MvP monsters no longer can target play dead characters, bugreport:4693
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15140 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1437,7 +1437,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
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{
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{
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if( tsc->data[SC_INVINCIBLE] )
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if( tsc->data[SC_INVINCIBLE] )
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return 0;
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return 0;
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if(!skill_num && !(status->mode&MD_BOSS) && tsc->data[SC_TRICKDEAD])
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if(!skill_num && tsc->data[SC_TRICKDEAD])
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return 0;
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return 0;
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if((skill_num == WZ_STORMGUST || skill_num == WZ_FROSTNOVA || skill_num == NJ_HYOUSYOURAKU)
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if((skill_num == WZ_STORMGUST || skill_num == WZ_FROSTNOVA || skill_num == NJ_HYOUSYOURAKU)
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&& tsc->data[SC_FREEZE])
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&& tsc->data[SC_FREEZE])
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