- All GMs will be sent to the char server through packet 0x2aff now.
- Made mob_searchname compare versus sprite, name and jname now. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6263 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/24
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* All GMs will be sent to the char server through packet 0x2aff now.
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(previously hidden gms were not sent to the char-server as online) [Skotlex]
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* Made mob_searchname compare versus sprite, name and jname now. [Skotlex]
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* Added script command escape_sql. It will return an escaped string for use
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in the sql_query script command (in case you want to use input of players
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in your queries). [Skotlex]
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@ -1493,13 +1493,9 @@ int send_users_tochar(int tid, unsigned int tick, int id, int data) {
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WFIFOHEAD(char_fd, 6+8*users);
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WFIFOW(char_fd,0) = 0x2aff;
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for (i = 0; i < count; i++) {
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if (all_sd[i] &&
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!((battle_config.hide_GM_session || (all_sd[i]->sc.option & OPTION_INVISIBLE)) && pc_isGM(all_sd[i])))
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{
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WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
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WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
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users++;
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}
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WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id;
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WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id;
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users++;
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}
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WFIFOW(char_fd,2) = 6 + 8 * users;
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WFIFOW(char_fd,4) = users;
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@ -74,8 +74,7 @@ int mobdb_searchname(const char *str)
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mob = mob_db(i);
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if(mob == mob_dummy) //Skip dummy mobs.
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continue;
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if(strcmpi(mob->name,str)==0 || strcmpi(mob->jname,str)==0 ||
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memcmp(mob->name,str,NAME_LENGTH)==0 || memcmp(mob->jname,str,NAME_LENGTH)==0)
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if(strcmpi(mob->name,str)==0 || strcmpi(mob->jname,str)==0 || strcmpi(mob->sprite,str)==0)
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return i;
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}
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