Added new 2016 Wedding skills (#2479)

* Added new 2016 Wedding skills
* Adds Call All Family, One Forever, and Cheer Up skills to the renewal databases.
* Removed Enlarge Weight Limit R skill from a few job skill trees as it's not needed to be defined there.
Thanks to @Rytech2, @Jeybla, and @Lemongrass3110!
This commit is contained in:
Aleos 2017-10-19 13:22:55 -04:00 committed by GitHub
parent ea0b54e03f
commit c73e10cb30
16 changed files with 208 additions and 25 deletions

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@ -1397,6 +1397,11 @@
5055,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_CHATTERING,Chattering
5056,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_SPIRITOFSEA,Spirit of Sea
// Wedding Skills 3
5063,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, WE_CALLALLFAMILY,Call All Family
5064,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, WE_ONEFOREVER,One Forever
5065,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, WE_CHEERUP,Cheer Up
//****
// Homunculus S
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch

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@ -1837,8 +1837,8 @@
2631,First_Age_Ring,Celebration Ring,4,1,,10,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bAllStats,5; },{},{}
2632,Korean_Trinket,Korean Trinket,4,125000,,100,,1,,0,0xFFFFFFFE,63,2,136,,65,0,0,{ bonus bVit,1; bonus bDex,1; bonus bLuk,1; },{},{}
2633,Jade_Ring,Jade Ring,4,204000,,100,,0,,0,0xFFFFFFFE,63,2,136,,80,0,0,{ bonus bStr,2; bonus bInt,1; },{},{}
2634,Bridegroom_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,1,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; },{},{}
2635,Bride_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,0,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; },{},{}
2634,Bridegroom_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,1,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; skill "WE_CALLALLFAMILY",1; skill "WE_ONEFOREVER",1; },{},{}
2635,Bride_Ring,Wedding Ring,4,0,,0,,0,,0,0xFFFFFFFF,63,0,136,,0,0,0,{ skill "WE_MALE",1; skill "WE_FEMALE",1; skill "WE_CALLPARTNER",1; skill "WE_CALLALLFAMILY",1; skill "WE_ONEFOREVER",1; },{},{}
2636,Gold_Ring_,Gold Christmas Ring,4,30000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bLuk,1; },{},{}
2637,Silver_Ring_,Silver Christmas Ring,4,20000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bLuk,1; },{},{}
2638,Exorcize_Sachet,Sacred Incense,4,20000,,100,,0,,0,0xFFFFFFFF,63,2,136,,0,0,0,{ bonus bStr,1; bonus bLuk,1; },{},{}

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@ -1827,6 +1827,15 @@
5055,0,1000,0,5000,10000,140000:120000:100000:80000:60000,0
//==========================================
//===== Wedding Skills 3 ===================
//-- WE_CALLALLFAMILY
5063,1500,0,0,0,0,0,1500
//-- WE_ONEFOREVER
5064,1500,0,0,0,0,0,1500
//-- WE_CHEERUP
5065,1500,0,0,60000,0,0,1500
//==========================================
//===== Homunculus Skills ==================
//-- HLIF_HEAL
8001,0,2000,0,0,0,0,-1

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@ -36,6 +36,10 @@
512,3 //GS_TRACKING
1014,1 //PR_REDEMPTIO
5063,1 //WE_CALLALLFAMILY
5064,1 //WE_ONEFOREVER
5065,1 //WE_CHEERUP
2012,7 //RK_CRUSHSTRIKE
2013,7 //RK_REFRESH
2014,7 //RK_GIANTGROWTH

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@ -1400,6 +1400,11 @@
5055,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0,0x0, SU_CHATTERING,Chattering
5056,0,0,0,0,0,0,1,0,no,0,0,0,none,0,0x0, SU_SPIRITOFSEA,Spirit of Sea
// Wedding Skills 3
5063,1,6,4,0,0x1,0,1,1,yes,0,0x4,0,none,0,0, WE_CALLALLFAMILY,Call All Family
5064,3,6,16,0,0x1,0,1,1,yes,0,0x4,0,none,0,0, WE_ONEFOREVER,One Forever
5065,1,6,4,0,0x3,3,1,1,yes,0,0x4,0,none,0,0, WE_CHEERUP,Cheer Up
//****
// Homunculus S
8001,9,6,4,0,0x1,0,5,1,no,0,0,0,magic,0,0x0, HLIF_HEAL,Healing Touch

