Fixed custom/jobs/jobmaster.txt not rebirthing Crusaders on a Pecopeco.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6150 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -28,6 +28,7 @@ Nexon
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Date Added
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Date Added
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04/16
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04/16
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* Fixed custom Jobmaster not rebirthing Crusaders on a Pecopeco [Playtester]
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* Updated lhz_fild03 according to info from kRO thanks to RockmanEXE [Playtester]
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* Updated lhz_fild03 according to info from kRO thanks to RockmanEXE [Playtester]
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* Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
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* Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
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* Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts
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* Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts
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@ -55,7 +55,7 @@ prontera.gat,153,193,6 script Job Master 123,{
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if(lastJob ==Job_Alchem) goto L_iAlchemist;
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if(lastJob ==Job_Alchem) goto L_iAlchemist;
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if(lastJob ==Job_Bard) goto L_iBard;
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if(lastJob ==Job_Bard) goto L_iBard;
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if(lastJob ==Job_Dancer) goto L_iDancer;
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if(lastJob ==Job_Dancer) goto L_iDancer;
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if((Class >=Job_Knight) && (Class <=Job_Dancer)) goto L_rebirth;
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if((Class >=Job_Knight) && (Class <=Job_Crusader2)) goto L_rebirth;
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close;
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close;
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// Novice
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// Novice
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