Corrected script for some item (#6172)

* SQL synchronization

Thanks to @Atemo
This commit is contained in:
idk-whoami 2021-08-10 23:29:02 +07:00 committed by GitHub
parent a93daa0c6f
commit be49b172c6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 1011 additions and 115 deletions

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@ -2421,3 +2421,72 @@
490022:16049,{ bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Water,20; }
490022:18133,{ bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Water,20; }
490022:28708,{ bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Water,20; }
1331:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
1331:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
1331:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
13343:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
13343:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
13343:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
13492:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
13492:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
13492:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
16087:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
16087:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
16087:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
18177:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
18177:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
18177:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
1861:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
1861:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
1861:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
2053:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
2053:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
2053:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
21046:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
21046:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
21046:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
26021:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
26021:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
26021:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
26149:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
26149:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
26149:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
26150:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
26150:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
26150:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28037:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28037:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28037:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28135:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28135:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28135:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28249:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28249:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28249:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28250:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28250:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28250:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28251:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28251:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28251:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28252:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28252:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28252:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28627:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28627:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28627:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
28753:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28753:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
28753:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
32017:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32017:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32017:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
32105:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32105:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32105:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
32106:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32106:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32106:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }
32300:19451,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32300:19452,{ bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; }
32300:27301,{ bonus bAspdRate,10; bonus2 bAddRace,RC_All,10; }

File diff suppressed because it is too large Load Diff

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@ -10641,7 +10641,7 @@ Body:
AegisName: Fenrir_Card
Name: Fenrir Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Head_Low: true
@ -10657,7 +10657,7 @@ Body:
AegisName: Fenrir_Card_
Name: Weakened Fenrir Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Head_Low: true
@ -11466,7 +11466,7 @@ Body:
AegisName: Sarah_Card
Name: Sarah Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Armor: true
@ -11479,7 +11479,7 @@ Body:
AegisName: Timeholder_Card
Name: Time Holder Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Right_Hand: true
@ -11493,7 +11493,7 @@ Body:
AegisName: Big_Ben_Card
Name: Big Ben Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Right_Hand: true
@ -11507,7 +11507,7 @@ Body:
AegisName: Big_Bell_Card
Name: Big Bell Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Right_Hand: true
@ -11521,7 +11521,7 @@ Body:
AegisName: Neo_Punk_Card
Name: Neo Punk Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Left_Hand: true
@ -11535,7 +11535,7 @@ Body:
AegisName: Arc_Elder_Card
Name: Arc Elder Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Garment: true
@ -11549,7 +11549,7 @@ Body:
AegisName: Time_Keeper_Card
Name: Nightmare Timer Keeper Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Shoes: true
@ -11562,7 +11562,7 @@ Body:
AegisName: Owl_Viscount_Card
Name: Owl Viscount Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Both_Accessory: true
@ -11575,7 +11575,7 @@ Body:
AegisName: Owl_Marquees_Card
Name: Owl Marquees Card
Type: Card
Buy: 10
Buy: 20
Weight: 10
Locations:
Both_Accessory: true

View File

@ -129,7 +129,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1226,'Damascus_','Damascus','Weapon','Dagger',49000,800,118,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,3,24,true,'bonus bUnbreakableWeapon;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1227,'Weeder_Knife','Weeder Knife','Weapon','Dagger',20,400,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_Plant;\nbonus2 bAddRace,RC_Plant,15;\nbonus2 bSubRace,RC_Plant,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1228,'Combat_Knife','Combat Knife','Weapon','Dagger',20,400,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bIgnoreDefRace,RC_DemiHuman;\nbonus bIgnoreDefRace,RC_Player_Human;\nbonus2 bSubRace,RC_DemiHuman,10;\nbonus2 bSubRace,RC_Player_Human,10;\nbonus2 bSubRace,RC_Demon,-10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1229,'Mama\'s_Knife','Kitchen Knife','Weapon','Dagger',20,500,75,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bCritical,30;\nbonus3 bAddMonsterDropItem,517,RC_Brute,5000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1229,'Mama\'s_Knife','Kitchen Knife','Weapon','Dagger',20,500,75,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bCritical,30;\nbonus3 bAddMonsterDropItem,517,RC_Brute,5000;\nbonus2 bAddRace,RC_DemiHuman,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1230,'House_Auger','Ice Pick','Weapon','Dagger',20,600,80,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bDefRatioAtkClass,Class_All;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1231,'Bazerald','Bazerald','Weapon','Dagger',20,500,70,105,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,36,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_assassin`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1232,'Assasin_Dagger','Assassin Dagger','Weapon','Dagger',20,600,140,1,true,true,4,36,true,'bonus bMaxHPrate,20;\nbonus bMaxSPrate,15;\nbonus bAspdRate,2;\nbonus bAtkEle,Ele_Dark;');
@ -227,6 +227,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1324,'War_Axe_','War Axe','Weapon','1hAxe',20,4200,140,1,3,true,true,true,3,76,true,'bonus bDex,2;\nbonus bLuk,2;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_supernovice`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1325,'Mirage_Axe','Mirage Axe','Weapon','1hAxe',1800,180,110,5,1,true,true,true,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_merchant`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1326,'Illusion_War_Axe','Illusion War Axe','Weapon','1hAxe',4200,180,1,2,true,true,true,true,4,120,true,'bonus bStr,2;\nbonus bDex,2;\nbonus bLuk,2;\n.@r = getrefine();\nif (.@r >= 9) {\n .@val = 40;\n} else if (.@r >= 7) {\n .@val = 20;\n}\nbonus2 bSkillAtk,"NC_AXETORNADO",(100+.@val);\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",(100+.@val);\nbonus2 bSkillAtk,"GN_CART_TORNADO",(75+.@val);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_supernovice`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1331,'Variant_Axe','Abyss Axe','Weapon','1hAxe',1800,180,110,1,1,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1333,'Golden_Wrench','Golden Wrench','Weapon','1hAxe',5500,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_all,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=11)\n .@val = 35;\nelse if (.@r>=9)\n .@val = 20;\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val;\nbonus2 bSkillAtk,"NC_POWERSWING",.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1336,'Guardian_Knight_Axe','Guardian Knight Axe','Weapon','1hAxe',1500,210,1,2,true,true,true,true,true,4,170,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"NC_POWERSWING",20;\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;\n}\nif (.@r >= 11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1351,'Battle_Axe','Battle Axe','Weapon','2hAxe',5400,1500,80,1,3,true,true,true,true,true,true,true,true,1,3,true);
@ -673,6 +674,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1846,'Combo_Battle_Glove_IL','Illusion Combo Battle Glove','Weapon','Knuckle',500,250,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_SKYNETBLOW",(10+5*(.@r/2));\nbonus2 bSkillAtk,"SR_DRAGONCOMBO",(10+5*(.@r/2));\nbonus2 bSkillAtk,"SR_TIGERCANNON",(5*(.@r/3));');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1847,'Iron_Nail_K','Iron Nail','Weapon','Knuckle',1000,180,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r >= 9)\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\nif (.@r >= 11)\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1848,'Rebeginer_SR_Nuckle','Beginner Sura\'s Knuckle','Weapon','Knuckle',150,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1861,'Variant_Claw','Abyss Claw','Weapon','Knuckle',400,140,100,1,1,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle_OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n if (.@r >= 11) {\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bAddSize,Size_Large,20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (1864,'Evt_Iron_Nail_K','Sealed Iron Nail','Weapon','Knuckle',180,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus2 bSkillAtk,"MO_CHAINCOMBO",30;\nif (.@r >= 9) {\n bonus2 bSkillAtk,"MO_COMBOFINISH",50;\n bonus2 bSkillAtk,"CH_CHAINCRUSH",50;\n}\nif (.@r >= 11)\n bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
@ -2972,6 +2974,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13336,'Probation_Huuma','Trial Ninja\'s Huuma Shuriken','Weapon','Huuma',20,200,1,1,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bLongAtkRate,getskilllv("NJ_TOBIDOUGU");\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Huuma_Flutter_Snow_IL','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,(30*(.@r/3));\nbonus bLongAtkRate,(3*.@r);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2;\nbonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13343,'Variant_Huuma','Abyss Huuma','Weapon','Huuma',1500,150,160,3,1,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13341,'Rebeginer_KO_Humma','Beginner Kagerou&Oboro\'s Huuma Shuriken','Weapon','Huuma',170,1,1,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bVariableCastrate,-10;\nbonus bMatk,130;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Humma_Clear','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bLongAtkRate,2*(.@r/3);\nbonus bBaseAtk,10*(.@r/2);\nif (.@r >= 7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",30;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n if (.@r >= 11) {\n bonus2 bAddEle,Ele_Fire,15;\n bonus2 bAddEle,Ele_Dark,15;\n bonus2 bAddRace,RC_Undead,30;\n bonus2 bAddRace,RC_Demon,30;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13346,'Ein_BHHuuma','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}');
@ -3304,6 +3307,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16065,'Illusion_Iron_Driver','Illusion Iron Driver','Weapon','Mace',2000,210,2,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bAspd,(.@r/2);\nbonus2 bSkillAtk,"AB_DUPLELIGHT",(3*.@r);\nbonus bUnbreakableWeapon;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16075,'Rebeginer_NC_Mace','Beginner Mechanic\'s Mace','Weapon','Mace',170,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (16076,'Rebeginer_N2_Mace','Beginner Super Novice\'s Mace','Weapon','Mace',150,1,1,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus bCritAtkRate,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_monk`,`job_priest`,`job_supernovice`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16087,'Variant_Mace','Abyss Mace','Weapon','Mace',1500,150,110,1,1,true,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16088,'Saphir_Hall_OS','Sapphire Mace-OS','Weapon','Mace',20,800,185,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bVariableCastrate,-7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n if (.@r >= 11) {\n bonus bLongAtkRate,15;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16089,'Ultio_Spes_OS','Ultio-OS','Weapon','Mace',20,1200,150,170,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus bMatkRate,3;\nbonus bUnbreakableWeapon;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n if (.@r >= 11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16092,'Engine_Pilebuncker','Engine Pilebuncker','Weapon','Mace',3200,450,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bAspdRate,.@r;\nbonus2 bSkillAtk,"NC_VULCANARM",10;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}\nif (.@r>=11)\n bonus2 bSkillAtk,"NC_VULCANARM",15;');
@ -3361,6 +3365,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`at
