* Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used for common monsters [Lupus]

* Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus]
		- Should be made as an option of battle_athena.conf


git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1225 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
Lupus 2005-03-12 11:10:46 +00:00
parent a3fbd42dd5
commit bcd9a01531
4 changed files with 18 additions and 7 deletions

View File

@ -1,5 +1,9 @@
Date Added
03/12
* Fixed usage of mvp_hp_rate and monster_hp_rate. MVP rate was used for common monsters [Lupus]
* Added additional random respawn delay for instant respawning monsters (0..5 seconds) [Lupus]
- Should be made as an option of battle_athena.conf
03/11
* Fixed "--en/ja--" usage in 'monster' script not working properly, thanks
to sbilly [celest]

View File

@ -398,3 +398,10 @@ Problem: Party EXP share bug
* SQL parties have been fixed in Freya (but the whole file int_party.c has been rewritten there)
Assigned: N/A
Progress: 0%
Problem: Guilds Breaking
When you BREAK your guild and then someone re-creates another guild with the same Name
Then new GULD would have LEVEL, EXP, STATS of the broken guild
Probably it isn't being deleted from memory.
Assigned: N/A
Progress: 0%

View File

@ -903,7 +903,7 @@ int mob_setdelayspawn(int id)
spawntime1=md->last_spawntime+md->spawndelay1;
spawntime2=md->last_deadtime+md->spawndelay2;
spawntime3=gettick()+5000;
spawntime3=gettick()+5000+rand()%5000; //Lupus
// spawntime = max(spawntime1,spawntime2,spawntime3);
if(DIFF_TICK(spawntime1,spawntime2)>0)
spawntime=spawntime1;

View File

@ -1669,15 +1669,15 @@ int status_get_max_hp(struct block_list *bl)
if(battle_config.mobs_level_up) // mobs leveling up increase [Valaris]
max_hp += (md->level - mob_db[md->class_].lv) * status_get_vit(bl);
if(mob_db[md->class_].mexp > 0) {
if(mob_db[md->class_].mexp > 0) { //MVP Monsters
if(battle_config.mvp_hp_rate != 100) {
double hp = (double)max_hp * battle_config.mvp_hp_rate / 100.0;
max_hp = (hp > 0x7FFFFFFF ? 0x7FFFFFFF : (int)hp);
}
}
else {
if(battle_config.mvp_hp_rate != 100) {
double hp = (double)max_hp * battle_config.mvp_hp_rate / 100.0;
else { //Common MONSTERS
if(battle_config.monster_hp_rate != 100) {
double hp = (double)max_hp * battle_config.monster_hp_rate / 100.0;
max_hp = (hp > 0x7FFFFFFF ? 0x7FFFFFFF : (int)hp);
}
}
@ -1687,11 +1687,11 @@ int status_get_max_hp(struct block_list *bl)
nullpo_retr(1, pd = (struct pet_data*)bl);
max_hp = mob_db[pd->class_].max_hp;
if(mob_db[pd->class_].mexp > 0) {
if(mob_db[pd->class_].mexp > 0) { //MVP Monsters
if(battle_config.mvp_hp_rate != 100)
max_hp = (max_hp * battle_config.mvp_hp_rate)/100;
}
else {
else { //Common MONSTERS
if(battle_config.monster_hp_rate != 100)
max_hp = (max_hp * battle_config.monster_hp_rate)/100;
}