hairband!";
mes "It is modeled on my most favourite of cat... BLACK!"; mes "It is modeled on my most favourite of cat... BLACK!";
mes "Of course, I got the idea from Hwikebain!"; mes "Of course, I got the idea from Hwikebain!";
next; next;
@ -52,7 +53,7 @@ L_NOITEM:
M_REQ: M_REQ:
mes "[KoneKone]"; mes "[KoneKone]";
mes "For the ^670000Black Cat Ears^000000, the following items are needed:"; mes "For the ^670000Cat Hairband^000000, the following items are needed:";
next; next;
mes "[KoneKone]"; mes "[KoneKone]";
mes "1 Kitty Band,"; mes "1 Kitty Band,";

View File

@ -25,6 +25,7 @@ pay_dun04.gat,204,152,2 script Nine Tail 1180,{
mes "[Nine Tail]"; mes "[Nine Tail]";
mes "Fine then. If I make one for you, will you go away?"; mes "Fine then. If I make one for you, will you go away?";
mes "You realize that it requires 999 Nine Tails to make, do you?"; mes "You realize that it requires 999 Nine Tails to make, do you?";
next;
menu "Sure.",M_MAKE,"Nah.",-; menu "Sure.",M_MAKE,"Nah.",-;
mes "[Nine Tail]"; mes "[Nine Tail]";

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@ -1,4 +1,4 @@
//===== eAthena Script ======================================= //===== eAthena Script =======================================1
//= Hat Seller (New Hat Quests) //= Hat Seller (New Hat Quests)
//===== By: ================================================== //===== By: ==================================================
//= Halca (1.0) //= Halca (1.0)
@ -20,13 +20,13 @@ xmas_in.gat,123,131,4 script Hat Seller 806,{
mes "What hat would you like information on?"; mes "What hat would you like information on?";
mes "I can make all the hats I mention here"; mes "I can make all the hats I mention here";
next; next;
menu "Pointy Cap",M_1,"Straw Hat",M_2,"Cowboy Hat",M_3,"Sombrero",M_4,"Furry Hat",M_5,"Quit",M_EXIT; menu "Party Hat",M_1,"Straw Hat",M_2,"Cowboy Hat",M_3,"Sombrero",M_4,"Furry Hat",M_5,"Quit",M_EXIT;
M_1: M_1:
mes "[Hat Seller]"; mes "[Hat Seller]";
mes "Okay well, for this item I require:"; mes "Okay well, for this item I require:";
mes "1 Santa's Hat,"; mes "1 Santa's Hat,";
mes "100 String Paper,"; mes "100 Slick Paper,";
mes "100 Oiled Paper."; mes "100 Oiled Paper.";
next; next;
mes "[Hat Seller]"; mes "[Hat Seller]";
@ -34,9 +34,9 @@ M_1:
next; next;
menu "Yes.",-,"No.",M_EXIT; menu "Yes.",-,"No.",M_EXIT;
if ((countitem(2236) < 1) || (countitem(7111) < 100) || (countitem(7151) < 100)) GOTO L_NOITEM;//Items: Santa's Hat, String Paper, Oiled Paper, if ((countitem(2236) < 1) || (countitem(7111) < 100) || (countitem(7151) < 100)) GOTO L_NOITEM;//Items: Santa's Hat, Slick Paper, Oiled Paper,
delitem 2236,1;//Items: Santa's Hat, delitem 2236,1;//Items: Santa's Hat,
delitem 7111,100;//Items: String Paper, delitem 7111,100;//Items: Slick Paper,
delitem 7151,100;//Items: Oiled Paper, delitem 7151,100;//Items: Oiled Paper,
getitem 5060,1;//Items: Pointy Cap, getitem 5060,1;//Items: Pointy Cap,
mes "[Hat Seller]"; mes "[Hat Seller]";
@ -124,7 +124,7 @@ M_4:
M_5: M_5:
mes "[Hat Seller]"; mes "[Hat Seller]";
mes "For this item I require:"; mes "For this item I require:";
mes "1 Cap,"; mes "1 Slotted Cap,";
mes "300 Skin of the Black Bear."; mes "300 Skin of the Black Bear.";
next; next;
mes "[Hat Seller]"; mes "[Hat Seller]";
@ -133,10 +133,10 @@ M_5:
next; next;
menu "Yes.",-,"No.",M_EXIT; menu "Yes.",-,"No.",M_EXIT;
if ((countitem(2227) < 1) || (countitem(7161) < 300)) GOTO L_NOITEM;//Items: Cap, Skin of the Black Bear, if ((countitem(2227) < 1) || (countitem(7161) < 300)) GOTO L_NOITEM;//Items: Cap, Bear Skin,
delitem 2227,1;//Items: Cap, delitem 2227,1;//Items: Cap,
delitem 7161,300;//Items: Skin of the Black Bear, delitem 7161,300;//Items: Bear Skin,
getitem 5076,1;//Items: Furry Hat, getitem 5076,1;//Items: Wool Hat,
mes "[Hat Seller]"; mes "[Hat Seller]";
mes "There you go... bye."; mes "There you go... bye.";
close; close;

