Biolab quest can have carying capitalizations on the first letters of each word in the inputs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7104 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -37,6 +37,7 @@ Musashiden
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Date Added
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======
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06/12
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* Changed Biolab quest so that case for the first letter of each input doesn't matter. [Evera]
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* Fixed some typos in the new spawns [Playtester]
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* Implemented Amatsu guides and changed/removed some Amatsu warps [MasterOfMuppets]
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06/11
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Persian, Vicious_Pucca, Completed by aoa00
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//===== Current Version: =====================================
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//= 1.8
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//= 1.9
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -30,6 +30,8 @@
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//= 1.6 Added Gywall's Pickpocket Quest
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//= 1.7 Implemented the Friendship quest [MasterOfMuppets]
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//= 1.8 Changed the name of the mobsters to Gangster, as it should be. [MasterOfMuppets]
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//= 1.9 Added extra input check on Biolab so that the first letter of the word could be
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//= capitalized or undercase. [Evera]
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//============================================================
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//= aoa's comment
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//= In future, Need for new monsters. No-Drop, No-Exp, Weak "Mobster","VENOMOUS","NOXIOUS"
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@ -627,7 +629,7 @@ lhz_cube.gat,237,183,0 script Barrel 111,{
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next;
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input @axe$;
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if (@axe$ == "axe") goto L_1;
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if (@axe$ == "axe" || @axe$ == "Axe") goto L_1;
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mes "There is no change.";
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close;
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@ -689,7 +691,7 @@ lhz_cube.gat,242,201,0 script Drawer 111,{
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L_1:
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input @key$;
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if (@key$ == "red key") goto L_2;
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if (@key$ == "red key" || @key$ == "Red Key") goto L_2;
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mes "The drawer is locked, you need some kind of key.";
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close;
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@ -717,7 +719,7 @@ lhz_cube.gat,237,198,0 script Documents 111,{
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close;
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L_1:
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mes "As you look through the documents, a 'redkey' falls out.";
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mes "As you look through the documents, a 'red key' falls out.";
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next;
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mes "You acquired ^FF0000red key^000000.";
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set redkey,1;
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@ -773,7 +775,7 @@ L_2:
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next;
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input @bed$;
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if (@bed$ == "long stick" && rod == 1) goto L2_1;
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if (@bed$ == "long stick" && rod == 1 || @bed$ == "Long Stick" && rod == 1) goto L2_1;
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mes "It looks like you need some kind of long item to";
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mes "Get the item out, you can't reach it!";
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close;
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@ -822,7 +824,7 @@ lhz_cube.gat,233,206,0 script Shelf 111,{
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next;
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input @lathe$;
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if (@lathe$ == "rusty key" && fkey == 1) goto L_1;
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if (fkey == 1 && @lathe$ == "rusty key" || fkey == 1 && @lathe$ == "Rusty Key") goto L_1;
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mes "Nothing happened.";
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close;
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@ -861,7 +863,7 @@ L_2:
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next;
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input @gkey$;
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if (@gkey$ == "green key") goto L_3;
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if (@gkey$ == "green key" || @gkey$ == "Green Key") goto L_3;
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mes "There's nothing of any interest in this drawer.";
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close;
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@ -942,7 +944,7 @@ L_1:
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next;
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input @knife$;
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if (@knife$ == "small knife" && knife == 1) goto L1_1;
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if (knife == 1 && @knife$ == "small knife" ||knife == 1 && @knife$ == "Small Knife") goto L1_1;
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mes "Nothing happened.";
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close;
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@ -1024,7 +1026,7 @@ lhz_cube.gat,224,192,0 script Generator 111,{
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next;
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input @key$;
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if (@key$ == "yellow key" && ykey == 1) goto L_1;
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if (ykey == 1 && @key$ == "yellow key" || ykey == 1 && @key$ == "Yellow Key") goto L_1;
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mes "There's nothing to do here.";
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close;
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@ -1086,7 +1088,7 @@ L_1:
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if (ellipse == 2) goto L1_2;
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input @ellipse$;
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if (@ellipse$ == "ellipse model" && ellipse == 1) goto L1_1;
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if (ellipse == 1 && @ellipse$ == "ellipse model" ||ellipse == 1 && @ellipse$ == "Ellipse Model") goto L1_1;
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mes "Nothing happened.";
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close;
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@ -1104,7 +1106,7 @@ L_2:
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if (quadrangle == 2) goto L2_2;
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input @quadrangle$;
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if (@quadrangle$ == "cube model" && quadrangle == 1) goto L2_1;
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if (quadrangle == 1 && @quadrangle$ == "cube model" || quadrangle == 1 && @quadrangle$ == "Cube Model") goto L2_1;
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mes "Nothing happened.";
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close;
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@ -1122,7 +1124,7 @@ L_3:
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if (polygon == 2) goto L3_2;
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input @polygon$;
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if (@polygon$ == "polygon model" && polygon == 1) goto L3_1;
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if (polygon == 1 && @polygon$ == "polygon model" || polygon == 1 && @polygon$ == "Polygon Model") goto L3_1;
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mes "Nothing happened.";
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close;
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@ -1167,7 +1169,7 @@ lhz_cube.gat,224,197,0 script Test Tube 111,{
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next;
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input @key$;
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if (@key$ == "black key" && bkey == 1) goto L_1;
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if (bkey == 1 && @key$ == "black key" || bkey == 1 && @key$ == "Black Key") goto L_1;
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mes "Nothing happened.";
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close;
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@ -1191,7 +1193,7 @@ L_3:
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next;
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input @answer$;
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if (@answer$ == "Laboratory Permit" || @answer$ == "permit") goto L_4;
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if (@answer$ == "Laboratory Permit" || @answer$ == "permit" || @answer$ == "laboratory permit" || @answer == "Permit") goto L_4;
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mes "Nothing happened.";
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close;
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