- Added define MAX_CHARS so you can easily mod the server to support a different amount of characters per account (however, there is still the issue of hexing the client to support this change)

- Updated msg_athena.conf so it no longer uses broken english on several entries. Thanks to Scerez for the updated file.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10044 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2007-03-21 14:52:23 +00:00
parent b67cf18abd
commit cc6a222a11
6 changed files with 78 additions and 70 deletions

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@ -3,6 +3,12 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/03/22
* Added define MAX_CHARS so you can easily mod the server to support a
different amount of characters per account (however, there is still the
issue of hexing the client to support this change)
* Updated msg_athena.conf so it no longer uses broken english on several
entries. Thanks to Scerez for the updated file.
2007/03/21 2007/03/21
* getpetinfo 5 will now return the pet's rename flag. * getpetinfo 5 will now return the pet's rename flag.
* Autoloot will now only work on items dropped a certain distance from the * Autoloot will now only work on items dropped a certain distance from the

View File

@ -23,7 +23,7 @@
3: Character not found. 3: Character not found.
4: Jump to %s 4: Jump to %s
5: Jump to %d %d 5: Jump to %d %d
6: Character data respawn point saved. 6: Character respawn point saved.
7: Warping to respawn point. 7: Warping to respawn point.
8: Speed changed. 8: Speed changed.
9: Options changed. 9: Options changed.
@ -32,7 +32,7 @@
12: Your job has been changed. 12: Your job has been changed.
13: You've died. 13: You've died.
14: Character killed. 14: Character killed.
15: Player warped (message sends to player too). 15: Player warped (message sent to player too).
16: You've been revived! 16: You've been revived!
17: HP, SP recovered. 17: HP, SP recovered.
18: Item created. 18: Item created.
@ -53,10 +53,10 @@
33: GvG: Off. 33: GvG: Off.
34: GvG: On. 34: GvG: On.
35: You can't use this command with this class. 35: You can't use this command with this class.
36: Appearence changed. 36: Appearance changed.
37: An invalid number was specified. 37: An invalid number was specified.
38: Invalid location number or name. 38: Invalid location number or name.
39: All monster summoned! 39: All monsters summoned!
40: Invalid monster ID or name. 40: Invalid monster ID or name.
41: Impossible to decrease the number/value. 41: Impossible to decrease the number/value.
42: Stat changed. 42: Stat changed.
@ -79,7 +79,7 @@
59: Night Mode Activated. 59: Night Mode Activated.
60: Day Mode Activated. 60: Day Mode Activated.
61: The holy messenger has given judgement. 61: The holy messenger has given judgement.
62: Judgement was made. 62: Judgement has passed.
63: Mercy has been shown. 63: Mercy has been shown.
64: Mercy has been granted. 64: Mercy has been granted.
65: Character's base level raised. 65: Character's base level raised.
@ -90,7 +90,7 @@
70: You have learned the skill. 70: You have learned the skill.
71: You have forgotten the skill. 71: You have forgotten the skill.
72: Guild siege warfare start! 72: Guild siege warfare start!
73: Already it has started siege warfare. 73: Guild siege warfare has already started.
74: Guild siege warfare end! 74: Guild siege warfare end!
75: Siege warfare hasn't started yet. 75: Siege warfare hasn't started yet.
76: You have received all skills. 76: You have received all skills.
@ -98,14 +98,14 @@
78: %s: %d 78: %s: %d
79: It is %d affair above. 79: It is %d affair above.
80: Give a display name and monster name/id please. 80: Give a display name and monster name/id please.
81: Your GM level don't authorize you to do this action on this player. 81: Your GM level doesn't authorize you to do this action on this player.
82: Please, use one of this number/name: 82: Please, use one of this number/name:
83: Cannot spawn emperium. 83: Cannot spawn emperium.
