- help.txt Params lists: changed "/" to "|" to match the rest of the file.
- Removed an extra 'packet_db_ver' comment from r15173. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16728 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -21,25 +21,25 @@ rates: "Displays the server's current rates."
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uptime: "Displays how long the server has been online."
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uptime: "Displays how long the server has been online."
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showdelay: "Shows/hides the \"There is a delay after this skill\" message."
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showdelay: "Shows/hides the \"There is a delay after this skill\" message."
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exp: "Displays current levels and % progress."
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exp: "Displays current levels and % progress."
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mobinfo: "Params: <monster ID>|<monster name>\n" "Shows monster info (stats, exp, drops etc)."
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mobinfo: "Params: <monster name|ID>\n" "Shows monster info (stats, exp, drops etc)."
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iteminfo: "Params: <item ID>|<item name>\n" "Shows item info (type, price etc)."
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iteminfo: "Params: <item name|ID>\n" "Shows item info (type, price etc)."
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whodrops: "Params: <item ID>|<item name>\n" "Shows who drops an item (monster with highest drop rates)."
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whodrops: "Params: <item name|ID>\n" "Shows who drops an item (monster with highest drop rates)."
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version: "Displays SVN version of the server."
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version: "Displays SVN version of the server."
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email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
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email: "Params: <current email> <new email>\n" "Changes your account e-mail address."
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where: "Params: <char name>\n" "Tells you the location of a character."
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where: "Params: <char name>\n" "Tells you the location of a character."
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time: "Shows the date and time of the server."
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time: "Shows the date and time of the server."
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showexp: "Displays/hides experience gained."
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showexp: "Displays/hides experience gained."
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showzeny: "Displays/hides Zeny gained."
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showzeny: "Displays/hides Zeny gained."
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mobsearch: "Params: <monster ID>|<monster name>\n" "Shows the location of a certain mob on the current map."
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mobsearch: "Params: <monster name|ID>\n" "Shows the location of a certain mob on the current map."
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who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
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who: "Params: [<name>]\n" "Shows a list of online players and their party and guild."
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who2: "Params: [<name>]\n" "Shows a list of online players and their job."
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who2: "Params: [<name>]\n" "Shows a list of online players and their job."
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who3: "Params: [<name>]\n" "Shows a list of online players and their location."
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who3: "Params: [<name>]\n" "Shows a list of online players and their location."
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whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map."
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whomap: "@whomap/@whomap2/@whomap3 [map] - like @who/@who2/@who3 but only for specifical map."
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whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
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whogm: "Params: [match_text] - Like @who+@who2+who3, but only for GM."
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guildspy: "Params: <guild_name/id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
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guildspy: "Params: <guild name|id> - You will receive all messages of the guild channel (Chat logging must be enabled)"
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partyspy: "@partyspy <party_name/id> - You will receive all messages of the party channel (Chat logging must be enabled)"
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partyspy: "@partyspy <party name|id> - You will receive all messages of the party channel (Chat logging must be enabled)"
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mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat)."
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mapinfo: "Params: [<0-3> [map]] - Give information about a map (general info +: 0: no more, 1: players, 2: NPC, 3: shops/chat)."
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go: "Params: <number/city_name>\n" "Warps you to a city.\n"
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go: "Params: <city name|number>\n" "Warps you to a city.\n"
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" -3: (Memo point 2) 14: louyang 31: mora\n"
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" -3: (Memo point 2) 14: louyang 31: mora\n"
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" -2: (Memo point 1) 15: start point 32: dewata\n"
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" -2: (Memo point 1) 15: start point 32: dewata\n"
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" -1: (Memo point 0) 16: prison/jail 33: malangdo island\n"
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" -1: (Memo point 0) 16: prison/jail 33: malangdo island\n"
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@ -58,9 +58,9 @@ go: "Params: <number/city_name>\n" "Warps you to a city.\n"
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" 12: umbala 29: brasilis\n"
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" 12: umbala 29: brasilis\n"
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" 13: niflheim 30: el dicastes"
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" 13: niflheim 30: el dicastes"
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jumpto: "Params: <char name>\n" "Warps you to selected character."