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18166,'Rebeginer_WM_Bow','Beginner Wanderer & Minstrels\' Bow','Weapon','Bow',170,5,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bLongAtkRate,5;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18170,'Narcis_Bow','Narcissus Bow','Weapon','Bow',1000,180,5,2,true,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=9)\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=11)\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18174,'Illusion_Hunter_Bow','Illusion Hunter Bow','Weapon','Bow',1500,165,5,2,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bCritical,.@r;\nif (.@r >= 7) {\n bonus bAspdRate,10;\n if (.@r >= 9) {\n bonus bCritAtkRate,15;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Insect,30;\n bonus2 bAddRace,RC_Brute,30;\n bonus2 bAddRace,RC_Player_Doram,30;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18177,'Variant_Wing','Abyss Wing','Weapon','Bow',900,160,170,5,1,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18178,'Virtual_Bow_OS','Virtual Bow-OS','Weapon','Bow',20,1200,200,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n .@dmg = 30;\n if (.@r >= 11) {\n .@dmg += 20;\n }\n bonus2 bSkillAtk,"RA_ARROWSTORM",.@dmg;\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18179,'MH_P89_OS','MH-P89-OS','Weapon','Bow',20,1200,170,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18180,'AC_B44_OS','AC-B44-OS','Weapon','Bow',20,600,190,135,5,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@dmg = 5;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",15;\n if (.@r >= 11) {\n .@dmg += 10;\n }\n }\n}\nbonus2 bWeaponDamageRate,W_BOW,.@dmg;');
@ -3957,6 +3962,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`equip_level_min`,`view`,`script`,`unequip_script`) VALUES (19433,'C_Resonate_Taego','Costume Resonate Taego','Armor',true,1,1823,'hateffect(HAT_EF_RESONATETAEGO,true);','hateffect(HAT_EF_RESONATETAEGO,false);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_head_low`,`equip_level_min`,`view`) VALUES (19439,'Subject_Aura','Vicious Mind Aura','Armor',100,5,true,170,1267);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19451,'Heavenly_Order','Heavenly Order','Armor',20,true,100,1093,'skill "MC_IDENTIFY",1,0;\n.@a = readparam(bStr);\n.@b = readparam(bAgi);\n.@c = readparam(bVit);\n.@d = readparam(bInt);\n.@e = readparam(bDex);\n.@f = readparam(bLuk);\nbonus bHit,2*(.@a/18);\nbonus bMaxHPrate,2*(.@a/18);\nbonus bFlee,2*(.@b/18);\nbonus bDelayrate,-2*(.@b/18);\nbonus bMdef,2*(.@c/18);\nbonus bVariableCastrate,-2*(.@c/18);\nbonus bMaxSPrate,2*(.@d/18);\nbonus bUseSPrate,-2*(.@d/18);\nbonus bCritical,2*(.@e/18);\nbonus bAspdRate,2*(.@e/18);\nbonus bBaseAtk,15*(.@f/18);\nbonus bMatk,15*(.@f/18);\nbonus bDef,20*(.@f/18);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`slots`,`location_head_mid`,`equip_level_min`,`view`,`script`) VALUES (19452,'Heavenly_Order_','Heavenly Order','Armor',20,1,true,100,1093,'skill "MC_IDENTIFY",1,0;\n.@a = readparam(bStr);\n.@b = readparam(bAgi);\n.@c = readparam(bVit);\n.@d = readparam(bInt);\n.@e = readparam(bDex);\n.@f = readparam(bLuk);\nbonus bHit,2*(.@a/18);\nbonus bMaxHPrate,2*(.@a/18);\nbonus bFlee,2*(.@b/18);\nbonus bDelayrate,-2*(.@b/18);\nbonus bMdef,2*(.@c/18);\nbonus bVariableCastrate,-2*(.@c/18);\nbonus bMaxSPrate,2*(.@d/18);\nbonus bUseSPrate,-2*(.@d/18);\nbonus bCritical,2*(.@e/18);\nbonus bAspdRate,2*(.@e/18);\nbonus bBaseAtk,15*(.@f/18);\nbonus bMatk,15*(.@f/18);\nbonus bDef,20*(.@f/18);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_head_top`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (19453,'Jejecap_JP','Jeje Cap','Armor',20,1000,18,true,100,true,1011,'.@r = getrefine();\n.@dmg = 10;\n.@delay = -15-6*getskilllv("GN_CRAZYWEED");\nbonus bMdef,15;\nbonus bNoCastCancel;\nbonus2 bVariableCastrate,"GN_CRAZYWEED",-50;\nbonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50;\nbonus2 bVariableCastrate,"CR_FULLPROTECTION",-50;\nif (.@r>=7) {\n .@dmg += 15;\n if (.@r>=9) {\n .@dmg += 25;\n if (.@r>=10) {\n bonus bIgnoreMDefRace,RC_All;\n }\n }\n}\nif (getskilllv("GN_FIRE_EXPANSION") == 5)\n bonus2 bAddClass,Class_Boss,50;\nif (getskilllv("GN_CRAZYWEED") == 5) {\n .@delay -= 25;\n bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500;\n}\nbonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg;\nbonus2 bSkillAtk,"GN_CRAZYWEED",.@dmg;\nbonus bDelayrate,.@delay;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_costume_head_Low`,`view`) VALUES (19459,'C_Luna_On_Shoulder','Costume Lunatic on Shoulder','Armor',true,1881);
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_head_top`,`refineable`,`view`,`script`) VALUES (19460,'Black_Veil_J','Black Veil','Armor',20,500,2,1,true,true,1173,'.@r = getrefine();\nbonus2 bSubEle,Ele_Dark,(.@r >= 8 ? 25: 10);\n/*.@bonus = 15;\nif (.@r >= 7) {\n .@bonus += 15;\n}\nif (.@r >= 9) {\n .@bonus += 20;\n}\nbonus2 bAddRace2,RC2_ILLUSION_VAMPIRE,.@bonus;\nbonus2 bSubRace2,RC2_ILLUSION_VAMPIRE,.@bonus;\nbonus2 bMagicAddRace2,RC2_ILLUSION_VAMPIRE,.@bonus;*/');
@ -5091,6 +5097,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21037,'Rebeginer_RK_T_Sword','Beginner Rune Knight\'s Two-Handed Sword','Weapon','2hSword',170,1,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus bCritAtkRate,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21038,'Oriental_Sword','Oriental Sword','Weapon','2hSword',1000,180,1,2,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10;\nif (.@r >= 9)\n bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1;\nif (.@r >= 11)\n bonus bUnbreakableWeapon;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21039,'Royal_Knight\'s_Broadsword','Royal Knight\'s Broadsword','Weapon','2hSword',20,4000,280,1,2,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine();\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=7)\n bonus bCritAtkRate,10;\nif (.@r>=9)\n bonus bUnbreakableWeapon;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21046,'Variant_Claymore','Abyss Claymore','Weapon','2hSword',3400,280,230,1,1,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21047,'Beam_Claymore_OS','Beam Claymor-OS','Weapon','2hSword',20,1800,250,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bCritical,5;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus bCritAtkRate,15;\n if (.@r >= 11) {\n bonus2 bAddSize,Size_Small,20;\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bMagicAddSize,Size_Small,20;\n bonus2 bMagicAddSize,Size_Medium,20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (21049,'Evt_Oriental_Sword','Sealed Eastern Sword','Weapon','2hSword',180,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3);\nif (.@r>=7) {\n bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1;\n}\nif (.@r>=9) {\n bonus bUnbreakableWeapon;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bFlee2,10;\nbonus bLongAtkRate,.@r*2;\nif (.@r >= 7) {\n bonus bUseSPrate,-20;\n if (.@r >= 9) {\n bonus bDelayrate,-20;\n if (.@r >= 11) {\n bonus bMaxHPrate,10;\n bonus bMaxSPrate,10;\n }\n }\n}');
@ -5947,6 +5954,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26007,'Spectral_Spear_IL','Illusion Spectral Spear','Weapon','2hSpear',20,2000,240,3,1,true,true,true,true,true,4,99,true,'.@r = getrefine();\n.@val = 3*(.@r/2);\nbonus2 bAddEle,Ele_Dark,(20+.@val);\nbonus2 bAddRace,RC_Demon,(20+.@val);\nbonus2 bAddRace,RC_Undead,(20+.@val);\nbonus2 bSubRace,RC_Demon,(10+.@val);\nbonus2 bSubEle,Ele_Undead,(10+.@val);\nbonus2 bSubEle,Ele_Dark,(10+.@val);\nbonus bHPGainValue,50;\nbonus bSPGainValue,(.@r/2);\nbonus2 bAddEff2,Eff_Confusion,1000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26015,'Rebeginer_LG_Lance','Beginner Royal Guard\'s Lance','Weapon','2hSpear',170,3,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26016,'Royal_Knight\'s_Lance','Royal Knight\'s Lance','Weapon','2hSpear',20,1000,205,1,2,true,true,true,true,true,true,true,3,175,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7)\n bonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus2 bAddRace,RC_All,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26021,'Variant_Lance','Abyss Lance','Weapon','2hSpear',3500,200,230,3,1,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26100,'P_Foxtail2','Eden Group Foxtail Staff II','Weapon','Staff',20,135,165,1,true,true,2,40,100,true,true,true,true,true,true,true,'bonus bDex,4;\nbonus bInt,4;\nbonus bLongAtkRate,6;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`magic_attack`,`range`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (26101,'P_Foxtail3','Eden Group Foxtail Staff III','Weapon','Staff',20,150,195,1,true,true,3,60,100,true,true,true,true,true,true,true,'bonus bDex,5;\nbonus bInt,5;\nbonus bLongAtkRate,7;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26105,'Diva_Wand','Diva Wand','Weapon','Staff',300,60,180,1,1,true,true,true,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bHealPower,2*.@r;\nif (.@r>=7)\n bonus bMatkRate,4;\nif (.@r>=9)\n bonus bMatkRate,4;');
@ -5963,6 +5971,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_acolyte`,`job_mage`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26139,'Icicle_Staff','Icicle Staff','Weapon','2hStaff',20,800,110,180,1,2,true,true,true,true,true,true,true,true,4,175,true,'.@r = getrefine;\nbonus bInt,5;\nbonus bMatk,15*(.@r/2);\nbonus bUnbreakableWeapon;\nif (.@r>=9)\n .@val = 15;\nelse if (.@r>=7)\n .@val = 5;\nbonus2 bMagicAtkEle,Ele_Water,.@val;\nbonus2 bMagicAtkEle,Ele_Holy,.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26143,'Diva_Foxtail','Diva Foxtail','Weapon','Staff',400,150,180,1,1,true,true,4,150,true,'.@r = getrefine();\nbonus bHealPower,2*.@r;\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n bonus bMatkRate,4;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n bonus bMatkRate,4;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26144,'Mirage_Foxtail','Mirage Foxtail','Weapon','Staff',400,150,180,5,1,true,true,4,150,true,'.@r = getrefine();\nif (getskilllv("SU_SOULATTACK") == 1) {\n bonus bBaseAtk,20;\n}\nbonus bHealPower,2*.@r;\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n bonus bMatkRate,4;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n bonus bMatkRate,4;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_monk`,`job_priest`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26149,'Variant_Wand','Abyss Wand','Weapon','Staff',300,60,180,1,1,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bHealPower,.@r*2;\nif (.@r>=7) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26150,'Variant_Foxtail','Abyss Foxtail','Weapon','Staff',400,150,180,1,1,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bHealPower,.@r*2;\nif (.@r>=7) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26151,'Rutilus_Stick_OS','Rutilus Stick-OS','Weapon','Staff',20,900,80,175,1,2,true,4,130,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAddEle,Ele_Neutral,5;\nbonus2 bMagicAddEle,Ele_Earth,5;\nif (.@r >= 7) {\n bonus bVariableCastrate,-7;\n if (.@r >= 9) {\n autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,30; }",40,10000,BF_MAGIC,"{ specialeffect2 255; }";\n if (.@r >= 11) {\n bonus bDelayrate,-10;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26154,'SoulWeight','Spirit Pendulum','Weapon','Staff',1100,70,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,.@r*10;\nif (.@r>=3)\n bonus bMaxHPrate,.@r/3*2;\nif (.@r>=7)\n bonus2 bSkillAtk,"SP_SPA",15;\nif (.@r>=9)\n bonus bVariableCastrate,-10;\nif (.@r>=11)\n bonus2 bSkillAtk,"SP_SWHOO",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26155,'MeawFoxtail','Meowmeow Foxtail','Weapon','Staff',20,1100,300,300,1,2,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/3);\nbonus bMatkRate,2*(.@r/3);\nif (.@r >= 7) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15;\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n if (.@r >= 9) {\n bonus bVariableCastrate,-10;\n bonus bAspdRate,10;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"SU_PICKYPECK",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n }\n }\n}');
@ -5999,6 +6009,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28023,'Ghoul_Leg_IL','Illusion Sharpened Legbone of Ghoul','Weapon','Katar',1700,220,1,2,true,true,true,true,true,3,100,true,'autobonus "{ bonus bDefEle,Ele_Undead; sc_start SC_ENDURE,6000,1; }",40,6000,BF_WEAPON|BF_SHORT,"{ active_transform 1036,6000; specialeffect2 EF_POTION_BERSERK; /* todo replace by 3753 when implemented */ }";');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28024,'Probation_Katar','Trial Guillotine Cross\'s Katar','Weapon','Katar',20,180,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus bAspdRate,getskilllv("AS_KATAR");\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28027,'Rebeginer_GC_Katar','Beginner Guillotine Cross\'s Katar','Weapon','Katar',170,1,1,true,true,true,true,true,true,3,100,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus bCritAtkRate,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28037,'Variant_Katar','Abyss Katar','Weapon','Katar',2800,150,250,1,1,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler_OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n if (.@r >= 11) {\n bonus2 bAddSize,Size_Small,20;\n bonus2 bAddSize,Size_Medium,20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28039,'Katar_of_Shiver','Katar of Shiver','Weapon','Katar',1200,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bCritAtkRate,.@r/3*4;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_DemiHuman,20;\n bonus2 bAddRace,RC_Player_Human,20;\n bonus2 bAddRace,RC_Brute,20;\n bonus2 bAddRace,RC_Player_Doram,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28040,'Evt_Shiver_Katar_K','Sealed Katar of Shiver','Weapon','Katar',185,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bCritAtkRate,4*(.@r/3);\nif (.@r>=9) {\n bonus2 bAddRace,RC_Brute,35;\n bonus2 bAddRace,RC_DemiHuman,35;\n bonus bAspdRate,10;\n}\nelse if (.@r>=7) {\n bonus2 bAddRace,RC_Brute,15;\n bonus2 bAddRace,RC_DemiHuman,15;\n}');
@ -6021,6 +6032,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28118,'Mirage_Twohand_Axe','Mirage Twohand Axe','Weapon','2hAxe',4000,320,200,5,1,true,true,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}\nif (.@r>=9) {\n bonus bBaseAtk,30;\n bonus bHit,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28120,'Probation_TH_Axe','Trial Mechanic\'s Two-Handed Axe','Weapon','2hAxe',20,200,1,1,true,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_AXETORNADO",20;\nbonus bBaseAtk,6*(min(BaseLevel,160)/10);\nif (getrefine()>=7) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-100*getskilllv("BS_WEAPONRESEARCH");\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28130,'Avenger','Avenger','Weapon','2hAxe',6000,270,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_AXETORNADO",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_supernovice`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28135,'Variant_Twohand_Axe','Abyss Two Hand Axe','Weapon','2hAxe',4000,320,200,1,1,true,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti_OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@red = 10;\nbonus bUnbreakableWeapon;\nif (.@r >= 7) {\n .@red += 15;\n if (.@r >= 9) {\n bonus bLongAtkRate,15;\n if (.@r >= 11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus2 bSubSize,Size_Medium,.@red;\nbonus2 bSubSize,Size_Large,.@red;\nbonus2 bMagicSubSize,Size_Medium,.@red;\nbonus2 bMagicSubSize,Size_Large,.@red;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28137,'Evt_Avenger','Sealed Avenger','Weapon','1hAxe',270,1,2,true,true,true,true,true,true,4,99,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,10*(.@r/2);\nbonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bUnbreakableWeapon;\nbonus2 bSubSize,Size_Small,10;\nbonus2 bSubSize,Size_Medium,10;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000;\n}\nif (.@r>=11)\n bonus2 bSkillAtk,"NC_AXETORNADO",15;');
