Converted remaining C comments (#3927)

* Converted remaining documentation that references .c or .h files.
This commit is contained in:
Aleos
2019-02-09 15:08:45 -05:00
committed by GitHub
parent 35611e78e1
commit c5a5c54518
52 changed files with 94 additions and 95 deletions

View File

@@ -11311,7 +11311,7 @@ BUILDIN_FUNC(sc_start)
tick = skill_get_time(status_sc2skill(type), val1);
}
if(potion_flag == 1 && potion_target) { //skill.c set the flags before running the script, this is a potion-pitched effect.
if(potion_flag == 1 && potion_target) { //skill.cpp set the flags before running the script, this is a potion-pitched effect.
bl = map_id2bl(potion_target);
tick /= 2;// Thrown potions only last half.
val4 = 1;// Mark that this was a thrown sc_effect
@@ -15336,7 +15336,7 @@ BUILDIN_FUNC(cardscnt)
if (id <= 0)
continue;
index = current_equip_item_index; //we get CURRENT WEAPON inventory index from status.c [Lupus]
index = current_equip_item_index; //we get CURRENT WEAPON inventory index from status.cpp [Lupus]
if(index < 0) continue;
if(!sd->inventory_data[index])
@@ -18385,7 +18385,7 @@ BUILDIN_FUNC(unittalk)
///
/// unitemote <unit_id>,<emotion>;
///
/// @see ET_* in script_constants.h
/// @see ET_* in script_constants.hpp
BUILDIN_FUNC(unitemote)
{
int emotion;
@@ -24032,7 +24032,7 @@ BUILDIN_FUNC(achievement_condition){
#include "../custom/script.inc"
// declarations that were supposed to be exported from npc_chat.c
// declarations that were supposed to be exported from npc_chat.cpp
#ifdef PCRE_SUPPORT
BUILDIN_FUNC(defpattern);
BUILDIN_FUNC(activatepset);