* Homunculus will no longer auto-vaporize on master death.

- Added config option to allow for this to be turned on or off.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12912 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
L0ne_W0lf 2008-07-04 20:44:33 +00:00
parent af3f27d933
commit cce663f625
5 changed files with 8 additions and 1 deletions

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@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2008/07/04
* Rev. 12911 Homunculus will no longer auto-vaporize on master death. [L0ne_W0lf]
- Added config option to allow for this to be turned on or off.
* Added missing 'E' logs to mail system [Lupus]
2008/07/03
* Removed aspd penalty from Free Cast since tests show it's not there,

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@ -46,3 +46,6 @@ homunculus_show_growth: no
// If a monster is killed only by homunculus, can autoloot works?
homunculus_autoloot: yes
// Should homunculii Vaporize when Master dies?
homunculus_auto_vapor: no

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@ -3702,6 +3702,7 @@ static const struct _battle_data {
{ "auction_feeperhour", &battle_config.auction_feeperhour, 12000, 0, INT_MAX, },
{ "auction_maximumprice", &battle_config.auction_maximumprice, 500000000, 0, MAX_ZENY, },
{ "gm_viewequip_min_lv", &battle_config.gm_viewequip_min_lv, 0, 0, 99, },
{ "homunculus_auto_vapor", &battle_config.homunculus_auto_vapor, 0, 0, 1, },
};

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@ -452,6 +452,7 @@ extern struct Battle_Config
int auction_feeperhour;
int auction_maximumprice;
int gm_viewequip_min_lv;
int homunculus_auto_vapor; //Keep Homunculus from Vaporizing when master dies. [L0ne_W0lf]
} battle_config;
void do_init_battle(void);

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@ -4958,7 +4958,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
pet_unlocktarget(sd->pd);
}
if(sd->status.hom_id > 0) //orn
if(sd->status.hom_id > 0 && battle_config.homunculus_auto_vapor) //orn
merc_hom_vaporize(sd, 0);
// Leave duel if you die [LuzZza]