Fixed memory leaks in getunits and addrid (#5700)
Thanks to @theultramage
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a33887b59f
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ca49871df3
@ -11466,7 +11466,6 @@ BUILDIN_FUNC(getunits)
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int size = 0;
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int32 idx, id;
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int16 m = -1, x0 = 0, y0 = 0, x1 = 0, y1 = 0;
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struct s_mapiterator *iter = mapit_alloc(MAPIT_NORMAL, bl_type(type));
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if (!strcmp(command, "getmapunits"))
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{
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@ -11522,6 +11521,7 @@ BUILDIN_FUNC(getunits)
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}
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}
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struct s_mapiterator *iter = mapit_alloc(MAPIT_NORMAL, bl_type(type));
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for (bl = (struct block_list*)mapit_first(iter); mapit_exists(iter); bl = (struct block_list*)mapit_next(iter))
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{
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if (m == -1 || (m == bl->m && !x0 && !y0 && !x1 && !y1) || (bl->m == m && (bl->x >= x0 && bl->y >= y0) && (bl->x <= x1 && bl->y <= y1)))
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@ -12644,6 +12644,7 @@ BUILDIN_FUNC(addrid)
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case 2:
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if(script_getnum(st,4) == 0) {
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script_pushint(st,0);
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mapit_free(iter);
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return SCRIPT_CMD_SUCCESS;
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}
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for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter)) {
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@ -12655,6 +12656,7 @@ BUILDIN_FUNC(addrid)
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case 3:
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if(script_getnum(st,4) == 0) {
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script_pushint(st,0);
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mapit_free(iter);
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return SCRIPT_CMD_SUCCESS;
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}
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for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter)) {
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@ -12671,15 +12673,18 @@ BUILDIN_FUNC(addrid)
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case 5:
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if (script_getstr(st, 4) == NULL) {
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script_pushint(st, 0);
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mapit_free(iter);
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return SCRIPT_CMD_FAILURE;
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}
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if (map_mapname2mapid(script_getstr(st, 4)) < 0) {
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script_pushint(st, 0);
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mapit_free(iter);
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return SCRIPT_CMD_FAILURE;
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}
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map_foreachinmap(buildin_addrid_sub, map_mapname2mapid(script_getstr(st, 4)), BL_PC, st, script_getnum(st, 3));
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break;
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default:
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mapit_free(iter);
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if((map_id2sd(script_getnum(st,2))) == NULL) { // Player not found.
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script_pushint(st,0);
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return SCRIPT_CMD_SUCCESS;
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