- Forgot to made Tatami Gaeshi state (proyectile blocking) end when you move.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9945 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-03-01 16:31:29 +00:00
parent cf8a93db38
commit c4757be7e0
2 changed files with 3 additions and 0 deletions

View File

@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/03/02
* Tatami Gaeshi state (proyectile blocking) now ends when you move.
* SG Union will consume now SP if you use it while not soul linked.
* Added variable "skip" to the mob spawn data, to know how many mobs to
skip when spawning because they were not removed due to the

View File

@ -496,6 +496,8 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) {
// status_change_end(bl, SC_BLADESTOP, -1);
if (sc->data[SC_BASILICA].timer != -1)
status_change_end(bl, SC_BASILICA, -1);
if (sc->data[SC_TATAMIGAESHI].timer != -1)
status_change_end(bl, SC_TATAMIGAESHI, -1);
}
}
if (moveblock) map_delblock_sub(bl,0);