Bleeding doesn't kill non-player characters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14241 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
27801bb67f
commit
be4fc45134
@ -3,6 +3,8 @@ Date Added
|
||||
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2010/02/07
|
||||
* Bleeding doesn't kill non-player characters. [Inkfish]
|
||||
2010/02/06
|
||||
* Added official packet to display received expirience. [Inkfish]
|
||||
2010/01/30
|
||||
|
@ -6990,13 +6990,15 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr data)
|
||||
|
||||
case SC_BLEEDING:
|
||||
if (--(sce->val4) >= 0) {
|
||||
int flag;
|
||||
int flag, hp = rand()%600 + 200;
|
||||
map_freeblock_lock();
|
||||
status_fix_damage(NULL, bl, rand()%600 + 200, 0);
|
||||
status_fix_damage(NULL, bl, sd||hp<status->hp?hp:status->hp-1, 0);
|
||||
flag = !sc->data[type];
|
||||
map_freeblock_unlock();
|
||||
if (flag) return 0; //SC already ended.
|
||||
sc_timer_next(10000 + tick, status_change_timer, bl->id, data);
|
||||
if( !flag ) {
|
||||
if( status->hp == 1 ) break;
|
||||
sc_timer_next(10000 + tick, status_change_timer, bl->id, data);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
|
Loading…
x
Reference in New Issue
Block a user