@ -6052,6 +6064,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28242,'Calf_Anaconda','Calf Anaconda','Weapon','Shotgun',10,1400,305,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bMaxSPrate,2;\nbonus bLongAtkRate,(.@r/2)*5 + (.@r > 8 ? 5 : 0);\nif (.@r > 6) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20;\n}\nif (.@r > 11) {\n bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28243,'Calf_Python','Calf Python','Weapon','Grenade',10,2000,360,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bDex,2;\nbonus2 bAddClass,Class_All,2;\nbonus bLongAtkRate,(.@r/2)*5;\nif (.@r > 6) {\n bonus bAspdRate,5;\n}\nif (.@r > 8) {\n bonus2 bSkillAtk,"RL_D_TAIL",15 + (.@r > 11 ? 15 : 0);\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28244,'Illusion_Gate_Keeper_DD','Illusion Gate Keeper DD','Weapon','Shotgun',1300,240,9,2,true,true,true,4,120,true,'.@r = getrefine();\nbonus bDex,1;\nbonus bSplashRange,1;\n.@val = 5*(.@r/2);\nif (.@r >= 7) {\n bonus bAspdRate,15;\n if (.@r >= 9) {\n .@val += 5;\n if (.@r >= 11) {\n bonus5 bAutoSpell,"GS_SPREADATTACK",max(6,getskilllv("GS_SPREADATTACK")),50,BF_LONG|BF_WEAPON,1;\n }\n }\n}\nbonus bLongAtkRate,.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28249,'Variant_Rifle','Abyss Rifle','Weapon','Rifle',850,170,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10);\nif (readparam(bInt)>=110) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28250,'Variant_Gatling_Gun','Abyss Gatling Gun','Weapon','Gatling',2500,120,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10);\nif (readparam(bAgi)>=110) {\n bonus2 bSkillAtk,"RL_R_TRIP",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28251,'Variant_Shotgun','Abyss Shotgun','Weapon','Shotgun',3000,180,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bSplashRange,1;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_SLUGSHOT",7*(readparam(bStr)/10);\nif (readparam(bStr)>=110) {\n bonus2 bSkillAtk,"RL_SLUGSHOT",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28252,'Variant_Launcher','Abyss Grenade Gun','Weapon','Grenade',1400,210,9,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nbonus2 bSkillAtk,"RL_D_TAIL",7*(readparam(bLuk)/10);\nif (readparam(bLuk)>=110) {\n bonus2 bSkillAtk,"RL_D_TAIL",30;\n}\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28253,'HR_S55_OS','HR-S55-OS','Weapon','Rifle',20,1000,250,9,2,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bLongAtkRate,7;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r >= 11) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28254,'Illusion_Butcher','Illusion Butcher','Weapon','Gatling',20,2500,210,9,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,2*(readparam(bStr)/15);\nbonus bBaseAtk,10*.@r;\nif (.@r >= 7) {\n bonus2 bSkillAtk,"RL_FIRE_RAIN",20;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Brute,30;\n bonus2 bAddRace,RC_Player_Doram,30;\n bonus2 bAddRace,RC_Demon,30;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28255,'Master_Soul_Rifle','Master Soul Rifle','Weapon','Rifle',20,1000,150,210,9,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/3);\nbonus bAspdRate,3*(.@r/3);\nif (.@r >= 7) {\n bonus bAspd,1;\n bonus bMatkRate,5;\n if (.@r >= 9) {\n .@chance = 1;\n /* unknown rate*/\n if (.@r >= 11) {\n .@chance += 1;\n bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1;\n }\n bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1;\n }\n}');
@ -6222,6 +6238,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`at
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28618,'Book_of_the_Sun_God','Book of the Sun God','Weapon','Book',10,500,180,170,1,4,true,true,true,3,100,true,'.@r = getrefine();\nbonus bMaxHP,200*.@r;\nbonus bMaxSP,50*.@r;\nbonus bAspdRate,.@r;\nif (.@r>=10)\n bonus3 bAutoSpell,"WZ_METEOR",5,200;\nelse if (.@r>=8)\n bonus3 bAutoSpell,"WZ_METEOR",4,150;\nelse\n bonus3 bAutoSpell,"WZ_METEOR",3,100;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28619,'Prisoner_Diary','Prisoner\'s Diary','Weapon','Book',20,800,210,1,2,true,true,true,true,3,175,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bBaseAtk,20*(.@r/2);\nif (.@r>=9)\n .@val = 25;\nelse if (.@r>=7)\n .@val = 10;\nif (.@r>=11) {\n bonus2 bAddEle,Ele_Dark,15;\n bonus2 bMagicAddEle,Ele_Dark,15;\n bonus2 bAddEle,Ele_Undead,15;\n bonus2 bMagicAddEle,Ele_Undead,15;\n}\nbonus2 bAddRace,RC_Demon,.@val;\nbonus2 bAddRace,RC_Undead,.@val;\nbonus2 bMagicAddRace,RC_Demon,.@val;\nbonus2 bMagicAddRace,RC_Undead,.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3);\nbonus2 bAddEle,Ele_Dark,.@val;\nbonus2 bAddEle,Ele_Undead,.@val;\nbonus2 bAddEle,Ele_Poison,.@val;\nbonus2 bAddEle,Ele_Ghost,.@val;\nbonus2 bSubDefEle,Ele_Dark,-30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28627,'Variant_Book','Abyss Book','Weapon','Book',800,120,140,1,1,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bHealPower,.@r*2;\nif (.@r>=7) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bMagicAddClass,Class_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board_OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,3;\nif (.@r >= 7) {\n bonus bAspdRate,7;\n if (.@r >= 9) {\n bonus2 bAddSize,Size_Small,20;\n bonus2 bAddSize,Size_Medium,20;\n bonus2 bMagicAddSize,Size_Small,20;\n bonus2 bMagicAddSize,Size_Medium,20;\n if (.@r >= 11) {\n bonus bCritAtkRate,20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28630,'Exoricists_Bible_','Exoricist\'s Bible','Weapon','Book',500,165,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",30;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28631,'OneSkyOneSun','Thousand Sun','Weapon','Book',900,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bMaxSPrate,.@r/3*2;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",20;\n}');
@ -6247,6 +6264,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28740,'Rebeginer_SC_Dagger','Beginner Shadow Chaser\'s Dagger','Weapon','Dagger',120,100,1,1,true,true,true,true,true,3,100,true,100,true,true,true,true,true,true,true,'bonus bAspdRate,10;\nif (getrefine()>=7) {\n bonus2 bMagicAtkEle,Ele_All,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28744,'Magic_Sword','Madogum','Weapon','Dagger',800,150,150,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bAspdRate,.@r/3*2;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,10;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28745,'Illusion_Counter_Dagger','Illusion Counter Dagger','Weapon','Dagger',900,170,1,2,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bCritical,90;\nbonus bCritAtkRate,(3*(.@r/2));\nif (.@r >= 7) {\n bonus2 bAddClass,Class_All,5;\n if (.@r >= 9) {\n bonus2 bAddSize,Size_All,20;\n if (.@r >= 11) {\n bonus2 bAddEle,Ele_All,20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_novice`,`job_rogue`,`job_sage`,`job_soullinker`,`job_supernovice`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28753,'Variant_Dagger','Abyss Dagger','Weapon','Dagger',600,120,120,1,1,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28755,'Kuroiro_OS','Kuroiro-OS','Weapon','Dagger',20,900,150,150,1,2,true,true,true,4,130,true,'.@r = getrefine();\n.@dmg = 5;\nif (.@r >= 7) {\n .@dmg += 10;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"KO_HAPPOKUNAI",20;\n if (.@r >= 11) {\n bonus2 bAddRace,RC_Demon,10;\n bonus2 bMagicAddRace,RC_Demon,10;\n bonus2 bAddRace,RC_Undead,10;\n bonus2 bMagicAddRace,RC_Undead,10;\n }\n }\n}\nbonus2 bAddEle,Ele_Undead,.@dmg;\nbonus2 bMagicAddEle,Ele_Undead,.@dmg;\nbonus2 bAddEle,Ele_Dark,.@dmg;\nbonus2 bMagicAddEle,Ele_Dark,.@dmg;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28759,'Evt_Magic_Sword','Sealed Mado Sword','Weapon','Dagger',150,150,1,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatk,10*(.@r/2);\nbonus bAspdRate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,10;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_archer`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_kagerouoboro`,`job_knight`,`job_mage`,`job_merchant`,`job_ninja`,`job_rogue`,`job_sage`,`job_soullinker`,`job_swordman`,`job_thief`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28762,'Illusion_Bazerald','Illusion Bazerald','Weapon','Dagger',20,500,120,170,1,2,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,4,120,true,'bonus bAtkEle,Ele_Fire;\nbonus bInt,5;\n.@r = getrefine();\nbonus bMatkRate,(.@r/2);\nif (.@r >= 7) {\n bonus2 bMagicAtkEle,Ele_Fire,10;\n if (.@r >= 9) {\n bonus2 bSkillAtk,"MG_FIREBOLT",40;\n bonus2 bSkillAtk,"MG_FIREBALL",40;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"WZ_METEOR",30;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",30;\n }\n }\n}');
@ -6282,9 +6300,10 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28922,'Herald_Of_GOD_IL','Illusion Sacred Mission','Armor',1600,190,1,true,true,true,true,true,120,true,4,'bonus bVit,3;\nbonus bInt,2;\nbonus bMdef,3;\nbonus bUnbreakableShield;\nbonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine());');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28929,'Happy_Shield','Happy Shield','Armor',10,3500,150,1,true,90,true,1,'bonus bMdef,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28941,'Excelion_Shield','Excelion Shield','Armor',20,1200,95,1,true,100,true,1,'.@r = getrefine();\nbonus bMdef,5;\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,5;\nbonus bBaseAtk,30*(.@r/3);\nbonus bMatk,30*(.@r/3);\nif (readparam(Baselevel)>=130) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28942,'Bloody_Knight_Shield','Cursed Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bSubEle,Ele_All,7;\nautobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n bonus bDelayrate,-3;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28945,'Bloody_Knight_Shield_','Bloody Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bSubEle,Ele_All,7;\nautobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n bonus bDelayrate,-3;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`script`) VALUES (28946,'Bloody_Knight_Shield__','Purified Knight\'s Shield','Armor',800,1,true,1,true,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus2 bSubEle,Ele_All,10;\nautobonus2 "{ bonus2 bSPRegenRate,50,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,300,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n}\nif (.@r>=9) {\n bonus bAspd,2;\n}\nif (.@r>=12) {\n bonus bDelayrate,-5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28942,'Bloody_Knight_Shield','Cursed Knight\'s Shield','Armor',800,1,true,1,true,1,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bSubEle,Ele_All,7;\nautobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n bonus bDelayrate,-3;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28945,'Bloody_Knight_Shield_','Bloody Knight\'s Shield','Armor',800,1,true,1,true,1,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3;\nbonus bMatkRate,3;\nbonus2 bSubEle,Ele_All,7;\nautobonus2 "{ bonus2 bSPRegenRate,25,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,150,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,10;\n bonus bMatk,10;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n bonus bDelayrate,-3;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28946,'Bloody_Knight_Shield__','Purified Knight\'s Shield','Armor',800,1,true,1,true,1,'bonus bAspdRate,10;\nbonus2 bAddClass,Class_All,5;\nbonus bMatkRate,5;\nbonus2 bSubEle,Ele_All,10;\nautobonus2 "{ bonus2 bSPRegenRate,50,1000; }",50,5000;\nautobonus "{ bonus2 bHPRegenRate,300,1000; }",50,5000;\n.@r = getrefine();\nif (.@r>=7) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n}\nif (.@r>=9) {\n bonus bAspd,2;\n}\nif (.@r>=12) {\n bonus bDelayrate,-5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28950,'Variant_Shield','Abyss Shield','Armor',1200,150,true,165,true,1,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=6) {\n bonus2 bResEff,Eff_Fear,50;\n bonus2 bSubRace,RC_Player_Human,20;\n}\nif (.@r>=8) {\n bonus2 bResEff,Eff_Fear,50;\n bonus2 bSubRace,RC_Player_Human,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28951,'Nero_Shield','Nero Shield','Armor',20,500,80,1,true,90,true,1,'.@r = getrefine();\nbonus bUnbreakableShield;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Water,10;\nbonus2 bAddEle,Ele_Water,5;\nbonus2 bMagicAddEle,Ele_Water,5;\nif (.@r>=6) {\n bonus2 bSubEle,Ele_Water,15;\n bonus2 bAddEle,Ele_Water,10;\n bonus2 bMagicAddEle,Ele_Water,10;\n}\nif (.@r>=8) {\n if (readparam(bStr)>=90)\n bonus bBaseAtk,50;\n if (readparam(bAgi)>=90)\n bonus bAspdRate,5;\n if (readparam(bInt)>=90)\n bonus bMatk,30;\n if (readparam(bVit)>=90)\n bonus bAddItemHealRate,10;\n if (readparam(bDex)>=90)\n bonus bVariableCastrate,-5;\n if (readparam(bLuk)>=90)\n bonus bCritAtkRate,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (28953,'Poring_B_Shield','Poring Battle Shield','Armor',80,1,true,150,true,1,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bSubSize,Size_All,2*(.@r/3);\nbonus2 bMagicSubSize,Size_All,2*(.@r/3);\nif (.@r>=7) {\n bonus bMaxHPrate,5;\n bonus bMaxSPrate,5;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n}\nif (.@r>=12) {\n autobonus "{ bonus2 bHPRegenRate,100,1000; }",50,4000,BF_MAGIC;\n bonus bShortWeaponDamageReturn,1;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_left_hand`,`equip_level_min`,`refineable`,`view`,`script`) VALUES (28955,'Fotia_Shield','Fotia Shield','Armor',20,1000,120,1,true,90,true,1,'.@r = getrefine();\nbonus bUnbreakableShield;\nbonus bMdef,5;\nbonus2 bSubEle,Ele_Fire,10;\nbonus2 bAddEle,Ele_Fire,5;\nbonus2 bMagicAddEle,Ele_Fire,5;\nif (.@r>=6) {\n bonus2 bSubEle,Ele_Fire,15;\n bonus2 bAddEle,Ele_Fire,10;\n bonus2 bMagicAddEle,Ele_Fire,10;\n}\nif (.@r>=8) {\n if (readparam(bStr)>=90)\n bonus bBaseAtk,50;\n if (readparam(bAgi)>=90)\n bonus bAspdRate,5;\n if (readparam(bInt)>=90)\n bonus bMatk,30;\n if (readparam(bVit)>=90)\n bonus bAddItemHealRate,10;\n if (readparam(bDex)>=90)\n bonus bVariableCastrate,-5;\n if (readparam(bLuk)>=90)\n bonus bCritAtkRate,5;\n}');
@ -6995,6 +7014,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32005,'Illusion_Pole_Axe','Illusion Pole Axe','Weapon','1hSpear',1500,190,3,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bStr,3;\nbonus bInt,2;\nbonus bDex,2;\nif (.@r >= 13) {\n .@val = -2000;\n} else if (.@r >= 9) {\n .@val = -1000;\n}\nbonus2 bSkillCooldown,"RK_HUNDREDSPEAR",.@val;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32013,'Metal_Stick','Metal Stick','Weapon','1hSpear',2000,180,3,3,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_CANNONSPEAR",10;\nif (.@r > 6) {\n bonus2 bSkillAtk,"LG_OVERBRAND",10 + (.@r > 8 ? 15 : 0);\n}\nif (.@r > 11) {\n bonus bDelayrate,-15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32014,'Brute_Spear','Brute Spear','Weapon','1hSpear',150,3,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bIgnoreDefRaceRate,RC_All,5*.@r;\nbonus2 bAddRace,RC_Player_Human,80 + (.@r > 8 ? 20 : 0) + (.@r > 7 ? 35 : 0);\nif (.@r > 9) {\n bonus bMaxHPrate,15;\n bonus bMaxSPrate,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32017,'Variant_Spear','Abyss Spear','Weapon','1hSpear',1800,150,110,3,1,true,true,true,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32018,'Undine_Spear_K','Aquatic Spear','Weapon','1hSpear',1200,180,3,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus bLongAtkRate,.@r/3*4;\n}\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32019,'Boost_Lance_OS','Boost Lance-OS','Weapon','1hSpear',20,1000,190,3,2,true,true,true,true,true,4,130,true,'.@r = getrefine();\n.@aspd = 3;\nif (.@r >= 7) {\n .@aspd += 7;\n if (.@r >= 9) {\n .@dmg = 20;\n if (.@r >= 11) {\n .@dmg += 15;\n }\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg;\n }\n}\nbonus bAspdRate,.@aspd;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (32021,'Evt_Undine_Spear_K','Sealed Aquatic Spear','Weapon','Staff',180,3,2,true,true,true,true,true,4,99,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=9) {\n bonus bAspdRate,10;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",35;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",35;\n}\nelse if (.@r>=7) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}');