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jumpto: "Params: <char name>\n" "Warps you to selected character."
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follow: "Params: <char_name>\n" "Follow a player."
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follow: "Params: <char name>\n" "Follow a player."
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mount: "Give/remove you a peco (Class is required, but not skill)"
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mount: "Give/remove you a peco (Class is required, but not skill)"
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disguise: "Params: <monster_name_or_monster_ID>\n" "Change your appearence to other players to a mob."
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disguise: "Params: <monster name|ID>\n" "Change your appearence to other players to a mob."
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undisguise: "Restore your normal appearance."
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undisguise: "Restore your normal appearance."
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disguiseguild: "Disguises all online characters of a guild."
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disguiseguild: "Disguises all online characters of a guild."
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undisguiseguild: "Restore the normal appearance of all characters of a guild."
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undisguiseguild: "Restore the normal appearance of all characters of a guild."
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@ -73,7 +73,7 @@ save: "Sets respawn point to current spot."
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load: "Warps you to your save point."
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load: "Warps you to your save point."
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warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
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warp: "Params: <mapname> [<x> <y>]\n" "Warps you to the selected map and position."
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jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
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jump: "Params: [<x> [<y>]]\n" "Randomly warps you like a flywing."
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jobchange: "Params: <job ID>\n" "Changes your job.\n"
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jobchange: "Params: <job name|ID>\n" "Changes your job.\n"
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" 0: Novice 18: Alchemist 4015: Paladin\n"
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" 0: Novice 18: Alchemist 4015: Paladin\n"
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" 1: Swordman 19: Bard 4016: Champion\n"
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" 1: Swordman 19: Bard 4016: Champion\n"
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" 2: Mage 20: Dancer 4017: Professor\n"
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" 2: Mage 20: Dancer 4017: Professor\n"
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@ -186,13 +186,13 @@ luk: "Params: <amount>\n" "Raises LUK by given amount."
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allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
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allstats: "Params: <value>\n" "Adds value in all stats (maximum if no value)."
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addwarp: "Params: <map name> <x coord> <y coord>\n"
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addwarp: "Params: <map name> <x coord> <y coord>\n"
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killmonster2: "Kills all monsters of your map (without drops)."
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killmonster2: "Kills all monsters of your map (without drops)."
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monster: "Params: <monster_name_or_monster_ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
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monster: "Params: <monster name|ID> [<number to spawn> [<desired_monster_name> [<x coord> [<y coord>]]]]\n"
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"@monster2 <desired_monster_name> <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
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"@monster2 <desired_monster_name> <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
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"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster_name_or_monster_ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
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"@spawn/@monster/@summon/@monster2 \"desired monster name\" <monster name|ID> [<number to spawn> [<x coord> [<y coord>]]]\n"
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"@spawn/@monster/@summon/@monster2 <monster_name_or_monster_ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
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"@spawn/@monster/@summon/@monster2 <monster name|ID> \"desired monster name\" [<number to spawn> [<x coord> [<y coord>]]]\n"
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" Spawns the desired monster with any desired name."
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" Spawns the desired monster with any desired name."
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monstersmall: "Params: <monster_name_or_monster_ID>\n" "Spawns a smaller version of a monster."
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monstersmall: "Params: <monster name|ID>\n" "Spawns a smaller version of a monster."
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monsterbig: "Params: <monster_name_or_monster_ID>\n" "Spawns a larger version of a monster."
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monsterbig: "Params: <monster name|ID>\n" "Spawns a larger version of a monster."
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killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
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killmonster: "Params: <map>\n" "Kill all monsters of the map (they drop)"
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autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
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autoloot: "Params: <on|off|#>\n" "Makes items go straight into your inventory."
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autotrade: "Allows you to vend while you are offline."
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autotrade: "Allows you to vend while you are offline."
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@ -230,8 +230,8 @@ agitend: "End War of Emperium"
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party: "Params: <party_name>\n" "Create a party."
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party: "Params: <party_name>\n" "Create a party."
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guild: "Params: <guild_name>\n" "Create a guild."
