Removed the move_enable requirement from MO_BODYRELOCATION (Snap), making it possible to use it when trapped (followup to r12500 and r12501).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12705 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -43,6 +43,8 @@
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2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
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=======================
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2008/05/13
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* Made it possible to use Snap to escape ankle snares and such [ultramage]
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2008/05/11
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* Rev. 12701 Beelzebub now summons 6 chonchons in addition to hell flies. [L0ne_W0lf]
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* Tristan 3RD is no longer considered a boss protocol monster.
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@ -190,7 +190,7 @@
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261,0,0,8,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MO_CALLSPIRITS#?Œ÷#
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262,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MO_ABSORBSPIRITS#?’D#
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264,0,0,14,0,0,0,99,0,0,move_enable,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MO_BODYRELOCATION#?‰e#
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264,0,0,14,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MO_BODYRELOCATION#?‰e#
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266,0,0,10:14:17:19:20,0,0,0,99,0,0,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MO_INVESTIGATE#?™¤#
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267,0,0,10,0,0,0,99,0,0,none,1:2:3:4:5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MO_FINGEROFFENSIVE#Žw?#
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