* Changed the data field of timers from int to intptr.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12633 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
FlavioJS 2008-04-21 21:34:31 +00:00
parent cbbf504bca
commit c880052f0f
39 changed files with 142 additions and 140 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/04/21 2008/04/21
* Changed the data field of timers from int to intptr.
* Added intptr/uintptr to cbasetypes.h (integers with the same size as a pointer). [FlavioJS] * Added intptr/uintptr to cbasetypes.h (integers with the same size as a pointer). [FlavioJS]
* Rev. 12631 Changed Sacrifice status to end on caster's death, not at 25% HP. [L0ne_W0lf] * Rev. 12631 Changed Sacrifice status to end on caster's death, not at 25% HP. [L0ne_W0lf]
- Should also fix over-flow damage returning to sacrificed targets. Partially fixes bugreport:1332 - Should also fix over-flow damage returning to sacrificed targets. Partially fixes bugreport:1332

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@ -179,7 +179,7 @@ struct online_char_data {
}; };
static DBMap* online_char_db; // int account_id -> struct online_char_data* static DBMap* online_char_db; // int account_id -> struct online_char_data*
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr data);
static void* create_online_char_data(DBKey key, va_list args) static void* create_online_char_data(DBKey key, va_list args)
{ {
@ -1131,7 +1131,7 @@ void mmo_char_sync(void)
//---------------------------------------------------- //----------------------------------------------------
// Function to save (in a periodic way) datas in files // Function to save (in a periodic way) datas in files
//---------------------------------------------------- //----------------------------------------------------
int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) int mmo_char_sync_timer(int tid, unsigned int tick, int id, intptr data)
{ {
if (save_log) if (save_log)
ShowInfo("Saving all files...\n"); ShowInfo("Saving all files...\n");
@ -1940,7 +1940,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
mmo_char_send006b(fd, sd); mmo_char_send006b(fd, sd);
} }
int send_accounts_tologin(int tid, unsigned int tick, int id, int data); int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data);
int parse_fromlogin(int fd) int parse_fromlogin(int fd)
{ {
@ -3828,7 +3828,7 @@ int mapif_send(int fd, unsigned char *buf, unsigned int len)
return 0; return 0;
} }
int broadcast_user_count(int tid, unsigned int tick, int id, int data) int broadcast_user_count(int tid, unsigned int tick, int id, intptr data)
{ {
uint8 buf[6]; uint8 buf[6];
int users = count_users(); int users = count_users();
@ -3874,7 +3874,7 @@ static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap)
return 0; return 0;
} }
int send_accounts_tologin(int tid, unsigned int tick, int id, int data) int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd]) if (login_fd > 0 && session[login_fd])
{ {
@ -3892,7 +3892,7 @@ int send_accounts_tologin(int tid, unsigned int tick, int id, int data)
return 0; return 0;
} }
int check_connect_login_server(int tid, unsigned int tick, int id, int data) int check_connect_login_server(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd] != NULL) if (login_fd > 0 && session[login_fd] != NULL)
return 0; return 0;
@ -3925,7 +3925,7 @@ int check_connect_login_server(int tid, unsigned int tick, int id, int data)
} }
// sends a ping packet to login server (will receive pong 0x2718) // sends a ping packet to login server (will receive pong 0x2718)
int ping_login_server(int tid, unsigned int tick, int id, int data) int ping_login_server(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd] != NULL) if (login_fd > 0 && session[login_fd] != NULL)
{ {
@ -3940,7 +3940,7 @@ int ping_login_server(int tid, unsigned int tick, int id, int data)
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex] //replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------ //------------------------------------------------
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr data)
{ {
struct online_char_data* character; struct online_char_data* character;
if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
@ -3964,7 +3964,7 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
return 0; return 0;
} }
static int online_data_cleanup(int tid, unsigned int tick, int id, int data) static int online_data_cleanup(int tid, unsigned int tick, int id, intptr data)
{ {
online_char_db->foreach(online_char_db, online_data_cleanup_sub); online_char_db->foreach(online_char_db, online_data_cleanup_sub);
return 0; return 0;

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@ -199,7 +199,7 @@ struct online_char_data {
}; };
static DBMap* online_char_db; // int account_id -> struct online_char_data* static DBMap* online_char_db; // int account_id -> struct online_char_data*
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr data);
static void* create_online_char_data(DBKey key, va_list args) static void* create_online_char_data(DBKey key, va_list args)
{ {
@ -1647,7 +1647,7 @@ static void char_auth_ok(int fd, struct char_session_data *sd)
mmo_char_send006b(fd, sd); mmo_char_send006b(fd, sd);
} }
int send_accounts_tologin(int tid, unsigned int tick, int id, int data); int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data);
int parse_fromlogin(int fd) int parse_fromlogin(int fd)
{ {
@ -3423,7 +3423,7 @@ int mapif_send(int fd, unsigned char *buf, unsigned int len)
return 0; return 0;
} }
int broadcast_user_count(int tid, unsigned int tick, int id, int data) int broadcast_user_count(int tid, unsigned int tick, int id, intptr data)
{ {
uint8 buf[6]; uint8 buf[6];
int users = count_users(); int users = count_users();
@ -3466,7 +3466,7 @@ static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap)
return 0; return 0;
} }
int send_accounts_tologin(int tid, unsigned int tick, int id, int data) int send_accounts_tologin(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd]) if (login_fd > 0 && session[login_fd])
{ {
@ -3484,7 +3484,7 @@ int send_accounts_tologin(int tid, unsigned int tick, int id, int data)
return 0; return 0;
} }
int check_connect_login_server(int tid, unsigned int tick, int id, int data) int check_connect_login_server(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd] != NULL) if (login_fd > 0 && session[login_fd] != NULL)
return 0; return 0;
@ -3517,7 +3517,7 @@ int check_connect_login_server(int tid, unsigned int tick, int id, int data)
} }
// sends a ping packet to login server (will receive pong 0x2718) // sends a ping packet to login server (will receive pong 0x2718)
int ping_login_server(int tid, unsigned int tick, int id, int data) int ping_login_server(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd] != NULL) if (login_fd > 0 && session[login_fd] != NULL)
{ {
@ -3532,7 +3532,7 @@ int ping_login_server(int tid, unsigned int tick, int id, int data)
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex] //replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------ //------------------------------------------------
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr data)
{ {
struct online_char_data* character; struct online_char_data* character;
if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
@ -3556,7 +3556,7 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
return 0; return 0;
} }
static int online_data_cleanup(int tid, unsigned int tick, int id, int data) static int online_data_cleanup(int tid, unsigned int tick, int id, intptr data)
{ {
online_char_db->foreach(online_char_db, online_data_cleanup_sub); online_char_db->foreach(online_char_db, online_data_cleanup_sub);
return 0; return 0;

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@ -20,7 +20,7 @@
static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data* static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data*
void auction_delete(struct auction_data *auction); void auction_delete(struct auction_data *auction);
static int auction_end_timer(int tid, unsigned int tick, int id, int data); static int auction_end_timer(int tid, unsigned int tick, int id, intptr data);
static int auction_count(int char_id, bool buy) static int auction_count(int char_id, bool buy)
{ {
@ -134,7 +134,7 @@ static void mapif_Auction_message(int char_id, unsigned char result)
mapif_sendall(buf,7); mapif_sendall(buf,7);
} }
static int auction_end_timer(int tid, unsigned int tick, int id, int data) static int auction_end_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct auction_data *auction; struct auction_data *auction;
if( (auction = (struct auction_data *)idb_get(auction_db_, id)) != NULL ) if( (auction = (struct auction_data *)idb_get(auction_db_, id)) != NULL )

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@ -47,7 +47,7 @@ int mapif_guild_info(int fd,struct guild *g);
int guild_break_sub(int key,void *data,va_list ap); int guild_break_sub(int key,void *data,va_list ap);
int inter_guild_tosql(struct guild *g,int flag); int inter_guild_tosql(struct guild *g,int flag);
static int guild_save_timer(int tid, unsigned int tick, int id, int data) static int guild_save_timer(int tid, unsigned int tick, int id, intptr data)
{ {
static int last_id = 0; //To know in which guild we were. static int last_id = 0; //To know in which guild we were.
int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving.

