From cb9dc50f84db1ae48282e6731d99bc921dd48bfd Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 23 Jan 2008 23:19:47 +0000 Subject: [PATCH] - Fixed pc_setrestartvalue not correctly setting your SP when sending to save to the char-server while dead. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12136 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/map/pc.c b/src/map/pc.c index 20539d5cc5..19781f1e5a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -310,10 +310,9 @@ int pc_setrestartvalue(struct map_session_data *sd,int type) sc_start(&sd->bl,SkillStatusChangeTable(MO_STEELBODY),100,1,skill_get_time(MO_STEELBODY,1)); } else status_heal(&sd->bl, b_status->hp, b_status->sp>status->sp?b_status->sp-status->sp:0, 1); - } else { //Just for saving on the char-server + } else { //Just for saving on the char-server (with values as if respawned) sd->status.hp = b_status->hp; - if ((unsigned int)sd->status.sp < b_status->sp) - sd->status.sp = b_status->sp; + sd->status.sp = (status->sp < b_status->sp)?b_status->sp:status->sp; } return 0; }