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guild: "Params: <guild_name>\n" "Create a guild."
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glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
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glvl: "Params: <# of levels>\n" "Raise Guild by desired number of levels"
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guildrecall: "Params: <guild_name/id>\n" "Warps all online characters of a guild to you."
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guildrecall: "Params: <guild name|ID>\n" "Warps all online characters of a guild to you."
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partyrecall: "Params: <party_name/id>\n" "Warps all online characters of a party to you."
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partyrecall: "Params: <party name|ID>\n" "Warps all online characters of a party to you."
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petrename: "Re-enable pet rename"
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petrename: "Re-enable pet rename"
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pettalk: "Params: <message>\n" "Makes your pet say a message."
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pettalk: "Params: <message>\n" "Makes your pet say a message."
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petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
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petfriendly: "Params: <#>\n" "Set pet friendly amount (0-1000) 1000 = Max"
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@ -281,4 +281,3 @@ reloadscript: "Reload all scripts."
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gat: "For debugging (you inspect around gat)"
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gat: "For debugging (you inspect around gat)"
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send: "For debugging (packet variety)"
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send: "For debugging (packet variety)"
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nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."
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nuke: "Params: <char name>\n" "Blow somebody up, including those surrounding them."
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@ -36,7 +36,6 @@
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//packet_db_ver: 25
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//packet_db_ver: 25
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packet_db_ver: default
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packet_db_ver: default
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//packet_db_ver: 23
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packet_ver: 5
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packet_ver: 5
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0x0064,55
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0x0064,55
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0x0065,17
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0x0065,17
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@ -1759,4 +1758,4 @@ packet_ver: 30
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0x0977,14 //Monster HP Bar
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0x0977,14 //Monster HP Bar
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//Add new packets here
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//Add new packets here
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//packet_ver: 31
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//packet_ver: 31
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@ -101,4 +101,4 @@
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//npc: npc/custom/battleground/bg_flavius_02.txt
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//npc: npc/custom/battleground/bg_flavius_02.txt
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//npc: npc/custom/battleground/bg_kvm01.txt
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//npc: npc/custom/battleground/bg_kvm01.txt
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//npc: npc/custom/battleground/bg_kvm02.txt
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//npc: npc/custom/battleground/bg_kvm02.txt
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//npc: npc/custom/battleground/bg_kvm03.txt
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//npc: npc/custom/battleground/bg_kvm03.txt
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@ -215,8 +215,8 @@ ACMD_FUNC(send)
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|| sscanf(message, "%x", &type)==1) )
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|| sscanf(message, "%x", &type)==1) )
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{
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{
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int i;
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int i;
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for (i = 0; i < 4; ++i)
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for (i = 900; i <= 903; ++i)
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clif_displaymessage(fd, msg_txt(900 + i));
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clif_displaymessage(fd, msg_txt(i));
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return -1;
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return -1;
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}
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}
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@ -997,135 +997,135 @@ ACMD_FUNC(jobchange)
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{
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{
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int i, found = 0;
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int i, found = 0;
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const struct { char name[24]; int id; } jobs[] = {
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const struct { char name[24]; int id; } jobs[] = {