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@ -300,7 +300,7 @@ int inter_log(char* fmt, ...)
/*============================================= /*=============================================
* Does a mysql_ping to all connection handles * Does a mysql_ping to all connection handles
*---------------------------------------------*/ *---------------------------------------------*/
int inter_sql_ping(int tid, unsigned int tick, int id, int data) int inter_sql_ping(int tid, unsigned int tick, int id, intptr data)
{ {
ShowInfo("Pinging SQL server to keep connection alive...\n"); ShowInfo("Pinging SQL server to keep connection alive...\n");
Sql_Ping(sql_handle); Sql_Ping(sql_handle);

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@ -907,7 +907,7 @@ static int connect_check_(uint32 ip)
/// Timer function. /// Timer function.
/// Deletes old connection history records. /// Deletes old connection history records.
static int connect_check_clear(int tid, unsigned int tick, int id, int data) static int connect_check_clear(int tid, unsigned int tick, int id, intptr data)
{ {
int i; int i;
int clear = 0; int clear = 0;

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@ -239,7 +239,7 @@ static int acquire_timer(void)
/// Starts a new timer that is deleted once it expires (single-use). /// Starts a new timer that is deleted once it expires (single-use).
/// Returns the timer's id. /// Returns the timer's id.
int add_timer(unsigned int tick, TimerFunc func, int id, int data) int add_timer(unsigned int tick, TimerFunc func, int id, intptr data)
{ {
int tid; int tid;
@ -257,7 +257,7 @@ int add_timer(unsigned int tick, TimerFunc func, int id, int data)
/// Starts a new timer that automatically restarts itself (infinite loop until manually removed). /// Starts a new timer that automatically restarts itself (infinite loop until manually removed).
/// Returns the timer's id, or -1 if it fails. /// Returns the timer's id, or -1 if it fails.
int add_timer_interval(unsigned int tick, TimerFunc func, int id, int data, int interval) int add_timer_interval(unsigned int tick, TimerFunc func, int id, intptr data, int interval)
{ {
int tid; int tid;

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@ -19,7 +19,7 @@
// Struct declaration // Struct declaration
typedef int (*TimerFunc)(int tid, unsigned int tick, int id, int data); typedef int (*TimerFunc)(int tid, unsigned int tick, int id, intptr data);
struct TimerData { struct TimerData {
unsigned int tick; unsigned int tick;
@ -30,7 +30,7 @@ struct TimerData {
// general-purpose storage // general-purpose storage
int id; int id;
int data; intptr data;
}; };
// Function prototype declaration // Function prototype declaration
@ -38,8 +38,8 @@ struct TimerData {
unsigned int gettick(void); unsigned int gettick(void);
unsigned int gettick_nocache(void); unsigned int gettick_nocache(void);
int add_timer(unsigned int tick, TimerFunc func, int id, int data); int add_timer(unsigned int tick, TimerFunc func, int id, intptr data);
int add_timer_interval(unsigned int tick, TimerFunc func, int id, int data, int interval); int add_timer_interval(unsigned int tick, TimerFunc func, int id, intptr data, int interval);
struct TimerData* get_timer(int tid); struct TimerData* get_timer(int tid);
int delete_timer(int tid, TimerFunc func); int delete_timer(int tid, TimerFunc func);

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@ -4234,7 +4234,7 @@ int Connect_login_server(void)
} }
// sends a ping packet to login server (will receive pong 0x2718) // sends a ping packet to login server (will receive pong 0x2718)
int ping_login_server(int tid, unsigned int tick, int id, int data) int ping_login_server(int tid, unsigned int tick, int id, intptr data)
{ {
if (login_fd > 0 && session[login_fd] != NULL) if (login_fd > 0 && session[login_fd] != NULL)
{ {

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@ -104,7 +104,7 @@ struct online_login_data {
}; };
static DBMap* online_db; // int account_id -> struct online_login_data* static DBMap* online_db; // int account_id -> struct online_login_data*
static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data); static int waiting_disconnect_timer(int tid, unsigned int tick, int id, intptr data);
static void* create_online_user(DBKey key, va_list args) static void* create_online_user(DBKey key, va_list args)
{ {
@ -145,7 +145,7 @@ void remove_online_user(int account_id)
idb_remove(online_db, account_id); idb_remove(online_db, account_id);
} }
static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data) static int waiting_disconnect_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct online_login_data* p = (struct online_login_data*)idb_get(online_db, id); struct online_login_data* p = (struct online_login_data*)idb_get(online_db, id);
if( p != NULL && p->waiting_disconnect == tid && p->account_id == id ) if( p != NULL && p->waiting_disconnect == tid && p->account_id == id )
@ -723,7 +723,7 @@ void mmo_auth_sync(void)
// immediatly and set the minimum of // immediatly and set the minimum of
// authentications to its initialization value. // authentications to its initialization value.
//----------------------------------------------------- //-----------------------------------------------------
int check_auth_sync(int tid, unsigned int tick, int id, int data) int check_auth_sync(int tid, unsigned int tick, int id, intptr data)
{ {
// we only save if necessary: // we only save if necessary:
// we have do some authentications without do saving // we have do some authentications without do saving
@ -737,7 +737,7 @@ int check_auth_sync(int tid, unsigned int tick, int id, int data)
//----------------------------------------------------- //-----------------------------------------------------
// periodic ip address synchronization // periodic ip address synchronization
//----------------------------------------------------- //-----------------------------------------------------
static int sync_ip_addresses(int tid, unsigned int tick, int id, int data) static int sync_ip_addresses(int tid, unsigned int tick, int id, intptr data)
{ {
uint8 buf[2]; uint8 buf[2];
ShowInfo("IP Sync in progress...\n"); ShowInfo("IP Sync in progress...\n");
@ -784,7 +784,7 @@ void send_GM_accounts(int fd)
//----------------------------------------------------- //-----------------------------------------------------
// Check if GM file account have been changed // Check if GM file account have been changed
//----------------------------------------------------- //-----------------------------------------------------
int check_GM_file(int tid, unsigned int tick, int id, int data) int check_GM_file(int tid, unsigned int tick, int id, intptr data)
{ {
struct stat file_stat; struct stat file_stat;
long new_time; long new_time;
@ -2032,7 +2032,7 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
return 0; return 0;
} }
static int online_data_cleanup(int tid, unsigned int tick, int id, int data) static int online_data_cleanup(int tid, unsigned int tick, int id, intptr data)
{ {
online_db->foreach(online_db, online_data_cleanup_sub); online_db->foreach(online_db, online_data_cleanup_sub);
return 0; return 0;

