- Fixed Looted items always dropping in quantities of 1.
- Removed the check that deletes Magnus Exorcism cells after they hit once. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5984 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,10 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/11
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* Fixed Looted items always dropping in quantities of one. [Skotlex]
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* Removed the check that deletes Magnus Exorcism cells after they hit once.
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[Skotlex]
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2006/04/10
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* Temperory replaced strtoll to strtoul until the function changes. [Lance]
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* Multiple optimizations to the unit_data auto-chase upgrade, also
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@ -1434,7 +1434,7 @@ static int mob_delay_item_drop(int tid,unsigned int tick,int id,int data)
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struct delay_item_drop *ditem;
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ditem=(struct delay_item_drop *)id;
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map_addflooritem(&ditem->item_data,1,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
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map_addflooritem(&ditem->item_data,ditem->item_data.amount,ditem->m,ditem->x,ditem->y,ditem->first_sd,ditem->second_sd,ditem->third_sd,0);
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ers_free(delay_drop_ers, ditem);
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return 0;
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}
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@ -6827,7 +6827,6 @@ int skill_unit_onplace_timer(struct skill_unit *src,struct block_list *bl,unsign
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if (!battle_check_undead(race,status_get_elem_type(bl)) && race!=6)
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break;
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skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
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src->val2++;
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break;
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}
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@ -9615,11 +9614,13 @@ int skill_unit_timer_sub( struct block_list *bl, va_list ap )
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group->bl_flag,bl,tick);
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if (!unit->alive)
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return 0;
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/*Apparently magnus shouldn't get it's cells deleted like this. [Skotlex]
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// ƒ}ƒOƒkƒX‚Í”“®‚µ‚½ƒ†ƒjƒbƒg‚Í?í?œ‚·‚é
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if (group->skill_id==PR_MAGNUS && unit->val2) {
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skill_delunit(unit);
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return 0;
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}
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*/
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}
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/* ŽžŠÔ?Ø‚ê?í?œ */
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if((DIFF_TICK(tick,group->tick)>=group->limit || DIFF_TICK(tick,group->tick)>=unit->limit)){
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