- Small fix in Juice Maker quest, NPC kept saying text for just grape juice.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13150 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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//= 2,0
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//= 2.1
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -15,6 +15,7 @@
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//= 1.9 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= Added tracking variables in, which are unset when complete.
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//= 2.0 Added missing checkweight. [L0ne_W0lf]
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//= 2.1 Fixed dialog for if your missing the needed items (He always said the dialog for grape juice). [Kisuka]
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//============================================================
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prt_in,49,172,3 script Marianne#juice 53,{
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@ -214,7 +215,7 @@ payon_in03,188,146,5 script Marx Hansen#juice 86,{
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if (countitem(.@fruit) == 0 || countitem(713) == 0 || Zeny < 3) {
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mes "[Merchant Marx Hansen]";
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mes "Oh no...";
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mes "You don't have all the necessary materials. To make Grape Juice, I need 1 Grape and 1 Empty Bottle. I will also need a 3 zeny fee.";
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mes "You don't have all the necessary materials. To make "+getitemname(.@juice)+", I need 1 "+getitemname(.@fruit)+" and 1 Empty Bottle. I will also need a 3 zeny fee.";
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next;
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mes "[Merchant Marx Hansen]";
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mes "When you have prepared everything, I will blend the fruit to give you delicious juice.";
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