@ -7003,6 +7023,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bDelayrate,-.@r;\nbonus2 bAddClass,Class_All,5;\nif (.@r>=9)\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\nif (.@r>=11)\n bonus2 bSkillAtk,"LG_OVERBRAND",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32026,'Ein_1HSPEAR','Blocking Spear','Weapon','1hSpear',3000,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32027,'G_Knight_Spear','Guardian Knight Spear','Weapon','1hSpear',4000,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32105,'Variant_Viollin','Abyss Violin','Weapon','Musical',250,180,120,1,1,true,true,true,true,'Male',true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bSkillAtk,"CG_ARROWVULCAN",150;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"CG_ARROWVULCAN",50;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32106,'Variant_Blade_Whip','Abyss Blade Whip','Weapon','Whip',500,150,120,2,1,true,true,true,true,'Female',true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (.@r>=7) {\n bonus2 bSkillAtk,"CG_ARROWVULCAN",150;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"CG_ARROWVULCAN",50;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32107,'Black_Circle','Black Circle','Weapon','Musical',1200,100,190,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bMatk,4*.@r;\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nif (.@r>=9)\n bonus2 bSkillAtk,"WM_METALICSOUND",30;\nif (.@r>=11)\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32108,'Antique_Cello','Antique Cello','Weapon','Musical',1200,180,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bVariableCastrate,-10;\nbonus bLongAtkRate,.@r;\nif (.@r>=9)\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\nif (.@r>=11)\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32110,'Ein_1HLUTE','Safety Lute','Weapon','Musical',1400,200,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}');
@ -7037,6 +7059,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`defense`,`sl
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32258,'RingofJupiter','Ring of Jupiter','Armor',20,500,2,1,true,true,100,'skill "AL_BLESSING",5;\nif (getequipid(EQI_ACC_R) == 32258) {\n bonus bBaseAtk,15*(readparam(bLuk)/10);\n bonus bMatk,15*(readparam(bLuk)/10);\n if (readparam(bLuk) >= 125) {\n bonus2 bAddClass,Class_Boss,15;\n bonus2 bMagicAddClass,Class_Boss,15;\n }\n}\nif (getequipid(EQI_ACC_L) == 32258) {\n bonus bMaxHPRate,2*(readparam(bVit)/10);\n bonus bMaxSPRate,2*(readparam(bVit)/10);\n if (readparam(bVit) >= 125) {\n bonus bDef,300;\n bonus bMdef,50;\n bonus2 bSubRace,RC_Player_Human,3;\n bonus2 bSubRace,RC_Player_Doram,3;\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32262,'Ball_Of_RasenHuuma','Rasen Fuma\'s Orb','Armor',20,100,1,true,true,100,'bonus bStr,5;\nbonus bAgi,5;\nbonus bVit,5;\nbonus2 bAddClass,Class_All,5;\nif (getskilllv("KO_ZANZOU")>=5) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4;\n bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4);\n}\nif (getskilllv("KO_KYOUGAKU")>=5) {\n bonus2 bSkillUseSP,"KO_HUUMARANKA",10;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-100;\n}\nif (getskilllv("KO_MUCHANAGE") == 10) {\n bonus2 bHPDrainRate,1000,1;\n}\nif (getskilllv("KO_MEIKYOUSISUI")>=5) {\n bonus bSPDrainValue,2;\n bonus2 bSkillCooldown,"KO_IZAYOI",-25000;\n}\nif (getskilllv("KO_SETSUDAN")>=5) {\n bonus2 bVariableCastrate,"KO_HUUMARANKA",-50;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32263,'Shield_Ring','Shield Ring','Armor',20,400,1,true,true,100,'bonus bStr,5;\nbonus bInt,5;\nbonus bDex,5;\nbonus2 bAddClass,Class_All,5;\nif (getskilllv("LG_EARTHDRIVE") == 5)\n bonus bDelayrate,-30;\nif (getskilllv("LG_INSPIRATION") == 5)\n bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500;\nif (getskilllv("CR_DEVOTION") == 5) {\n bonus bStr,5;\n bonus bInt,5;\n bonus bDex,5;\n bonus bBaseAtk,100;\n}\nif (getskilllv("LG_PINPOINTATTACK") == 5) {\n bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500;\n bonus2 bSkillUseSP,"LG_EARTHDRIVE",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32300,'Variant_Handgun','Abyss Hand Gun','Weapon','Revolver',350,70,7,1,true,true,true,4,165,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSubRace,RC_Player_Human,30;\nif (.@r>=7) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_All,5;\n bonus2 bSubRace,RC_Player_Human,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux','Weapon','Revolver',20,1800,160,7,2,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bHit,10;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r >= 7) {\n bonus2 bSkillAtk,"GS_DESPERADO",40;\n if (.@r >= 9) {\n bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000;\n if (.@r >= 11) {\n bonus2 bSkillAtk,"RL_FIREDANCE",30;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32302,'Crimson_Rose','Crimson Rose','Weapon','Revolver',20,700,150,7,2,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,10*(.@r/2);\nbonus bAspdRate,3*(.@r/3);\nif (.@r >= 7) {\n bonus bAspd,1;\n bonus2 bAddClass,Class_All,5;\n if (.@r >= 9) {\n bonus bCritAtkRate,20;\n if (.@r >= 11) {\n autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL";\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32303,'Ein_1HGUN','Bolt Revolver','Weapon','Revolver',1800,200,7,2,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus2 bSkillAtk,"RL_FIREDANCE",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
@ -7351,15 +7374,15 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slo
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (490120,'Sprint_Ring_IL','Illusion Sprint Ring','Armor',100,1,true,130,'bonus bVariableCastrate,-10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (490121,'Sprint_Glove_IL','Illusion Sprint Glove','Armor',100,1,true,130,'bonus bDelayrate,-3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_novice`,`job_supernovice`,`job_swordman`,`location_right_hand`,`weapon_level`,`refineable`,`script`) VALUES (500000,'IDTest_weapon','IDTest weapon','Weapon','1hSword',10,100,1,1,true,true,true,true,true,true,true,true,true,true,1,true,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','Dagger',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bVariableCastrate,-3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION");\nif (.@r>=9)\n bonus bLongAtkRate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','Dagger',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500004,'Slate_Sword','Slate Sword','Weapon','Dagger',1000,190,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500001,'Boost_Sword','Booster Sword','Weapon','1hSword',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bVariableCastrate,-3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION");\nif (.@r>=9)\n bonus bLongAtkRate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500003,'Light_Blade','Light Blade','Weapon','1hSword',1000,130,170,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500004,'Slate_Sword','Slate Sword','Weapon','1hSword',1000,190,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_novice`,`job_supernovice`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500007,'Ep172_1h_Sword','Hypocrisy Machine','Weapon','1hSword',3000,250,1,3,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bShortAtkRate,3*(.@r/2);\nbonus bCritical,2*(.@r/3);\nif (.@r>=7)\n bonus bAspdRate,20;\nif (.@r>=9) {\n bonus2 bAddSize,Size_Small,25;\n bonus2 bAddSize,Size_Large,25;\n}\nif (.@r>=11)\n skill "KN_BOWLINGBASH",getskilllv("SM_SWORD");');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500008,'Ep172_1h_Sword2','Invidia Bundle','Weapon','1hSword',1800,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500013,'Up_Sword_Of_Bluefire','Patent Red Lotus Sword','Weapon','1hSword',1000,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillUseSPrate,"GN_CARTCANNON",-10;\n bonus bVariableCastrate,-7;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-5;\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500014,'Up_Slate_Sword','Patent Slate Sword','Weapon','1hSword',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;\nbonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus bDelayrate,-5;\n bonus bMaxHPrate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500015,'PG_B_Sword','Pressure Genesis Booster Sword','Weapon','1hSword',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus bMatk,180;\nbonus bMatk,3*.@r;\nbonus bMatk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n bonus2 bSkillAtk,"PA_PRESSURE",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500016,'HS_T_Sword','Hell Tornado Booster Sword','Weapon','1hSword',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD");\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500015,'PG_B_Sword','Pressure Genesis Booster Sword','Weapon','1hSword',150,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus bMatk,180;\nbonus bMatk,3*.@r;\nbonus bMatk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n bonus2 bSkillAtk,"PA_PRESSURE",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (500016,'HS_T_Sword','Hell Tornado Booster Sword','Weapon','1hSword',190,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2*getskilllv("GN_TRAINING_SWORD");\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",15;\n bonus2 bSkillAtk,"GN_HELLS_PLANT",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500017,'Up_Light_Blade','Patent Light Blade','Weapon','1hSword',1200,130,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5;\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"PA_PRESSURE",15;\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500025,'Adulter_F_G_Sword','Adulter Fides Guardian Sword','Weapon','1hSword',2000,200,220,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (500026,'Adulter_F_Lapier','Adulter Fides Rapier','Weapon','1hSword',2000,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n if (.@r>=9) {\n bonus bVariableCastrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
@ -7369,27 +7392,27 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`at
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510006,'Fatalist','Fatalist','Weapon','Dagger',900,165,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_FATALMENACE",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510008,'Ep172_1h_Dagger','Wrath Rack','Weapon','Dagger',800,160,170,1,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"NJ_KOUENKA",10;\nbonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NJ_KOUENKA",10;\n bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510009,'Ep172_1h_Dagger2','Gula Teeth','Weapon','Dagger',900,180,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510017,'CA_B_Dagger','Counter Assault Booster Dagger','Weapon','Dagger',180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-1*getskilllv("KO_LEFT");\n}\nif (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510018,'MF_B_Dagger','Magic Fatal Booster Dagger','Weapon','Dagger',190,180,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,3*(.@r+(min(BaseLevel,195)/15));\nbonus bBaseAtk,3*(.@r+(min(BaseLevel,195)/15));\nif (.@r>=7) {\n bonus bDelayrate,-1*getskilllv("RG_BACKSTAP");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bMagicAddSize,Size_All,15;\n bonus bShortAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510017,'CA_B_Dagger','Counter Assault Booster Dagger','Weapon','Dagger',180,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-1*getskilllv("KO_LEFT");\n}\nif (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (510018,'MF_B_Dagger','Magic Fatal Booster Dagger','Weapon','Dagger',190,180,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,3*(.@r+(min(BaseLevel,195)/15));\nbonus bBaseAtk,3*(.@r+(min(BaseLevel,195)/15));\nif (.@r>=7) {\n bonus bDelayrate,-1*getskilllv("RG_BACKSTAP");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bMagicAddSize,Size_All,15;\n bonus bShortAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SC_FATALMENACE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510019,'Up_Magic_Sword','Patent Madogum','Weapon','Dagger',800,150,195,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus bAspdRate,(.@r/3*2);\nif (.@r>=7) {\n bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT,1;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",4,100,BF_SHORT,1;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510020,'Up_Fatalist','Patent Fatalist','Weapon','Dagger',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n}\nif (.@r>=9) {\n bonus2 bSkillUseSPrate,"SC_FATALMENACE",-15;\n bonus bDelayrate,-7;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,10;\n bonus bDelayrate,-7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510022,'Up_Fog_Dew_Sword','Patent Kiri no Tsuyu','Weapon','Dagger',20,1200,190,1,2,true,true,true,4,150,true,'/*Is combo set with 28763 Surudoi Kaze*/');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510032,'Adulter_F_Dagger','Adulter Fides Dagger','Weapon','Dagger',1200,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_FATALMENACE",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_FATALMENACE",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_FATALMENACE",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (510034,'Ancient_Dagger_IL','Illusion Ancient Dagger','Weapon','Dagger',600,107,180,1,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bSPrecovRate,10;\nbonus bMaxSP,100;\nautobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,15;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_Large,20;\n if (.@r>=11) {\n autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520000,'Boost_Axe','Booster Axe','Weapon','2hSpear',200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520000,'Boost_Axe','Booster Axe','Weapon','1hAxe',200,1,2,true,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7)\n bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3;\nif (.