* Added some of Shinomori's fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@751 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,9 +1,11 @@
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Date Added
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12/23
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* Updated mapflags (added missing payon_in03,ayo_in01,ayo_in02, que_god01, que_god02) [Lupus]
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* Updated Sacrifice [celest]
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* Updated Sacrifice : it's now self-activating, and lasts for 5 attacks [celest]
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* Fixed compile errors in party.c [celest]
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* Moved SC_EDP back to 114 [celest]
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* Added some of Shinomori's fixes [celest]
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* Added optimisation in intif_parse_WisMessage from Freya [celest]
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12/22
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* Eliminated skill tree mapping since we have entries
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@ -140,7 +140,11 @@ static unsigned char NibbleData[4][64]={
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*/
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static unsigned int getlong(unsigned char *p)
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{
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return *p+p[1]*256+(p[2]+p[3]*256)*65536;
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// return *p+p[1]*256+(p[2]+p[3]*256)*65536;
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return p[0]
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| p[1] << 0x08
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| p[2] << 0x10
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| p[3] << 0x18; // Shinomori
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}
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/*==========================================
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@ -158,15 +162,17 @@ static void BitConvert(BYTE *Src,char *BitSwapTable)
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{
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int lop,prm;
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BYTE tmp[8];
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*(DWORD*)tmp=*(DWORD*)(tmp+4)=0;
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// *(DWORD*)tmp=*(DWORD*)(tmp+4)=0;
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memset(tmp,0,8);
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for(lop=0;lop!=64;lop++) {
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prm = BitSwapTable[lop]-1;
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if (Src[(prm >> 3) & 7] & BitMaskTable[prm & 7]) {
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tmp[(lop >> 3) & 7] |= BitMaskTable[lop & 7];
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}
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}
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*(DWORD*)Src = *(DWORD*)tmp;
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*(DWORD*)(Src+4) = *(DWORD*)(tmp+4);
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// *(DWORD*)Src = *(DWORD*)tmp;
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// *(DWORD*)(Src+4) = *(DWORD*)(tmp+4);
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memcpy(Src,tmp,8);
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}
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static void BitConvert4(BYTE *Src)
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@ -194,7 +200,11 @@ static void BitConvert4(BYTE *Src)
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tmp[(lop >> 3) + 4] |= BitMaskTable[lop & 7];
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}
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}
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*(DWORD*)Src ^= *(DWORD*)(tmp+4);
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// *(DWORD*)Src ^= *(DWORD*)(tmp+4);
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Src[0] ^= tmp[4];
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Src[1] ^= tmp[5];
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Src[2] ^= tmp[6];
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Src[3] ^= tmp[7];
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}
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static void decode_des_etc(BYTE *buf,int len,int type,int cycle)
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@ -325,10 +325,6 @@ enum {
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#ifndef strnicmp
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#define strnicmp strncasecmp
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#endif
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#ifndef strrchr
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#define strrchr rindex
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#endif
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#endif
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#endif // _MMO_H_
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@ -17,6 +17,11 @@
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#include <unistd.h>
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#include <sys/ioctl.h>
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#include <errno.h>
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#ifndef SIOCGIFCONF
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#include <sys/sockio.h> // SIOCGIFCONF on Solaris, maybe others? [Shinomori]
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#endif
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#endif
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#include <fcntl.h>
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@ -13,7 +13,7 @@
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#define START_ACCOUNT_NUM 2000000
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#define END_ACCOUNT_NUM 100000000
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int login_port;
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extern int login_port;
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struct mmo_account {
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char* userid;
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char passwd[33];
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@ -36,6 +36,6 @@ struct mmo_char_server {
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int new;
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};
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struct mmo_char_server server[MAX_SERVERS];
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int server_fd[MAX_SERVERS];
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extern struct mmo_char_server server[MAX_SERVERS];
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extern int server_fd[MAX_SERVERS];
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#endif
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@ -627,6 +627,7 @@ int intif_guild_castle_datasave(int castle_id,int index, int value)
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// Wisp/Page reception
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int intif_parse_WisMessage(int fd) { // rewritten by [Yor]
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struct map_session_data* sd;
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char *wisp_source;
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int id=RFIFOL(fd,4);
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int i=0; //,j=0;
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@ -651,9 +652,20 @@ int intif_parse_WisMessage(int fd) { // rewritten by [Yor]
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else{
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*/
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if(i == MAX_IGNORE_LIST) {
