- Reverted the battle_config regen settings from unsigned int to signed int. The battle config reading code can only handle two types of settings: signed ints and unsigned shorts, you'd have to mess up with it if you want to add more types.
- Removed the delayed start effect of Gospel from the code since it should take effect as soon as it's placed down. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8343 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -197,9 +197,9 @@ extern struct Battle_Config {
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unsigned short wedding_modifydisplay;
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unsigned short wedding_modifydisplay;
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unsigned short wedding_ignorepalette; //[Skotlex]
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unsigned short wedding_ignorepalette; //[Skotlex]
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unsigned short xmas_ignorepalette; // [Valaris]
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unsigned short xmas_ignorepalette; // [Valaris]
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unsigned int natural_healhp_interval;
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int natural_healhp_interval;
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unsigned int natural_healsp_interval;
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int natural_healsp_interval;
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unsigned int natural_heal_skill_interval;
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int natural_heal_skill_interval;
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unsigned short natural_heal_weight_rate;
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unsigned short natural_heal_weight_rate;
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unsigned short item_name_override_grffile;
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unsigned short item_name_override_grffile;
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unsigned short indoors_override_grffile; // [Celest]
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unsigned short indoors_override_grffile; // [Celest]
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@ -9694,8 +9694,6 @@ struct skill_unit_group *skill_initunitgroup (struct block_list *src, int count,
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group->tick=gettick();
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group->tick=gettick();
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if (skillid == PR_SANCTUARY) //Sanctuary starts healing +1500ms after casted. [Skotlex]
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if (skillid == PR_SANCTUARY) //Sanctuary starts healing +1500ms after casted. [Skotlex]
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group->tick += 1500;
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group->tick += 1500;
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else if (skillid == PA_GOSPEL) //Prevent Gospel from triggering bonuses right away. [Skotlex]
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group->tick += interval;
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group->valstr=NULL;
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group->valstr=NULL;
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i = skill_get_unit_flag(skillid); //Reuse for faster access from here on. [Skotlex]
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i = skill_get_unit_flag(skillid); //Reuse for faster access from here on. [Skotlex]
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