84: All stats changed! 84: All stats changed!
85: Invalid time for ban command. 85: Invalid time for ban command.
86: Sorry, but a player name have at least 4 characters. 86: Sorry, but a player name have at least 4 characters.
87: Sorry, but a player name have 23 characters maximum. 87: Sorry, but a player name has 23 characters maximum.
88: Character name sends to char-server to ask it. 88: Character name sent to char-server to ask it.
89: Sorry, it's already the night. Impossible to execute the command. 89: Sorry, it's already the night. Impossible to execute the command.
90: Sorry, it's already the day. Impossible to execute the command. 90: Sorry, it's already the day. Impossible to execute the command.
91: Character's base level can't go any higher. 91: Character's base level can't go any higher.
@ -127,26 +127,26 @@
107: All items have been repaired. 107: All items have been repaired.
108: No item need to be repaired. 108: No item need to be repaired.
109: Player has been nuked! 109: Player has been nuked!
110: Npc Enabled. 110: NPC Enabled.
111: This NPC doesn't exist. 111: This NPC doesn't exist.
112: Npc Disabled. 112: NPC Disabled.
113: %d item(s) removed by a GM. 113: %d item(s) removed by a GM.
114: %d item(s) removed from the player. 114: %d item(s) removed from the player.
115: %d item(s) removed. Player had only %d on %d items. 115: %d item(s) removed. Player had only %d on %d items.
116: Character does not have the item. 116: Character does not have the item.
117: GM has jailed you. 117: GM has sent you to jail.
118: Player jailed. 118: Player warped to jail.
119: This player is not jailed. 119: This player is not in jail.
120: GM has discharge you. 120: A GM has discharged you.
121: Player unjailed. 121: Player unjailed.
122: Disguise applied. 122: Disguise applied.
123: Monster/NPC name/id hasn't been found. 123: Monster/NPC name/ID hasn't been found.
124: Undisguise applied. 124: Undisguise applied.
125: You're not disguised. 125: You're not disguised.
//Clone Messages //Clone Messages
126: Cannot clone a player of higher GM level than yourself. 126: Cannot clone a player of higher GM level than yourself.
127: You've reached your slave clones limit. 127: You've reached your slave clones limit.
128: Evil Clone spawned. 128: Evil clone spawned.
129: Unable to spawn evil clone. 129: Unable to spawn evil clone.
130: Clone spawned. 130: Clone spawned.
131: Unable to spawn clone. 131: Unable to spawn clone.
@ -157,11 +157,11 @@
141: Character's undisguise applied. 141: Character's undisguise applied.
142: Character is not disguised. 142: Character is not disguised.
143: Commands are disabled on this map. 143: Commands are disabled on this map.
144: Invalid actual E-mail. If you have default E-mail, type a@a.com. 144: Invalid e-mail. If you have default e-mail, type a@a.com.
145: Invalid new E-mail. Please enter a real E-mail. 145: Invalid new e-mail. Please enter a real e-mail.
146: New E-mail must be a real E-mail. 146: New e-mail must be a real e-mail.
147: New E-mail must be different of the actual E-mail. 147: New e-mail must be different from the current e-mail.
148: Information sended to login-server via char-server. 148: Information sent to login-server via char-server.
149: Impossible to increase the number/value. 149: Impossible to increase the number/value.
150: No GM found. 150: No GM found.
151: 1 GM found. 151: 1 GM found.
@ -193,13 +193,13 @@
177: Impossible to decrease a stat. 177: Impossible to decrease a stat.
178: Impossible to increase a stat. 178: Impossible to increase a stat.
179: Guild level changed. 179: Guild level changed.
180: The monter/egg name/id doesn't exist. 180: The monter/egg name/ID doesn't exist.
181: You already have a pet. 181: You already have a pet.
182: Pet friendly value changed! 182: Pet friendly value changed!
183: Pet friendly is already the good value. 183: Pet friendly is already in the good value.
184: Sorry, but you have no pet. 184: Sorry, but you have no pet.
185: Pet hungry value changed! 185: Pet hungry value changed!