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@ -56,6 +56,7 @@
691,4 //CASH_ASSUMPTIO
2284,4 //SC_FATALMENACE
2300,4 //SC_DIMENSIONDOOR
5063,4 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Battlegrounds
@ -93,6 +94,7 @@
691,8 //CASH_ASSUMPITO
2284,8 //SC_FATALMENACE
2300,8 //SC_DIMENSIONDOOR
5063,8 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Mixed
@ -133,6 +135,7 @@
// 2296,16 // SC_UNLUCKY
// 2494,16 // GN_CHANGEMATERIAL
// 2462,16 // SO_EL_ANALYSIS
5063,16 //WE_CALLALLFAMILY
//----------------------------------------------------------------------------
// Zone 1 - Aldebaran Turbo Track
@ -218,3 +221,4 @@
336,4096 // WE_CALLPARTNER
409,4096 // WE_CALLPARENT
410,4096 // WE_CALLBABY
5063,4096 //WE_CALLALLFAMILY

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@ -1006,6 +1006,11 @@
5053,0,0,100:90:80:70:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SU_MEOWMEOW
5055,0,0,50:45:40:35:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SU_CHATTERING
// Wedding Skills 3
5063,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_CALLALLFAMILY
5064,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_ONEFOREVER
5065,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP
8001,0,0,13:16:19:22:25,0,0,0,99,0,0,none,0,0,545,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_HEAL
8002,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_AVOID
8004,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HLIF_CHANGE