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{ "novice", 0 },
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{ "novice", 0 },
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{ "swordman", 1 },
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{ "swordman", 1 },
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{ "swordsman", 1 },
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{ "swordsman", 1 },
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{ "magician", 2 },
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{ "magician", 2 },
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{ "mage", 2 },
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{ "mage", 2 },
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{ "archer", 3 },
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{ "archer", 3 },
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{ "acolyte", 4 },
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{ "acolyte", 4 },
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{ "merchant", 5 },
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{ "merchant", 5 },
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{ "thief", 6 },
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{ "thief", 6 },
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{ "knight", 7 },
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{ "knight", 7 },
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{ "priest", 8 },
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{ "priest", 8 },
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{ "priestess", 8 },
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{ "priestess", 8 },
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{ "wizard", 9 },
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{ "wizard", 9 },
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{ "blacksmith", 10 },
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{ "blacksmith", 10 },
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{ "hunter", 11 },
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{ "hunter", 11 },
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{ "assassin", 12 },
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{ "assassin", 12 },
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{ "crusader", 14 },
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{ "crusader", 14 },
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{ "monk", 15 },
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{ "monk", 15 },
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{ "sage", 16 },
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{ "sage", 16 },
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{ "rogue", 17 },
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{ "rogue", 17 },
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{ "alchemist", 18 },
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{ "alchemist", 18 },
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{ "bard", 19 },
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{ "bard", 19 },
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{ "dancer", 20 },
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{ "dancer", 20 },
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{ "super novice", 23 },
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{ "super novice", 23 },
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{ "supernovice", 23 },
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{ "supernovice", 23 },
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{ "gunslinger", 24 },
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{ "gunslinger", 24 },
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{ "gunner", 24 },
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{ "gunner", 24 },
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{ "ninja", 25 },
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{ "ninja", 25 },
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{ "novice high", 4001 },
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{ "novice high", 4001 },
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{ "high novice", 4001 },
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{ "high novice", 4001 },
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{ "swordman high", 4002 },
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{ "swordman high", 4002 },
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{ "swordsman high", 4002 },
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{ "swordsman high", 4002 },
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{ "magician high", 4003 },
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{ "magician high", 4003 },
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{ "mage high", 4003 },
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{ "mage high", 4003 },
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{ "archer high", 4004 },
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{ "archer high", 4004 },
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{ "acolyte high", 4005 },
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{ "acolyte high", 4005 },
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{ "merchant high", 4006 },
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{ "merchant high", 4006 },
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{ "thief high", 4007 },
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{ "thief high", 4007 },
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{ "lord knight", 4008 },
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{ "lord knight", 4008 },
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{ "high priest", 4009 },
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{ "high priest", 4009 },
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{ "high priestess", 4009 },
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{ "high priestess", 4009 },