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@ -97,7 +97,7 @@ struct online_login_data {
}; };
static DBMap* online_db; // int account_id -> struct online_login_data* static DBMap* online_db; // int account_id -> struct online_login_data*
static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data); static int waiting_disconnect_timer(int tid, unsigned int tick, int id, intptr data);
static void* create_online_user(DBKey key, va_list args) static void* create_online_user(DBKey key, va_list args)
{ {
@ -138,7 +138,7 @@ void remove_online_user(int account_id)
idb_remove(online_db, account_id); idb_remove(online_db, account_id);
} }
static int waiting_disconnect_timer(int tid, unsigned int tick, int id, int data) static int waiting_disconnect_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct online_login_data* p = (struct online_login_data*)idb_get(online_db, id); struct online_login_data* p = (struct online_login_data*)idb_get(online_db, id);
if( p != NULL && p->waiting_disconnect == tid && p->account_id == id ) if( p != NULL && p->waiting_disconnect == tid && p->account_id == id )
@ -249,7 +249,7 @@ void send_GM_accounts(int fd)
/*============================================= /*=============================================
* Does a mysql_ping to all connection handles * Does a mysql_ping to all connection handles
*---------------------------------------------*/ *---------------------------------------------*/
int login_sql_ping(int tid, unsigned int tick, int id, int data) int login_sql_ping(int tid, unsigned int tick, int id, intptr data)
{ {
ShowInfo("Pinging SQL server to keep connection alive...\n"); ShowInfo("Pinging SQL server to keep connection alive...\n");
Sql_Ping(sql_handle); Sql_Ping(sql_handle);
@ -340,7 +340,7 @@ void mmo_db_close(void)
//----------------------------------------------------- //-----------------------------------------------------
// periodic ip address synchronization // periodic ip address synchronization
//----------------------------------------------------- //-----------------------------------------------------
static int sync_ip_addresses(int tid, unsigned int tick, int id, int data) static int sync_ip_addresses(int tid, unsigned int tick, int id, intptr data)
{ {
uint8 buf[2]; uint8 buf[2];
ShowInfo("IP Sync in progress...\n"); ShowInfo("IP Sync in progress...\n");
@ -1645,7 +1645,7 @@ static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
return 0; return 0;
} }
static int online_data_cleanup(int tid, unsigned int tick, int id, int data) static int online_data_cleanup(int tid, unsigned int tick, int id, intptr data)
{ {
online_db->foreach(online_db, online_data_cleanup_sub); online_db->foreach(online_db, online_data_cleanup_sub);
return 0; return 0;
@ -1704,7 +1704,7 @@ int login_lan_config_read(const char *lancfgName)
//----------------------------------------------------- //-----------------------------------------------------
// clear expired ip bans // clear expired ip bans
//----------------------------------------------------- //-----------------------------------------------------
int ip_ban_flush(int tid, unsigned int tick, int id, int data) int ip_ban_flush(int tid, unsigned int tick, int id, intptr data)
{ {
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ipbanlist` WHERE `rtime` <= NOW()") ) if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ipbanlist` WHERE `rtime` <= NOW()") )
Sql_ShowDebug(sql_handle); Sql_ShowDebug(sql_handle);

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@ -6970,13 +6970,13 @@ int atcommand_mobinfo(const int fd, struct map_session_data* sd, const char* com
* @showmobs by KarLaeda * @showmobs by KarLaeda
* => For 5 sec displays the mobs on minimap * => For 5 sec displays the mobs on minimap
*------------------------------------------*/ *------------------------------------------*/
int atshowmobs_timer(int tid, unsigned int tick, int id, int data) int atshowmobs_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data* sd = map_id2sd(id); struct map_session_data* sd = map_id2sd(id);
if( sd == NULL ) if( sd == NULL )
return 0; return 0;
clif_viewpoint(sd, 1, 2, 0, 0, data, 0xFFFFFF); clif_viewpoint(sd, 1, 2, 0, 0, (int)data, 0xFFFFFF);
return 1; return 1;
} }
static int atshowmobs_sub(struct block_list *bl,va_list ap) static int atshowmobs_sub(struct block_list *bl,va_list ap)

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@ -150,7 +150,7 @@ struct delay_damage {
unsigned short attack_type; unsigned short attack_type;
}; };
int battle_delay_damage_sub (int tid, unsigned int tick, int id, int data) int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr data)
{ {
struct delay_damage *dat = (struct delay_damage *)data; struct delay_damage *dat = (struct delay_damage *)data;
struct block_list *target = map_id2bl(dat->target); struct block_list *target = map_id2bl(dat->target);

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@ -682,7 +682,7 @@ int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
return 0; return 0;
} }
int auth_db_cleanup(int tid, unsigned int tick, int id, int data) int auth_db_cleanup(int tid, unsigned int tick, int id, intptr data)
{ {
if(!chrif_isconnected()) return 0; if(!chrif_isconnected()) return 0;
auth_db->foreach(auth_db, auth_db_cleanup_sub); auth_db->foreach(auth_db, auth_db_cleanup_sub);
@ -1506,7 +1506,7 @@ int chrif_parse(int fd)
return 0; return 0;
} }
int ping_char_server(int tid, unsigned int tick, int id, int data) int ping_char_server(int tid, unsigned int tick, int id, intptr data)
{ {
chrif_check(-1); chrif_check(-1);
chrif_keepalive(char_fd); chrif_keepalive(char_fd);
@ -1514,7 +1514,7 @@ int ping_char_server(int tid, unsigned int tick, int id, int data)
} }
// unused // unused
int send_usercount_tochar(int tid, unsigned int tick, int id, int data) int send_usercount_tochar(int tid, unsigned int tick, int id, intptr data)
{ {
chrif_check(-1); chrif_check(-1);
@ -1565,7 +1565,7 @@ int send_users_tochar(void)
* timer関数 * timer関数
* char鯖との接続を確認し * char鯖との接続を確認し
*------------------------------------------*/ *------------------------------------------*/
int check_connect_char_server(int tid, unsigned int tick, int id, int data) int check_connect_char_server(int tid, unsigned int tick, int id, intptr data)
{ {
static int displayed = 0; static int displayed = 0;
if (char_fd <= 0 || session[char_fd] == NULL) if (char_fd <= 0 || session[char_fd] == NULL)

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@ -56,7 +56,7 @@ int send_users_tochar(void);
int chrif_char_online(struct map_session_data *sd); int chrif_char_online(struct map_session_data *sd);
int chrif_changesex(struct map_session_data *sd); int chrif_changesex(struct map_session_data *sd);
int chrif_chardisconnect(struct map_session_data *sd); int chrif_chardisconnect(struct map_session_data *sd);
int check_connect_char_server(int tid, unsigned int tick, int id, int data); int check_connect_char_server(int tid, unsigned int tick, int id, intptr data);
int chrif_divorce(int partner_id1, int partner_id2); int chrif_divorce(int partner_id1, int partner_id2);
int do_final_chrif(void); int do_final_chrif(void);

