Expanded a couple baby job names (#4500)

* Expanded Job_Baby_Rune -> Job_Baby_Rune_Knight, Job_Baby_Bishop -> Job_Baby_Arch_Bishop, Job_Baby_Cross -> Job_Baby_Guillotine_Cross, Job_Baby_Guard -> Job_Baby_Royal_Guard, and Job_Baby_Chaser -> Job_Baby_Shadow_Chaser.
* Expanded related MAPID/EAJ constants as well.
* Added deprecation notice for old constants.
* Updated database and NPC scripts to use new constants.
This commit is contained in:
Aleos
2020-01-01 22:53:40 -05:00
committed by GitHub
parent 6f52f6794f
commit c52b3b784a
18 changed files with 113 additions and 98 deletions

View File

@@ -734,7 +734,7 @@ static int8 skill_isCopyable(struct map_session_data *sd, uint16 skill_idx) {
if (job_allowed&0x04 && sd->status.class_ == JOB_SHADOW_CHASER) break;
if (job_allowed&0x08 && sd->status.class_ == JOB_SHADOW_CHASER_T) break;
if (job_allowed&0x10 && sd->status.class_ == JOB_BABY_ROGUE) break;
if (job_allowed&0x20 && sd->status.class_ == JOB_BABY_CHASER) break;
if (job_allowed&0x20 && sd->status.class_ == JOB_BABY_SHADOW_CHASER) break;
return 0;
}
}