Follow up to 2839983

-- Changed Skill ID to it's corresponding skill constants

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
This commit is contained in:
nanakiwurtz 2014-11-28 14:30:29 +07:00
parent 2839983b64
commit c366d98004
2 changed files with 6 additions and 6 deletions

View File

@ -2650,9 +2650,9 @@
4627,Big_Bell_Card,Big Bell Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10; },{},{} 4627,Big_Bell_Card,Big Bell Card,6,10,,10,,,,,,,,2,,,,,{ bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10; },{},{}
4628,Neo_Punk_Card,Neo Punk Card,6,10,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20; },{},{} 4628,Neo_Punk_Card,Neo Punk Card,6,10,,10,,,,,0xFFFFFFFF,63,2,32,,,,,{ bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20; },{},{}
4629,Arc_Elder_Card,Arc Elder Card,6,10,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,30; },{},{} 4629,Arc_Elder_Card,Arc Elder Card,6,10,,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,30; },{},{}
4630,Nightmare_Timer_Keeper_Card,Nightmare Timer Keeper Card,6,10,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpell,677,2,1; },{},{} 4630,Nightmare_Timer_Keeper_Card,Nightmare Timer Keeper Card,6,10,,10,,,,,,,,64,,,,,{ bonus3 bAutoSpell,"NPC_WIDECURSE",2,1; },{},{}
4631,Owl_Viscount_Card,Owl Viscount Card,6,10,,10,,,,,,,,136,,,,,{ bonus bAspdRate,3; },{},{} 4631,Owl_Viscount_Card,Owl Viscount Card,6,10,,10,,,,,,,,136,,,,,{ bonus bAspdRate,3; },{},{}
4632,Owl_Marquees_Card,Owl Marquees Card,6,10,,10,,,,,,,,136,,,,,{ if(getskilllv(287)==5) bonus5 bAutoSpell,287,5,1,BF_SHORT,0; else bonus5 bAutoSpell,287,1,1,BF_SHORT,0; },{},{} 4632,Owl_Marquees_Card,Owl Marquees Card,6,10,,10,,,,,,,,136,,,,,{ if(getskilllv(287)==5) bonus5 bAutoSpell,"SA_VIOLENTGALE",5,1,BF_SHORT,0; else bonus5 bAutoSpell,"SA_VIOLENTGALE",1,1,BF_SHORT,0; },{},{}
// Armor Enchant System // Armor Enchant System
//=================================================================== //===================================================================
@ -6608,7 +6608,7 @@
12787,Diabolic_Scroll,Diabolic Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2342,1800000; },{},{} 12787,Diabolic_Scroll,Diabolic Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ mercenary_create 2342,1800000; },{},{}
12788,No100_Firecracker,No100 Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12788,No100_Firecracker,No100 Firecracker,2,2,,20,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12789,Juicy_Fruit,Juicy Fruit,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12789,Juicy_Fruit,Juicy Fruit,2,2,,100,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
12790,Change_Name_Card,Character Name Change Coupon,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{} 12790,Change_Name_Card,Character Name Change Coupon,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ set CharRename, CharRename + 1; },{},{}
12791,Combat_Pill,Combat Pill,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE; },{},{} 12791,Combat_Pill,Combat Pill,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE; },{},{}
12792,P_Combat_Pill,P Combat Pill,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,SI_GM_BATTLE2; },{},{} 12792,P_Combat_Pill,P Combat Pill,2,20,,150,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,SI_GM_BATTLE2; },{},{}
12793,Combat_Pill_Box10,Combat Pill Box10,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12791,10; },{},{} 12793,Combat_Pill_Box10,Combat Pill Box10,2,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12791,10; },{},{}

View File

@ -2681,9 +2681,9 @@ REPLACE INTO `item_db_re` VALUES (4626,'Big_Ben_Card','Big Ben Card',6,10,NULL,1
REPLACE INTO `item_db_re` VALUES (4627,'Big_Bell_Card','Big Bell Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4627,'Big_Bell_Card','Big Bell Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Demon,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4628,'Neo_Punk_Card','Neo Punk Card',6,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4628,'Neo_Punk_Card','Neo Punk Card',6,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,32,NULL,NULL,NULL,NULL,'bonus2 bSubRace,RC_Formless,20; bonus2 bSubRace,RC_Demon,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4629,'Arc_Elder_Card','Arc Elder Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,30;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4629,'Arc_Elder_Card','Arc Elder Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Earth,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4630,'Nightmare_Timer_Keeper_Card','Nightmare Timer Keeper Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,677,2,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4630,'Nightmare_Timer_Keeper_Card','Nightmare Timer Keeper Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,"NPC_WIDECURSE",2,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4631,'Owl_Viscount_Card','Owl Viscount Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(getskilllv(287)==5) bonus5 bAutoSpell,287,5,1,BF_SHORT,0; else bonus5 bAutoSpell,287,1,1,BF_SHORT,0;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (4632,'Owl_Marquees_Card','Owl Marquees Card',6,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'if(getskilllv(287)==5) bonus5 bAutoSpell,"SA_VIOLENTGALE",5,1,BF_SHORT,0; else bonus5 bAutoSpell,"SA_VIOLENTGALE",1,1,BF_SHORT,0;',NULL,NULL);
# Armor Enchant System # Armor Enchant System
#=================================================================== #===================================================================
@ -6639,7 +6639,7 @@ REPLACE INTO `item_db_re` VALUES (12786,'Change_Slot_Card','Character Position C
REPLACE INTO `item_db_re` VALUES (12787,'Diabolic_Scroll','Diabolic Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2342,1800000;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12787,'Diabolic_Scroll','Diabolic Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2342,1800000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12788,'No100_Firecracker','No100 Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12788,'No100_Firecracker','No100 Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12789,'Juicy_Fruit','Juicy Fruit',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12789,'Juicy_Fruit','Juicy Fruit',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12790,'Change_Name_Card','Character Name Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db_re` VALUES (12790,'Change_Name_Card','Character Name Change Coupon',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'set CharRename, CharRename + 1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12791,'Combat_Pill','Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; }",60,0,0,SI_GM_BATTLE;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12792,'P_Combat_Pill','P Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,SI_GM_BATTLE2;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12792,'P_Combat_Pill','P Combat Pill',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; bonus_script "{ bonus2 bAddDamageClass,Class_All,10; bonus bMatkRate,10; bonus bMaxHPrate,5; bonus bMaxSPrate,5; }",60,0,0,SI_GM_BATTLE2;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12791,10;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (12793,'Combat_Pill_Box10','Combat Pill Box10',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12791,10;',NULL,NULL);