- SC_AUTOCOUNTER now only blocks all attacks/skills when the flag is 0 (attempt to use skill)

- Autocounter triggers are now checked against flag 1 (cast-end) rather than 0.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5893 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-03 20:52:31 +00:00
parent a007ab9457
commit cbb91afccf
3 changed files with 3 additions and 2 deletions

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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/03
* Fixed Auto-counter. [Skotlex]
* Modified Rude-Attacked behaviour so that such skills only triggers when
the rude-attacked count is greater than 3. [Skotlex]
* Added config setting slaves_inherit_mode to determine whether slaves take

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@ -3014,7 +3014,7 @@ int battle_weapon_attack( struct block_list *src,struct block_list *target,
{
if(tsc->data[SC_AUTOCOUNTER].timer != -1 &&
(!sc || sc->data[SC_AUTOCOUNTER].timer == -1) &&
status_check_skilluse(target, src, KN_AUTOCOUNTER, 0)
status_check_skilluse(target, src, KN_AUTOCOUNTER, 1)
) {
int dir = map_calc_dir(target,src->x,src->y);
int t_dir = unit_getdir(target);

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@ -405,7 +405,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
{
if (
(sc->data[SC_TRICKDEAD].timer != -1 && skill_num != NV_TRICKDEAD)
|| sc->data[SC_AUTOCOUNTER].timer != -1
|| (sc->data[SC_AUTOCOUNTER].timer != -1 && !flag)
|| (sc->data[SC_GOSPEL].timer != -1 && sc->data[SC_GOSPEL].val4 == BCT_SELF && skill_num != PA_GOSPEL)
|| (sc->data[SC_GRAVITATION].timer != -1 && sc->data[SC_GRAVITATION].val3 == BCT_SELF && skill_num != HW_GRAVITATION)
)