- Patched the MAX_STATUSCHANGE startup error
- Fixed a compiler warning - Really removed duplicate Noyee npc git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10033 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2007/03/20
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2007/03/20
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* Patched the MAX_STATUSCHANGE startup error [ultramage]
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* Removed the last argument from script command skillitem.
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* Removed the last argument from script command skillitem.
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* Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should
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* Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should
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use.
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use.
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@ -26,6 +26,8 @@ KarLaeda
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Date Added
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Date Added
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======
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======
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2007/03/20
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* Removed duplicate Noyee npc (skipped in r9943 ?)
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2007/03/17
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2007/03/17
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* Fixed a missing curly brace and removed some more .gat-s [ultramage]
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* Fixed a missing curly brace and removed some more .gat-s [ultramage]
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* Removed all .gat from the scripts [Lupus]
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* Removed all .gat from the scripts [Lupus]
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@ -50,34 +50,6 @@ yuno,208,164,4 script Active little girl 101,{
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}
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}
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//======================================================================================
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yuno,164,200,4 script Noyee 101,{
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mes "[Noyee]";
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mes "Did you know that there's a";
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mes "difference between the armor you";
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mes "can buy from NPC shops and the";
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mes "kinds you obtain from hunting";
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mes "monsters?";
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next;
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mes "[Noyee]";
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mes "The difference, my friend, is in";
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mes "the number of ^5533FFslots^000000 in your armor.";
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next;
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mes "[Noyee]";
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mes "The same kind of Armor will have";
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mes "the same Defense. However, if an";
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mes "Armor has a slot, you can insert a";
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mes "Monster Card which will add an";
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mes "enhancement to that armor.";
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next;
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mes "[Noyee]";
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mes "Both Monster Cards and Slotted";
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mes "Armors are rarely dropped by";
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mes "monsters, and are thus valuable";
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mes "commodies.";
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close;
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}
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//======================================================================================
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//======================================================================================
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yuno,184,173,4 script Freidrich 729,{
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yuno,184,173,4 script Freidrich 729,{
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mes "[Freidrich]";
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mes "[Freidrich]";
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@ -310,7 +310,7 @@ job_duncer,95,93,4 script Bijou 101,{
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if(@gift==50) {
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if(@gift==50) {
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getitem 1953,1;
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getitem 1953,1;
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mes "Since you are very experienced I have given you a Line, instead of a simple Rope that normal people would get.";
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mes "Since you are very experienced I have given you a Line, instead of a simple Rope that normal people would get.";
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mes "Now take you Line, and be the best Dancer you can be!";
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mes "Now take your Line, and be the best Dancer you can be!";
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} else {
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} else {
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getitem 1950,1;
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getitem 1950,1;
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mes "Now take this Rope, and be the best Dancer you can be!";
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mes "Now take this Rope, and be the best Dancer you can be!";
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@ -31,7 +31,7 @@
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#define LIFETIME_FLOORITEM 60
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#define LIFETIME_FLOORITEM 60
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#define DAMAGELOG_SIZE 30
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#define DAMAGELOG_SIZE 30
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#define LOOTITEM_SIZE 10
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#define LOOTITEM_SIZE 10
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#define MAX_STATUSCHANGE 250
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#define MAX_STATUSCHANGE 251
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//Quick defines to know which are the min-max common ailments. [Skotlex]
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//Quick defines to know which are the min-max common ailments. [Skotlex]
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//Because of the way the headers are included.. these must be replaced for actual values.
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//Because of the way the headers are included.. these must be replaced for actual values.
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//Remember to update as needed! Min is SC_STONE and max is SC_DPOISON currently.
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//Remember to update as needed! Min is SC_STONE and max is SC_DPOISON currently.
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