186: Pet hungry is already the good value. 186: Pet hungry is already in the good value.
187: You can now rename your pet. 187: You can now rename your pet.
188: You can already rename your pet. 188: You can already rename your pet.
189: This player can now rename his/her pet. 189: This player can now rename his/her pet.
@ -229,9 +229,9 @@
213: You can not mount a peco with your job. 213: You can not mount a peco with your job.
214: Unmounted Peco. 214: Unmounted Peco.
215: This player cannot mount a Peco while in disguise. 215: This player cannot mount a Peco while in disguise.
216: Now, this player mounts a peco. 216: This player mounted a peco.
217: This player can not mount a peco with his/her job. 217: This player cannot mount a peco with his/her job.
218: Now, this player has not more peco. 218: Now, this player no longer has a peco.
219: %d day 219: %d day
220: %d days 220: %d days
221: %s %d hour 221: %s %d hour
@ -242,13 +242,13 @@
226: %s and %d seconds 226: %s and %d seconds
227: Party modification is disabled on this map. 227: Party modification is disabled on this map.
228: Guild modification is disabled on this map. 228: Guild modification is disabled on this map.
229: Your Effect Has Changed. 229: Your effect has changed.
230: Server time (normal time): %A, %B %d %Y %X. 230: Server time (normal time): %A, %B %d %Y %X.
231: Game time: The game is in permanent daylight. 231: Game time: The game is in permanent daylight.
232: Game time: The game is in permanent night. 232: Game time: The game is in permanent night.
233: Game time: The game is actualy in night for %s. 233: Game time: The game is in night for %s.
234: Game time: After, the game will be in permanent daylight. 234: Game time: After, the game will be in permanent daylight.
235: Game time: The game is actualy in daylight for %s. 235: Game time: The game is in daylight for %s.
236: Game time: After, the game will be in permanent night. 236: Game time: After, the game will be in permanent night.
237: Game time: After, the game will be in night for %s. 237: Game time: After, the game will be in night for %s.
238: Game time: A day cycle has a normal duration of %s. 238: Game time: A day cycle has a normal duration of %s.
@ -259,7 +259,7 @@
243: Map skills are off 243: Map skills are off
244: Map skills are on 244: Map skills are on
245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds. 245: Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
246: Your GM level don't authorize you to do this action. 246: Your GM level doesn't authorize you to do this action.
247: You are not authorized to warp to this map. 247: You are not authorized to warp to this map.
248: You are not authorized to warp from your current map. 248: You are not authorized to warp from your current map.
249: You are not authorized to warp to your save map. 249: You are not authorized to warp to your save map.
@ -267,7 +267,7 @@
251: You have already opened your guild storage. Close it first. 251: You have already opened your guild storage. Close it first.
252: You are not in a guild. 252: You are not in a guild.
253: You are not authorized to memo this map. 253: You are not authorized to memo this map.
254: GM commands configuration reloaded. 254: GM command configuration reloaded.
255: Battle configuration reloaded. 255: Battle configuration reloaded.
256: Status database reloaded. 256: Status database reloaded.
257: Player database reloaded. 257: Player database reloaded.
@ -360,21 +360,21 @@
338: | Location: %s %d %d 338: | Location: %s %d %d
// @duel (part 1) // @duel (part 1)
350: Duel: You can't use @invite. You aren't a duellist. 350: Duel: You can't use @invite. You aren't a duelist.
351: Duel: The limit of players is reached. 351: Duel: The limit of players has been reached.
352: Duel: Player name not found. 352: Duel: Player name not found.
353: Duel: The Player is in the duel already. 353: Duel: The Player is in the duel already.
354: Duel: Duel invitation has been sent. 354: Invitation has been sent.
