Immunity to magic now makes you immune to the SC effect as well. (bugreport:1277)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12527 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2008/04/07
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* Immunity to magic now makes you immune to the SC effect as well. (r12527) [Kevin]
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* Made script command 'flagemblem' and guild_emblem_change send an update
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of the emblem_id to the players in the area.
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- known bug: ui components that are displaying the emblem at the time
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@ -2197,6 +2197,9 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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if (skillid && skill_get_type(skillid) == BF_MAGIC && status_isimmune(bl) == 100)
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{ //GTB makes all targetted magic display miss with a single bolt.
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sc_type sct = status_skill2sc(skillid);
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if(sct != SC_NONE)
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status_change_end(bl, sct, -1);
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clif_skill_damage(src, bl, tick, status_get_amotion(src), status_get_dmotion(bl), 0, 1, skillid, skilllv, skill_get_hit(skillid));
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return 1;
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}
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