* Added some of Shinomori's fixes

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@751 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
celest 2004-12-23 13:08:54 +00:00
parent b249fe2444
commit bea3ec88e9
9 changed files with 70 additions and 31 deletions

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@ -1,9 +1,11 @@
Date Added
12/23
* Updated mapflags (added missing payon_in03,ayo_in01,ayo_in02, que_god01, que_god02) [Lupus]
* Updated Sacrifice [celest]
* Updated Sacrifice : it's now self-activating, and lasts for 5 attacks [celest]
* Fixed compile errors in party.c [celest]
* Moved SC_EDP back to 114 [celest]
* Added some of Shinomori's fixes [celest]
* Added optimisation in intif_parse_WisMessage from Freya [celest]
12/22
* Eliminated skill tree mapping since we have entries

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@ -140,7 +140,11 @@ static unsigned char NibbleData[4][64]={
*/
static unsigned int getlong(unsigned char *p)
{
return *p+p[1]*256+(p[2]+p[3]*256)*65536;
// return *p+p[1]*256+(p[2]+p[3]*256)*65536;
return p[0]
| p[1] << 0x08
| p[2] << 0x10
| p[3] << 0x18; // Shinomori
}
/*==========================================
@ -158,15 +162,17 @@ static void BitConvert(BYTE *Src,char *BitSwapTable)
{
int lop,prm;
BYTE tmp[8];
*(DWORD*)tmp=*(DWORD*)(tmp+4)=0;
// *(DWORD*)tmp=*(DWORD*)(tmp+4)=0;
memset(tmp,0,8);
for(lop=0;lop!=64;lop++) {
prm = BitSwapTable[lop]-1;
if (Src[(prm >> 3) & 7] & BitMaskTable[prm & 7]) {
tmp[(lop >> 3) & 7] |= BitMaskTable[lop & 7];
}
}
*(DWORD*)Src = *(DWORD*)tmp;
*(DWORD*)(Src+4) = *(DWORD*)(tmp+4);
// *(DWORD*)Src = *(DWORD*)tmp;
// *(DWORD*)(Src+4) = *(DWORD*)(tmp+4);
memcpy(Src,tmp,8);
}
static void BitConvert4(BYTE *Src)
@ -194,7 +200,11 @@ static void BitConvert4(BYTE *Src)
tmp[(lop >> 3) + 4] |= BitMaskTable[lop & 7];
}
}
*(DWORD*)Src ^= *(DWORD*)(tmp+4);
// *(DWORD*)Src ^= *(DWORD*)(tmp+4);
Src[0] ^= tmp[4];
Src[1] ^= tmp[5];
Src[2] ^= tmp[6];
Src[3] ^= tmp[7];
}
static void decode_des_etc(BYTE *buf,int len,int type,int cycle)

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@ -325,10 +325,6 @@ enum {
#ifndef strnicmp
#define strnicmp strncasecmp
#endif
#ifndef strrchr
#define strrchr rindex
#endif
#endif
#endif // _MMO_H_

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@ -17,6 +17,11 @@
#include <unistd.h>
#include <sys/ioctl.h>
#include <errno.h>
#ifndef SIOCGIFCONF
#include <sys/sockio.h> // SIOCGIFCONF on Solaris, maybe others? [Shinomori]
#endif
#endif
#include <fcntl.h>

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@ -13,7 +13,7 @@
#define START_ACCOUNT_NUM 2000000
#define END_ACCOUNT_NUM 100000000
int login_port;
extern int login_port;
struct mmo_account {
char* userid;
char passwd[33];
@ -36,6 +36,6 @@ struct mmo_char_server {
int new;
};
struct mmo_char_server server[MAX_SERVERS];
int server_fd[MAX_SERVERS];
extern struct mmo_char_server server[MAX_SERVERS];
extern int server_fd[MAX_SERVERS];
#endif

