SR_TIGERCANNON behavior fix (#7895)

* Fixes #7894.
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eppc0330 2023-09-08 21:56:51 +09:00 committed by GitHub
parent cdf377e071
commit c600d817ba
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@ -6682,7 +6682,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
case SR_TIGERCANNON:
if (flag & 1) {
skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag);
skill_attack(BF_WEAPON, src, src, bl, skill_id, skill_lv, tick, flag | SD_ANIMATION);
} else if (sd) {
if (sc && sc->getSCE(SC_COMBO) && sc->getSCE(SC_COMBO)->val1 == SR_FALLENEMPIRE && !sc->getSCE(SC_FLASHCOMBO))
flag |= 8; // Only apply Combo bonus when Tiger Cannon is not used through Flash Combo