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@ -8,19 +8,19 @@
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any eAthena Version. //= Any eAthena Version.
//===== Description: ========================================= //===== Description: =========================================
//= Seperate Expressionless Mask (Mask of Alarm) quest. //= Seperate Alarm Mask quest.
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.2 Fixed wrong labels, added missing text and labels, //= 1.2 Fixed wrong labels, added missing text and labels,
//= changed Zeny amount, fixed wrong item ID [Lupus] //= changed Zeny amount, fixed wrong item ID [Lupus]
//============================================================ //============================================================
aldebaran.gat,87,181,3 script Muslam 819,{ aldebaran.gat,236,235,3 script Muslam 819,{
mes "[Muslam]"; mes "[Muslam]";
mes "I love Alarms, so evil, just like me."; mes "I love Alarms, so evil, just like me.";
mes "Touch me and I will rip your arm off!"; mes "Touch me and I will rip your arm off!";
next; next;
mes "[Muslam]"; mes "[Muslam]";
mes "Anyways... If you want a Expressionless Mask (Mask of an Alarm),"; mes "Anyways... If you want a Alarm Mask,";
mes "bring me 300,000 Zeny,"; mes "bring me 300,000 Zeny,";
mes "and 1 Monster Oxygen Mask."; mes "and 1 Monster Oxygen Mask.";
next; next;
@ -35,7 +35,7 @@ aldebaran.gat,87,181,3 script Muslam 819,{
next; next;
delitem 10002,1;//Items: Monster Oxygen Mask, delitem 10002,1;//Items: Monster Oxygen Mask,
set Zeny,Zeny-300000; set Zeny,Zeny-300000;
getitem 5087,1;//Items: Expressionless Mask, getitem 5086,1;//Items: Alarm Mask,
mes "[Muslam]"; mes "[Muslam]";
mes "Enjoy your item!"; mes "Enjoy your item!";
close; close;

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@ -13,7 +13,7 @@
//= 1.2 Fixed wrong labels, added missing text [Lupus] //= 1.2 Fixed wrong labels, added missing text [Lupus]
//============================================================ //============================================================
prontera.gat,66,87,6 script Aipo 819,{ geffen.gat,66,87,6 script Aipo 819,{
mes "[Aipo]"; mes "[Aipo]";
If (Class == 0) GOTO L_NOVICE; If (Class == 0) GOTO L_NOVICE;
mes "Heeeeee."; mes "Heeeeee.";

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@ -1,4 +1,4 @@
//===== eAthena Script ======================================= //===== eAthena Script =======================================1
//= Neris (New Hat Quests) //= Neris (New Hat Quests)
//===== By: ================================================== //===== By: ==================================================
//= Halca (1.0) //= Halca (1.0)
@ -13,11 +13,12 @@
//= 1.2 Fixed wrong labels, added missing text [Lupus] //= 1.2 Fixed wrong labels, added missing text [Lupus]
//============================================================ //============================================================
yuno.gat,21,17,7 script Neris 806,{
yuno.gat,353,282,7 script Neris 806,{
mes "[Neris]"; mes "[Neris]";
mes "So, whatcha want then?"; mes "So, whatcha want then?";
next; next;
menu "Big Golden Bell.",M_LGB,"Crown of Mistress.",M_COM,"Crown of Ancient Queen.",M_COAQ,"Nothing, thanks.",M_EXIT; menu "Golden Bells.",M_LGB,"Crown of Mistress.",M_COM,"Crown of Ancient Queen.",M_COAQ,"Nothing, thanks.",M_EXIT;
M_LGB: M_LGB:
mes "[Neris]"; mes "[Neris]";
@ -27,7 +28,7 @@ M_LGB:
mes "[Neris]"; mes "[Neris]";
mes "Looks pretty cute when you wear it."; mes "Looks pretty cute when you wear it.";
mes "So... what can I do for you?"; mes "So... what can I do for you?";
menu "Make me the golden bell!",-,"What do I need to make it?",M_REQL,"Nothing, thanks.",M_EXIT; menu "Make me Golden Bells!",-,"What do I need to make it?",M_REQL,"Nothing, thanks.",M_EXIT;
if ((countitem(10016) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO L_NOITEM;//Items: Golden Bell, Emperium, Gold, if ((countitem(10016) < 1) || (countitem(714) < 1) || (countitem(969) < 3) || (Zeny < 1000)) GOTO L_NOITEM;//Items: Golden Bell, Emperium, Gold,
mes "[Neris]"; mes "[Neris]";
@ -37,7 +38,7 @@ M_LGB:
delitem 714,1;//Items: Emperium, delitem 714,1;//Items: Emperium,
delitem 969,3;//Items: Gold, delitem 969,3;//Items: Gold,
set Zeny,Zeny-1000; set Zeny,Zeny-1000;
getitem 5091,1;//Items: Big Golden Bell, getitem 5091,1;//Items: Golden Bells,
mes "[Neris]"; mes "[Neris]";
mes "Thanks, and bye!"; mes "Thanks, and bye!";
close; close;