@r>=9)\n bonus2 bAddSize,Size_All,15;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520002,'Ep172_1h_Axe','Pride Steel','Weapon','1hAxe',3000,250,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_POWERSWING",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (520008,'Adulter_F_Axe','Adulter Fides Axe','Weapon','1hAxe',7500,270,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_AXEBOOMERANG",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530000,'Boost_Spear','Booster Spear','Weapon','2hSword',160,160,3,2,true,true,true,true,true,true,true,4,100,true,'bonus bMatkRate,3;\nbonus2 bAddClass,Class_All,3;\nbonus2 bMagicAtkEle,Ele_Holy,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530002,'Ep172_1h_Spear','Gluttony Stick','Weapon','2hSpear',2000,190,200,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530005,'BC_B_Spear','Vanishing Cannon Booster Spear','Weapon','2hSpear',200,3,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530000,'Boost_Spear','Booster Spear','Weapon','1hSpear',160,160,3,2,true,true,true,true,true,true,true,4,100,true,'bonus bMatkRate,3;\nbonus2 bAddClass,Class_All,3;\nbonus2 bMagicAtkEle,Ele_Holy,3;\n.@r = getrefine();\nif (.@r) {\n bonus bBaseAtk,.@r*2;\n bonus bMatk,.@r*2;\n}\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530002,'Ep172_1h_Spear','Gluttony Stick','Weapon','1hSpear',2000,190,200,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",10;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (530005,'BC_B_Spear','Vanishing Cannon Booster Spear','Weapon','1hSpear',200,3,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("CR_SPEARQUICKEN");\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus bPerfectHitAddRate,7;\n bonus bMaxSPrate,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530013,'Adulter_F_G_Spear','Adulter Fides Guardian Spear','Weapon','2hSpear',1800,220,3,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_OVERBRAND",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_OVERBRAND",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530015,'Gelerdria_IL','Illusion Gelerdria','Weapon','2hSpear',2000,170,3,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bMaxHPrate,10;\nbonus bAspdRate,2*(.@r/3);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus bCritAtkRate,30;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n if (.@r>=9) {\n bonus bLongAtkRate,15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530013,'Adulter_F_G_Spear','Adulter Fides Guardian Spear','Weapon','1hSpear',1800,220,3,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"LG_OVERBRAND",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_OVERBRAND",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530015,'Gelerdria_IL','Illusion Gelerdria','Weapon','1hSpear',2000,170,3,2,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bMaxHPrate,10;\nbonus bAspdRate,2*(.@r/3);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus bCritAtkRate,30;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",25;\n if (.@r>=9) {\n bonus bLongAtkRate,15;\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",25;\n if (.@r>=11) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n bonus2 bSkillAtk,"LG_CANNONSPEAR",20;\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540000,'Boost_Spellbook','Booster Spellbook','Weapon','Book',165,165,1,2,true,true,true,true,true,4,100,true,'bonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Neutral,3;\n.@r = getrefine();\nbonus bMatk,.@r;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION");\n}\nif (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540001,'Boost_Book','Booster Book','Weapon','Book',160,1,2,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("TK_RUN");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540004,'Ep172_1h_Book','Sloth Text','Weapon','Book',500,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SJ_NEWMOONKICK",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_NEWMOONKICK",15;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SJ_FULLMOONKICK",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540005,'Ep172_1h_Book2','Sloth Bible','Weapon','Book',700,160,220,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540009,'SB_B_Book','Spell Bolt Booster Book','Weapon','Book',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n .@val = getskilllv("SA_AUTOSPELL");\n bonus2 bMagicAtkEle,Ele_Fire,.@val;\n bonus2 bMagicAtkEle,Ele_Earth,.@val;\n bonus2 bMagicAtkEle,Ele_Water,.@val;\n bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus bAspd,1;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (540009,'SB_B_Book','Spell Bolt Booster Book','Weapon','Book',150,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n .@val = getskilllv("SA_AUTOSPELL");\n bonus2 bMagicAtkEle,Ele_Fire,.@val;\n bonus2 bMagicAtkEle,Ele_Earth,.@val;\n bonus2 bMagicAtkEle,Ele_Water,.@val;\n bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n bonus bAspd,1;\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Fire,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n bonus bAspd,1;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;\n bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;\n bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bShortAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SJ_SOLARBURST",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3);\nbonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",30;\n bonus2 bSkillAtk,"AB_JUDEX",30;\n}\nif (.@r>=11) {\n .@i = getskilllv("AB_JUDEX");\n bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540019,'Adulter_F_M_Book','Adulter Fides Magic Book','Weapon','Book',1200,170,200,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
@ -7403,8 +7426,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8;\nif (.@r>=9) {\n bonus2 bMagicAddEle,Ele_Undead,10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_soullinker`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550008,'Ep172_1h_Wand','Greed Wand','Weapon','Staff',800,130,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"SP_SPA",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SP_SPA",15;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SP_SWHOO",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550009,'Ep172_1h_Foxtail','Addiction Wand','Weapon','Staff',1500,280,330,1,2,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nautobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_MAGIC;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",15;\n bonus2 bSkillAtk,"SU_CN_METEOR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SU_CN_METEOR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20;\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550010,'ES_B_Stick','Elemental Spell Booster Stick','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n .@val = getskilllv("SA_LANDPROTECTOR");\n bonus2 bMagicAtkEle,Ele_Neutral,.@val;\n bonus2 bMagicAtkEle,Ele_Earth,.@val;\n bonus2 bMagicAtkEle,Ele_Water,.@val;\n bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",25;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550011,'AN_B_Wand','Adonus Booster Wand','Weapon','Staff',150,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"PR_MAGNUS",25;\n bonus2 bSkillAtk,"AB_ADORAMUS",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550010,'ES_B_Stick','Elemental Spell Booster Stick','Weapon','Staff',150,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n .@val = getskilllv("SA_LANDPROTECTOR");\n bonus2 bMagicAtkEle,Ele_Neutral,.@val;\n bonus2 bMagicAtkEle,Ele_Earth,.@val;\n bonus2 bMagicAtkEle,Ele_Water,.@val;\n bonus2 bMagicAtkEle,Ele_Wind,.@val;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"SO_DIAMONDDUST",25;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",15;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;\n bonus2 bSkillAtk,"SO_EARTHGRAVE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (550011,'AN_B_Wand','Adonus Booster Wand','Weapon','Staff',150,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"PR_MAGNUS",25;\n bonus2 bSkillAtk,"AB_ADORAMUS",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"PR_MAGNUS",15;\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;\n bonus bVariableCastrate,-7;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-8;\n bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12;\nif (.@r>=7) {\n bonus2 bMagicAddEle,Ele_All,15;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n bonus bVariableCastrate,-7;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-8;\n bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_summoner`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550014,'Up_MeawFoxtail','Patent Meowmeow Foxtail','Weapon','Staff',20,1200,350,350,1,2,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bAddClass,Class_All,2*(.@r/3);\nbonus bMatkRate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25;\n bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25;\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SU_PICKYPECK",25;\n bonus2 bSkillAtk,"SU_CN_METEOR",25;\n}');
@ -7419,8 +7442,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560000,'Boost_Knuckles','Booster Knuckles','Weapon','Knuckle',150,1,2,true,true,true,true,true,4,100,true,'bonus bMaxHPrate,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560002,'Ray_Knuckle','Ray Knuckle','Weapon','Knuckle',700,185,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560004,'Ep172_Bh_Knuck','Ira Fist','Weapon','Knuckle',800,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560006,'PS_B_Knuckle','Rampage Arrow Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS");\n}\nif (.@r>=9) {\n bonus bMaxSPrate,10;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",25;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560007,'CP_B_Knuckle','Sky Cannon Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSkillAtk,"SR_SKYNETBLOW",25;\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,15;\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SR_SKYNETBLOW",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560006,'PS_B_Knuckle','Rampage Arrow Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("MO_CALLSPIRITS");\n}\nif (.@r>=9) {\n bonus bMaxSPrate,10;\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",25;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (560007,'CP_B_Knuckle','Sky Cannon Booster Knuckle','Weapon','Knuckle',190,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bMaxHPrate,2*getskilllv("MO_CHAINCOMBO");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,5;\n bonus2 bSkillAtk,"SR_SKYNETBLOW",25;\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,15;\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SR_SKYNETBLOW",15;\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560008,'Up_Iron_Nail_K','Patent Iron Nail','Weapon','Knuckle',1200,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bLongAtkRate,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n bonus2 bSkillCooldown,"SR_EARTHSHAKER",-1000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15;\n bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;\n bonus2 bSkillUseSPrate,"SR_RAMPAGEBLASTER",-15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560009,'Up_Ray_Knuckle','Patent Ray Knuckle','Weapon','Knuckle',800,205,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",15;\n bonus2 bSkillAtk,"SR_HELLGATE",20;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;\n}\nif (.@r>=11) {\n bonus bMaxHPrate,10;\n bonus2 bSkillAtk,"SR_HELLGATE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (560018,'Adulter_F_Knuckle','Adulter Fides Knuckle','Weapon','Knuckle',1000,210,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SR_TIGERCANNON",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"SR_TIGERCANNON",-500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SR_TIGERCANNON",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
@ -7430,69 +7453,69 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570005,'Ep172_1h_Inst','Pigritia Wave','Weapon','Musical',700,150,210,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570008,'Electronic_Guitar_IL','Illusion Electric Guitar','Weapon','Musical',1800,170,180,1,2,true,true,true,true,'Male',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570009,'Up_Trumpet_Shell_K','Patent Trumpet Shell','Weapon','Musical',1000,160,230,1,2,true,true,true,true,'Male',true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bMagicAtkEle,Ele_All,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=9) {\n bonus2 bSkillFixedCast,WM_REVERBERATION,-500;\n}\nif (.@r>=11) {\n bonus bMatkRate,7;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570010,'MV_B_Violin','Metallic Vibration Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570017,'Adulter_F_Violin','Adulter Fides Violin','Weapon','Musical',1200,170,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (570018,'Adulter_F_Harp','Adulter Fides Harp','Weapon','Musical',1000,100,210,1,2,true,true,true,true,'Male',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570024,'RS_B_Violin','Rainstorm Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (570024,'RS_B_Violin','Rainstorm Booster Violin','Weapon','Musical',150,1,true,true,true,true,'Male',true,4,100,true,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580000,'Boost_Whip','Booster Whip','Weapon','Whip',150,160,2,2,true,true,true,true,'Female',true,4,100,true,'bonus2 bMagicAtkEle,Ele_Neutral,3;\nbonus2 bAddClass,Class_All,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bMatk,.@r*3;\n.@i = min(BaseLevel,180)/15*3;\nbonus bBaseAtk,.@i;\nbonus bMatk,.@i;\nif (.@r>=7) {\n bonus bVariableCastrate,getskilllv("DC_DANCINGLESSON")*-1;\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n bonus2 bMagicAddClass,Class_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580002,'Barb_Wire_K','Barbed Wire Whip','Weapon','Whip',700,160,190,2,2,true,true,true,true,'Female',true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMatk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bMagicAtkEle,Ele_Neutral,.@r/3*4;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-5000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580005,'Ep172_1h_Whip','Pigritia Spark','Weapon','Whip',700,150,210,2,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_REVERBERATION",10;\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,8*(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}\nif (.@r>=11) {\n bonus2 bSkillUseSPrate,"WM_REVERBERATION",20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580008,'Electric_Eel_IL','Illusion Electric Eel','Weapon','Whip',1800,170,180,2,2,true,true,true,true,'Female',true,4,120,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMatk,6*(.@r/2);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Neutral,10;\n bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Water,10;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580009,'Up_Barb_Wire_K','Patent Barbed Wire Whip','Weapon','Whip',1000,160,230,1,2,true,true,true,true,'Female',true,4,150,true,'.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bMagicAtkEle,Ele_All,.@r/3*4;\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_REVERBERATION",10;\n bonus2 bSkillAtk,"WM_METALICSOUND",10;\n}\nif (.@r>=9) {\n bonus2 bSkillFixedCast,WM_REVERBERATION,-500;\n}\nif (.@r>=11) {\n bonus bMatkRate,7;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580010,'MV_B_Whip','Metallic Vibration Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bMatkRate,2+(min(BaseLevel,195)/15);\nbonus bMatk,180+(3*.