diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 90348b06ab..64c729717e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2006/05/29 + * Made the map server send list of characters online to the char-server on + reconnection regardless of "kick_on_disconnect" setting, as otherwise, a + temporary disconnection would make the char-server tag all characters + offline and refuse to save them afterwards. [Skotlex] * Fixed guild storage being "eternally in use" if you quit/logout before closing it. [Skotlex] * Ending SC_CLOAK/SC_HIDE/SC_CHASEWALK will now trigger ontouch npcs. diff --git a/src/map/chrif.c b/src/map/chrif.c index c5b71db03c..211dcb6f43 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -413,8 +413,7 @@ int chrif_sendmapack(int fd) chrif_state = 2; //If there are players online, send them to the char-server. [Skotlex] - if (!kick_on_disconnect) - send_users_tochar(-1, gettick(), 0, 0); + send_users_tochar(-1, gettick(), 0, 0); //Re-save any storages that were modified in the disconnection time. [Skotlex] do_reconnect_storage(); diff --git a/src/map/trade.c b/src/map/trade.c index 4075606973..b9c142332c 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -33,7 +33,7 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta return; //Can't trade in notrade mapflag maps. } - if (target_sd == NULL || sd == target_sd) { + if (target_sd == NULL || sd == target_sd) { clif_tradestart(sd, 1); // character does not exist return; }