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@ -597,6 +597,8 @@
22,335,1,0,0,0,0,0,0,0,0,0,0 //WE_FEMALE#I Look up to You#
22,336,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARTNER#I miss You#
22,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
22,5063,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLALLFAMILY#Call All Family#
22,5064,1,0,0,0,0,0,0,0,0,0,0 //WE_ONEFOREVER#One Forever#
//SuperNovice
23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1387,6 +1389,7 @@
4023,143,1,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#Act Dead#
4023,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4023,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4023,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Swordman
4024,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4024,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1402,6 +1405,7 @@
4024,146,1,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#Auto Berserk#
4024,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4024,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4024,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Magician
4025,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4025,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1421,6 +1425,7 @@
4025,157,1,0,0,0,0,0,0,0,0,0,0 //MG_ENERGYCOAT#Energy Coat#
4025,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4025,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4025,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Archer
4026,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4026,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1433,6 +1438,7 @@
4026,148,1,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#Arrow Repel#
4026,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4026,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4026,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Acolyte
4027,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4027,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1453,6 +1459,7 @@
4027,156,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYLIGHT#Holy Light#
4027,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4027,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4027,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Merchant
4028,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4028,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1470,6 +1477,7 @@
4028,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4028,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4028,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4028,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Thief
4029,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4029,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1485,6 +1493,7 @@
4029,152,1,0,0,0,0,0,0,0,0,0,0 //TF_THROWSTONE#Stone Fling#
4029,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4029,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4029,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Knight
4030,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4030,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1512,6 +1521,7 @@
4030,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
4030,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
4030,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
4030,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Priest
4031,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4031,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1551,6 +1561,7 @@
4031,78,1,76,5,0,0,0,0,0,0,0,0 //PR_LEXAETERNA#Lex Aeterna#
4031,79,10,12,1,78,1,77,3,0,0,0,0 //PR_MAGNUS#Magnus Exorcismus#
4031,1014,1,0,0,0,0,0,0,0,0,0,0 //PR_REDEMPTIO#Redemptio#
4031,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Wizard
4032,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4032,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1584,6 +1595,7 @@
4032,92,5,91,1,0,0,0,0,0,0,0,0 //WZ_QUAGMIRE#Quagmire#
4032,93,1,0,0,0,0,0,0,0,0,0,0 //WZ_ESTIMATION#Sense#
4032,1006,1,0,0,0,0,0,0,0,0,0,0 //WZ_SIGHTBLASTER#Sight Blaster#
4032,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Blacksmith
4033,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4033,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1625,6 +1637,7 @@
4033,459,1,111,5,0,0,0,0,0,0,0,0 //BS_ADRENALINE2#Full Adrenaline Rush#
4033,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4033,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4033,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Hunter
4034,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4034,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1656,6 +1669,7 @@
4034,131,5,124,1,127,1,0,0,0,0,0,0 //HT_SPRINGTRAP#Spring Trap#
4034,1009,1,0,0,0,0,0,0,0,0,0,0 //HT_PHANTASMIC#Phantasmic Arrow#
4034,499,1,46,10,0,0,0,0,0,0,0,0 //HT_POWER#Beast Strafing#
4034,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Assassin
4035,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4035,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1683,6 +1697,7 @@
4035,141,10,139,5,140,5,0,0,0,0,0,0 //AS_SPLASHER#Venom Splasher#
4035,1003,1,0,0,0,0,0,0,0,0,0,0 //AS_SONICACCEL#Sonic Acceleration#
4035,1004,1,0,0,0,0,0,0,0,0,0,0 //AS_VENOMKNIFE#Throw Venom Knife#
4035,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Knight(Peco)
4036,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4036,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1710,6 +1725,7 @@
4036,64,5,63,1,0,0,0,0,0,0,0,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
4036,1001,1,0,0,0,0,0,0,0,0,0,0 //KN_CHARGEATK#Charge Attack#
4036,495,1,60,10,0,0,0,0,0,0,0,0 //KN_ONEHAND#Onehand Quicken#
4036,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Crusader
4037,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4037,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1744,6 +1760,7 @@
4037,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
4037,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
4037,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
4037,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Monk
4038,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4038,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1781,6 +1798,7 @@
4038,273,5,272,3,0,0,0,0,0,0,0,0 //MO_COMBOFINISH#Raging Thrust#
4038,1015,1,0,0,0,0,0,0,0,0,0,0 //MO_KITRANSLATION#Ki Translation#
4038,1016,1,0,0,0,0,0,0,0,0,0,0 //MO_BALKYOUNG#Ki Explosion#
4038,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Sage
4039,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4039,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1825,6 +1843,7 @@
4039,1017,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTGROUND#Elemental Change Earth#
4039,1018,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTFIRE#Elemental Change Fire#
4039,1019,1,0,0,0,0,0,0,0,0,0,0 //SA_ELEMENTWIND#Elemental Change Wind#
4039,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Rogue
4040,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4040,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1861,6 +1880,7 @@
4040,224,5,223,1,0,0,0,0,0,0,0,0 //RG_COMPULSION#Haggle#
4040,225,10,219,5,0,0,0,0,0,0,0,0 //RG_PLAGIARISM#Intimidate#
4040,1005,1,0,0,0,0,0,0,0,0,0,0 //RG_CLOSECONFINE#Close Confine#
4040,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Alchemist
4041,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4041,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1898,6 +1918,7 @@
4041,498,1,228,10,0,0,0,0,0,0,0,0 //AM_TWILIGHT3#Twilight Alchemy 3#
4041,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4041,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4041,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Bard
4042,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4042,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1929,6 +1950,7 @@
4042,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
4042,313,5,321,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
4042,1010,1,0,0,0,0,0,0,0,0,0,0 //BA_PANGVOICE#Pang Voice#
4042,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Dancer
4043,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4043,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1960,6 +1982,7 @@
