- Forgot to made Tatami Gaeshi state (proyectile blocking) end when you move.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9945 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-03-01 16:31:29 +00:00
parent cf8a93db38
commit c4757be7e0
2 changed files with 3 additions and 0 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/03/02 2007/03/02
* Tatami Gaeshi state (proyectile blocking) now ends when you move.
* SG Union will consume now SP if you use it while not soul linked. * SG Union will consume now SP if you use it while not soul linked.
* Added variable "skip" to the mob spawn data, to know how many mobs to * Added variable "skip" to the mob spawn data, to know how many mobs to
skip when spawning because they were not removed due to the skip when spawning because they were not removed due to the

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@ -496,6 +496,8 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) {
// status_change_end(bl, SC_BLADESTOP, -1); // status_change_end(bl, SC_BLADESTOP, -1);
if (sc->data[SC_BASILICA].timer != -1) if (sc->data[SC_BASILICA].timer != -1)
status_change_end(bl, SC_BASILICA, -1); status_change_end(bl, SC_BASILICA, -1);
if (sc->data[SC_TATAMIGAESHI].timer != -1)
status_change_end(bl, SC_TATAMIGAESHI, -1);
} }
} }
if (moveblock) map_delblock_sub(bl,0); if (moveblock) map_delblock_sub(bl,0);