- Synced the script.c file with as much data as possible from jA's:

- A lot of functions were moved around, a bunch of indentation and space-usage changes were done to make it easier to diff against their files.
- Miscellanous addition and corrections were applied.
- Largest one is likely a restructuring of run_script_main, which hopes to solve the memory leaks.
- script engine now uses the setjmp functions to restore memory state when there's an error parsing scripts, which means that script errors won't cause the map-server to inmediately bail out anymore.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7926 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex
2006-07-27 21:00:19 +00:00
parent 8da82e0a0a
commit c9e9b3b75b
6 changed files with 3316 additions and 3264 deletions

View File

@@ -45,26 +45,24 @@ struct script_code {
unsigned char* script_buf;
struct linkdb_node* script_vars;
};
struct script_stack {
int sp,sp_max,defsp;
struct script_data *stack_data;
struct linkdb_node **var_function; // 関数依存変数
};
struct script_state {
struct script_stack *stack;
struct script_stack {
int sp,sp_max,defsp;
struct script_data *stack_data;
struct linkdb_node **var_function; // 関数依存変数
} *stack;
int start,end;
int pos,state;
int rid,oid;
//unsigned char *script,*new_script;
int new_pos,new_defsp;
struct script_code *script, *scriptroot;
struct sleep_data {
int tick,timer,charid;
} sleep;
};
struct script_code *parse_script(unsigned char *,int);
void run_script(struct script_code *rootscript,int pos,int rid,int oid);
struct script_code* parse_script(unsigned char *,const char*,int);
void run_script(struct script_code*,int,int,int);
int set_var(struct map_session_data *sd, char *name, void *val);
int conv_num(struct script_state *st,struct script_data *data);
@@ -74,13 +72,13 @@ int run_script_timer(int tid, unsigned int tick, int id, int data);
void run_script_main(struct script_state *st);
struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n);
void script_free_stack(struct script_stack*);
void script_free_code(struct script_code* code);
struct dbt* script_get_label_db(void);
struct dbt* script_get_userfunc_db(void);
int script_config_read(char *cfgName);
void script_free_stack(struct script_stack*);
int do_init_script(void);
int do_final_script(void);
int add_str(const unsigned char *p);