MvP monsters no longer can target play dead characters, bugreport:4693

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15140 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2011-12-17 03:45:28 +00:00
parent db3633238c
commit c52fee9da6

View File

@ -1437,7 +1437,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
{
if( tsc->data[SC_INVINCIBLE] )
return 0;
if(!skill_num && !(status->mode&MD_BOSS) && tsc->data[SC_TRICKDEAD])
if(!skill_num && tsc->data[SC_TRICKDEAD])
return 0;
if((skill_num == WZ_STORMGUST || skill_num == WZ_FROSTNOVA || skill_num == NJ_HYOUSYOURAKU)
&& tsc->data[SC_FREEZE])