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{ "high wizard", 4010 },
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{ "high wizard", 4010 },
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{ "whitesmith", 4011 },
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{ "whitesmith", 4011 },
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{ "sniper", 4012 },
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{ "sniper", 4012 },
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{ "assassin cross", 4013 },
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{ "assassin cross", 4013 },
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{ "paladin", 4015 },
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{ "paladin", 4015 },
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{ "champion", 4016 },
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{ "champion", 4016 },
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{ "professor", 4017 },
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{ "professor", 4017 },
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{ "stalker", 4018 },
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{ "stalker", 4018 },
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{ "creator", 4019 },
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{ "creator", 4019 },
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{ "clown", 4020 },
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{ "clown", 4020 },
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{ "gypsy", 4021 },
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{ "gypsy", 4021 },
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{ "baby novice", 4023 },
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{ "baby novice", 4023 },
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{ "baby swordman", 4024 },
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{ "baby swordman", 4024 },
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{ "baby swordsman", 4024 },
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{ "baby swordsman", 4024 },
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{ "baby magician", 4025 },
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{ "baby magician", 4025 },
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{ "baby mage", 4025 },
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{ "baby mage", 4025 },
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{ "baby archer", 4026 },
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{ "baby archer", 4026 },
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{ "baby acolyte", 4027 },
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{ "baby acolyte", 4027 },
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{ "baby merchant", 4028 },
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{ "baby merchant", 4028 },
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{ "baby thief", 4029 },
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{ "baby thief", 4029 },
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{ "baby knight", 4030 },
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{ "baby knight", 4030 },
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{ "baby priest", 4031 },
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{ "baby priest", 4031 },
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{ "baby priestess", 4031 },
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{ "baby priestess", 4031 },
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{ "baby wizard", 4032 },
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{ "baby wizard", 4032 },
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{ "baby blacksmith",4033 },
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{ "baby blacksmith",4033 },
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{ "baby hunter", 4034 },
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{ "baby hunter", 4034 },
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{ "baby assassin", 4035 },
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{ "baby assassin", 4035 },
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{ "baby crusader", 4037 },
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{ "baby crusader", 4037 },
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{ "baby monk", 4038 },
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{ "baby monk", 4038 },
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{ "baby sage", 4039 },
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{ "baby sage", 4039 },
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{ "baby rogue", 4040 },
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{ "baby rogue", 4040 },
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{ "baby alchemist", 4041 },
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{ "baby alchemist", 4041 },
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{ "baby bard", 4042 },
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{ "baby bard", 4042 },
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{ "baby dancer", 4043 },
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{ "baby dancer", 4043 },
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{ "super baby", 4045 },
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{ "super baby", 4045 },
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{ "taekwon", 4046 },
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{ "taekwon", 4046 },
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{ "taekwon boy", 4046 },
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{ "taekwon boy", 4046 },
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{ "taekwon girl", 4046 },
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{ "taekwon girl", 4046 },
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{ "star gladiator", 4047 },
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{ "star gladiator", 4047 },
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{ "soul linker", 4049 },