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@ -654,7 +654,7 @@ int clif_clearunit_area(struct block_list* bl, uint8 type)
return 0; return 0;
} }
static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, int data) static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl = (struct block_list *)id; struct block_list *bl = (struct block_list *)id;
clif_clearunit_area(bl, 0); clif_clearunit_area(bl, 0);
@ -1276,7 +1276,7 @@ void clif_move(struct unit_data *ud)
/*========================================== /*==========================================
* Delays the map_quit of a player after they are disconnected. [Skotlex] * Delays the map_quit of a player after they are disconnected. [Skotlex]
*------------------------------------------*/ *------------------------------------------*/
static int clif_delayquit(int tid, unsigned int tick, int id, int data) static int clif_delayquit(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd = NULL; struct map_session_data *sd = NULL;

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@ -65,9 +65,9 @@ struct{
#define GUILD_SAVE_INTERVAL 300000 #define GUILD_SAVE_INTERVAL 300000
int guild_save_timer = -1; int guild_save_timer = -1;
int guild_payexp_timer(int tid,unsigned int tick,int id,int data); int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data);
int guild_save_sub(int tid,unsigned int tick,int id,int data); int guild_save_sub(int tid, unsigned int tick, int id, intptr data);
static int guild_send_xy_timer(int tid,unsigned int tick,int id,int data); static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data);
/*========================================== /*==========================================
* Retrieves and validates the sd pointer for this guild member [Skotlex] * Retrieves and validates the sd pointer for this guild member [Skotlex]
@ -355,7 +355,7 @@ int guild_payexp_timer_sub(DBKey dataid, void *data, va_list ap)
return 0; return 0;
} }
int guild_payexp_timer(int tid, unsigned int tick, int id, int data) int guild_payexp_timer(int tid, unsigned int tick, int id, intptr data)
{ {
guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub); guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub);
return 0; return 0;
@ -383,7 +383,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap)
} }
//Code from party_send_xy_timer [Skotlex] //Code from party_send_xy_timer [Skotlex]
static int guild_send_xy_timer(int tid,unsigned int tick,int id,int data) static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr data)
{ {
guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick); guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick);
return 0; return 0;
@ -1899,7 +1899,7 @@ int guild_agit_end(void)
return 0; return 0;
} }
int guild_save_sub(int tid,unsigned int tick,int id,int data) int guild_save_sub(int tid, unsigned int tick, int id, intptr data)
{ {
static int Gid[MAX_GUILDCASTLE]; // previous owning guild static int Gid[MAX_GUILDCASTLE]; // previous owning guild
struct guild_castle *gc; struct guild_castle *gc;

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@ -47,7 +47,7 @@ IRC_SI *irc_si=NULL;
struct channel_data cd; struct channel_data cd;
int last_cd_user=0; int last_cd_user=0;
int irc_connect_timer(int tid, unsigned int tick, int id, int data) int irc_connect_timer(int tid, unsigned int tick, int id, intptr data)
{ {
if(irc_si && session[irc_si->fd]) if(irc_si && session[irc_si->fd])
return 0; return 0;
@ -148,7 +148,7 @@ int irc_parse(int fd)
return 0; return 0;
} }
int irc_keepalive_timer(int tid, unsigned int tick, int id, int data) int irc_keepalive_timer(int tid, unsigned int tick, int id, intptr data)
{ {
char send_string[128]; char send_string[128];
sprintf(send_string,"PRIVMSG %s : ", irc_nick); sprintf(send_string,"PRIVMSG %s : ", irc_nick);

View File

@ -250,7 +250,7 @@ int map_freeblock_unlock (void)
// この関数は、do_timer() のトップレベルから呼ばれるので、 // この関数は、do_timer() のトップレベルから呼ばれるので、
// block_free_lock を直接いじっても支障無いはず。 // block_free_lock を直接いじっても支障無いはず。
int map_freeblock_timer (int tid, unsigned int tick, int id, int data) int map_freeblock_timer(int tid, unsigned int tick, int id, intptr data)
{ {
if (block_free_lock > 0) { if (block_free_lock > 0) {
ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock); ShowError("map_freeblock_timer: block_free_lock(%d) is invalid.\n", block_free_lock);
@ -1249,7 +1249,7 @@ void map_foreachobject(int (*func)(struct block_list*,va_list),int type,...)
* map_clearflooritem(id) * map_clearflooritem(id)
* map.h?#defineしてある * map.h?#defineしてある
*------------------------------------------*/ *------------------------------------------*/
int map_clearflooritem_timer(int tid,unsigned int tick,int id,int data) int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct flooritem_data *fitem=NULL; struct flooritem_data *fitem=NULL;
@ -1996,7 +1996,7 @@ int map_removemobs_sub(struct block_list *bl, va_list ap)
return 1; return 1;
} }
int map_removemobs_timer(int tid, unsigned int tick, int id, int data) int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data)
{ {
int count; int count;
const int m = id; const int m = id;
@ -2960,7 +2960,7 @@ int log_sql_init(void)
/*============================================= /*=============================================
* Does a mysql_ping to all connection handles * Does a mysql_ping to all connection handles
*---------------------------------------------*/ *---------------------------------------------*/
int map_sql_ping(int tid, unsigned int tick, int id, int data) int map_sql_ping(int tid, unsigned int tick, int id, intptr data)
{ {
ShowInfo("Pinging SQL server to keep connection alive...\n"); ShowInfo("Pinging SQL server to keep connection alive...\n");
Sql_Ping(mmysql_handle); Sql_Ping(mmysql_handle);

View File

@ -536,8 +536,8 @@ int map_quit(struct map_session_data *);
bool map_addnpc(int,struct npc_data *); bool map_addnpc(int,struct npc_data *);
// 床アイテム関連 // 床アイテム関連
int map_clearflooritem_timer(int,unsigned int,int,int); int map_clearflooritem_timer(int tid, unsigned int tick, int id, intptr data);
int map_removemobs_timer(int,unsigned int,int,int); int map_removemobs_timer(int tid, unsigned int tick, int id, intptr data);
#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1) #define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1)
int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags); int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_charid,int second_charid,int third_charid,int flags);

View File

@ -43,7 +43,7 @@
struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn]
struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE];
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data); static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data);
static unsigned int hexptbl[MAX_LEVEL]; static unsigned int hexptbl[MAX_LEVEL];
@ -478,7 +478,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
return 0; return 0;
} }
static int merc_hom_hungry(int tid,unsigned int tick,int id,int data) static int merc_hom_hungry(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd; struct map_session_data *sd;
struct homun_data *hd; struct homun_data *hd;