@r);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_All,2*getskilllv("DC_DANCINGLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n bonus2 bSkillAtk,"WM_REVERBERATION",25;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;\n bonus2 bMagicAtkEle,Ele_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_METALICSOUND",15;\n bonus2 bSkillAtk,"WM_REVERBERATION",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580017,'Adulter_F_C_Rope','Adulter Fides Chain Rope','Weapon','Whip',1200,170,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (580018,'Adulter_F_Ribbon','Adulter Fides Ribbon','Weapon','Whip',1000,100,210,2,2,true,true,true,true,'Female',true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"WM_METALICSOUND",10;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WM_METALICSOUND",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580024,'RS_B_Whip','Rainstorm Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','2hAxe',160,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,160;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,3;\nbonus2 bAddClass,Class_All,3;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,2*.@r;\nbonus bMatk,3*(min(BaseLevel,180)/15);\nbonus bBaseAtk,3*(min(BaseLevel,180)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','2hAxe',3000,300,1,2,true,true,true,true,true,true,4,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_VULCANARM",10;\n bonus2 bSkillAtk,"NC_ARMSCANNON",10;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (580024,'RS_B_Whip','Rainstorm Booster Whip','Weapon','Whip',150,2,true,true,true,true,'Female',true,4,100,true,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("DC_DANCINGLESSON");\n if (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n if (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590000,'Boost_Mace','Booster Mace','Weapon','Mace',160,160,1,2,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bMatk,160;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Holy,3;\nbonus2 bAddClass,Class_All,3;\nbonus bMatk,2*.@r;\nbonus bBaseAtk,2*.@r;\nbonus bMatk,3*(min(BaseLevel,180)/15);\nbonus bBaseAtk,3*(min(BaseLevel,180)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,10;\n bonus2 bMagicAddSize,Size_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590002,'Meteor_Striker','Meteor Striker','Weapon','Mace',3000,300,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bBaseAtk,.@r/2*10;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_VULCANARM",10;\n bonus2 bSkillAtk,"NC_ARMSCANNON",10;\n}\nif (.@r>=11) {\n bonus bVariableCastrate,-15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590003,'Saint_Hall','Saint Mace','Weapon','Mace',800,170,165,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n}\nif (.@r>=11) {\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590006,'Ep172_1h_Hammer','Envy Blunt','Weapon','Mace',1500,180,210,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"AB_DUPLELIGHT",15;\nbonus bMatk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillFixedCast,"AB_DUPLELIGHT",-500;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",35;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590008,'AK_B_Mace','Arm Knuckle Booster Mace','Weapon','Mace',400,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("NC_MADOLICENCE");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;\n bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590009,'AC_B_Club','Acid Cannon Booster Club','Weapon','Mace',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25;\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590010,'DD_B_Mace','Dupledex Booster Mace','Weapon','Mace',190,1,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n bonus2 bSkillAtk,"AB_JUDEX",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590008,'AK_B_Mace','Arm Knuckle Booster Mace','Weapon','Mace',400,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("NC_MADOLICENCE");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",25;\n bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n bonus2 bSkillAtk,"NC_ARMSCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590009,'AC_B_Club','Acid Cannon Booster Club','Weapon','Mace',190,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("AM_LEARNINGPOTION");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",25;\n bonus2 bSkillAtk,"GN_CARTCANNON",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",15;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (590010,'DD_B_Mace','Dupledex Booster Mace','Weapon','Mace',190,1,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bAddClass,Class_All,2;\nbonus bMatk,160+(3*.@r)+3*(min(BaseLevel,195)/15);\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,getskilllv("HP_MEDITATIO");\n bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HP_MEDITATIO");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"AB_DUPLELIGHT",25;\n bonus2 bSkillAtk,"AB_JUDEX",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Holy,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"AB_DUPLELIGHT",15;\n bonus2 bSkillAtk,"AB_JUDEX",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590011,'Up_Meteor_Striker','Patent Meteor Striker','Weapon','Mace',3500,320,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_VULCANARM",.@r/3*10;\nbonus2 bSkillAtk,"NC_BOOSTKNUCKLE",.@r/3*10;\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_VULCANARM",15;\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_ARMSCANNON",25;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus bVariableCastrate,-15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590012,'Up_Saint_Hall','Patent Saint Mace','Weapon','Mace',1000,170,200,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,3;\n.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Holy,.@r/2*1;\nbonus2 bSkillAtk,"AB_ADORAMUS",.@r/3*5;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Holy,10;\n}\nif (.@r>=9) {\n bonus2 bMagicAddRace,RC_All,15;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590021,'Adulter_F_Mace','Adulter Fides Mace','Weapon','Mace',4000,340,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_VULCANARM",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_VULCANARM",20;\n if (.@r>=9) {\n bonus bAspdRate,10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"NC_VULCANARM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (590022,'Adulter_F_Hall','Adulter Fides Hall','Weapon','Mace',3000,230,1,2,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"GN_CART_TORNADO",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GN_CART_TORNADO",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600000,'IDTest_bothhand','IDTest bothhand','Weapon','2hSword',10,100,1,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600001,'Boost_TH_Sword','Booster Two-handed Sword','Weapon','1hSword',250,1,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (600004,'Dragonic_Slayer','Dragonic Slayer','Weapon','1hSword',1000,180,1,2,true,true,true,true,true,true,4,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMaxHPrate,.@r/2*3;\n bonus bMaxSPrate,.@r/2*3;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600008,'Ep172_Bh_Sword','Hypocrisy Edge','Weapon','2hSword',3000,280,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600001,'Boost_TH_Sword','Booster Two-handed Sword','Weapon','2hSword',250,1,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600004,'Dragonic_Slayer','Dragonic Slayer','Weapon','2hSword',1000,180,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nif (.@r>=2) {\n bonus bMaxHPrate,.@r/2*3;\n bonus bMaxSPrate,.@r/2*3;\n}\nif (.@r>=3) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600008,'Ep172_Bh_Sword','Hypocrisy Edge','Weapon','2hSword',3000,280,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",10;\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600009,'Up_Oriental_Sword','Patent Oriental Sword','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\n.@i = max(2,getskilllv("RK_SONICWAVE"));\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"RK_SONICWAVE",.@r/3*10;\nif (.@r>=7) {\n bonus bUnbreakableWeapon;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"RK_SONICWAVE",.@i,20,BF_SHORT,1;\n}\nif (.@r>=11) {\n bonus bCritical,15;\n bonus bCritAtkRate,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600011,'Death_Guidance_IL','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bCritical,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600012,'IW_B_T_Sword','Ignition Wave Booster Two-handed Sword','Weapon','2hSword',250,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;\n bonus2 bSkillAtk,"RK_SONICWAVE",25;\n bonus3 bAutoSpell,"RK_SONICWAVE",getskilllv("RK_SONICWAVE"),1;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bCritical,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (600017,'Adulter_F_T_Sword','Adulter Fides Two-Handed Sword','Weapon','2hSword',4000,300,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_upper`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600011,'Death_Guidance_IL','Illusion Death Guidance','Weapon','2hSword',2000,240,1,2,true,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_STORMBLAST",20;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bHPRegenRate,getrefine()*50,1000; }",30,4000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bCritical,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (600012,'IW_B_T_Sword','Ignition Wave Booster Two-handed Sword','Weapon','2hSword',250,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN");\n}\nif (.@r>=9) {\n bonus bCritAtkRate,10;\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",25;\n bonus2 bSkillAtk,"RK_SONICWAVE",25;\n bonus3 bAutoSpell,"RK_SONICWAVE",getskilllv("RK_SONICWAVE"),1;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bCritical,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_IGNITIONBREAK",15;\n bonus2 bSkillAtk,"RK_SONICWAVE",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (600017,'Adulter_F_T_Sword','Adulter Fides Two-Handed Sword','Weapon','2hSword',4000,300,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_WINDCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_WINDCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610000,'Boost_Katar','Booster Katar','Weapon','Katar',150,1,2,true,true,true,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,2;\nbonus bCritAtkRate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bCritAtkRate,getskilllv("AS_KATAR");\n}\nif (.@r>=9) {\n bonus2 bAddClass,Class_All,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610003,'Blade_Katar','Blade Katar','Weapon','Katar',1000,185,1,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bAspdRate,.@r/3*2;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus bDelayrate,-7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610006,'Ep172_Bh_Katar','Avaritia Metal','Weapon','Katar',1800,220,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610006,'Ep172_Bh_Katar','Avaritia Metal','Weapon','Katar',1800,220,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",10;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610008,'Up_Shiver_Katar_K','Patent Shiver Katar','Weapon','Katar',1400,255,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10;\nif (.@r>=7) {\n bonus bCritAtkRate,15;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n bonus2 bAddRace,RC_Brute,25;\n bonus2 bAddRace,RC_DemiHuman,25;\n}\nif (.@r>=11) {\n bonus bCritical,15;\n bonus2 bSkillCooldown,"GC_DARKCROW",-10000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610009,'Up_Blade_Katar','Patent Blade Katar','Weapon','Katar',1400,275,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bAspdRate,(.@r*2/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25;\n}\nif (.@r>=9) {\n bonus bDelayrate,-12;\n}\nif (.@r>=11) {\n bonus bShortAtkRate,10;\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610012,'KatarOfCold_Icicle_IL','Illusion Katar of Frozen Icicle','Weapon','Katar',1200,220,1,2,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,5*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddEle,Ele_Fire,10;\n bonus bCritical,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610020,'Adulter_F_Cakram','Adulter Fides Chakram','Weapon','Katar',2000,250,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (610021,'Adulter_F_Katar','Adulter Fides Katar','Weapon','Katar',1700,230,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610028,'CA_B_Katar','Counter Assault Booster Qatar','Weapon','Katar',240,1,true,true,true,true,true,true,4,100,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-(getskilllv("AS_KATAR")/2);\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n if (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610012,'KatarOfCold_Icicle_IL','Illusion Katar of Frozen Icicle','Weapon','Katar',1200,220,1,2,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,5*.@r;\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",20;\n}\nif (.@r>=9) {\n bonus bAspdRate,10;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Insect,10;\n bonus2 bAddEle,Ele_Fire,10;\n bonus bCritical,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610013,'RC_B_Katar','Rolling Cross Booster Katar','Weapon','Katar',200,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bCritical,15;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,2;\n}\nif (.@r>=9) {\n bonus bDelayrate,-5;\n bonus2 bSkillAtk,"GC_CROSSIMPACT",25;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610020,'Adulter_F_Cakram','Adulter Fides Chakram','Weapon','Katar',2000,250,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (610021,'Adulter_F_Katar','Adulter Fides Katar','Weapon','Katar',1700,230,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"GC_COUNTERSLASH",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=12) {\n bonus bShortAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (610028,'CA_B_Katar','Counter Assault Booster Qatar','Weapon','Katar',240,1,true,true,true,true,true,true,4,100,true,100,True,True,True,True,True,True,True,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r;\nbonus bBaseAtk,3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-(getskilllv("AS_KATAR")/2);\n if (.@r>=9) {\n bonus bShortAtkRate,10;\n bonus2 bSkillAtk,"ASC_METEORASSAULT",25;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",25;\n if (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bDelayrate,-10;\n if (.