From c042d6153cfc8bad077490f1cd5f08d103e2131c Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 17 May 2006 13:46:05 +0000 Subject: [PATCH] - Power Up and Agi Up now increase Hit/Flee by 20%/lv git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6629 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 2 ++ src/map/skill.c | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 030273e83b..40543b80cc 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,8 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2006/05/17 + * Power Up and Agi Up now increase Hit/Flee by 20%/lv [Skotlex] 2006/05/16 * Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client diff --git a/src/map/skill.c b/src/map/skill.c index 6b36c631d8..da06d972e0 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4975,7 +4975,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in //Power up is atkrate increase + hit% increase. case NPC_AGIUP: clif_skill_nodamage(src,bl,skillid,skilllv, - sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv))); + sc_start(bl,type,100,20*skilllv,skill_get_time(skillid, skilllv))); break; case NPC_INVISIBLE: