- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
- Fixed a missing tab in the skill require info of TWILIGHT3 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9709 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -390,7 +390,7 @@
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495,0,0,100,0,0,0,2,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //KN_ONEHAND##
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496,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT1##
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497,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT2##
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498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0//AM_TWILIGHT3##
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498,0,0,200,0,0,0,99,0,0,none,0,7134,200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AM_TWILIGHT3##
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499,0,0,8,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HT_POWER##
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500,0,0,2,0,0,1,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_GLITTERING
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501,0,0,10,0,0,0,99,0,0,none,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_FLING
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@ -8471,8 +8471,6 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) {
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return;
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pc_stop_attack(sd);
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if (sd->invincible_timer != -1)
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pc_delinvincibletimer(sd);
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cmd = RFIFOW(fd,0);
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@ -8892,9 +8890,8 @@ void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type,
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return;
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}
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}
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if (sd->invincible_timer != -1)
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pc_delinvincibletimer(sd);
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pc_delinvincibletimer(sd);
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sd->idletime = last_tick;
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unit_attack(&sd->bl, target_id, action_type != 0);
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break;
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@ -9313,7 +9310,6 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) {
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if (clif_trading(sd))
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return;
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if (sd->invincible_timer != -1)
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pc_delinvincibletimer(sd);
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//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
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@ -9789,7 +9785,6 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) {
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if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
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return;
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if (sd->invincible_timer != -1)
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pc_delinvincibletimer(sd);
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if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
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@ -9889,7 +9884,6 @@ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, int skilll
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if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
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return;
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if (sd->invincible_timer != -1)
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pc_delinvincibletimer(sd);
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if (sd->skillitem == skillnum) {
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if (skilllv != sd->skillitemlv)
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@ -9953,7 +9947,6 @@ void clif_parse_UseSkillMap(int fd,struct map_session_data *sd)
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if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
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return;
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if(sd->invincible_timer != -1)
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pc_delinvincibletimer(sd);
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skill_castend_map(sd,RFIFOW(fd,2),(char*)RFIFOP(fd,4));
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14
src/map/pc.c
14
src/map/pc.c
@ -131,15 +131,10 @@ int pc_setinvincibletimer(struct map_session_data *sd,int val) {
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return 0;
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}
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int pc_delinvincibletimer(struct map_session_data *sd) {
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nullpo_retr(0, sd);
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if(sd->invincible_timer != INVALID_TIMER) {
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void pc_delinvincibletimer_sub(struct map_session_data *sd) {
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delete_timer(sd->invincible_timer,pc_invincible_timer);
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sd->invincible_timer = INVALID_TIMER;
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skill_unit_move(&sd->bl,gettick(),1);
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}
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return 0;
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}
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static int pc_spiritball_timer(int tid,unsigned int tick,int id,int data) {
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@ -606,6 +601,8 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t
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sd->followtimer = -1; // [MouseJstr]
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sd->invincible_timer = -1;
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sd->npc_timer_id = -1;
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sd->pvp_timer = -1;
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sd->canuseitem_tick = tick;
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sd->cantalk_tick = tick;
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@ -650,11 +647,6 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t
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for(i = 0; i < MAX_EVENTTIMER; i++)
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sd->eventtimer[i] = -1;
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sd->npc_timer_id = -1;
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// Moved PVP timer initialisation before set_pos
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sd->pvp_timer = -1;
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for (i = 0; i < 3; i++)
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sd->hate_mob[i] = -1;
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@ -279,7 +279,9 @@ extern struct skill_tree_entry skill_tree[MAX_PC_CLASS][MAX_SKILL_TREE];
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int pc_read_gm_account(int fd);
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int pc_setinvincibletimer(struct map_session_data *sd,int);
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int pc_delinvincibletimer(struct map_session_data *sd);
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void pc_delinvincibletimer_sub(struct map_session_data *sd);
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#define pc_delinvincibletimer(sd) if ((sd)->invincible_timer != INVALID_TIMER) pc_delinvincibletimer_sub(sd)
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int pc_addspiritball(struct map_session_data *sd,int,int);
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int pc_delspiritball(struct map_session_data *sd,int,int);
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void pc_addfame(struct map_session_data *sd,int count);
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