* Corrected a target checking problem brought about with Kaizel/Osiris combination.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13308 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
sketchyphoenix 2008-10-18 21:17:34 +00:00
parent c78b24f6df
commit c8ee515fed
2 changed files with 3 additions and 1 deletions

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@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/10/18
* Corrected a target checking problem brought about with Kaizel/Osiris combination. [SketchyPhoenix]
2008/10/16 2008/10/16
* Added missing char_sql/int_mercenary files to txt-converter's Makefile.in. [FlavioJS] * Added missing char_sql/int_mercenary files to txt-converter's Makefile.in. [FlavioJS]
2008/10/15 2008/10/15

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@ -783,7 +783,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
{ //flag&8 = disable Kaizel { //flag&8 = disable Kaizel
int time = skill_get_time2(SL_KAIZEL,sc->data[SC_KAIZEL]->val1); int time = skill_get_time2(SL_KAIZEL,sc->data[SC_KAIZEL]->val1);
//Look for Osiris Card's bonus effect on the character and revive 100% or revive normally //Look for Osiris Card's bonus effect on the character and revive 100% or revive normally
if ( BL_CAST(BL_PC,target)->special_state.restart_full_recover == 1 ) if ( target->type == BL_PC && BL_CAST(BL_PC,target)->special_state.restart_full_recover == 1 )
status_revive(target, 100, 100); status_revive(target, 100, 100);
else else
status_revive(target, sc->data[SC_KAIZEL]->val2, 0); status_revive(target, sc->data[SC_KAIZEL]->val2, 0);