- Forgot to made Tatami Gaeshi state (proyectile blocking) end when you move.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9945 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
cf8a93db38
commit
c4757be7e0
@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
|
||||
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
|
||||
|
||||
2007/03/02
|
||||
* Tatami Gaeshi state (proyectile blocking) now ends when you move.
|
||||
* SG Union will consume now SP if you use it while not soul linked.
|
||||
* Added variable "skip" to the mob spawn data, to know how many mobs to
|
||||
skip when spawning because they were not removed due to the
|
||||
|
@ -496,6 +496,8 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) {
|
||||
// status_change_end(bl, SC_BLADESTOP, -1);
|
||||
if (sc->data[SC_BASILICA].timer != -1)
|
||||
status_change_end(bl, SC_BASILICA, -1);
|
||||
if (sc->data[SC_TATAMIGAESHI].timer != -1)
|
||||
status_change_end(bl, SC_TATAMIGAESHI, -1);
|
||||
}
|
||||
}
|
||||
if (moveblock) map_delblock_sub(bl,0);
|
||||
|
Loading…
x
Reference in New Issue
Block a user