View File

@ -76,7 +76,7 @@ static DBMap* barricade_db;
* Local prototype declaration (only required thing) * Local prototype declaration (only required thing)
*------------------------------------------*/ *------------------------------------------*/
static int mob_makedummymobdb(int); static int mob_makedummymobdb(int);
static int mob_spawn_guardian_sub(int,unsigned int,int,int); static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr data);
int mobskill_use(struct mob_data *md,unsigned int tick,int event); int mobskill_use(struct mob_data *md,unsigned int tick,int event);
int mob_skillid2skillidx(int class_,int skillid); int mob_skillid2skillidx(int class_,int skillid);
@ -672,7 +672,7 @@ void mod_barricade_clearall(void)
/*========================================== /*==========================================
* Set a Guardian's guild data [Skotlex] * Set a Guardian's guild data [Skotlex]
*------------------------------------------*/ *------------------------------------------*/
static int mob_spawn_guardian_sub(int tid,unsigned int tick,int id,int data) static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr data)
{ //Needed because the guild_data may not be available at guardian spawn time. { //Needed because the guild_data may not be available at guardian spawn time.
struct block_list* bl = map_id2bl(id); struct block_list* bl = map_id2bl(id);
struct mob_data* md; struct mob_data* md;
@ -690,11 +690,11 @@ static int mob_spawn_guardian_sub(int tid,unsigned int tick,int id,int data)
md = (struct mob_data*)bl; md = (struct mob_data*)bl;
nullpo_retr(0, md->guardian_data); nullpo_retr(0, md->guardian_data);
g = guild_search(data); g = guild_search((int)data);
if (g == NULL) if (g == NULL)
{ //Liberate castle, if the guild is not found this is an error! [Skotlex] { //Liberate castle, if the guild is not found this is an error! [Skotlex]
ShowError("mob_spawn_guardian_sub: Couldn't load guild %d!\n",data); ShowError("mob_spawn_guardian_sub: Couldn't load guild %d!\n", (int)data);
if (md->class_ == MOBID_EMPERIUM) if (md->class_ == MOBID_EMPERIUM)
{ //Not sure this is the best way, but otherwise we'd be invoking this for ALL guardians spawned later on. { //Not sure this is the best way, but otherwise we'd be invoking this for ALL guardians spawned later on.
md->guardian_data->guild_id = 0; md->guardian_data->guild_id = 0;
@ -887,9 +887,9 @@ int mob_linksearch(struct block_list *bl,va_list ap)
/*========================================== /*==========================================
* mob spawn with delay (timer function) * mob spawn with delay (timer function)
*------------------------------------------*/ *------------------------------------------*/
static int mob_delayspawn(int tid, unsigned int tick, int m, int n) static int mob_delayspawn(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl = map_id2bl(m); struct block_list *bl = map_id2bl(id);
if (bl && bl->type == BL_MOB) if (bl && bl->type == BL_MOB)
mob_spawn((TBL_MOB*)bl); mob_spawn((TBL_MOB*)bl);
return 0; return 0;
@ -1751,7 +1751,7 @@ static int mob_ai_sub_lazy(DBKey key,void * data,va_list ap)
/*========================================== /*==========================================
* Negligent processing for mob outside PC field of view (interval timer function) * Negligent processing for mob outside PC field of view (interval timer function)
*------------------------------------------*/ *------------------------------------------*/
static int mob_ai_lazy(int tid,unsigned int tick,int id,int data) static int mob_ai_lazy(int tid, unsigned int tick, int id, intptr data)
{ {
map_foreachmob(mob_ai_sub_lazy,tick); map_foreachmob(mob_ai_sub_lazy,tick);
return 0; return 0;
@ -1760,7 +1760,7 @@ static int mob_ai_lazy(int tid,unsigned int tick,int id,int data)
/*========================================== /*==========================================
* Serious processing for mob in PC field of view (interval timer function) * Serious processing for mob in PC field of view (interval timer function)
*------------------------------------------*/ *------------------------------------------*/
static int mob_ai_hard(int tid,unsigned int tick,int id,int data) static int mob_ai_hard(int tid, unsigned int tick, int id, intptr data)
{ {
if (battle_config.mob_ai&0x20) if (battle_config.mob_ai&0x20)
@ -1799,7 +1799,7 @@ static struct item_drop* mob_setlootitem(struct item* item)
/*========================================== /*==========================================
* item drop with delay (timer function) * item drop with delay (timer function)
*------------------------------------------*/ *------------------------------------------*/
static int mob_delay_item_drop(int tid, unsigned int tick, int id, int data) static int mob_delay_item_drop(int tid, unsigned int tick, int id, intptr data)
{ {
struct item_drop_list *list; struct item_drop_list *list;
struct item_drop *ditem, *ditem_prev; struct item_drop *ditem, *ditem_prev;
@ -1858,7 +1858,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str
dlist->item = ditem; dlist->item = ditem;
} }
int mob_timer_delete(int tid, unsigned int tick, int id, int data) int mob_timer_delete(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl=map_id2bl(id); struct block_list *bl=map_id2bl(id);
nullpo_retr(0, bl); nullpo_retr(0, bl);
@ -1927,12 +1927,12 @@ int mob_deleteslave(struct mob_data *md)
return 0; return 0;
} }
// Mob respawning through KAIZEL or NPC_REBIRTH [Skotlex] // Mob respawning through KAIZEL or NPC_REBIRTH [Skotlex]
int mob_respawn(int tid, unsigned int tick, int id,int data ) int mob_respawn(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl = map_id2bl(id); struct block_list *bl = map_id2bl(id);
if(!bl) return 0; if(!bl) return 0;
status_revive(bl, data, 0); status_revive(bl, (uint8)data, 0);
return 1; return 1;
} }

View File

@ -251,7 +251,7 @@ void mob_clear_spawninfo();
int do_init_mob(void); int do_init_mob(void);
int do_final_mob(void); int do_final_mob(void);
int mob_timer_delete(int tid, unsigned int tick, int id, int data); int mob_timer_delete(int tid, unsigned int tick, int id, intptr data);
int mob_deleteslave(struct mob_data *md); int mob_deleteslave(struct mob_data *md);
int mob_random_class (int *value, size_t count); int mob_random_class (int *value, size_t count);

View File

@ -302,7 +302,7 @@ int npc_event_doall_id(const char* name, int rid)
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
int npc_event_do_clock(int tid, unsigned int tick, int id, int data) int npc_event_do_clock(int tid, unsigned int tick, int id, intptr data)
{ {
static struct tm ev_tm_b; // tracks previous execution time static struct tm ev_tm_b; // tracks previous execution time
time_t timer; time_t timer;
@ -397,7 +397,7 @@ struct timer_event_data {
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
int npc_timerevent(int tid, unsigned int tick, int id, int data) int npc_timerevent(int tid, unsigned int tick, int id, intptr data)
{ {
int next,t,old_rid,old_timer; int next,t,old_rid,old_timer;
unsigned int old_tick; unsigned int old_tick;

View File

@ -29,7 +29,7 @@
static DBMap* party_db; // int party_id -> struct party_data* static DBMap* party_db; // int party_id -> struct party_data*
int party_share_level = 10; int party_share_level = 10;
int party_send_xy_timer(int tid,unsigned int tick,int id,int data); int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data);
/*========================================== /*==========================================
* Fills the given party_member structure according to the sd provided. * Fills the given party_member structure according to the sd provided.
@ -733,7 +733,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, int skillid, in
return 0; return 0;
} }
int party_send_xy_timer(int tid,unsigned int tick,int id,int data) int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct party_data* p; struct party_data* p;