4043,312,1,306,1,0,0,0,0,0,0,0,0 //BD_INTOABYSS#Power Chord#
4043,313,5,329,10,0,0,0,0,0,0,0,0 //BD_SIEGFRIED#Acoustic Rhythm#
4043,1011,1,0,0,0,0,0,0,0,0,0,0 //DC_WINKCHARM#Wink of Charm#
4043,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Crusader(Peco)
4044,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4044,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -1994,6 +2017,7 @@
4044,257,5,251,1,0,0,0,0,0,0,0,0 //CR_DEFENDER#Defending Aura#
4044,258,10,55,10,0,0,0,0,0,0,0,0 //CR_SPEARQUICKEN#Spear Quicken#
4044,1002,1,0,0,0,0,0,0,0,0,0,0 //CR_SHRINK#Shrink#
4044,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Super Baby
4045,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4045,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -2050,6 +2074,7 @@
4045,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4045,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4045,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4045,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Taekwon
4046,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4046,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4417,6 +4442,7 @@
4096,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
4096,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
4096,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4096,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Warlock
4097,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4097,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4475,6 +4501,7 @@
4097,2232,5,0,0,0,0,0,0,0,0,0,0 //WL_FREEZE_SP#Freeze Spell#
4097,5012,5,2202,5,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
4097,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4097,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Ranger
4098,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4098,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4530,6 +4557,7 @@
4098,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
4098,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
4098,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4098,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Arch Bishop
4099,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4099,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4590,6 +4618,7 @@
4099,2515,5,2044,1,2053,1,0,0,0,0,0,0 //AB_SECRAMENT#Secrament#
4099,5011,5,2051,2,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
4099,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4099,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Mechanic
4100,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4100,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4662,6 +4691,7 @@
4100,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4100,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4100,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4100,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Guillotine Cross
4101,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4101,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4708,6 +4738,7 @@
4101,2037,5,2036,1,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
4101,5001,5,2023,5,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
4101,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4101,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Royal Guard
4102,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4102,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4763,6 +4794,7 @@
4102,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
4102,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
4102,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4102,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Sorcerer
4103,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4103,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4835,6 +4867,7 @@
4103,2468,3,2460,3,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
4103,5008,5,2456,3,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD#Elemental Shield#
4103,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4103,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Minstrel
4104,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4104,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4892,6 +4925,7 @@
4104,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
4104,5007,5,2412,2,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
4104,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4104,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Wanderer
4105,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4105,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -4949,6 +4983,7 @@
4105,2434,5,2429,1,2433,1,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
4105,5007,5,2412,2,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#
4105,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4105,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Sura
4106,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4106,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5010,6 +5045,7 @@
4106,2518,5,267,3,0,0,0,0,0,0,0,0 //SR_RIDEINLIGHTNING#Ride In Lightening#
4106,5009,5,2326,3,2329,3,2330,1,2327,1,0,0 //SR_FLASHCOMBO#Flash Combo#
4106,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4106,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Genetic
4107,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4107,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5068,6 +5104,7 @@
4107,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4107,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4107,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4107,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Shadow Chaser
4108,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4108,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5127,6 +5164,7 @@
4108,2304,3,2300,3,0,0,0,0,0,0,0,0 //SC_FEINTBOMB#Feint Bomb#
4108,5010,5,2288,2,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape#
4108,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4108,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Rune Knight (Dragon)
4109,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4109,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5167,6 +5205,7 @@
4109,2020,5,57,2,0,0,0,0,0,0,0,0 //RK_PHANTOMTHRUST#Phantom Thrust#
4109,5004,10,2007,2,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath(Water)#
4109,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4109,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Royal Guard (Gryphon)
4110,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4110,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5222,6 +5261,7 @@
4110,2325,5,2315,3,2321,4,2322,5,0,0,0,0 //LG_INSPIRATION#Inspiration#
4110,5013,5,2311,5,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
4110,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4110,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Ranger (Warg)
4111,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4111,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5277,6 +5317,7 @@
4111,2254,5,2237,1,0,0,0,0,0,0,0,0 //RA_ICEBOUNDTRAP#Icebound Trap#
4111,5002,5,2234,5,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimit#
4111,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4111,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Mechanic (Mado)
4112,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4112,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5349,6 +5390,7 @@
4112,5014,5,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
4112,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4112,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4112,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Super Novice (Expanded)
4190,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4190,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5518,6 +5560,7 @@
4191,365,1,9,1,0,0,0,0,0,0,0,0 //HW_MAGICCRASHER#Stave Crasher#
4191,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
4191,2544,1,0,0,0,0,0,0,0,0,0,0 //MC_CARTDECORATE#Cart Decorate#
4191,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Kagerou