355: Duel: You can't use @duel without @reject. 355: Duel: You can't use @duel without @reject.
356: Duel: You can take part in duel once per %d minutes. 356: Duel: You can take part in duel once per %d minutes.
357: Duel: Invalid value. 357: Duel: Invalid value.
358: Duel: You can't use @leave. You aren't a duellist. 358: Duel: You can't use @leave. You aren't a duelist.
359: Duel: You've left the duel. 359: Duel: You've left the duel.
360: Duel: You can't use @accept without a duel invitation. 360: Duel: You can't use @accept without a duel invitation.
361: Duel: The duel invitation has been accepted. 361: Duel: The duel invitation has been accepted.
362: Duel: You can't use @reject without a duel invitation. 362: Duel: You can't use @reject without a duel invitation.
363: Duel: The duel invitation has been rejected. 363: Duel: The duel invitation has been rejected.
364: Duel: You can't invite %s because he isn't on the same map. 364: Duel: You can't invite %s because he/she isn't on the same map.
// @duel (part 2) // @duel (part 2)
370: -- Duels: %d/%d, Members: %d/%d, Max players: %d -- 370: -- Duels: %d/%d, Members: %d/%d, Max players: %d --
371: -- Duels: %d/%d, Members: %d/%d -- 371: -- Duels: %d/%d, Members: %d/%d --
@ -409,15 +409,15 @@
402: %s in jail for %d years, %d months, %d days, %d hours and %d minutes 402: %s in jail for %d years, %d months, %d days, %d hours and %d minutes
// Homunculus messages // Homunculus messages
450: You already have an homunculus 450: You already have a homunculus
// Messages of others (not for GM commands) // Messages of others (not for GM commands)
// ---------------------------------------- // ----------------------------------------
500: Night Mode is already active 500: Night Mode is already active
501: Your account time limit is: %d-%m-%Y %H:%M:%S. 501: Your account time limit is: %d-%m-%Y %H:%M:%S.
502: Day Mode is Activated 502: Day Mode is activated
503: Night Mode is Activated 503: Night Mode is activated
//Supernovice's Guardian Angel //Supernovice's Guardian Angel
//actually.. new client msgtxt file contains these 3 lines... [Lupus] //actually.. new client msgtxt file contains these 3 lines... [Lupus]
@ -454,11 +454,11 @@
// Bot detect messages (currently unused) // Bot detect messages (currently unused)
535: Possible use of BOT (99%% of chance) or modified client by '%s' (account: %d, char_id: %d). This player ask your name when you are hidden. 535: Possible use of BOT (99%% of chance) or modified client by '%s' (account: %d, char_id: %d). This player ask your name when you are hidden.
536: Character '%s' (account: %d) try to use a bot (it tries to detect a fake player). 536: Character '%s' (account: %d) is trying to use a bot (it tries to detect a fake player).
537: Character '%s' (account: %d) try to use a bot (it tries to detect a fake mob). 537: Character '%s' (account: %d) is trying to use a bot (it tries to detect a fake mob).
// Trade Spoof Messages // Trade Spoof Messages
538: Hack on trade: character '%s' (account: %d) try to trade more items that he has. 538: Hack on trade: character '%s' (account: %d) try to trade more items that he has.
539: This player has %d of a kind of item (id: %d), and try to trade %d of them. 539: This player has %d of a kind of item (id: %d), and tried to trade %d of them.
540: This player has been definitivly blocked. 540: This player has been definitivly blocked.
// Rare Items Drop/Steal announce // Rare Items Drop/Steal announce
541: '%s' won %s's %s (chance: %0.02f%%) 541: '%s' won %s's %s (chance: %0.02f%%)
@ -473,7 +473,7 @@
547: Away automessage has been disabled. 547: Away automessage has been disabled.
548: Usage: @away,@aw <message>. Enter empty message for disable it. 548: Usage: @away,@aw <message>. Enter empty message for disable it.
// @Autotrade // @Autotrade
549: You should be vending to use @Autotrade. 549: You should be vending to use @autotrade.
//550 -> 650: Job Names //550 -> 650: Job Names
550: Novice 550: Novice

