From c54f35dad0dbf9288faad224c9c44f9e20f13f99 Mon Sep 17 00:00:00 2001 From: Cydh Ramdh Date: Sat, 7 Dec 2013 03:20:28 +0700 Subject: [PATCH] Just a little follow up of d3f6236 Signed-off-by: Cydh Ramdh --- db/re/item_db.txt | 4 ++-- doc/item_db.txt | 40 ++++++++++++++++++++-------------------- sql-files/item_db_re.sql | 4 ++-- 3 files changed, 24 insertions(+), 24 deletions(-) diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 832ef2584b..a81441ba37 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -7744,7 +7744,7 @@ // 15105,Kaftan,Kaftan,5,20,,400,,13,,1,0xFFFFFFFF,63,2,16,,0,1,0,{ bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; },{},{} 15110,Strength_Supplement_Equipment,Strength Supplement Equipment,5,10,,2000,,80,,,0x00000400,56,2,16,,100,1,,{ bonus bAtkRate,5+(getrefine()/4); },{},{} -15111,Reinforced_Parts_Gloves,Reinforced Parts - Gloves,5,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{} +15111,Reinforced_Parts_Gloves,Reinforced Parts - Gloves,5,10,,3000,,110,,,0x00000400,56,2,16,,100,1,,{ bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine()>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; } },{},{} // More Maces 16000,Erde,Erde,4,20,,500,130,,1,2,0x0004C5B2,18,2,2,4,50,1,8,{ bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10; },{},{} @@ -8670,7 +8670,7 @@ 20707,Kirin_Wing,Kirin Wing,5,20,,0,,18,,0,0xFFFFFFFF,63,2,4,,0,1,6,{ bonus bAllStats,1; },{},{} 20711,Manteau_Of_Diego,Manteau Of Diego,5,20,,600,,15,,1,0xFFFFFFFF,63,2,4,,0,1,0,{ bonus bInt,1; bonus bDex,1; bonus bMdef,3; },{},{} 20724,Love_Dad_Wings_2012,Love Dad Wings 2012,5,0,,100,,15,,1,0xFFFFFFFF,63,2,4,,1,1,5,{},{},{} -20733,Reinforced_Parts_Engine,Reinforced Parts - Engine,5,10,,1500,,25,,,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10}; if(getrefine()>=9) {bonus bDelayrate,-10;} },{},{} +20733,Reinforced_Parts_Engine,Reinforced Parts - Engine,5,10,,1500,,25,,,0x00000400,56,2,4,,100,1,,{ bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;} },{},{} // More 2-Handed Swords 21000,Upg_Twohand_Sword,Upg Two-Handed Sword,4,20,,1500,100,,1,1,0x00004082,63,2,34,3,1,1,3,{ bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{} diff --git a/doc/item_db.txt b/doc/item_db.txt index 260c32471e..6cebcbae91 100644 --- a/doc/item_db.txt +++ b/doc/item_db.txt @@ -122,26 +122,26 @@ Gender: Gender restriction. 0 is female, 1 is male, 2 for both. --------------------------------------- -Loc: Equipment's placement. Values are (hexadecimal): - 2^8 256 = Upper Headgear - 2^9 512 = Middle Headgear - 2^0 001 = Lower Headgear - 2^4 016 = Armor - 2^1 002 = Weapon - 2^5 032 = Shield - 2^2 004 = Garment - 2^6 064 = Footgear - 2^3 008 = Accessory 1 - 2^7 128 = Accessory 2 - 2^10 1024 = Costume Top Headgear - 2^11 2048 = Costume Mid Headgear - 2^12 4096 = Costume Low Headgear - 2^13 8192 = Costume Garment/Robe - 2^15 32768 = Ammo - 2^16 65536 = Shadow Armor - 2^17 131072 = Shadow Weapon - 2^18 262144 = Shadow Shield - 2^18 524288 = Shadow Shoes +Loc: Equipment's placement. Values are: + 2^8 256 = Upper Headgear + 2^9 512 = Middle Headgear + 2^0 001 = Lower Headgear + 2^4 016 = Armor + 2^1 002 = Weapon + 2^5 032 = Shield + 2^2 004 = Garment + 2^6 064 = Footgear + 2^3 008 = Accessory 1 + 2^7 128 = Accessory 2 + 2^10 1024 = Costume Top Headgear + 2^11 2048 = Costume Mid Headgear + 2^12 4096 = Costume Low Headgear + 2^13 8192 = Costume Garment/Robe + 2^15 32768 = Ammo + 2^16 65536 = Shadow Armor + 2^17 131072 = Shadow Weapon + 2^18 262144 = Shadow Shield + 2^18 524288 = Shadow Shoes 2^20 1048576 = Shadow Accessory 2 2^21 2097152 = Shadow Accessory 1 diff --git a/sql-files/item_db_re.sql b/sql-files/item_db_re.sql index 4f4b8bf28f..b1882fc9e1 100644 --- a/sql-files/item_db_re.sql +++ b/sql-files/item_db_re.sql @@ -7775,7 +7775,7 @@ REPLACE INTO `item_db_re` VALUES (15101,'Hardened_Breastplate','Hardened Breastp # REPLACE INTO `item_db_re` VALUES (15105,'Kaftan','Kaftan',5,20,NULL,400,NULL,13,NULL,1,0xFFFFFFFF,63,2,16,NULL,'0',1,0,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (15110,'Strength_Supplement_Equipment','Strength Supplement Equipment',5,10,NULL,2000,NULL,80,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bAtkRate,5+(getrefine()/4);',NULL,NULL); -REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Parts - Gloves',5,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (15111,'Reinforced_Parts_Gloves','Reinforced Parts - Gloves',5,10,NULL,3000,NULL,110,NULL,NULL,0x00000400,56,2,16,NULL,'100',1,NULL,'bonus bUnbreakableArmor,1; bonus2 bSubSize,0,10; bonus2 bSubSize,1,10; if(getrefine()>=7){ bonus2 bSubSize,2,10; }; if(getrefine()>=9){ bonus2 bSubSize,0,5; bonus2 bSubSize,1,5; }',NULL,NULL); # More Maces REPLACE INTO `item_db_re` VALUES (16000,'Erde','Erde',4,20,NULL,500,'130',NULL,1,2,0x0004C5B2,18,2,2,4,'50',1,8,'bonus2 bSkillAtk,"AM_ACIDTERROR",20; bonus2 bSkillAtk,"AM_DEMONSTRATION",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL); @@ -8701,7 +8701,7 @@ REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',5,200000,N REPLACE INTO `item_db_re` VALUES (20707,'Kirin_Wing','Kirin Wing',5,20,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,63,2,4,NULL,'0',1,6,'bonus bAllStats,1;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20711,'Manteau_Of_Diego','Manteau Of Diego',5,20,NULL,600,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,'bonus bInt,1; bonus bDex,1; bonus bMdef,3;',NULL,NULL); REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',5,0,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,5,NULL,NULL,NULL); -REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',5,10,NULL,1500,NULL,25,NULL,NULL,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10}; if(getrefine()>=9) {bonus bDelayrate,-10;}',NULL,NULL); +REPLACE INTO `item_db_re` VALUES (20733,'Reinforced_Parts_Engine','Reinforced Parts - Engine',5,10,NULL,1500,NULL,25,NULL,NULL,0x00000400,56,2,4,NULL,'100',1,NULL,'bonus bDelayrate,-10; if(getrefine()>=7) {bonus2 bSubEle,0,10;}; if(getrefine()>=9) {bonus bDelayrate,-10;}',NULL,NULL); # More 2-Handed Swords REPLACE INTO `item_db_re` VALUES (21000,'Upg_Twohand_Sword','Upg Two-Handed Sword',4,20,NULL,1500,'100',NULL,1,1,0x00004082,63,2,34,3,'1',1,3,'bonus bBaseAtk,(getrefine()*12); bonus bMatk,(getrefine()*5); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10);',NULL,NULL);