4211,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4211,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5704,8 +5747,7 @@
4218,5054,1,100,0,5048,5,0,0,0,0,0,0,0,0 //SU_SPIRITOFLAND##
4218,5055,5,100,0,5025,1,0,0,0,0,0,0,0,0 //SU_CHATTERING##
4218,5056,1,100,0,5051,5,0,0,0,0,0,0,0,0 //SU_SPIRITOFSEA##
4218,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4218,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
//Baby Summoner
4220,5018,1,0,0,0,0,0,0,0,0,0,0 //SU_BASIC_SKILL##
4220,5019,1,5018,1,0,0,0,0,0,0,0,0 //SU_BITE##
@ -5729,8 +5771,9 @@
4220,5039,5,5038,3,0,0,0,0,0,0,0,0 //SU_TUNAPARTY##
4220,5040,5,5041,3,0,0,0,0,0,0,0,0 //SU_BUNCHOFSHRIMP##
4220,5041,5,5024,1,0,0,0,0,0,0,0,0 //SU_FRESHSHRIMP##
4220,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4220,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4220,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4220,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Ninja
4222,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4222,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5757,8 +5800,9 @@
4222,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
4222,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
4222,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
4222,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4222,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4222,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4222,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Kagerou
4223,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4223,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5785,7 +5829,8 @@
4223,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
4223,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
4223,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
4223,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4223,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4223,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4223,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO##
4223,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT##
4223,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT##
@ -5811,7 +5856,7 @@
4223,3023,5,3012,1,0,0,0,0,0,0,0,0 //KG_KAGEHUMI##
4223,3024,5,3023,2,0,0,0,0,0,0,0,0 //KG_KYOMU##
4223,3025,5,3024,3,0,0,0,0,0,0,0,0 //KG_KAGEMUSYA##
4223,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Oboro
4224,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4224,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5838,7 +5883,8 @@
4224,542,5,533,10,541,5,0,0,0,0,0,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
4224,543,5,533,5,0,0,0,0,0,0,0,0 //NJ_NEN#NJ_NEN#
4224,544,10,522,7,530,5,543,1,0,0,0,0 //NJ_ISSEN#NJ_ISSEN#
4224,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4224,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4224,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4224,3001,1,530,5,0,0,0,0,0,0,0,0 //KO_YAMIKUMO##
4224,3002,5,0,0,0,0,0,0,0,0,0,0 //KO_RIGHT##
4224,3003,5,0,0,0,0,0,0,0,0,0,0 //KO_LEFT##
@ -5864,7 +5910,7 @@
4224,3026,5,3021,1,0,0,0,0,0,0,0,0 //OB_ZANGETSU##
4224,3027,5,3029,3,0,0,0,0,0,0,0,0 //OB_OBOROGENSOU##
4224,3029,5,3026,2,0,0,0,0,0,0,0,0 //OB_AKAITSUKI##
4224,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Taekwon
4225,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4225,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5885,8 +5931,9 @@
4225,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4225,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4225,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4225,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4225,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4225,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4225,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Star Gladiator
4226,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4226,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5907,6 +5954,8 @@
4226,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4226,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4226,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4226,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4226,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4226,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
4226,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
4226,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
@ -5925,8 +5974,7 @@
4226,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
4226,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4226,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4226,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4226,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Soul Linker
4227,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4227,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -5947,6 +5995,8 @@
4227,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4227,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4227,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4227,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4227,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4227,445,5,0,0,0,0,0,0,0,0,0,0 //SL_ALCHEMIST#Spirit of the Alchemist#
4227,447,5,0,0,0,0,0,0,0,0,0,0 //SL_MONK#Spirit of the Monk#
4227,448,5,0,0,0,0,0,0,0,0,0,0 //SL_STAR#Spirit of the Star Knight#
@ -5974,8 +6024,7 @@
4227,471,3,452,1,0,0,0,0,0,0,0,0 //SL_SKE#Esk#
4227,472,3,447,1,0,0,0,0,0,0,0,0 //SL_SKA#Eska#
4227,494,5,451,1,0,0,0,0,0,0,0,0 //SL_HIGH#Spirit of Rebirth#
4227,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4227,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Gunslinger
4228,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4228,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -6001,8 +6050,9 @@
4228,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
4228,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
4228,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
4228,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4228,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4228,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4228,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Rebellion
4229,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4229,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -6028,7 +6078,8 @@
4229,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
4229,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
4229,521,10,520,7,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
4229,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4229,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4229,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4229,2552,1,500,5,0,0,0,0,0,0,0,0 //RL_RICHS_COIN#Rich's Coin#
4229,2553,5,514,1,0,0,0,0,0,0,0,0 //RL_MASS_SPIRAL#Mass Spiral#
4229,2554,5,2557,1,0,0,0,0,0,0,0,0 //RL_BANISHING_BUSTER#Banishing Buster#
@ -6049,7 +6100,7 @@
4229,2569,5,2553,1,0,0,0,0,0,0,0,0 //RL_AM_BLAST#Anti-Material Blast#
4229,2570,5,2554,3,0,0,0,0,0,0,0,0 //RL_SLUGSHOT#Slug Shot#
4229,2571,5,2569,3,0,0,0,0,0,0,0,0 //RL_HAMMER_OF_GOD#Hammer of God#
4229,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#
//Baby Star Gladiator (Union)
4238,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
4238,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
@ -6070,6 +6121,8 @@
4238,425,7,422,5,423,5,424,5,0,0,0,0 //TK_SEVENWIND#Warm Wind#
4238,426,5,0,0,0,0,0,0,0,0,0,0 //TK_HIGHJUMP#High Jump#
4238,493,1,424,5,0,0,0,0,0,0,0,0 //TK_MISSION#Taekwon Mission#
4238,408,1,0,0,0,0,0,0,0,0,0,0 //WE_BABY#Baby#
4238,409,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLPARENT#Call Parent#
4238,427,3,0,0,0,0,0,0,0,0,0,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
4238,428,3,427,1,0,0,0,0,0,0,0,0 //SG_SUN_WARM#Warmth of the Sun#
4238,429,3,427,2,0,0,0,0,0,0,0,0 //SG_MOON_WARM#Warmth of the Moon#
@ -6088,4 +6141,4 @@
4238,442,3,0,0,0,0,0,0,0,0,0,0 //SG_FRIEND#Friend of the Sun, Moon and Stars#
4238,443,10,0,0,0,0,0,0,0,0,0,0 //SG_KNOWLEDGE#Knowledge of the Sun, Moon and Stars#
4238,444,1,443,9,0,0,0,0,0,0,0,0 //SG_FUSION#Union of the Sun, Moon and Stars#
4238,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
4238,5065,1,0,0,0,0,0,0,0,0,0,0 //WE_CHEERUP#Cheer Up#

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@ -0,0 +1,2 @@
INSERT INTO `skill` (`char_id`, `id`, `lv`, `flag`)
SELECT `char_id`, 5065, 1, 0 FROM `char` WHERE `father` > 0 OR `mother` > 0;

View File

@ -985,6 +985,7 @@ bool pc_adoption(struct map_session_data *p1_sd, struct map_session_data *p2_sd,
// Baby Skills
pc_skill(b_sd, WE_BABY, 1, ADDSKILL_PERMANENT);
pc_skill(b_sd, WE_CALLPARENT, 1, ADDSKILL_PERMANENT);
pc_skill(b_sd, WE_CHEERUP, 1, ADDSKILL_PERMANENT);
// Parents Skills
pc_skill(p1_sd, WE_CALLBABY, 1, ADDSKILL_PERMANENT);

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@ -41,8 +41,8 @@ extern "C" {
#define ROULETTE_GOLD_VAR "RouletteGold"
//Update this max as necessary. 55 is the value needed for Super Baby currently
//Raised to 84 since Expanded Super Novice needs it.
#define MAX_SKILL_TREE 84
//Raised to 85 since Expanded Super Baby needs it.
#define MAX_SKILL_TREE 85
//Total number of classes (for data storage)
#define CLASS_COUNT (JOB_MAX - JOB_NOVICE_HIGH + JOB_MAX_BASIC)