View File

@ -115,7 +115,7 @@ int pc_set_gm_level(int account_id, int level)
return 0; return 0;
} }
static int pc_invincible_timer(int tid,unsigned int tick,int id,int data) static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd; struct map_session_data *sd;
@ -153,7 +153,7 @@ void pc_delinvincibletimer(struct map_session_data* sd)
} }
} }
static int pc_spiritball_timer(int tid,unsigned int tick,int id,int data) static int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd; struct map_session_data *sd;
@ -4124,7 +4124,7 @@ char* job_name(int class_)
} }
} }
int pc_follow_timer(int tid,unsigned int tick,int id,int data) int pc_follow_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd; struct map_session_data *sd;
struct block_list *tbl; struct block_list *tbl;
@ -4912,7 +4912,7 @@ void pc_respawn(struct map_session_data* sd, uint8 clrtype)
clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet. clif_resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet.
} }
static int pc_respawn_timer(int tid,unsigned int tick,int id,int data) static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd = map_id2sd(id); struct map_session_data *sd = map_id2sd(id);
if( sd != NULL ) if( sd != NULL )
@ -6231,7 +6231,7 @@ int pc_setregistry_str(struct map_session_data *sd,char *reg,const char *val,int
/*========================================== /*==========================================
* ?? * ??
*------------------------------------------*/ *------------------------------------------*/
static int pc_eventtimer(int tid,unsigned int tick,int id,int data) static int pc_eventtimer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd=map_id2sd(id); struct map_session_data *sd=map_id2sd(id);
char *p = (char *)data; char *p = (char *)data;
@ -6721,7 +6721,7 @@ int pc_calc_pvprank(struct map_session_data *sd)
/*========================================== /*==========================================
* PVP順位計算(timer) * PVP順位計算(timer)
*------------------------------------------*/ *------------------------------------------*/
int pc_calc_pvprank_timer(int tid,unsigned int tick,int id,int data) int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd=NULL; struct map_session_data *sd=NULL;
@ -6917,7 +6917,7 @@ int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y)
/*========================================== /*==========================================
* ? (timer??) * ? (timer??)
*------------------------------------------*/ *------------------------------------------*/
int pc_autosave(int tid,unsigned int tick,int id,int data) int pc_autosave(int tid, unsigned int tick, int id, intptr data)
{ {
int interval; int interval;
struct s_mapiterator* iter; struct s_mapiterator* iter;
@ -6985,7 +6985,7 @@ static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap)
* timer to do the day [Yor] * timer to do the day [Yor]
* data: 0 = called by timer, 1 = gmcommand/script * data: 0 = called by timer, 1 = gmcommand/script
*------------------------------------------------*/ *------------------------------------------------*/
int map_day_timer(int tid, unsigned int tick, int id, int data) int map_day_timer(int tid, unsigned int tick, int id, intptr data)
{ {
char tmp_soutput[1024]; char tmp_soutput[1024];
@ -7006,7 +7006,7 @@ int map_day_timer(int tid, unsigned int tick, int id, int data)
* timer to do the night [Yor] * timer to do the night [Yor]
* data: 0 = called by timer, 1 = gmcommand/script * data: 0 = called by timer, 1 = gmcommand/script
*------------------------------------------------*/ *------------------------------------------------*/
int map_night_timer(int tid, unsigned int tick, int id, int data) int map_night_timer(int tid, unsigned int tick, int id, intptr data)
{ {
char tmp_soutput[1024]; char tmp_soutput[1024];

View File

@ -639,7 +639,7 @@ int pc_cleareventtimer(struct map_session_data *sd);
int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick); int pc_addeventtimercount(struct map_session_data *sd,const char *name,int tick);
int pc_calc_pvprank(struct map_session_data *sd); int pc_calc_pvprank(struct map_session_data *sd);
int pc_calc_pvprank_timer(int tid,unsigned int tick,int id,int data); int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr data);
int pc_ismarried(struct map_session_data *sd); int pc_ismarried(struct map_session_data *sd);
int pc_marriage(struct map_session_data *sd,struct map_session_data *dstsd); int pc_marriage(struct map_session_data *sd,struct map_session_data *dstsd);
@ -705,8 +705,8 @@ enum {ADDITEM_EXIST,ADDITEM_NEW,ADDITEM_OVERAMOUNT};
// timer for night.day // timer for night.day
extern int day_timer_tid; extern int day_timer_tid;
extern int night_timer_tid; extern int night_timer_tid;
int map_day_timer(int,unsigned int,int,int); // by [yor] int map_day_timer(int tid, unsigned int tick, int id, intptr data); // by [yor]
int map_night_timer(int,unsigned int,int,int); // by [yor] int map_night_timer(int tid, unsigned int tick, int id, intptr data); // by [yor]
//Duel functions // [LuzZza] //Duel functions // [LuzZza]
int duel_create(struct map_session_data* sd, const unsigned int maxpl); int duel_create(struct map_session_data* sd, const unsigned int maxpl);

View File

@ -227,7 +227,7 @@ int pet_sc_check(struct map_session_data *sd, int type)
return 0; return 0;
} }
static int pet_hungry(int tid,unsigned int tick,int id,int data) static int pet_hungry(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd; struct map_session_data *sd;
struct pet_data *pd; struct pet_data *pd;
@ -969,7 +969,7 @@ static int pet_ai_sub_foreachclient(struct map_session_data *sd,va_list ap)
return 0; return 0;
} }
static int pet_ai_hard(int tid,unsigned int tick,int id,int data) static int pet_ai_hard(int tid, unsigned int tick, int id, intptr data)
{ {
clif_foreachclient(pet_ai_sub_foreachclient,tick); clif_foreachclient(pet_ai_sub_foreachclient,tick);
@ -1003,7 +1003,7 @@ static int pet_ai_sub_hard_lootsearch(struct block_list *bl,va_list ap)
return 0; return 0;
} }
static int pet_delay_item_drop(int tid,unsigned int tick,int id,int data) static int pet_delay_item_drop(int tid, unsigned int tick, int id, intptr data)
{ {
struct item_drop_list *list; struct item_drop_list *list;
struct item_drop *ditem, *ditem_prev; struct item_drop *ditem, *ditem_prev;
@ -1072,7 +1072,7 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
/*========================================== /*==========================================
* pet bonus giving skills [Valaris] / Rewritten by [Skotlex] * pet bonus giving skills [Valaris] / Rewritten by [Skotlex]
*------------------------------------------*/ *------------------------------------------*/
int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data) int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd=map_id2sd(id); struct map_session_data *sd=map_id2sd(id);
struct pet_data *pd; struct pet_data *pd;
@ -1114,7 +1114,7 @@ int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data)
/*========================================== /*==========================================
* pet recovery skills [Valaris] / Rewritten by [Skotlex] * pet recovery skills [Valaris] / Rewritten by [Skotlex]
*------------------------------------------*/ *------------------------------------------*/
int pet_recovery_timer(int tid,unsigned int tick,int id,int data) int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd=map_id2sd(id); struct map_session_data *sd=map_id2sd(id);
struct pet_data *pd; struct pet_data *pd;
@ -1142,7 +1142,7 @@ int pet_recovery_timer(int tid,unsigned int tick,int id,int data)
return 0; return 0;
} }
int pet_heal_timer(int tid,unsigned int tick,int id,int data) int pet_heal_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd=map_id2sd(id); struct map_session_data *sd=map_id2sd(id);
struct status_data *status; struct status_data *status;
@ -1180,7 +1180,7 @@ int pet_heal_timer(int tid,unsigned int tick,int id,int data)
/*========================================== /*==========================================
* pet support skills [Skotlex] * pet support skills [Skotlex]
*------------------------------------------*/ *------------------------------------------*/
int pet_skill_support_timer(int tid,unsigned int tick,int id,int data) int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd=map_id2sd(id); struct map_session_data *sd=map_id2sd(id);
struct pet_data *pd; struct pet_data *pd;