View File

@ -99,7 +99,7 @@ int log_inter = 1; // loggin inter or not [devil]
struct char_session_data{ struct char_session_data{
int account_id, login_id1, login_id2, sex; int account_id, login_id1, login_id2, sex;
int found_char[9]; int found_char[MAX_CHARS];
char email[40]; // e-mail (default: a@a.com) by [Yor] char email[40]; // e-mail (default: a@a.com) by [Yor]
time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
}; };
@ -1145,7 +1145,7 @@ int make_new_char(int fd, unsigned char *dat) {
} // else, all letters/symbols are authorised (except control char removed before) } // else, all letters/symbols are authorised (except control char removed before)
if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
dat[30] >= 9 || // slots (dat[30] can not be negativ) dat[30] >= MAX_CHARS || // slots (dat[30] can not be negativ)
dat[33] <= 0 || dat[33] >= 24 || // hair style dat[33] <= 0 || dat[33] >= 24 || // hair style
dat[31] >= 9) { // hair color (dat[31] can not be negativ) dat[31] >= 9) { // hair color (dat[31] can not be negativ)
char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
@ -1731,11 +1731,11 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
for(i = 0; i < char_num; i++) { for(i = 0; i < char_num; i++) {
if (char_dat[i].status.account_id == sd->account_id) { if (char_dat[i].status.account_id == sd->account_id) {
sd->found_char[found_num] = i; sd->found_char[found_num] = i;
if( ++found_num == 9 ) if( ++found_num == MAX_CHARS )
break; break;
} }
} }
for(i = found_num; i < 9; i++) for(i = found_num; i < MAX_CHARS; i++)
sd->found_char[i] = -1; sd->found_char[i] = -1;
@ -2295,7 +2295,7 @@ int parse_tologin(int fd) {
for (j = 0; j < fd_max; j++) { for (j = 0; j < fd_max; j++) {
if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
sd2->account_id == char_dat[char_num-1].status.account_id) { sd2->account_id == char_dat[char_num-1].status.account_id) {
for (k = 0; k < 9; k++) { for (k = 0; k < MAX_CHARS; k++) {
if (sd2->found_char[k] == char_num-1) { if (sd2->found_char[k] == char_num-1) {
sd2->found_char[k] = i; sd2->found_char[k] = i;
break; break;
@ -3477,10 +3477,10 @@ int parse_char(int fd) {
break; break;
} }
// otherwise, load the character // otherwise, load the character
for (ch = 0; ch < 9; ch++) for (ch = 0; ch < MAX_CHARS; ch++)
if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
break; break;
if (ch == 9) if (ch == MAX_CHARS)
{ //Not found?? May be forged packet. { //Not found?? May be forged packet.
break; break;
} }
@ -3628,7 +3628,7 @@ int parse_char(int fd) {
WFIFOSET(fd,len); WFIFOSET(fd,len);
RFIFOSKIP(fd,37); RFIFOSKIP(fd,37);
} }
for(ch = 0; ch < 9; ch++) { for(ch = 0; ch < MAX_CHARS; ch++) {
if (sd->found_char[ch] == -1) { if (sd->found_char[ch] == -1) {
sd->found_char[ch] = i; sd->found_char[ch] = i;
break; break;
@ -3657,7 +3657,7 @@ int parse_char(int fd) {
break; break;
} }
// we change the packet to set it like selection. // we change the packet to set it like selection.
for (i = 0; i < 9; i++) for (i = 0; i < MAX_CHARS; i++)
if (sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid) { if (sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid) {
// we save new e-mail // we save new e-mail
memcpy(sd->email, email, 40); memcpy(sd->email, email, 40);
@ -3673,7 +3673,7 @@ int parse_char(int fd) {
// not send packet, it's modify of actual packet // not send packet, it's modify of actual packet
break; break;
} }
if (i == 9) { if (i == MAX_CHARS) {
WFIFOW(fd, 0) = 0x70; WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
WFIFOSET(fd, 3); WFIFOSET(fd, 3);
@ -3687,11 +3687,11 @@ int parse_char(int fd) {
WFIFOSET(fd, 3); WFIFOSET(fd, 3);
break; break;
} }
for (i = 0; i < 9; i++) { for (i = 0; i < MAX_CHARS; i++) {
if (sd->found_char[i] == -1) continue; if (sd->found_char[i] == -1) continue;
if (char_dat[sd->found_char[i]].status.char_id == cid) break; if (char_dat[sd->found_char[i]].status.char_id == cid) break;
} }
if (i == 9) { if (i == MAX_CHARS) {
WFIFOW(fd,0) = 0x70; WFIFOW(fd,0) = 0x70;
WFIFOB(fd,2) = 0; WFIFOB(fd,2) = 0;
WFIFOSET(fd,3); WFIFOSET(fd,3);
@ -3708,7 +3708,7 @@ int parse_char(int fd) {
for (j = 0; j < fd_max; j++) { for (j = 0; j < fd_max; j++) {
if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
sd2->account_id == char_dat[char_num-1].status.account_id) { sd2->account_id == char_dat[char_num-1].status.account_id) {
for (k = 0; k < 9; k++) { for (k = 0; k < MAX_CHARS; k++) {
if (sd2->found_char[k] == char_num-1) { if (sd2->found_char[k] == char_num-1) {
sd2->found_char[k] = sd->found_char[i]; sd2->found_char[k] = sd->found_char[i];
break; break;
@ -3719,9 +3719,9 @@ int parse_char(int fd) {
} }
} }
char_num--; char_num--;
for(ch = i; ch < 9-1; ch++) for(ch = i; ch < MAX_CHARS-1; ch++)
sd->found_char[ch] = sd->found_char[ch+1]; sd->found_char[ch] = sd->found_char[ch+1];
sd->found_char[8] = -1; sd->found_char[MAX_CHARS-1] = -1;
WFIFOW(fd,0) = 0x6f; WFIFOW(fd,0) = 0x6f;
WFIFOSET(fd,2); WFIFOSET(fd,2);
break; break;