View File

@ -1480,6 +1480,7 @@
export_constant(SC_DORAM_FLEE2);
export_constant(SC_DORAM_SVSP);
export_constant(SC_FALLEN_ANGEL);
export_constant(SC_CHEERUP);
#ifdef RENEWAL
export_constant(SC_EXTREMITYFIST2);
#endif
@ -2530,6 +2531,7 @@
export_constant(SI_GLOOM_CARD);
export_constant(SI_PHARAOH_CARD);
export_constant(SI_KIEL_CARD);
export_constant(SI_CHEERUP);
export_constant(SI_S_MANAPOTION);
export_constant(SI_M_DEFSCROLL);

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@ -691,6 +691,7 @@ bool skill_isNotOk(uint16 skill_id, struct map_session_data *sd)
case SC_FATALMENACE:
case SC_DIMENSIONDOOR:
case ALL_ODINS_RECALL:
case WE_CALLALLFAMILY:
if(map[m].flag.noteleport) {
clif_skill_teleportmessage(sd,0);
return true;
@ -6071,6 +6072,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case PR_REDEMPTIO:
case ALL_RESURRECTION:
case WM_DEADHILLHERE:
case WE_ONEFOREVER:
break;
default:
return 1;
@ -8327,6 +8329,75 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
}
break;
case WE_CALLALLFAMILY:
if (sd) {
struct map_session_data *p_sd = pc_get_partner(sd);
struct map_session_data *c_sd = pc_get_child(sd);
if (!p_sd && !c_sd) { // Fail if no family members are found
clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
map_freeblock_unlock();
return 1;
}
// Partner must be on the same map and in same party
if (p_sd && !status_isdead(&p_sd->bl) && p_sd->bl.m == sd->bl.m && p_sd->status.party_id == sd->status.party_id)
pc_setpos(p_sd, map_id2index(sd->bl.m), sd->bl.x, sd->bl.y, CLR_TELEPORT);
// Child must be on the same map and in same party as the parent casting
if (c_sd && !status_isdead(&c_sd->bl) && c_sd->bl.m == sd->bl.m && c_sd->status.party_id == sd->status.party_id)
pc_setpos(c_sd, map_id2index(sd->bl.m), sd->bl.x, sd->bl.y, CLR_TELEPORT);
}
break;
case WE_ONEFOREVER:
if (sd) {
struct map_session_data *p_sd = pc_get_partner(sd);
struct map_session_data *c_sd = pc_get_child(sd);
if (!p_sd && !c_sd && !dstsd) { // Fail if no family members are found
clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
map_freeblock_unlock();
return 1;
}
if ((map_flag_gvg2(bl->m) || map[bl->m].flag.battleground)) { // No reviving in WoE grounds!
clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
break;
}
if (status_isdead(bl)) {
int per = 30, sper = 0;
if (battle_check_undead(tstatus->race, tstatus->def_ele))
break;
if (tsc && tsc->data[SC_HELLPOWER])
break;
if (map[bl->m].flag.pvp && dstsd->pvp_point < 0)
break;
if (dstsd->special_state.restart_full_recover)
per = sper = 100;
if ((dstsd == p_sd || dstsd == c_sd) && status_revive(bl, per, sper)) // Only family members can be revived
clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
}
}
break;
case WE_CHEERUP:
if (sd) {
struct map_session_data *f_sd = pc_get_father(sd);
struct map_session_data *m_sd = pc_get_mother(sd);
if (!f_sd && !m_sd && !dstsd) { // Fail if no family members are found
clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
map_freeblock_unlock();
return 1;
}
if (flag&1) { // Buff can only be given to parents in 7x7 AoE around baby
if (dstsd == f_sd || dstsd == m_sd)
clif_skill_nodamage(src, bl, skill_id, skill_lv, sc_start(src, bl, type, 100, skill_lv, skill_get_time(skill_id, skill_lv)));
} else
map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ALL|1, skill_castend_nodamage_id);
}
break;
case PF_HPCONVERSION:
{
int hp, sp;