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@ -119,10 +119,10 @@ int pet_change_name_ack(struct map_session_data *sd, char* name, int flag);
int pet_equipitem(struct map_session_data *sd,int index); int pet_equipitem(struct map_session_data *sd,int index);
int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd); int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd);
int pet_attackskill(struct pet_data *pd, int target_id); int pet_attackskill(struct pet_data *pd, int target_id);
int pet_skill_support_timer(int tid, unsigned int tick, int id, int data); // [Skotlex] int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr data); // [Skotlex]
int pet_skill_bonus_timer(int tid,unsigned int tick,int id,int data); // [Valaris] int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris]
int pet_recovery_timer(int tid,unsigned int tick,int id,int data); // [Valaris] int pet_recovery_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris]
int pet_heal_timer(int tid,unsigned int tick,int id,int data); // [Valaris] int pet_heal_timer(int tid, unsigned int tick, int id, intptr data); // [Valaris]
#define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type) #define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type)
#define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl) #define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl)

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@ -3013,7 +3013,7 @@ struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n)
/*========================================== /*==========================================
* sleep用タイマー関数 * sleep用タイマー関数
*------------------------------------------*/ *------------------------------------------*/
int run_script_timer(int tid, unsigned int tick, int id, int data) int run_script_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct script_state *st = (struct script_state *)data; struct script_state *st = (struct script_state *)data;
struct linkdb_node *node = (struct linkdb_node *)sleep_db; struct linkdb_node *node = (struct linkdb_node *)sleep_db;
@ -3453,7 +3453,7 @@ static int script_save_mapreg(void)
mapreg_dirty=0; mapreg_dirty=0;
return 0; return 0;
} }
static int script_autosave_mapreg(int tid,unsigned int tick,int id,int data) static int script_autosave_mapreg(int tid, unsigned int tick, int id, intptr data)
{ {
if(mapreg_dirty) if(mapreg_dirty)
if (script_save_mapreg() == -1) if (script_save_mapreg() == -1)

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@ -129,7 +129,7 @@ int set_var(struct map_session_data *sd, char *name, void *val);
int conv_num(struct script_state *st,struct script_data *data); int conv_num(struct script_state *st,struct script_data *data);
const char* conv_str(struct script_state *st,struct script_data *data); const char* conv_str(struct script_state *st,struct script_data *data);
void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref); void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref);
int run_script_timer(int tid, unsigned int tick, int id, int data); int run_script_timer(int tid, unsigned int tick, int id, intptr data);
void run_script_main(struct script_state *st); void run_script_main(struct script_state *st);
void script_stop_sleeptimers(int id); void script_stop_sleeptimers(int id);

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@ -2020,7 +2020,7 @@ int skill_area_sub_count (struct block_list *src, struct block_list *target, int
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
static int skill_timerskill (int tid, unsigned int tick, int id, int data) static int skill_timerskill(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *src = map_id2bl(id),*target; struct block_list *src = map_id2bl(id),*target;
struct unit_data *ud = unit_bl2ud(src); struct unit_data *ud = unit_bl2ud(src);
@ -5196,7 +5196,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
int skill_castend_id (int tid, unsigned int tick, int id, int data) int skill_castend_id(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *target, *src = map_id2bl(id); struct block_list *target, *src = map_id2bl(id);
struct map_session_data* sd = NULL; struct map_session_data* sd = NULL;
@ -5422,7 +5422,7 @@ int skill_castend_id (int tid, unsigned int tick, int id, int data)
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
int skill_castend_pos (int tid, unsigned int tick, int id, int data) int skill_castend_pos(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list* src = map_id2bl(id); struct block_list* src = map_id2bl(id);
int maxcount; int maxcount;
@ -9703,7 +9703,7 @@ int skill_unit_timer_sub (struct block_list* bl, va_list ap)
/*========================================== /*==========================================
* Executes on all skill units every SKILLUNITTIMER_INTERVAL miliseconds. * Executes on all skill units every SKILLUNITTIMER_INTERVAL miliseconds.
*------------------------------------------*/ *------------------------------------------*/
int skill_unit_timer (int tid, unsigned int tick, int id, int data) int skill_unit_timer(int tid, unsigned int tick, int id, intptr data)
{ {
map_freeblock_lock(); map_freeblock_lock();
@ -10371,7 +10371,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid)
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
int skill_blockpc_end (int tid, unsigned int tick, int id, int data) int skill_blockpc_end(int tid, unsigned int tick, int id, intptr data)
{ {
struct map_session_data *sd = map_id2sd(id); struct map_session_data *sd = map_id2sd(id);
if (data <= 0 || data >= MAX_SKILL) if (data <= 0 || data >= MAX_SKILL)
@ -10398,7 +10398,7 @@ int skill_blockpc_start(struct map_session_data *sd, int skillid, int tick)
return add_timer(gettick()+tick,skill_blockpc_end,sd->bl.id,skillid); return add_timer(gettick()+tick,skill_blockpc_end,sd->bl.id,skillid);
} }
int skill_blockmerc_end (int tid, unsigned int tick, int id, int data) //[orn] int skill_blockmerc_end(int tid, unsigned int tick, int id, intptr data) //[orn]
{ {
struct homun_data *hd = (TBL_HOM*) map_id2bl(id); struct homun_data *hd = (TBL_HOM*) map_id2bl(id);
if (data <= 0 || data >= MAX_SKILL) if (data <= 0 || data >= MAX_SKILL)

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@ -249,8 +249,8 @@ const char* skill_get_name( int id ); // [Skotlex]
const char* skill_get_desc( int id ); // [Skotlex] const char* skill_get_desc( int id ); // [Skotlex]
int skill_isammotype(struct map_session_data *sd, int skill); int skill_isammotype(struct map_session_data *sd, int skill);
int skill_castend_id( int tid, unsigned int tick, int id,int data ); int skill_castend_id(int tid, unsigned int tick, int id, intptr data);
int skill_castend_pos( int tid, unsigned int tick, int id,int data ); int skill_castend_pos(int tid, unsigned int tick, int id, intptr data);
int skill_castend_map( struct map_session_data *sd,short skill_num, const char *map); int skill_castend_map( struct map_session_data *sd,short skill_num, const char *map);
int skill_cleartimerskill(struct block_list *src); int skill_cleartimerskill(struct block_list *src);

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@ -6714,7 +6714,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
return 1; return 1;
} }
int kaahi_heal_timer(int tid, unsigned int tick, int id, int data) int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl; struct block_list *bl;
struct status_change *sc; struct status_change *sc;
@ -6751,7 +6751,7 @@ int kaahi_heal_timer(int tid, unsigned int tick, int id, int data)
/*========================================== /*==========================================
* *
*------------------------------------------*/ *------------------------------------------*/
int status_change_timer(int tid, unsigned int tick, int id, int data) int status_change_timer(int tid, unsigned int tick, int id, intptr data)
{ {
enum sc_type type = (sc_type)data; enum sc_type type = (sc_type)data;
struct block_list *bl; struct block_list *bl;
@ -7426,7 +7426,7 @@ static int status_natural_heal(DBKey key,void * data,va_list ap)
} }
//Natural heal main timer. //Natural heal main timer.
static int status_natural_heal_timer(int tid,unsigned int tick,int id,int data) static int status_natural_heal_timer(int tid, unsigned int tick, int id, intptr data)
{ {
natural_heal_diff_tick = DIFF_TICK(tick,natural_heal_prev_tick); natural_heal_diff_tick = DIFF_TICK(tick,natural_heal_prev_tick);
map_foreachiddb(status_natural_heal); map_foreachiddb(status_natural_heal);