View File

@ -128,7 +128,7 @@ static int online_check = 1; //If one, it won't let players connect when their a
struct char_session_data{ struct char_session_data{
int account_id, login_id1, login_id2,sex; int account_id, login_id1, login_id2,sex;
int found_char[9]; int found_char[MAX_CHARS];
char email[40]; // e-mail (default: a@a.com) by [Yor] char email[40]; // e-mail (default: a@a.com) by [Yor]
time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
}; };
@ -1298,7 +1298,7 @@ int make_new_char_sql(int fd, unsigned char *dat) {
//check stat error //check stat error
if ((dat[24]+dat[25]+dat[26]+dat[27]+dat[28]+dat[29]!=6*5 ) || // stats if ((dat[24]+dat[25]+dat[26]+dat[27]+dat[28]+dat[29]!=6*5 ) || // stats
(dat[30] >= 9) || // slots (dat[30] can not be negativ) (dat[30] >= MAX_CHARS) || // slots (dat[30] can not be negativ)
(dat[33] <= 0) || (dat[33] >= 24) || // hair style (dat[33] <= 0) || (dat[33] >= 24) || // hair style
(dat[31] >= 9)) { // hair color (dat[31] can not be negativ) (dat[31] >= 9)) { // hair color (dat[31] can not be negativ)
if (log_char) { if (log_char) {
@ -1746,7 +1746,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
set_char_online(-1, 99,sd->account_id); set_char_online(-1, 99,sd->account_id);
//search char. //search char.
sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d' AND `char_num` < '9'",char_db, sd->account_id); sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d' AND `char_num` < '%d'",char_db, sd->account_id, MAX_CHARS);
if (mysql_query(&mysql_handle, tmp_sql)) { if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle)); ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
@ -1763,7 +1763,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
mysql_free_result(sql_res); mysql_free_result(sql_res);
} }
for(i = found_num; i < 9; i++) for(i = found_num; i < MAX_CHARS; i++)
sd->found_char[i] = -1; sd->found_char[i] = -1;
if (save_log) if (save_log)
@ -3442,7 +3442,7 @@ int parse_char(int fd) {
RFIFOSKIP(fd, 37); RFIFOSKIP(fd, 37);
} }
//to do //to do
for(ch = 0; ch < 9; ch++) { for(ch = 0; ch < MAX_CHARS; ch++) {
if (sd->found_char[ch] == -1) { if (sd->found_char[ch] == -1) {
sd->found_char[ch] = char_dat.char_id; sd->found_char[ch] = char_dat.char_id;
break; break;
@ -3470,17 +3470,17 @@ int parse_char(int fd) {
break; break;
} }
for(i = 0; i < 9; i++) { for(i = 0; i < MAX_CHARS; i++) {
if (sd->found_char[i] == cid) { if (sd->found_char[i] == cid) {
for(ch = i; ch < 9-1; ch++) for(ch = i; ch < MAX_CHARS-1; ch++)
sd->found_char[ch] = sd->found_char[ch+1]; sd->found_char[ch] = sd->found_char[ch+1];
sd->found_char[8] = -1; sd->found_char[MAX_CHARS-1] = -1;
break; break;
} }
} }
/* Such a character does not exist in the account */ /* Such a character does not exist in the account */
/* If so, you are so screwed. */ /* If so, you are so screwed. */
if (i == 9) { if (i == MAX_CHARS) {
WFIFOW(fd, 0) = 0x70; WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0; WFIFOB(fd, 2) = 0;
WFIFOSET(fd, 3); WFIFOSET(fd, 3);

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@ -31,7 +31,7 @@
#define GUILD_ALLIANCE_TYPE_MASK 0x01 #define GUILD_ALLIANCE_TYPE_MASK 0x01
#define GUILD_ALLIANCE_REMOVE 0x08 #define GUILD_ALLIANCE_REMOVE 0x08
static char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
#ifndef TXT_SQL_CONVERT #ifndef TXT_SQL_CONVERT
//Guild cache //Guild cache

View File

@ -20,6 +20,8 @@
#define MAX_MAP_PER_SERVER 1024 #define MAX_MAP_PER_SERVER 1024
#define MAX_INVENTORY 100 #define MAX_INVENTORY 100
//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more chafacters as well.
#define MAX_CHARS 9
//Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex] //Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex]
//Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size. //Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size.
#define MAX_SLOTS 4 #define MAX_SLOTS 4