Another Luina guild manager fix (In an I never updated that worked fine before.)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11685 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,5 +1,8 @@
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Date Added
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2007/11/06
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* Rev 11685 Another Luina guild manager fix (In an I never updated that worked fine before.) [L0ne_W0lf]
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2007/11/05
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* Rev 11678 Corrected aldeg_cas02 treasure room coordinates. [L0ne_W0lf]
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* Rev 11677 Fixed errors in the Halloween 2006 event script. :P [L0ne_W0lf]
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@ -4,7 +4,7 @@
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//= jAthena - kalen (1.0)
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//= 1.1 by Akaru, ho|yAnge|X, and Valaris
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//===== Current Version: =====================================
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//= 1.5
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//= 1.5a
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//===== Compatible With: =====================================
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//= eAthena 0.1+; RO Episode 4+
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//===== Description: =========================================
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@ -15,6 +15,7 @@
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//= 1.4 Updated Guardian positions and types. [L0ne_W0lf]
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//= Updated manager names, and some additional info
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//= 1.5 Corrected aldeg_cas02 treasure room coordinates. [L0ne_W0lf]
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//= 1.5a Another bug fix in an NPC that magically broke. [L0ne_W0lf]
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//============================================================
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// Castle 1 ==================================================================================
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@ -54,7 +55,7 @@ aldeg_cas02,78,74,0 script Chenchenlie#alde2 55,{
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// Castle 3 ==================================================================================
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aldeg_cas03,110,118,0 script Nahzarf#alde3 55,{
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if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",229,267,"A03") == 0) close;
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if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",229,267,"A03") == 0) close;
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if (@GDnum == 10) guardian "aldeg_cas03",90,112,"Guardian Knight",1286,"Guardian_A03::OnGuardianDied",0;
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if (@GDnum == 11) guardian "aldeg_cas03",116,112,"Guardian Knight",1286,"Guardian_A03::OnGuardianDied",1;
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