@r>=13) {\n bonus2 bSkillAtk,"ASC_METEORASSAULT",15;\n bonus2 bSkillAtk,"GC_COUNTERSLASH",15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (620003,'PT_B_Axe','Power Swing Booster Axe','Weapon','2hAxe',300,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bShortAtkRate,getskilllv("BS_WEAPONRESEARCH");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",25;\n bonus2 bSkillAtk,"NC_POWERSWING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,20;\n bonus bDelayrate,-10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"NC_AXETORNADO",15;\n bonus2 bSkillAtk,"NC_POWERSWING",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620004,'Up_Avenger','Patent Avenger','Weapon','2hAxe',7000,290,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"NC_AXETORNADO",10*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"NC_AXEBOOMERANG",40;\n bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-1000;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=11) {\n bonus2 bSubEle,Ele_All,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (620010,'Doom_Slayer_IL','Illusion Doom Slayer','Weapon','2hAxe',7000,250,1,2,true,true,4,120,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (readparam(bStr)>=100) {\n bonus bBaseAtk,75;\n}\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,20;\n bonus bLongAtkRate,15;\n bonus bShortAtkRate,15;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus bVariableCastrate,-5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630003,'Ep172_Bh_Spear','Luxuria Pierce','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630006,'Brionac_IL','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,15;\n bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Fish,30;\n bonus2 bAddRace,RC_Demon,30;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630007,'Zephyrus_IL','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n bonus bHit,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630008,'HB_B_T_Spear','Hundred Breath Booster Spear','Weapon','2hSpear',250,3,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",25;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (630012,'Adulter_F_Lance','Adulter Fides Lance','Weapon','2hSpear',3800,270,3,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640000,'Boost_Staff','Booster Staff','Weapon','Staff',100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Fire,3;\n.@r = getrefine();\nbonus bMatk,.@r*3;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','Staff',800,100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Water,7;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus2 bMagicAddEle,Ele_Fire,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640005,'Ep172_Bh_Staff','Pride Stone','Weapon','Huuma',2000,180,320,1,2,true,true,true,true,true,true,4,150,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,15;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_JACKFROST",10;\n bonus2 bSkillAtk,"WL_COMET",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1500;\n bonus2 bSkillCooldown,"WL_COMET",-10000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WL_JACKFROST",20;\n bonus2 bSkillAtk,"WL_COMET",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640009,'CS_B_Staff','Crimson Strain Booster Staff','Weapon','Huuma',150,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER");\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",25;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640010,'CJ_B_Staff','Chain Jack Booster Staff','Weapon','Huuma',150,1,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");\n bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25;\n bonus2 bSkillAtk,"WL_JACKFROST",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_JACKFROST",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (620010,'Doom_Slayer_IL','Illusion Doom Slayer','Weapon','2hAxe',7000,250,1,2,true,true,4,120,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nif (readparam(bStr)>=100) {\n bonus bBaseAtk,75;\n}\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,20;\n bonus bLongAtkRate,15;\n bonus bShortAtkRate,15;\n if (.@r>=11) {\n bonus bDelayrate,-10;\n }\n }\n}\nbonus bVariableCastrate,-5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630003,'Ep172_Bh_Spear','Luxuria Pierce','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,12*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630006,'Brionac_IL','Illusion Brionac','Weapon','2hSpear',3000,210,3,2,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_OVERBRAND",5*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LG_OVERBRAND",20;\n}\nif (.@r>=9) {\n bonus2 bAddSize,Size_Medium,15;\n bonus2 bAddSize,Size_Large,15;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Fish,30;\n bonus2 bAddRace,RC_Demon,30;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`job_swordman`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630007,'Zephyrus_IL','Illusion Zephyrus','Weapon','2hSpear',3300,250,3,2,true,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine();\nbonus bBaseAtk,4*.@r;\nbonus bLongAtkRate,3*(.@r/2);\nif (.@r>=7) {\n bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,5;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n bonus bHit,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (630008,'HB_B_T_Spear','Hundred Breath Booster Spear','Weapon','2hSpear',250,3,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2+(min(BaseLevel,195)/15);\nbonus bMaxHP,250*.@r;\nbonus bMaxSP,20*.@r;\nif (.@r>=7) {\n bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",25;\n}\nif (.@r>=11) {\n bonus bLongAtkRate,15;\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;\n bonus2 bSkillAtk,"RK_DRAGONBREATH",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (630012,'Adulter_F_Lance','Adulter Fides Lance','Weapon','2hSpear',3800,270,3,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RK_HUNDREDSPEAR",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640000,'Boost_Staff','Booster Staff','Weapon','2hStaff',100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus2 bMagicAtkEle,Ele_Fire,3;\n.@r = getrefine();\nbonus bMatk,.@r*3;\nbonus bMatk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Ghost,10;\n bonus2 bMagicAtkEle,Ele_Wind,10;\n bonus2 bMagicAtkEle,Ele_Water,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640004,'Blue_Crystal_Staff','Blue Crystal Staff','Weapon','2hStaff',800,100,200,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*10;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Water,7;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus2 bMagicAddEle,Ele_Fire,7;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640005,'Ep172_Bh_Staff','Pride Stone','Weapon','2hStaff',2000,180,320,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Water,15;\nbonus bVariableCastrate,-3*(.@r/3);\nbonus bMatk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_JACKFROST",10;\n bonus2 bSkillAtk,"WL_COMET",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1500;\n bonus2 bSkillCooldown,"WL_COMET",-10000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"WL_JACKFROST",20;\n bonus2 bSkillAtk,"WL_COMET",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640009,'CS_B_Staff','Crimson Strain Booster Staff','Weapon','2hStaff',150,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER");\n bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",25;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (640010,'CJ_B_Staff','Chain Jack Booster Staff','Weapon','2hStaff',150,1,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus bMatkRate,2;\nbonus bMatk,230+(3*.@r)+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Water,getskilllv("HW_MAGICPOWER");\n bonus2 bMagicAtkEle,Ele_Wind,getskilllv("HW_MAGICPOWER");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",25;\n bonus2 bSkillAtk,"WL_JACKFROST",25;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n bonus2 bSkillAtk,"WL_JACKFROST",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640011,'Up_Iron_Staff','Patent Iron Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"WL_EARTHSTRAIN",.@r/3*12;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Earth,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000;\n bonus bVariableCastrate,-5;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','Staff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus bDelayrate,-5;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640019,'Adulter_F_T_Staff','Adulter Fides Two-Handed Staff','Weapon','Huuma',2000,200,340,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_COMET",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_COMET",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_COMET",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (640020,'Adulter_F_Rod','Adulter Fides Rod','Weapon','Huuma',1900,200,340,1,2,true,true,true,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650003,'Ep172_Bh_Huuma','Wrath Wheel','Weapon','Huuma',1800,320,1,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nbonus bVariableCastrate,-2*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640012,'Up_Blue_Crystal_Staff','Patent Blue Crystal Staff','Weapon','2hStaff',1000,100,235,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bMatk,.@r/2*15;\nbonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus2 bMagicAtkEle,Ele_Water,15;\n bonus2 bMagicAtkEle,Ele_Wind,15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WL_JACKFROST",-1000;\n bonus bDelayrate,-5;\n}\nif (.@r>=11) {\n bonus2 bMagicAddSize,Size_All,15;\n bonus2 bSkillAtk,"WL_CHAINLIGHTNING",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640019,'Adulter_F_T_Staff','Adulter Fides Two-Handed Staff','Weapon','2hStaff',2000,200,340,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_COMET",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_COMET",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_COMET",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (640020,'Adulter_F_Rod','Adulter Fides Rod','Weapon','2hStaff',1900,200,340,1,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"WL_SOULEXPANSION",10;\nbonus bMatk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n if (.@r>=9) {\n bonus2 bMagicAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",25;\n if (.@r>=12) {\n bonus2 bMagicAtkEle,Ele_Ghost,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650003,'Ep172_Bh_Huuma','Wrath Wheel','Weapon','Huuma',1800,320,1,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bAtkEle,Ele_Wind;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nbonus bVariableCastrate,-2*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650004,'Up_Humma_Clear','Patent Huuma Shuriken Clearness','Weapon','Huuma',20,2300,290,1,2,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon;\n.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bLongAtkRate,.@r/3*2;\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",30;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}\nif (.@r>=11) {\n bonus2 bAddEle,Ele_Fire,20;\n bonus2 bAddEle,Ele_Dark,20;\n bonus2 bAddEle,Ele_Holy,20;\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Demon,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650008,'Adulter_F_Humma','Adulter Fides Huuma Shuriken','Weapon','Huuma',2000,360,1,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (650009,'Adulter_F_C_Humma','Adulter Fides Cross-Shaped Huuma Shuriken','Weapon','Huuma',2200,360,1,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650008,'Adulter_F_Humma','Adulter Fides Huuma Shuriken','Weapon','Huuma',2000,360,1,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (650009,'Adulter_F_C_Humma','Adulter Fides Cross-Shaped Huuma Shuriken','Weapon','Huuma',2200,360,1,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_JYUMONJIKIRI",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (700000,'IDTest_bow','IDTest bow','Weapon','Bow',10,100,5,1,true,true,true,true,true,true,true,true,1,'bonus3 bAutoSpell,"MG_COLDBOLT",1,1;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700001,'Boost_Bow','Booster Bow','Weapon','Bow',160,5,2,true,true,true,true,true,true,4,100,true,'bonus bCritical,10;\nbonus bMaxHPrate,3;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bAspdRate,getskilllv("SN_WINDWALK");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700003,'Scalet_Dragon_L_Bow','Scarlet Dragon Leather Bow','Weapon','Bow',800,170,5,2,true,true,true,true,true,true,4,100,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus bDelayrate,-(.@r/3*4);\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",35;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}');
@ -7503,7 +7526,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700014,'TB_B_Bow','Triangle Bomb Booster Bow','Weapon','Bow',210,5,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bDelayrate,-1*(getskilllv("AC_VULTURE")/2);\n}\nif (.@r>=9) {\n bonus bVariableCastrate,-10;\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus bLongAtkRate,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n bonus2 bSkillAtk,"SC_FEINTBOMB",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700015,'AS_B_Bow','Arrow Booster Bow','Weapon','Bow',205,5,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,getskilllv("AC_OWL");\n}\nif (.@r>=9) {\n bonus bMaxSPrate,10;\n bonus2 bSkillAtk,"RA_ARROWSTORM",25;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;\n bonus2 bAddSize,Size_All,15;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RA_ARROWSTORM",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700016,'SB_B_Bow','Sharpbolt Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,getskilllv("AC_VULTURE");\n}\nif (.@r>=9) {\n bonus bDelayrate,-10;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bAddClass,Class_All,10;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700017,'RS_B_Bow','Rainstorm Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (700017,'RS_B_Bow','Rainstorm Booster Bow','Weapon','Bow',200,5,true,true,true,true,true,true,4,100,true,100,true,true,true,true,true,true,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,2;\nbonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15);\nif (.@r>=7) {\n bonus bLongAtkRate,2*getskilllv("BA_MUSICALLESSON");\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;\n}\nif (.@r>=13) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700018,'Up_Royal_Bow_K','Patent Royal Bow','Weapon','Bow',1200,205,5,2,true,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus2 bSkillAtk,"RA_ARROWSTORM",12*(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus2 bWeaponDamageRate,W_BOW,15;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,12;\n bonus bCritAtkRate,10;\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"SN_SHARPSHOOTING",20;\n bonus bDelayrate,-10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700019,'Up_Scalet_Dragon_L_Bow','Patent Scarlet Dragon Leather Bow','Weapon','Bow',900,200,5,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*15;\nbonus bDelayrate,-(.@r/3*4);\nif (.@r>=7) {\n bonus bLongAtkRate,10;\n bonus2 bAddSize,Size_All,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",35;\n}\nif (.@r>=11) {\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n bonus bVariableCastrate,-10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700030,'Adulter_F_C_Bow','Adulter Fides Crossbow','Weapon','Bow',1500,240,5,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"SC_TRIANGLESHOT",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