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{ "soul linker", 4049 },
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{ "gangsi", 4050 },
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{ "gangsi", 4050 },
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{ "bongun", 4050 },
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{ "bongun", 4050 },
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{ "munak", 4050 },
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{ "munak", 4050 },
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{ "death knight", 4051 },
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{ "death knight", 4051 },
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{ "dark collector", 4052 },
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{ "dark collector", 4052 },
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{ "rune knight", 4054 },
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{ "rune knight", 4054 },
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{ "warlock", 4055 },
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{ "warlock", 4055 },
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{ "ranger", 4056 },
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{ "ranger", 4056 },
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{ "arch bishop", 4057 },
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{ "arch bishop", 4057 },
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{ "mechanic", 4058 },
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{ "mechanic", 4058 },
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{ "guillotine", 4059 },
|
{ "guillotine", 4059 },
|
||||||
{ "rune knight2", 4060 },
|
{ "rune knight2", 4060 },
|
||||||
{ "warlock2", 4061 },
|
{ "warlock2", 4061 },
|
||||||
{ "ranger2", 4062 },
|
{ "ranger2", 4062 },
|
||||||
{ "arch bishop2", 4063 },
|
{ "arch bishop2", 4063 },
|
||||||
{ "mechanic2", 4064 },
|
{ "mechanic2", 4064 },
|
||||||
{ "guillotine2", 4065 },
|
{ "guillotine2", 4065 },
|
||||||
{ "royal guard", 4066 },
|
{ "royal guard", 4066 },
|
||||||
{ "sorcerer", 4067 },
|
{ "sorcerer", 4067 },
|
||||||
{ "minstrel", 4068 },
|
{ "minstrel", 4068 },
|
||||||
{ "wanderer", 4069 },
|
{ "wanderer", 4069 },
|
||||||
{ "sura", 4070 },
|
{ "sura", 4070 },
|
||||||
{ "genetic", 4071 },
|
{ "genetic", 4071 },
|
||||||
{ "shadow chaser", 4072 },
|
{ "shadow chaser", 4072 },
|
||||||
{ "royal guard2", 4073 },
|
{ "royal guard2", 4073 },
|
||||||
{ "sorcerer2", 4074 },
|
{ "sorcerer2", 4074 },
|
||||||
{ "minstrel2", 4075 },
|
{ "minstrel2", 4075 },
|
||||||
{ "wanderer2", 4076 },
|
{ "wanderer2", 4076 },
|
||||||
{ "sura2", 4077 },
|
{ "sura2", 4077 },
|
||||||
{ "genetic2", 4078 },
|
{ "genetic2", 4078 },
|
||||||
{ "shadow chaser2", 4079 },
|
{ "shadow chaser2", 4079 },
|
||||||
{ "baby rune", 4096 },
|
{ "baby rune", 4096 },
|
||||||
{ "baby warlock", 4097 },
|
{ "baby warlock", 4097 },
|
||||||
{ "baby ranger", 4098 },
|
{ "baby ranger", 4098 },
|
||||||
{ "baby bishop", 4099 },
|
{ "baby bishop", 4099 },
|
||||||
{ "baby mechanic", 4100 },
|
{ "baby mechanic", 4100 },
|
||||||
{ "baby cross", 4101 },
|
{ "baby cross", 4101 },
|
||||||
{ "baby guard", 4102 },
|
{ "baby guard", 4102 },
|
||||||
{ "baby sorcerer", 4103 },
|
{ "baby sorcerer", 4103 },
|
||||||
{ "baby minstrel", 4104 },
|
{ "baby minstrel", 4104 },
|
||||||
{ "baby wanderer", 4105 },
|
{ "baby wanderer", 4105 },
|
||||||
{ "baby sura", 4106 },
|
{ "baby sura", 4106 },
|
||||||
{ "baby genetic", 4107 },
|
{ "baby genetic", 4107 },
|
||||||
{ "baby chaser", 4108 },
|
{ "baby chaser", 4108 },
|
||||||
{ "super novice e", 4190 },
|
{ "super novice e", 4190 },
|
||||||
{ "super baby e", 4191 },
|
{ "super baby e", 4191 },
|
||||||
{ "kagerou", 4211 },
|
{ "kagerou", 4211 },
|
||||||
{ "oboro", 4212 },
|
{ "oboro", 4212 },
|
||||||
};
|
};
|
||||||
|
|
||||||
for (i=0; i < ARRAYLENGTH(jobs); i++) {
|
for (i=0; i < ARRAYLENGTH(jobs); i++) {
|
||||||
@ -1140,8 +1140,8 @@ ACMD_FUNC(jobchange)
|
|||||||
// TODO: convert this to use atcommand_help_string()
|
// TODO: convert this to use atcommand_help_string()
|
||||||
if (!found) {
|
if (!found) {
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < 45; ++i)
|
for (i = 922; i <= 966; ++i)
|
||||||
clif_displaymessage(fd, msg_txt(922 + i));
|
clif_displaymessage(fd, msg_txt(i));
|
||||||
clif_displaymessage(fd, msg_txt(967)); // ---- Modes And Others ----
|
clif_displaymessage(fd, msg_txt(967)); // ---- Modes And Others ----
|
||||||
clif_displaymessage(fd, msg_txt(968)); // 22 Wedding 26 Christmas 27 Summer 4048 Star Gladiator (Union)
|
clif_displaymessage(fd, msg_txt(968)); // 22 Wedding 26 Christmas 27 Summer 4048 Star Gladiator (Union)
|
||||||
return -1;
|
return -1;
|
||||||
@ -1165,8 +1165,8 @@ ACMD_FUNC(jobchange)
|
|||||||
} else {
|
} else {
|
||||||
// TODO: convert this to use atcommand_help_string()
|
// TODO: convert this to use atcommand_help_string()
|
||||||
int i;
|
int i;
|
||||||
for (i = 0; i < 45; ++i)
|
for (i = 922; i <= 966; ++i)
|
||||||
clif_displaymessage(fd, msg_txt(922 + i));
|
clif_displaymessage(fd, msg_txt(i));
|
||||||
clif_displaymessage(fd, msg_txt(967)); // ---- Modes And Others ----
|
clif_displaymessage(fd, msg_txt(967)); // ---- Modes And Others ----
|
||||||
clif_displaymessage(fd, msg_txt(968)); // 22 Wedding 26 Christmas 27 Summer 4048 Star Gladiator (Union)
|
clif_displaymessage(fd, msg_txt(968)); // 22 Wedding 26 Christmas 27 Summer 4048 Star Gladiator (Union)
|
||||||
return -1;
|
return -1;
|
||||||
@ -1944,8 +1944,7 @@ ACMD_FUNC(go)
|
|||||||
// attempt to find the text help string
|
// attempt to find the text help string
|
||||||
text = atcommand_help_string( command );
|
text = atcommand_help_string( command );
|
||||||
|
|
||||||
// Invalid location number, or name.
|
clif_displaymessage(fd, msg_txt(38)); // Invalid location number, or name.
|
||||||
clif_displaymessage(fd, msg_txt(38));
|
|
||||||
|
|
||||||
if( text )
|
if( text )
|
||||||
{// send the text to the client
|
{// send the text to the client
|
||||||
|
Loading…
x
Reference in New Issue
Block a user