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@ -627,6 +627,7 @@ int intif_guild_castle_datasave(int castle_id,int index, int value)
// Wisp/Page reception
int intif_parse_WisMessage(int fd) { // rewritten by [Yor]
struct map_session_data* sd;
char *wisp_source;
int id=RFIFOL(fd,4);
int i=0; //,j=0;
@ -651,9 +652,20 @@ int intif_parse_WisMessage(int fd) { // rewritten by [Yor]
else{
*/
if(i == MAX_IGNORE_LIST) {
clif_wis_message(sd->fd,RFIFOP(fd,8),RFIFOP(fd,56),RFIFOW(fd,2)-56);
intif_wis_replay(RFIFOL(fd,4),0); // <E28098>M<EFBFBD>¬Œ÷
else {
wisp_source = RFIFOP(fd,8); // speed up [Yor]
for(i=0;i<MAX_IGNORE_LIST;i++){ //拒否リストに名前があるかどうか判定してあれば拒否
if(strcmp(sd->ignore[i].name, wisp_source)==0){
break;
}
}
if(i==MAX_IGNORE_LIST) // run out of list, so we are not ignored
{
clif_wis_message(sd->fd, wisp_source, (char*)RFIFOP(fd,56),RFIFOW(fd,2)-56);
intif_wis_replay(id,0); // 送信成功
}
else
intif_wis_replay(id, 2); // 受信拒否
}
}else
intif_wis_replay(id,1); // そんな人いません

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@ -32,13 +32,17 @@
struct npc_src_list {
struct npc_src_list * next;
struct npc_src_list * prev;
// struct npc_src_list * prev; //[Shinomori]
char name[4];
} ;
static struct npc_src_list *npc_src_first,*npc_src_last;
static struct npc_src_list *npc_src_first=NULL;
static struct npc_src_list *npc_src_last=NULL;
static int npc_id=START_NPC_NUM;
static int npc_warp,npc_shop,npc_script,npc_mob;
static int npc_warp=0;
static int npc_shop=0;
static int npc_script=0;
static int npc_mob=0;
int npc_get_new_npc_id(void){ return npc_id++; }
@ -1366,6 +1370,17 @@ void npc_addsrcfile(char *name)
return;
}
{
// prevent multiple insert of source files
struct npc_src_list *p=npc_src_first;
while( p )
{ // found the file, no need to insert it again
if( 0==strcmp(name,p->name) )
return;
p=p->next;
}
}
len = sizeof(*new) + strlen(name);
new=(struct npc_src_list *)aCalloc(1,len);
new->next = NULL;
@ -2273,10 +2288,10 @@ int do_init_npc(void)
memset(&ev_tm_b,-1,sizeof(ev_tm_b));
for(nsl=npc_src_first;nsl;nsl=nsl->next) {
if(nsl->prev){
/*if(nsl->prev){ // [Shinomori]
free(nsl->prev);
nsl->prev = NULL;
}
}*/
fp=fopen(nsl->name,"r");
if (fp==NULL) {
printf("file not found : %s\n",nsl->name);

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@ -55,13 +55,11 @@ static char job_bonus[3][MAX_PC_CLASS][MAX_LEVEL];
static int exp_table[14][MAX_LEVEL];
static char statp[255][7];
/*static struct {
int id;
int max;
struct {
short id,lv;
} need[6];
} skill_tree[3][MAX_PC_CLASS][100];*/ // moved to pc.h - celest
// h-files are for declarations, not for implementations... [Shinomori]
struct skill_tree_entry skill_tree[3][MAX_PC_CLASS][100];
// timer for night.day implementation
int day_timer_tid;
int night_timer_tid;
static int atkmods[3][20]; // 武器ATKサイズ修正(size_fix.txt)
static int refinebonus[5][3]; // 精?ボ?ナステ?ブル(refine_db.txt)

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@ -181,7 +181,8 @@ struct skill_tree_entry {
struct {
short id,lv;
} need[6];
} skill_tree[3][MAX_PC_CLASS][100]; // Celest
}; // Celest
extern struct skill_tree_entry skill_tree[3][MAX_PC_CLASS][100];
int pc_read_gm_account(int fd);
int pc_setinvincibletimer(struct map_session_data *sd,int);
@ -194,8 +195,8 @@ int do_init_pc(void);
enum {ADDITEM_EXIST,ADDITEM_NEW,ADDITEM_OVERAMOUNT};
// timer for night.day
int day_timer_tid;
int night_timer_tid;
extern int day_timer_tid;
extern int night_timer_tid;
int map_day_timer(int,unsigned int,int,int); // by [yor]
int map_night_timer(int,unsigned int,int,int); // by [yor]