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@ -781,8 +781,8 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti
int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val1,int val2,int val3,int val4,int tick,int flag); int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val1,int val2,int val3,int val4,int tick,int flag);
int status_change_end(struct block_list* bl, enum sc_type type, int tid); int status_change_end(struct block_list* bl, enum sc_type type, int tid);
int kaahi_heal_timer(int tid, unsigned int tick, int id, int data); int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data);
int status_change_timer(int tid, unsigned int tick, int id, int data); int status_change_timer(int tid, unsigned int tick, int id, intptr data);
int status_change_timer_sub(struct block_list* bl, va_list ap); int status_change_timer_sub(struct block_list* bl, va_list ap);
int status_change_clear(struct block_list* bl, int type); int status_change_clear(struct block_list* bl, int type);
int status_change_clear_buffs(struct block_list* bl, int type); int status_change_clear_buffs(struct block_list* bl, int type);

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@ -46,8 +46,8 @@ struct unit_data* unit_bl2ud(struct block_list *bl)
return NULL; return NULL;
} }
static int unit_attack_timer(int tid,unsigned int tick,int id,int data); static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data);
static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data); static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data);
int unit_walktoxy_sub(struct block_list *bl) int unit_walktoxy_sub(struct block_list *bl)
{ {
@ -101,7 +101,7 @@ int unit_walktoxy_sub(struct block_list *bl)
return 1; return 1;
} }
static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data) static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data)
{ {
int i; int i;
int x,y,dx,dy; int x,y,dx,dy;
@ -254,13 +254,13 @@ static int unit_walktoxy_timer(int tid,unsigned int tick,int id,int data)
return 0; return 0;
} }
static int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, int data) static int unit_delay_walktoxy_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl = map_id2bl(id); struct block_list *bl = map_id2bl(id);
if (!bl || bl->prev == NULL) if (!bl || bl->prev == NULL)
return 0; return 0;
unit_walktoxy(bl, data>>16, data&0xffff, 0); unit_walktoxy(bl, (short)((data>>16)&0xffff), (short)(data&0xffff), 0);
return 1; return 1;
} }
@ -318,7 +318,7 @@ int unit_walktoxy( struct block_list *bl, short x, short y, int flag)
if((bl)->type == BL_MOB && (flag)) \ if((bl)->type == BL_MOB && (flag)) \
((TBL_MOB*)(bl))->state.skillstate = ((TBL_MOB*)(bl))->state.aggressive?MSS_FOLLOW:MSS_RUSH; ((TBL_MOB*)(bl))->state.skillstate = ((TBL_MOB*)(bl))->state.aggressive?MSS_FOLLOW:MSS_RUSH;
static int unit_walktobl_sub(int tid,unsigned int tick,int id,int data) static int unit_walktobl_sub(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl = map_id2bl(id); struct block_list *bl = map_id2bl(id);
struct unit_data *ud = bl?unit_bl2ud(bl):NULL; struct unit_data *ud = bl?unit_bl2ud(bl):NULL;
@ -762,7 +762,7 @@ int unit_can_move(struct block_list *bl)
* Resume running after a walk delay * Resume running after a walk delay
*------------------------------------------*/ *------------------------------------------*/
int unit_resume_running(int tid,unsigned int tick,int id,int data) int unit_resume_running(int tid, unsigned int tick, int id, intptr data)
{ {
struct unit_data *ud = (struct unit_data *)data; struct unit_data *ud = (struct unit_data *)data;
@ -1192,7 +1192,7 @@ int unit_skilluse_pos2( struct block_list *src, short skill_x, short skill_y, sh
return 1; return 1;
} }
static int unit_attack_timer(int tid,unsigned int tick,int id,int data); static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data);
int unit_stop_attack(struct block_list *bl) int unit_stop_attack(struct block_list *bl)
{ {
@ -1476,7 +1476,7 @@ static int unit_attack_timer_sub(struct block_list* src, int tid, unsigned int t
return 1; return 1;
} }
static int unit_attack_timer(int tid,unsigned int tick,int id,int data) static int unit_attack_timer(int tid, unsigned int tick, int id, intptr data)
{ {
struct block_list *bl; struct block_list *bl;
bl = map_id2bl(id); bl = map_id2bl(id);

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@ -127,10 +127,10 @@ PLUGIN_EVENTS_TABLE = {
// Imported functions // Imported functions
typedef int TimerFunc(int tid, unsigned int tick, int id, int data); typedef int (*TimerFunc)(int tid, unsigned int tick, int id, intptr data);
int (*add_timer_func_list)(TimerFunc func, char* name); int (*add_timer_func_list)(TimerFunc func, char* name);
int (*add_timer_interval)(unsigned int tick, TimerFunc* func, int id, int data, int interval); int (*add_timer_interval)(unsigned int tick, TimerFunc func, int id, intptr data, int interval);
int (*delete_timer)(int tid, TimerFunc* func); int (*delete_timer)(int tid, TimerFunc func);
unsigned int (*gettick)(void); unsigned int (*gettick)(void);
int (*parse_console)(char* buf); int (*parse_console)(char* buf);
@ -424,7 +424,7 @@ WORKER_FUNC_END(getinput)
/// Timer function that checks if there's assynchronous input data and feeds parse_console() /// Timer function that checks if there's assynchronous input data and feeds parse_console()
/// The input reads one line at a time and line terminators are removed. /// The input reads one line at a time and line terminators are removed.
int console_getinputtimer(int tid, unsigned int tick, int id, int data) int console_getinputtimer(int tid, unsigned int tick, int id, intptr data)
{ {
char* cmd; char* cmd;
size_t len; size_t len;

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@ -24,16 +24,17 @@ PLUGIN_EVENTS_TABLE = {
{ NULL, NULL } { NULL, NULL }
}; };
typedef int (*TimerFunc)(int tid, unsigned int tick, int id, intptr data);
unsigned int (*gettick)(); unsigned int (*gettick)();
int (*add_timer_func_list)(int (*)(int,unsigned int,int,int),char*); int (*add_timer_func_list)(TimerFunc func, char* name);
int (*add_timer_interval)(unsigned int,int (*)(int,unsigned int,int,int),int,int,int); int (*add_timer_interval)(unsigned int tick, TimerFunc func, int id, intptr data, int interval);
//----------------------------------------------------- //-----------------------------------------------------
//I'm Alive Alert //I'm Alive Alert
//Used to output 'I'm Alive' every few seconds //Used to output 'I'm Alive' every few seconds
//Intended to let frontends know if the app froze //Intended to let frontends know if the app froze
//----------------------------------------------------- //-----------------------------------------------------
int imalive_timer(int tid, unsigned int tick, int id, int data) int imalive_timer(int tid, unsigned int tick, int id, intptr data)
{ {
printf("I'm Alive\n"); printf("I'm Alive\n");
return 0; return 0;
@ -43,7 +44,7 @@ int imalive_timer(int tid, unsigned int tick, int id, int data)
//Flush stdout //Flush stdout
//stdout buffer needs flushed to be seen in GUI //stdout buffer needs flushed to be seen in GUI
//----------------------------------------------------- //-----------------------------------------------------
int flush_timer(int tid, unsigned int tick, int id, int data) int flush_timer(int tid, unsigned int tick, int id, intptr data)
{ {
fflush(stdout); fflush(stdout);
return 0; return 0;