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@ -73,7 +73,7 @@ M_EOA:
mes "[Old Blacksmith]"; mes "[Old Blacksmith]";
mes "Okay, and here you go."; mes "Okay, and here you go.";
next; next;
getitem 5074,1;//Items: Horns of Succubus, getitem 5074,1;//Items: Ears of Angel,
mes "[Old Blacksmith]"; mes "[Old Blacksmith]";
mes "Enjoy it!"; mes "Enjoy it!";
close; close;

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@ -8,13 +8,13 @@
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any eAthena Version. //= Any eAthena Version.
//===== Description: ========================================= //===== Description: =========================================
//= Campus Hat (Posture Fix Hat) quest. //= Posture Fix Hat quest.
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.2 Fixed wrong labels, added missing text //= 1.2 Fixed wrong labels, added missing text
//= fixed wrong items ID [Lupus] //= fixed wrong items ID [Lupus]
//============================================================ //============================================================
pay_in01.gat,171,142,5 script Nan Hyang 814,{ payon.gat,155,115,5 script Nan Hyang 814,{
If (getequipisequiped(5073)) GOTO L_GOOD; If (getequipisequiped(5073)) GOTO L_GOOD;
If (Class == 0) GOTO L_NOVICE; If (Class == 0) GOTO L_NOVICE;
mes "[Nan Hyang]"; mes "[Nan Hyang]";
@ -22,9 +22,9 @@ pay_in01.gat,171,142,5 script Nan Hyang 814,{
mes "You need to correct it immediately!"; mes "You need to correct it immediately!";
next; next;
mes "[Nan Hyang]"; mes "[Nan Hyang]";
mes "I could correct it for you If you brought me some materials to make you a Campus Hat."; mes "I could correct it for you If you brought me some materials to make you a Posture Fix Hat.";
next; next;
menu "Make me a Campus Hat.",-,"What do I need to get?",M_REQ,"No thanks!",M_EXIT; menu "Please, make me one.",-,"What do I need to get?",M_REQ,"No thanks!",M_EXIT;
If ((countitem(1550) <1) || (countitem(2285) < 1 )) GOTO L_NOITEM;//Items: Book, Apple o' Archer, If ((countitem(1550) <1) || (countitem(2285) < 1 )) GOTO L_NOITEM;//Items: Book, Apple o' Archer,
mes "[Nan Hyang]"; mes "[Nan Hyang]";
@ -32,7 +32,7 @@ pay_in01.gat,171,142,5 script Nan Hyang 814,{
next; next;
delitem 1550,1;//Items: Book, delitem 1550,1;//Items: Book,
delitem 2285,1;//Items: Apple o' Archer, delitem 2285,1;//Items: Apple o' Archer,
getitem 5073,1;//Items: Campus Hat, getitem 5073,1;//Items: Posture Fix Hat,
mes "[Nan Hyang]"; mes "[Nan Hyang]";
mes "Hehe, well, maybe you will become more careful, or your sense will become balanced."; mes "Hehe, well, maybe you will become more careful, or your sense will become balanced.";
close; close;

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@ -8,7 +8,7 @@
//===== Compatible With: ===================================== //===== Compatible With: =====================================
//= Any eAthena Version. //= Any eAthena Version.
//===== Description: ========================================= //===== Description: =========================================
//= Seperate Seo Otter Hat quest. //= Seperate Sea Otter Hat quest.
//===== Additional Comments: ================================= //===== Additional Comments: =================================
//= 1.2 Fixed wrong labels, added missing text [Lupus] //= 1.2 Fixed wrong labels, added missing text [Lupus]
//============================================================ //============================================================

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@ -14,7 +14,7 @@
//= added missing delitem, fixed names, item amount [Lupus] //= added missing delitem, fixed names, item amount [Lupus]
//============================================================ //============================================================
morroc.gat,234,77,6 script Traveler 807,{ morocc.gat,274,79,6 script Traveler 807,{
mes "[Traveler]"; mes "[Traveler]";
if (Class == 0) GOTO L_NOVICE; if (Class == 0) GOTO L_NOVICE;
mes "What kind of hat do you want from me?"; mes "What kind of hat do you want from me?";
@ -49,7 +49,7 @@ M_N2:
mes "Gimme 1 Rotten Fish,"; mes "Gimme 1 Rotten Fish,";
mes "300 Rotten Scales,"; mes "300 Rotten Scales,";
mes "50 Sashimi,"; mes "50 Sashimi,";
mes "1 Tail of a Fish,"; mes "1 Fish Tail,";
mes "and 100 Sticky Mucus"; mes "and 100 Sticky Mucus";
next; next;
mes "[Traveler]"; mes "[Traveler]";

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@ -13,7 +13,7 @@
//= 1.2 Fixed wrong labels, added missing text [Lupus] //= 1.2 Fixed wrong labels, added missing text [Lupus]
//============================================================ //============================================================
prontera.gat,84,189,6 script Ses 815,{ geffen.gat,84,189,6 script Ses 815,{
mes "[Ses]"; mes "[Ses]";
If (Class == 0) GOTO L_NOVICE; If (Class == 0) GOTO L_NOVICE;
mes "Woo, hello! Fruit fruit!"; mes "Woo, hello! Fruit fruit!";