@ -7511,17 +7534,17 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (700032,'Adulter_F_A_Bow','Adulter Fides Aiming Bow','Weapon','Bow',1500,230,5,2,true,true,true,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RA_AIMEDBOLT",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",20;\n if (.@r>=9) {\n bonus bDelayrate,-10;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (800000,'IDTest_gun','IDTest gun','Weapon','Revolver',10,100,7,1,true,true,true,true,1,'bonus bDex,2;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800002,'Up_Crimson_Rose','Patent Crimson Rose','Weapon','Revolver',20,1000,200,7,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,.@r/2*10;\nbonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2;\nif (.@r>=7) {\n bonus2 bAddClass,Class_All,5;\n bonus bLongAtkRate,10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL";\n}\nif (.@r>=11) {\n bonus bDelayrate,-10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (800003,'Adulter_F_Revolver','Adulter Fides Revolver','Weapon','Revolver',1200,210,7,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n if (.@r>=9) {\n bonus2 bSubRace,RC_All,15;\n bonus2 bSubRace,RC_Player_Human,-15;\n bonus2 bSubRace,RC_Player_Doram,-15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (810000,'Ep172_1h_Rifle','Lust Pointer','Weapon','Rifle',1300,260,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_HAMMER_OF_GOD\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (800003,'Adulter_F_Revolver','Adulter Fides Revolver','Weapon','Revolver',1200,210,7,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_FIREDANCE",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n if (.@r>=9) {\n bonus2 bSubRace,RC_All,15;\n bonus2 bSubRace,RC_Player_Human,-15;\n bonus2 bSubRace,RC_Player_Doram,-15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_FIREDANCE",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810000,'Ep172_1h_Rifle','Lust Pointer','Weapon','Rifle',1300,260,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-3000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_HAMMER_OF_GOD\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-4000;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810001,'Up_Master_Soul_Rifle','Patent Master Soul Rifle','Weapon','Rifle',20,1000,200,250,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bMatk,15*(.@r/2);\nbonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3);\nbonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"WL_SOULEXPANSION",20;\n bonus2 bMagicAddEle,Ele_Ghost,15;\n}\nif (.@r>=9) {\n bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1;\n}\nif (.@r>=11) {\n bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1;\n bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (810002,'Adulter_F_Rifle','Adulter Fides Rifle','Weapon','Rifle',1500,280,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (820000,'Ep172_1h_Shotgun','Lust Shatter','Weapon','Shotgun',1600,310,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_SLUGSHOT",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",10;\n bonus2 bSkillAtk,"RL_SLUGSHOT",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_S_STORM\\",25; }",1000,10000,"RL_SLUGSHOT";\n bonus2 bSkillAtk,"RL_SLUGSHOT",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (810002,'Adulter_F_Rifle','Adulter Fides Rifle','Weapon','Rifle',1500,280,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820000,'Ep172_1h_Shotgun','Lust Shatter','Weapon','Shotgun',1600,310,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_SLUGSHOT",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",10;\n bonus2 bSkillAtk,"RL_SLUGSHOT",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n bonus2 bSkillCooldown,"RL_SLUGSHOT",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_S_STORM\\",25; }",1000,10000,"RL_SLUGSHOT";\n bonus2 bSkillAtk,"RL_SLUGSHOT",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820001,'Up_Demon_Slayer_Shot','Patent Demon Slayer Shot','Weapon','Shotgun',2300,295,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bMaxSPrate,2*(.@r/3);\nif (.@r>=7) {\n bonus2 bAddClass,Class_Boss,15;\n bonus2 bAddRace,RC_Undead,15;\n bonus2 bAddRace,RC_Demon,15;\n}\nif (.@r>=9) {\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n}\nif (.@r>=11) {\n bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35;\n bonus2 bSkillAtk,"RL_S_STORM",35;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (820002,'Adulter_F_Shotgun','Adulter Fides Shotgun','Weapon','Shotgun',2000,320,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_S_STORM",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_S_STORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (820002,'Adulter_F_Shotgun','Adulter Fides Shotgun','Weapon','Shotgun',2000,320,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus bSplashRange,1;\nbonus2 bSkillAtk,"RL_S_STORM",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_S_STORM",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_S_STORM",-1000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_S_STORM",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830000,'Boost_Gatling','Booster Gatling','Weapon','Gatling',170,9,2,true,true,true,4,100,true,'bonus2 bAddClass,Class_All,5;\n.@r = getrefine();\nbonus bBaseAtk,.@r*3;\nbonus bBaseAtk,min(BaseLevel,180)/15*3;\nif (.@r>=7) {\n bonus bLongAtkRate,getskilllv("GS_SINGLEACTION");\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (830001,'Ep172_1h_Gatling','Lust Crusher','Weapon','Gatling',2000,230,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",10;\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_R_TRIP\\",15; }",1000,10000,"RL_FIRE_RAIN";\n bonus2 bSkillAtk,"RL_FIRE_RAIN",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830001,'Ep172_1h_Gatling','Lust Crusher','Weapon','Gatling',2000,230,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_FIRE_RAIN",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",10;\n bonus2 bSkillAtk,"RL_FIRE_RAIN",15;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_FIRE_RAIN",-2000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_R_TRIP\\",15; }",1000,10000,"RL_FIRE_RAIN";\n bonus2 bSkillAtk,"RL_FIRE_RAIN",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830002,'Up_The_Black','Patent The Black','Weapon','Gatling',3000,225,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bBaseAtk,15*(.@r/2);\nbonus bLongAtkRate,4*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n bonus2 bSkillUseSPrate,"RL_R_TRIP",10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_R_TRIP",15;\n autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER";\n}\nif (.@r>=11) {\n bonus2 bAddSize,Size_All,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (830003,'Adulter_F_Gatling','Adulter Fides Gatling Gun','Weapon','Gatling',1500,250,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_R_TRIP",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_R_TRIP",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (840000,'Ep172_1h_Grenade','Lust Boom','Weapon','Grenade',2400,330,9,2,true,true,true,true,4,150,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_H_MINE",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",10;\n bonus2 bSkillAtk,"RL_H_MINE",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_D_TAIL\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillAtk,"RL_H_MINE",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (830003,'Adulter_F_Gatling','Adulter Fides Gatling Gun','Weapon','Gatling',1500,250,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_R_TRIP",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_R_TRIP",20;\n if (.@r>=9) {\n bonus2 bAddSize,Size_All,15;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_R_TRIP",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840000,'Ep172_1h_Grenade','Lust Boom','Weapon','Grenade',2400,330,9,2,true,true,true,true,4,150,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_H_MINE",10;\nbonus bAspdRate,3*(.@r/3);\nbonus bBaseAtk,6*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",10;\n bonus2 bSkillAtk,"RL_H_MINE",10;\n}\nif (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n bonus2 bSkillCooldown,"RL_H_MINE",-1000;\n}\nif (.@r>=11) {\n autobonus3 "{ bonus2 bSkillAtk,\\"RL_D_TAIL\\",25; }",1000,10000,"RL_C_MARKER";\n bonus2 bSkillAtk,"RL_H_MINE",25;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840001,'Up_Golden_Lord_Launcher','Patent Golden Lord Launcher','Weapon','Grenade',20,2400,350,9,2,true,true,true,4,150,true,'.@r = getrefine();\nbonus bLongAtkRate,3*(.@r/2);\nbonus bBaseAtk,20*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",15;\n bonus2 bSkillCooldown,"RL_D_TAIL",-1000;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n}\nif (.@r>=11) {\n bonus2 bAddEle,Ele_All,15;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (840002,'Adulter_F_Launcher','Adulter Fides Launcher','Weapon','Grenade',3000,350,9,2,true,true,true,4,180,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_D_TAIL",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_D_TAIL",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (840002,'Adulter_F_Launcher','Adulter Fides Launcher','Weapon','Grenade',3000,350,9,2,true,true,true,4,180,true,'.@r = getrefine();\nbonus2 bSkillAtk,"RL_D_TAIL",10;\nbonus bBaseAtk,18*(.@r/3);\nif (.@r>=7) {\n bonus2 bSkillAtk,"RL_D_TAIL",20;\n if (.@r>=9) {\n bonus2 bSkillCooldown,"RL_D_TAIL",-2000;\n if (.@r>=11) {\n bonus2 bSkillAtk,"RL_D_TAIL",25;\n if (.@r>=12) {\n bonus bLongAtkRate,15;\n }\n }\n }\n}');

View File

@ -841,8 +841,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4553,'Sid_Card','Sid Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,100;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4554,'Diego_Card','Diego Card','Card',20,10,true,true,'CLIENT','bonus bMaxHP,100;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4555,'Scrat_Card','Scrat Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMaxHP,100;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4556,'Fenrir_Card','Fenrir Card','Card',10,10,true,true,true,true,'CLIENT','bonus bMatk,50+getrefine()*5;\nbonus bFixedCastrate,-70;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4557,'Fenrir_Card_','Weakened Fenrir Card','Card',10,10,true,true,true,true,'CLIENT','bonus bMatk,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4556,'Fenrir_Card','Fenrir Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,50+getrefine()*5;\nbonus bFixedCastrate,-70;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_head_top`,`location_head_mid`,`location_head_low`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4557,'Fenrir_Card_','Weakened Fenrir Card','Card',20,10,true,true,true,true,'CLIENT','bonus bMatk,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4558,'Woodie_Card','Woodie Card','Card',20,10,true,true,'CLIENT','/* bonus bAllStats,2; only during event period */\nbonus2 bSubEle,Ele_Earth,20;\nbonus3 bAutoSpellWhenHit,"PR_KYRIE",max(2,getskilllv("PR_KYRIE")),20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4559,'M_Morocc_Card','Evil Morocc Card','Card',20,10,true,true,'CLIENT','bonus bAspd,1;\nbonus bMaxSPrate,-10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4560,'Clown_Card','Clown Alphoccio Card','Card',20,10,true,true,'CLIENT','skill "BA_POEMBRAGI",10;\nbonus bFlee,(readparam(bVit)>=110)?40:20;');
@ -895,15 +895,15 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4607,'FaithfulManager_Card','Faithful Manager Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,5;\nbonus bMatk,5;\nif (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_BOOK) {\n .@r = getrefine();\n if (.@r>=10) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n if (.@r>=14) {\n bonus bBaseAtk,20;\n bonus bMatk,20;\n }\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4608,'White_Knightage_Card','White Knight Card','Card',20,10,true,true,'CLIENT','bonus bBaseAtk,15;\nbonus2 bAddSize,Size_Medium,20;\nbonus2 bAddSize,Size_Large,20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4609,'Khaliz_Knightage_Card','Khalitzburg Knight Card','Card',20,10,true,true,'CLIENT','bonus bDef,20;\nbonus2 bSubSize,Size_Medium,25;\nbonus2 bSubSize,Size_Large,25;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4610,'Sarah_Card','Sarah Card','Card',10,10,true,true,'CLIENT','bonus bAbsorbDmgMaxHP,100;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4625,'Timeholder_Card','Time Holder Card','Card',10,10,true,true,'CLIENT','bonus bMatkRate,20;\nbonus bUseSPrate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4626,'Big_Ben_Card','Big Ben Card','Card',10,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Formless,5;\nbonus2 bMagicAddRace,RC_Demon,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4627,'Big_Bell_Card','Big Bell Card','Card',10,10,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,10;\nbonus2 bAddRace,RC_Demon,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4628,'Neo_Punk_Card','Neo Punk Card','Card',10,10,true,true,'CLIENT','bonus2 bSubRace,RC_Formless,20;\nbonus2 bSubRace,RC_Demon,20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4629,'Arc_Elder_Card','Arc Elder Card','Card',10,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Earth,getrefine()*3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4630,'Time_Keeper_Card','Nightmare Timer Keeper Card','Card',10,10,true,true,'CLIENT','bonus3 bAutoSpell,"NPC_WIDECURSE",2,30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card','Card',10,10,true,true,true,'CLIENT','bonus bAspdRate,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card','Card',10,10,true,true,true,'CLIENT','bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE") == 5?5:1),20,BF_WEAPON,0;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4610,'Sarah_Card','Sarah Card','Card',20,10,true,true,'CLIENT','bonus bAbsorbDmgMaxHP,100;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4625,'Timeholder_Card','Time Holder Card','Card',20,10,true,true,'CLIENT','bonus bMatkRate,20;\nbonus bUseSPrate,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4626,'Big_Ben_Card','Big Ben Card','Card',20,10,true,true,'CLIENT','bonus2 bMagicAddRace,RC_Formless,5;\nbonus2 bMagicAddRace,RC_Demon,5;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4627,'Big_Bell_Card','Big Bell Card','Card',20,10,true,true,'CLIENT','bonus2 bAddRace,RC_Formless,10;\nbonus2 bAddRace,RC_Demon,10;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_left_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4628,'Neo_Punk_Card','Neo Punk Card','Card',20,10,true,true,'CLIENT','bonus2 bSubRace,RC_Formless,20;\nbonus2 bSubRace,RC_Demon,20;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_garment`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4629,'Arc_Elder_Card','Arc Elder Card','Card',20,10,true,true,'CLIENT','bonus2 bSubEle,Ele_Neutral,15;\nbonus2 bMagicAtkEle,Ele_Earth,getrefine()*3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_shoes`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4630,'Time_Keeper_Card','Nightmare Timer Keeper Card','Card',20,10,true,true,'CLIENT','bonus3 bAutoSpell,"NPC_WIDECURSE",2,30;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card','Card',20,10,true,true,true,'CLIENT','bonus bAspdRate,3;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_accessory`,`location_left_accessory`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card','Card',20,10,true,true,true,'CLIENT','bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE") == 5?5:1),20,BF_WEAPON,0;');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4633,'P_Archer_Skeleton_Card','Enhanced Archer Skeleton Card','Card',20,10,true,true,'CLIENT','bonus bLongAtkRate,(BaseLevel>=100?12:10);');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_right_hand`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4634,'P_Soldier_Skeleton_Card','Enhanced Soldier Skeleton Card','Card',20,10,true,true,'CLIENT','if (BaseLevel<100) {\n bonus bCritical,9;\n}\nelse {\n bonus bCritical,10;\n bonus bCritAtkRate,5;\n}');
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`location_armor`,`flag_buyingstore`,`flag_dropeffect`,`script`) VALUES (4635,'P_Amdarais_Card','Enhanced Amdarais Card','Card',20,10,true,true,'CLIENT','.@r = getrefine();\nbonus bDef,(.@r*10);\nbonus bFlee,(.@r*-2);\nif (BaseLevel>=100)\n bonus bMaxHP,500;');