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clif_wis_message(sd->fd,RFIFOP(fd,8),RFIFOP(fd,56),RFIFOW(fd,2)-56);
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intif_wis_replay(RFIFOL(fd,4),0); // ‘—<E28098>M<EFBFBD>¬Œ÷
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else {
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wisp_source = RFIFOP(fd,8); // speed up [Yor]
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for(i=0;i<MAX_IGNORE_LIST;i++){ //拒否リストに名前があるかどうか判定してあれば拒否
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if(strcmp(sd->ignore[i].name, wisp_source)==0){
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break;
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}
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}
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if(i==MAX_IGNORE_LIST) // run out of list, so we are not ignored
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{
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clif_wis_message(sd->fd, wisp_source, (char*)RFIFOP(fd,56),RFIFOW(fd,2)-56);
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intif_wis_replay(id,0); // 送信成功
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}
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else
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intif_wis_replay(id, 2); // 受信拒否
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}
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}else
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intif_wis_replay(id,1); // そんな人いません
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@ -32,13 +32,17 @@
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struct npc_src_list {
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struct npc_src_list * next;
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struct npc_src_list * prev;
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// struct npc_src_list * prev; //[Shinomori]
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char name[4];
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} ;
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static struct npc_src_list *npc_src_first,*npc_src_last;
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static struct npc_src_list *npc_src_first=NULL;
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static struct npc_src_list *npc_src_last=NULL;
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static int npc_id=START_NPC_NUM;
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static int npc_warp,npc_shop,npc_script,npc_mob;
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static int npc_warp=0;
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static int npc_shop=0;
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static int npc_script=0;
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static int npc_mob=0;
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int npc_get_new_npc_id(void){ return npc_id++; }
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@ -1366,6 +1370,17 @@ void npc_addsrcfile(char *name)
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return;
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}
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{
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// prevent multiple insert of source files
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struct npc_src_list *p=npc_src_first;
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while( p )
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{ // found the file, no need to insert it again
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if( 0==strcmp(name,p->name) )
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return;
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p=p->next;
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}
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}
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len = sizeof(*new) + strlen(name);
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new=(struct npc_src_list *)aCalloc(1,len);
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new->next = NULL;
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@ -2273,10 +2288,10 @@ int do_init_npc(void)
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memset(&ev_tm_b,-1,sizeof(ev_tm_b));
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for(nsl=npc_src_first;nsl;nsl=nsl->next) {
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if(nsl->prev){
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/*if(nsl->prev){ // [Shinomori]
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free(nsl->prev);
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nsl->prev = NULL;
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}
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}*/
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fp=fopen(nsl->name,"r");
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if (fp==NULL) {
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printf("file not found : %s\n",nsl->name);
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12
src/map/pc.c
12
src/map/pc.c
@ -55,13 +55,11 @@ static char job_bonus[3][MAX_PC_CLASS][MAX_LEVEL];
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static int exp_table[14][MAX_LEVEL];
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static char statp[255][7];
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/*static struct {
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int id;
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int max;
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struct {
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short id,lv;
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} need[6];
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} skill_tree[3][MAX_PC_CLASS][100];*/ // moved to pc.h - celest
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// h-files are for declarations, not for implementations... [Shinomori]
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struct skill_tree_entry skill_tree[3][MAX_PC_CLASS][100];
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// timer for night.day implementation
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int day_timer_tid;
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int night_timer_tid;
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static int atkmods[3][20]; // 武器ATKサイズ修正(size_fix.txt)
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static int refinebonus[5][3]; // 精?ボ?ナステ?ブル(refine_db.txt)
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struct {
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short id,lv;
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} need[6];
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} skill_tree[3][MAX_PC_CLASS][100]; // Celest
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}; // Celest
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extern struct skill_tree_entry skill_tree[3][MAX_PC_CLASS][100];
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int pc_read_gm_account(int fd);
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int pc_setinvincibletimer(struct map_session_data *sd,int);
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@ -194,8 +195,8 @@ int do_init_pc(void);
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enum {ADDITEM_EXIST,ADDITEM_NEW,ADDITEM_OVERAMOUNT};
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// timer for night.day
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int day_timer_tid;
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int night_timer_tid;
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extern int day_timer_tid;
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extern int night_timer_tid;
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int map_day_timer(int,unsigned int,int,int); // by [yor]
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int map_night_timer(int,unsigned int,int,int); // by [yor]
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