diff --git a/src/map/battle.c b/src/map/battle.c index 18f3c303e8..6f303782a1 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3663,7 +3663,7 @@ static int battle_calc_attack_skill_ratio(struct Damage wd, struct block_list *s if (sd->equip_index[EQI_AMMO] > 0) { uint16 idx = sd->equip_index[EQI_AMMO]; struct item_data *id = NULL; - if (id = itemdb_exists(sd->status.inventory[idx].nameid)) + if ((id = itemdb_exists(sd->status.inventory[idx].nameid))) w = id->weight; } w /= 10; diff --git a/src/map/skill.c b/src/map/skill.c index 044047e574..2186cb6576 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15411,7 +15411,6 @@ int skill_check_target_c_marker(struct block_list *bl, va_list ap) { struct block_list *src; struct status_change *tsc; struct map_session_data *sd; - uint16 skill_id; nullpo_ret(bl); nullpo_ret(src = va_arg(ap,struct block_list*)); @@ -15421,8 +15420,6 @@ int skill_check_target_c_marker(struct block_list *bl, va_list ap) { if (!(sd = (struct map_session_data *)src) || !(&sd->c_marker) || !sd->c_marker.target) return 0; - skill_id = va_arg(ap,int); - //Skip target with no Crimson Marker tsc = status_get_sc(bl); if (!tsc || !tsc->data[SC_C_MARKER] || tsc->data[SC_C_MARKER]->val2 != src->id)