View File

@ -1805,6 +1805,10 @@ enum e_skill {
SU_CHATTERING,
SU_SPIRITOFSEA,
WE_CALLALLFAMILY = 5063,
WE_ONEFOREVER,
WE_CHEERUP,
HLIF_HEAL = 8001,
HLIF_AVOID,
HLIF_BRAIN,

View File

@ -884,6 +884,8 @@ void initChangeTables(void)
add_sc( SU_MEOWMEOW , SC_CHATTERING );
set_sc( SU_CHATTERING , SC_CHATTERING , SI_CHATTERING , SCB_WATK|SCB_MATK );
set_sc( WE_CHEERUP , SC_CHEERUP , SI_CHEERUP , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK );
/* Storing the target job rather than simply SC_SPIRIT simplifies code later on */
SkillStatusChangeTable[skill_get_index(SL_ALCHEMIST)] = (sc_type)MAPID_ALCHEMIST,
SkillStatusChangeTable[skill_get_index(SL_MONK)] = (sc_type)MAPID_MONK,
@ -5415,6 +5417,8 @@ static unsigned short status_calc_str(struct block_list *bl, struct status_chang
str += 1;
if(sc->data[SC_FULL_THROTTLE])
str += str * sc->data[SC_FULL_THROTTLE]->val3 / 100;
if(sc->data[SC_CHEERUP]);
str += 3;
return (unsigned short)cap_value(str,0,USHRT_MAX);
}
@ -5487,6 +5491,8 @@ static unsigned short status_calc_agi(struct block_list *bl, struct status_chang
agi += agi * sc->data[SC_FULL_THROTTLE]->val3 / 100;
if (sc->data[SC_ARCLOUSEDASH])
agi += sc->data[SC_ARCLOUSEDASH]->val2;
if(sc->data[SC_CHEERUP]);
agi += 3;
return (unsigned short)cap_value(agi,0,USHRT_MAX);
}
@ -5551,6 +5557,8 @@ static unsigned short status_calc_vit(struct block_list *bl, struct status_chang
if(sc->data[SC_DEFENCE])
vit += sc->data[SC_DEFENCE]->val2;
#endif
if(sc->data[SC_CHEERUP]);
vit += 3;
return (unsigned short)cap_value(vit,0,USHRT_MAX);
}
@ -5621,6 +5629,8 @@ static unsigned short status_calc_int(struct block_list *bl, struct status_chang
int_ += 1;
if(sc->data[SC_FULL_THROTTLE])
int_ += int_ * sc->data[SC_FULL_THROTTLE]->val3 / 100;
if(sc->data[SC_CHEERUP]);
int_ += 3;
if(bl->type != BL_PC) {
if(sc->data[SC_STRIPHELM])
@ -5702,6 +5712,8 @@ static unsigned short status_calc_dex(struct block_list *bl, struct status_chang
dex -= dex * sc->data[SC_MARSHOFABYSS]->val2 / 100;
if(sc->data[SC_FULL_THROTTLE])
dex += dex * sc->data[SC_FULL_THROTTLE]->val3 / 100;
if(sc->data[SC_CHEERUP]);
dex += 3;
return (unsigned short)cap_value(dex,0,USHRT_MAX);
}
@ -5764,6 +5776,8 @@ static unsigned short status_calc_luk(struct block_list *bl, struct status_chang
luk += 1;
if(sc->data[SC_FULL_THROTTLE])
luk += luk * sc->data[SC_FULL_THROTTLE]->val3 / 100;
if(sc->data[SC_CHEERUP]);
luk += 3;
return (unsigned short)cap_value(luk,0,USHRT_MAX);
}

View File

@ -839,6 +839,8 @@ typedef enum sc_type {
SC_FALLEN_ANGEL,
SC_CHEERUP,
#ifdef RENEWAL
SC_EXTREMITYFIST2, //! NOTE: This SC should be right before SC_MAX, so it doesn't disturb if RENEWAL is disabled
#endif
@ -1803,6 +1805,8 @@ enum si_type {
SI_PHARAOH_CARD = 989,
SI_KIEL_CARD = 990,
SI_CHEERUP = 992,
SI_S_MANAPOTION = 995,
SI_M_DEFSCROLL = 996,