- All GMs will be sent to the char server through packet 0x2aff now.

- Made mob_searchname compare versus sprite, name and jname now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6263 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-25 02:51:01 +00:00
parent 5c222891f3
commit bec2797d52
3 changed files with 7 additions and 9 deletions

View File

@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/24
* All GMs will be sent to the char server through packet 0x2aff now.
(previously hidden gms were not sent to the char-server as online) [Skotlex]
* Made mob_searchname compare versus sprite, name and jname now. [Skotlex]
* Added script command escape_sql. It will return an escaped string for use
in the sql_query script command (in case you want to use input of players
in your queries). [Skotlex]

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@ -1493,13 +1493,9 @@ int send_users_tochar(int tid, unsigned int tick, int id, int data) {
WFIFOHEAD(char_fd, 6+8*users);
WFIFOW(char_fd,0) = 0x2aff;
for (i = 0; i < count; i++) {
if (all_sd[i] &&
!((battle_config.hide_GM_session || (all_sd[i]->sc.option & OPTION_INVISIBLE)) && pc_isGM(all_sd[i])))
{
WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
users++;
}
WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
users++;
}
WFIFOW(char_fd,2) = 6 + 8 * users;
WFIFOW(char_fd,4) = users;

View File

@ -74,8 +74,7 @@ int mobdb_searchname(const char *str)
mob = mob_db(i);
if(mob == mob_dummy) //Skip dummy mobs.
continue;
if(strcmpi(mob->name,str)==0 || strcmpi(mob->jname,str)==0 ||
memcmp(mob->name,str,NAME_LENGTH)==0 || memcmp(mob->jname,str,NAME_LENGTH)==0)
if(strcmpi(mob->name,str)==0 || strcmpi(mob->jname,str)==0 || strcmpi(mob->sprite,str)==0)
return i;
}